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FarScape III
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Posted - 2007.07.10 03:03:00 -
[1]
1st the L5 agents are in places were you just can't go in with some pals do a mission and leave.
If you want to have a chance of keeping your ship, you will need to live there and be on of the locals.
Being a local is the only way to know the system well enough to have a chance.
That would be fine but they are not spread out like L4's so deciding to go live in one of those systems is a major move.
This is just another feature that most people will not use but would like to.
I think it would be best to at least make just as many L% agents as L5's go ahead keep them in low sec but spread them out so it is not some huge game play changing decision to go out to an L5 agent.
P.S. I'm in the Amarr territories so if youÆre in the Caldari system it may be different I don't know, things are a lot more spread out down hear.
P.S.S. There are allot more things wrong with them but I do not feel like talking about all of that.
P.S.S. I'm not sure but I bet even the pirates don't hardly any more targets woth it being worth it. Expecialy worth traveling out to the remote places compared to were they are usualy and to bring the ships needed.
A Minmater City... Cool! My Skills |
Dread Operative
Sniggerdly Pandemic Legion
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Posted - 2007.07.10 03:28:00 -
[2]
Basically, L5 = Effort =
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FarScape III
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Posted - 2007.07.10 04:09:00 -
[3]
Originally by: Dread Operative Basically, L5 = Effort =
Oh please, give me a brake. And besides Everyone so far has said it is not worth it anyways.
Do you travel your Teir 3 BS through 10 systems to get to an L5? And then you get no more then an L4? And they are no more fun?
And not woth the isk you get?
What do you do them for then? to pove you will put in much more effort for something you do not need to do?
Effort This buddy! :)
A Minmater City... Cool! My Skills |
JamesTalon
Caldari Electric Fury Corp
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Posted - 2007.07.10 04:16:00 -
[4]
I'm just upset that you can't take carriers in any mission with acceleration gates, and I don't think theres any way to know that they have them before accepting the mission. They need to either have the option to take only capital capable missions or remove the gates :P
PS: I'm find having to cyno into other systems, don't care about that too much, its just not being able to do the first lvl 5 I try.... "Return with your shield, or on it." |
FarScape III
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Posted - 2007.07.10 04:59:00 -
[5]
Originally by: JamesTalon I'm just upset that you can't take carriers in any mission with acceleration gates, and I don't think theres any way to know that they have them before accepting the mission. They need to either have the option to take only capital capable missions or remove the gates :P
PS: I'm find having to cyno into other systems, don't care about that too much, its just not being able to do the first lvl 5 I try....
I agree, get rid of the gates,and the Cyno is a good idea thanks.
With the Cyno you can at least choose NOT to have to be a local to do them and it also make it so you can actualy get a group to go with you.
P>S> And to anyone who thinks I do not believe in effort, they are full of it, I put 10 hrs a day into this game and I love it, don't anyone tell me that I do not believe in effort.
A Minmater City... Cool! My Skills |
Dread Operative
Sniggerdly Pandemic Legion
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Posted - 2007.07.10 06:01:00 -
[6]
I was agreeing with you jackass. Check yourself.
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Hectaire Glade
Forum Jockey
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Posted - 2007.07.10 08:29:00 -
[7]
They are not living up to expectations, thats for sure.
The concept of level 5s is great (gangs), even the implementation of a few of the missions is solid, but agent placement and significant disadvantages of low sec life are going to challenge the long term usefulness of level 5s.
I really do feel sorry for the CCP staff who invest time and effort trying to improve the PVE portion of the game, its under-resourced, rushed, and continually poluted by higher level game objectives of a combat-PVP stereotype.
Oh well, lets see how long exploration can keep to carebear population happy, after that its off to pastures new I suspect.
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William Alex
Viscosity
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Posted - 2007.07.10 16:02:00 -
[8]
Originally by: Dread Operative I was agreeing with you jackass. Check yourself.
First post you made came off a bit snobbish and mildly insulting. Maybe wasn't your intention but that last post it definately seems that it was.
Maybe it's you who has the problem.
Please give us a 1 depth skill queue CCP.
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Mikal Drey
Angels and Demons
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Posted - 2007.07.10 16:59:00 -
[9]
Hey hey
I dunno actually; He made a pretty obvious point. Your OP was a bit of a whine with little to no evidence supporting your claims.
I actually wanted this L5 post to be something substantial cause the title was spot on the ISK but it turned out to be another generic moan at CCP.
L5 missions have been implemented pretty badly but for once CCP didnt chuck content blindly to the masses but actually aimed it to a specific group of carebears. Im fully confident that the content team are watching them carefully and will add tweeks as required.
He was also 100% on the ISK that effort = and everything new that requires effort or some very very minor upheval peeps get their forum fingers out.
On the whole L5 missions are still pretty new and look to be driving towards CCP's curent goals of populating low sec and providing Faction based content. I'll freely admit its a little elitist atm and certainly requires some big PVE choices but isnt that what the wonderfull universe is all about.
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JamesTalon
Caldari Electric Fury Corp
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Posted - 2007.07.10 19:17:00 -
[10]
I never got to run it, but I'm told for what was there, it wasn't worth it. Now that I think about it, the ability to get missions that don't require a cyno and have no gates would be ideal for capital pilots, but just getting one for gateless missions would be perfect. "Return with your shield, or on it." |
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Dr Shameless
Celestial Horizon Corp. Valainaloce
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Posted - 2007.07.10 21:01:00 -
[11]
the L5 agents themselves need to be in high sec while giving out mission into low sec. That way it will not be predictable where to expect a L5 mission gang but pirates will have to work for it and the missioneers themselves will have a chance.
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Friedrick Psitalon
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2007.07.11 03:20:00 -
[12]
I'm still a little confused as to why they're not in NPC 0.0 space....
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Coaster DP
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Posted - 2007.07.11 04:27:00 -
[13]
Another thing to keep in mind is that the level 5 agents are only part of the additional stuff for mission running. There are supposed to be even higher level agent added down the line.
What we are dealing with right now is a partially implimented agent system.
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Kaptein Trefot
Calista Industries Brutally Clever Empire
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Posted - 2007.07.11 05:27:00 -
[14]
There is an easy fix to level Vs. Let all lp offers need tags in return. You cant accept a single offer without tags only droped in level Vs.
The tag prices would go through the roof, and so would the rewards from level Vs. The dropping rate and the tag demand from offers have to be adjusted of course.
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Arii Smith
Caldari StarHunt Fallout Project
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Posted - 2007.07.11 06:15:00 -
[15]
Originally by: Kaptein Trefot There is an easy fix to level Vs. Let all lp offers need tags in return. You cant accept a single offer without tags only droped in level Vs.
The tag prices would go through the roof, and so would the rewards from level Vs. The dropping rate and the tag demand from offers have to be adjusted of course.
That would just make level 5's go from totally underpowered to totally overpowered...
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Xtro 2
Caldari Pre-nerfed Tactics
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Posted - 2007.07.11 13:33:00 -
[16]
Originally by: JamesTalon I'm just upset that you can't take carriers in any mission with acceleration gates, and I don't think theres any way to know that they have them before accepting the mission. They need to either have the option to take only capital capable missions or remove the gates :P
PS: I'm find having to cyno into other systems, don't care about that too much, its just not being able to do the first lvl 5 I try....
what happens if you bang up a cyno field after the main party has moved to the most difficult part of the mission and have the carrier jump direct there.
Is deploying cyno fields like that possible, i cant say ive even tried or thought of it b4.
Xtro 2 - Tactically Insane Tradesman. Insanity, or madness, is a semi-permanent, severe mental disorder. |
Xanos Blackpaw
Amarr The Firestorm Elite
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Posted - 2007.07.11 20:11:00 -
[17]
isnt it possible to put a cyno on the inside of the gate? Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |
Gaius Sejanus
Gallente Federal Navy Academy
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Posted - 2007.07.11 22:46:00 -
[18]
Quote: There is an easy fix to level Vs. Let all lp offers need tags in return. You cant accept a single offer without tags only droped in level Vs.
Worst idea I've ever seen. Seriously.
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Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.07.11 23:11:00 -
[19]
Originally by: Xtro 2 what happens if you bang up a cyno field after the main party has moved to the most difficult part of the mission and have the carrier jump direct there.
Is deploying cyno fields like that possible, i cant say ive even tried or thought of it b4.
You are not able to open a cyno in a ds mission.
Home: http://www.hidden-agenda.co.uk
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The Economist
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Posted - 2007.07.12 14:23:00 -
[20]
Edited by: The Economist on 12/07/2007 14:23:43 I understand lvl5's need a fair bit of tweaking to bring them up to par; however...
Originally by: FarScape III 1st the L5 agents are in places were you just can't go in with some pals do a mission and leave.
If you want to have a chance of keeping your ship, you will need to live there and be on of the locals.
Being a local is the only way to know the system well enough to have a chance.
Is this a joke? A couple of brain-cells, some common-sense and a basic understanding of eve should suffice. [trying to be constructive: no gate is camped 24/7, frigates and shuttles make good scouts, probes can be seen on the scanner, wcs are something of a counter to scramblers, sensor boosters are a counter to damps; and warp disruption probes and anchorable bubbles can't be used in empire. Getting killed in empire without an active war, especially if missioning is just downright idiotic.]
Originally by: FarScape III Do you travel your Teir 3 BS through 10 systems to get to an L5?
I MIGHT HAVE TO TRAVEL 10 JUMPS TO GET SOMEWHERE???!!!!!11! THE HORROR! THE TRAVESTY OF IT ALL!
...hangon a minute.....
I'd say more but I sense myself becoming more abrasive and less constructive.
Basically:
Think of Mr.T; won't somebody think of Mr.T?!
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Judas Lonestar
Ganja Labs Hydra Alliance
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Posted - 2007.07.12 17:21:00 -
[21]
Huh, imagine that. L5's arent working out like planned. Gee, I think a whole bunch of people kept saying this didnt we? Yeah, we did.
Color me shocked that a whole bunch of people arent waiting in line to jump into low sec with their billion + ship to run these missions. I mean damn, who would have guessed?
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Shiodome
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Posted - 2007.07.12 19:21:00 -
[22]
you legend, please give us more prophecies!!!
(don't)
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Zhaine
Coreli Corporation Corelum Syndicate
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Posted - 2007.07.12 19:47:00 -
[23]
Like almost all new features L5s are (rightly) pre-nerfed. Give it time, criticize constructively for sureas that's what's needed, but give it time and don't blow your tops. - - - - - - - - - -
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Yasuki Orie
Gallente
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Posted - 2007.07.14 09:10:00 -
[24]
Its an easy fix, increase rewards by 100x and make it impossible to probe out people in missions and allow capital ships in all lvl 5 missions. That would take hardly any time to implement.
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Liisa
Infinitus Odium
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Posted - 2007.07.14 09:41:00 -
[25]
Originally by: Yasuki Orie Its an easy fix, increase rewards by 100x and make it impossible to probe out people in missions and allow capital ships in all lvl 5 missions. That would take hardly any time to implement.
What do you consider "almost impossible", please? If you only put the "almost" in the statement so that you can say "Sure, pirates can try to scan down mission runners", knowing full well that they will never succeed, then I think you need rethink that.
As a mission runner myself and a mission runner hunter I think that what has happened with the scanning is that you have too many players who have specialized themselves on scanning down the runners and have gotten very, very good at it. Your random pirate who is doing it for the first time will hardly ever get a mission runner, unless he is either a) very lucky or b) the mission runner is an idiot, or both.
The biggest problem, in my view, is that the loyalty point rewards from the level 5 missions are so low that you can get more from level 4 missions. The difference between 10k+ lps for the highest level 4 lowsec missions for me and around 2,5k lps for a level 5 mission are a joke. Isk isn't the big issue. I get that from bounties and tags, but I want my loyalty points. If you consider that I am trashing my faction standings towards two factions, I would like there to be rewards for my loyalty, but CCP just does not want to give out the lps it seems. ----------------------------------
Currently pursuing a "deviant playstyle." |
FarScape III
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Posted - 2007.07.15 06:30:00 -
[26]
Thanks for the info so far, I admit you guys are smarter then me abought these things.
A Minmater City... Cool! My Skills |
Osric Wuscfrea
Gallente Icarus' Wings
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Posted - 2007.07.15 10:26:00 -
[27]
1. Check out price of full set of Slave implants.
2. Check out the price of faction fitted BS.
/me stays on L4s (War Dec allowing)...
-- Rgds Mike
Dead-Fish, Deep Sea Daddies...
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HE MAN
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Posted - 2007.07.15 11:05:00 -
[28]
Originally by: Liisa
Originally by: Yasuki Orie Its an easy fix, increase rewards by 100x and make it impossible to probe out people in missions and allow capital ships in all lvl 5 missions. That would take hardly any time to implement.
What do you consider "almost impossible", please? If you only put the "almost" in the statement so that you can say "Sure, pirates can try to scan down mission runners", knowing full well that they will never succeed, then I think you need rethink that.
As a mission runner myself and a mission runner hunter I think that what has happened with the scanning is that you have too many players who have specialized themselves on scanning down the runners and have gotten very, very good at it. Your random pirate who is doing it for the first time will hardly ever get a mission runner, unless he is either a) very lucky or b) the mission runner is an idiot, or both.
The biggest problem, in my view, is that the loyalty point rewards from the level 5 missions are so low that you can get more from level 4 missions. The difference between 10k+ lps for the highest level 4 lowsec missions for me and around 2,5k lps for a level 5 mission are a joke. Isk isn't the big issue. I get that from bounties and tags, but I want my loyalty points. If you consider that I am trashing my faction standings towards two factions, I would like there to be rewards for my loyalty, but CCP just does not want to give out the lps it seems.
the LP reward from missions adjusts automatically.... let enough peeps fly those missions and you should get more than 2,5 k / mission
problems as usual is the risk vs reward wich is laughable atm.... why should people risk their billions worth mission ships for missions wich pay out worse than level 4 ?? (same like level 4 low sec)
why cant you enter most missions with capitals ?
If you want to do something for groups focus on reward.... no gang needs level 5 missions that pay out like level 3 missions after sharing lol
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Scrutt5
Visual I.D GoonSwarm
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Posted - 2007.07.15 11:34:00 -
[29]
Originally by: Zhaine Like almost all new features L5s are (rightly) pre-nerfed. Give it time, criticize constructively for sureas that's what's needed, but give it time and don't blow your tops.
Wow, someone posting sensibly :)
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DarthJosh
Amarr DEATHFUNK
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Posted - 2007.07.15 11:47:00 -
[30]
Originally by: Kaptein Trefot There is an easy fix to level Vs. Let all lp offers need tags in return. You cant accept a single offer without tags only droped in level Vs.
The tag prices would go through the roof, and so would the rewards from level Vs. The dropping rate and the tag demand from offers have to be adjusted of course.
So wrong... just so, so so wrong. you make me want to comeback to pc9 and ruin a bruce mining op.
add "more" obstacles to level 5 and eve as a whole? players have a hard time making isk in even today as it is. alot of member resort to gtc trading. leave the LP store alone.
the main problem imo with lvl Vs is their reward. a mission that is ten times harder than a level 4 WC, should not have the same reward in isk, regardless of bounties. the isk reward is just wrong.
i believe level 5s should give mission rewards in the 10s of milions.
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