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Wei Xiao
STK Scientific
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Posted - 2007.06.28 15:06:00 -
[1]
K i warped in with my navy apoc killed all sansha ships (didn't touch angles) but the gate was still locked. It's strange I did see a message saying something that the gate was unlocked after I killed a sansha BS. What's going on here? Do I have to kill all the angel ships as well?
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Xtreem
Gallente CyberDyne.
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Posted - 2007.06.28 15:12:00 -
[2]
yup you have to kill both spawns to unlock just one gate, even though the message says its unlocked, very annoying
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Big Al
The Aftermath
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Posted - 2007.06.28 16:47:00 -
[3]
I did it again this morning and got no messages about the gates unlocking, although I didn't try to go through without killing both spawns.
Fixed perhaps?
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Wei Xiao
STK Scientific M. PIRE
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Posted - 2007.06.28 17:14:00 -
[4]
thx Xtreem just finished this mission, yep you got kill the both spawns to active the gate.
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Deja' Vu
Super Secret Hot Chic's Hideout
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Posted - 2007.06.28 18:17:00 -
[5]
Ya had the same thing with the serp/gurista version.
Is the second stage spawn random. first time i did it only had about 5 inties on me. Second time had about 15 of em, made it very annoying.
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Aquidus Nefron
Caldari Department of Defence
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Posted - 2007.06.28 22:55:00 -
[6]
what they said, I even petitoned it, and the GM said it was bugged, and will be fixed next patch.
Very anoying cause they don't auto agro anymore, so u have to fly over 200km to kill both spawns and jump a gate
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Shiner BockBeer
Go Go Gadget ForumPostingAlt
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Posted - 2007.06.29 05:46:00 -
[7]
Originally by: Aquidus Nefron what they said, I even petitoned it, and the GM said it was bugged, and will be fixed next patch.
Very anoying cause they don't auto agro anymore, so u have to fly over 200km to kill both spawns and jump a gate
They always used to aggro on drones. Not anymore?
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Thalera Saldana
Minmatar Oxymorons from Outer Space
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Posted - 2007.06.29 08:49:00 -
[8]
Had this yesterday with Sansha / Angel version. I bug-reported it but haven't heard anything back yet, but I guess it will probably be fixed in one of the Rev 2 bug-fixing patches that are due.
Also noticed that they have nerfed the 2nd room if you take the angels route. The 4 Angel Seraphims have been replaced by commanders or generals. Much easier to tank, but I always liked the 4 high value BS in there.
Thal
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