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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.17 11:40:00 -
[1]
They are the first things you will need to knock out when attacking a POS.
Please explain to me exactly how you can disable those things at a well armed deathstar without a massive fleet of battleships, in an acceptable timeframe?
This just doesnt seem to be at all consistent in the context of 'reducing blob warfare'. It is going to make uberblobs 100% essential when everyone and their dog has cyno jammers up in system.
And smaller alliances can FORGET IT, unless they want to lose repeated fleets. The only way to get around it without an uberblob is to rely on a crappy POS setup.
---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.17 14:29:00 -
[2]
Originally by: CCP Oveur I believe you are confusing the destruction of them with the disabling of them. The structure gets a 90% resist bonus from the control tower, which you need to take out to destroy it. To disable it's effect, you simply need to go through the shield and armor, see patch notes.
I know this. That is why I talked about 15m hitpoints (ie, its armor).
You clearly know how long this will take to chew through 15m armor in just battleships, and how many you will need. If you then factor in a well-armed Deathstar setup, which is what your little battleships will be up against, you enter the realms of the 'uberblob'. Because you have to expect that a portion of your battleships will die to POS guns.
I'm all for structures outside the tower, but 15m HP is absoultely ridiculous and forces the use of uberblobs to get anything done.
And for people talking about the cyno jammer - the POS-owning alliance can simply use the jump portal to bring in carriers etc, making the BS blob needed to take the cyno jammer down frankly ridiculous.
---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.17 14:55:00 -
[3]
Originally by: Astasia Orian Good luck hitting an ABing logistics ship with pos guns btw! Maybe with your 3 minute locktime pos web...
Point being Yes it's too cheap. Maybe 15m is slightly high, but it's not omg overbalancedAAAAAAA. Might get stickier with faction pos tackle, as they are a significant improvement over basic.
You've never heard of small pos guns, then? Or a web?
As I say - any *well setup* deathstar and you have a very challenging job on your hands. Oh, plus the POS owners can bring in as many Capitals as they like to remote rep the jammer.
The only way to do it with certainty is uberblob. Which I thought was what CCP was trying to move away from in this move.
---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.17 16:25:00 -
[4]
Originally by: Flower Bear Hard for me to feel sympathy for your blob whining BD considering you brought 200 ISSN people to camp 36n to remove a SMALL Pos.
I think the hp is fine and no decently organized alliance is going to have a problem mounting a suprise attack to take one down
CCP said that these changes were being made in part to combat Blob Warfare.
The point we're making is that this does to do that. It actively encourages blob warfare. It does the opposite of what it is claimed to do.
I completely agree that no competent, large alliance will have a problem throwing together a 100+ blob for a suprise attack. Hardly the point though, is it. ---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.17 18:22:00 -
[5]
Originally by: ghosttr Well this will be helpful because some allainces rely heavily on thier capital fleet, while having a small standard fleet. To be effective you will need both caps and a standard fleet to take a system
In other words: two blobs rather than one.
What a great improvement.
---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.18 07:07:00 -
[6]
Originally by: Ephemeron It seems like the recent changes to territory control and POS wars greatly favor the defenders. Basically, everyone who managed to grab the most space pre-patch can now enjoy a gradual solidifying of their territory. It becomes extremely hard to shift the borders.
No doubt, everyone will spam cyno-jammers in all the systems they currently control.
I think that at the very least, for sake of game balance and fun, CCP should discourage cyno-jammer spamming by making cyno-jammer consume fuel that costs about 250 mil per day.
That's right, 250 mil per day.
That way these things are used when they are really needed, and not simply spammed in every possible system.
This idea is actually quite good.
The main problem with the cyno jammers at the moment seem to be;
* Way too many HP - encourages the uberblob * Too cheap to buy and run * Only requires Sov 3 which is frankly pretty easy to get * Too easy to fit (ie you can still arm the POS to slaughter BS fleets)
If the HP was halved to say 7.5m, that would still be a challenge to a large BS group at a well armed POS. Doubtless you would still lose ships.
Also make them loads more expensive (costing in the billions), increase the sov requirements, and ramp up fitting reqs.
Then you still have a very powerful module, but not one which will just be spammed in every Sov 3 system without a second thought. ---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.18 10:38:00 -
[7]
Malochen, good post, apart from one point... well a few
1) They can jump in Capitals using their own Jump Portal Array. 15 carriers remote repping the Cyno Array whilst the BS fleet is slaughtered by the POS guns, anyone?
2) What you describe still requires insane blobs, which I thought CCP wanted to move away from.
---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.18 20:33:00 -
[8]
Originally by: Odda Cyno jammer blocks ALL Cynos, even the friendly ones.
TWINNED JUMP PORTAL ARRAY.
You'd be stupid not to have one. ---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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