tikinish
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Posted - 2007.08.02 16:28:00 -
[1]
Originally by: Rells
Originally by: Anaalys Fluuterby I agree with your sentiment that EvE is a game of tactics, team-work and ability; right up until you tried to include NOS in it.
Maybe the NOS nerf was because 3 ships with NOS fitted could take down almost any ship or player, with minimal skills and no counter? How can a module, that you can use the largest size of the first day of creation, that is more effective than any other module of its "size", that both is an offensive weapon AND increases your own defensive ability, that is a 100% success against any opponent be even remotely considered "balanced"? Just curious....
The problem was not that they needed changing but that the changes haven't been carefully thought through enough. The changes made are rash and lack testing and have forgotten their impact on other ships specialized for their usage. It is the ECM nerf all over again. ECM needed to be nerfed but the way it was done turned Caldari Recons into scrap metal.
i actually read though your whole text.. all that crap to whine about nosses getting nerfed and about blobs having to be less effective. which is two things that just NEED to be done..
first of, the nos change is almost perfect, lets see what it's perpose is: 1: to sustain own cap in a situation fighting something more powerfull: 2: to give you an advantage while fighting a bigger ship. 3: dragging the other ship down to your lvl.
what was it used for. 1:to kill the enemies cap. 2:to permanently keep you at max cap. 3: to have a all purpose weapon- 4:to disable the enemies weaponry and tank.
okey so now we look at neutralisers what are they made for: 1: to kill the enermies cap. 2: to disable the enemies weaponry and tank.
now what where they used for. 1:nothing chose nos did it. 2: same as one
do i really need to stress it out more?!
besides the ships that where using it wher NEVER meand to use it as a primary weapon or to use it so they could make a parmenent nano speed tank. it was misused so much, and it totally destroyid the reason why it was implemented.
ecm NEEDED that nerf, they where way overpowered before, and still as it is now they are very effective, the first ships to destroy in fleets seems to always be the ecm specialised ships, so don't tell me it is underpowered now;) but now it is in balance.
the recon ships are made for support as EW machines NOT as an attacking dps force. they are not meand to be soloing around, they are made for gruops and they are still Very effective. the reason ecm was not used at this time is because other ew types are still shining so bright that ecm is useless compared to them..
dampers still need their nerf, webbers still need differend sizes and a sieze nerf type, so it is not all purpose..
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now to blobs... well.. this guy at first page bottom called Deep Throat.
he makes quite the points which i do not care to repeat, so read what he says instead:)
and stop trying to hide a whine tread behind the millions word of text... it's annoying to think that some one have something worth reading to say to find out that it is a freaking whiner that have NO intention in making the game balanced for the individuel OR for the gruops
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