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Mind's Desire
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Posted - 2007.08.18 03:08:00 -
[121]
1. Removing Python. 2. A decent interface.
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Tef42
Gallente Televangelists
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Posted - 2007.08.18 03:51:00 -
[122]
1) Elves 2) Dragons 3) Gold
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Lieutenant Seras
Minmatar Republic Military School
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Posted - 2007.08.18 05:37:00 -
[123]
Edited by: Lieutenant Seras on 18/08/2007 05:42:25 Eve though alot of people want the stupid idea of more interaction with planets, it'll ruin eve. It'll take away from the SPACE feel of eve, and turn it into a crappy sims game with space ships. I want no lag even in HUGE fleet battles.. Skill queue(sp)
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Mrsticks
Minmatar RNCGM Inc.
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Posted - 2007.08.18 11:10:00 -
[124]
Originally by: Dietes Marcellus Yea I don't understand how they expect to run better graphics the game cannot run them as they are now.
Its the ENGINE you cant make a 2 Motercycle Engine run a Mak truck with a full load. Hell im suprised its lasted as long as it has.
Long Live TEXAS! Texans join the Texas channel in game plz.
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Lord Zoran
Caldari House of Tempers
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Posted - 2007.08.18 11:21:00 -
[125]
t2 titan and the anti blob ship --------------------------------------------- no sig for you !!! mods if you want a cookie leave a comment =) |
RF Gonzo
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Posted - 2007.08.18 11:39:00 -
[126]
Edited by: RF Gonzo on 18/08/2007 11:44:13 Edited by: RF Gonzo on 18/08/2007 11:40:45 - No Spam !!! - No Macro Miners !!! - - - - Real Dual Monitor Support - Drone Combat Interface - Improved Drone AI - Dynamic (and interesting) Missions - Improved NPC AI - No shooting through(!) things (like astroids,ships etc.) - Better Market Interface with no lag - Better Sound (shooting sound of hybrid turrets sucks) - Planetary interaction - no major(!) graphics update - gameplay is much more important -save dev time (current graphics are ok and fps is great even at 1920x1200) - Skill queues
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2007.08.18 12:38:00 -
[127]
I'd like to see 'random encounters' of UFO's and stuff that'll attack people or leave loot or perhaps upgrade some element of your ship (heck or nerf it). Sorry, I grew up playing D&D and random encounters really keep your attention when it starts to wander as you're doing 80 jumps!
Love to see more creative weaponry, like 'Gravity Wells' that draw all ships close together so they have a reduced ability to target as they are moving / bumping into eachother and can't align to jump out (now thats what I call 'anti-blob' warfare)
A more customizable HUD cause I personally hate most of the placements of information and can't resize it sufficiently to make it all fit
Definitely more 0.0 regions, you have to keep moving forwards on this. Exploration opening up access to those that do it (and no one else) would be a really cool reward.
Battleships that are not a joke and can't be owned by a solo HAC (I'd never put the label battleship on a ship that was not the ULTIMATE class of ship for war, it'd just be a 'weapons platform' or something).
Drones revisited, these are weirdly unbalanced beasts (drone bay is the effective balance, not power grid or cpu). If they aren't to be revisited, make it so all other races can fit a 'large' gun on cruisers.
hmm and make it so you can get neat stuff like hats and things for your characters so we don't all look like test tube twins --
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.08.18 12:55:00 -
[128]
Edited by: Kweel Nakashyn on 18/08/2007 12:55:46 1-lag 2-lag 3-lag 4-lag 5-planets 6-gfx (...) 549618147684661463434-walking in stations -=-=-
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Commander Prishe
Caldari The LoneStar Corp Edge Of Sanity
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Posted - 2007.08.18 12:55:00 -
[129]
New DX10 graphics for the entire engine and UI.
Walk on spacestations and able to interact with npcs and play Dabo
Able to enter a planets/moons atmosphere (yes moons can have atmospheres) with certain ships and fly over the terrain and even land.
Able to colonise a planet/moon for strategic or industrial purposes or just somewhere to live and relax :). Can set up orbital/ground defence platforms such as ion cannons/missiles batteries.
New combat feature - Planetary Bombardment from planet killer ships or capital ships equipped with Mass Drivers (strong tractor beams that pluck asteroids from nearby belts and launch them towards the planet), ok i took that from B5 but its a cool idea :)
New ship type - Planet Killer (absolute endgame ship very few people will ever get one obviously) basicaly deathstar size 5-10 times bigger than titan? idk but I would think so. Ammar would have one with very large laser that would take immense energy to use and time to charge up. Caldari planet killer would use thousands of missiles to blow up a planet.
Planet would become a new belt once destroyed, eventualy reforming (due to gravity) to become a new primordial planet ready for terraforming and re-coloniation.
Ok so none of this wil get put in, but I can dream :)
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CiNi
FireStar Inc FATAL Alliance
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Posted - 2007.08.18 12:59:00 -
[130]
Originally by: phoenixfire555 According to the next expansion, what feature are you most eager to see.
Fleet combat that works the way its supposed to.
Firestar Is Recruiting Again For A Short Time!! |
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Paaaulo
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Posted - 2007.08.18 13:00:00 -
[131]
Originally by: Shadowsword The only way to really fix Amarrs on the long term is to rethink the base EM resistance on armor and shield, but CCP seem unwilling to do that.
You know EM shield resistance on a shield is 0%?
Im looking forward to the graphics update and walking in stations. (and maybe missiles being as good in PvP as guns :p but doubt that will happen :( )
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Lasakywa
Aeden Tau Ceti Federation
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Posted - 2007.08.18 13:02:00 -
[132]
200 vs 200 without lag
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Edey
Minmatar Free Space Tech VooDoo Technologies
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Posted - 2007.08.18 13:09:00 -
[133]
Originally by: Kweel Nakashyn Edited by: Kweel Nakashyn on 18/08/2007 12:55:46 1-lag 2-lag 3-lag 4-lag 5-planets 6-gfx (...) 549618147684661463434*1004654645648979789431231*10000-walking in stations
I corrected it for you.
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katcha
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Posted - 2007.08.18 13:10:00 -
[134]
the box containing the option to refund subs instantly
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Secretary
Bargain consumables
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Posted - 2007.08.18 13:14:00 -
[135]
1. Desynch problem eliminated.
2. Lag reduction generally to allow large fleet battles like the good old days.
3. desynch problem fixed, no really fixed like not happening anymore.
4. Those belts that were supposed to surround the planets for mining like the rings of saturn. Big Belts.
5. If walking round stations has to happen I would like it to be optional windowdressing rather than mandatory. I don't want to have to walk to my agent or the market or the factory or lab no matter how pretty the scenery is. I don't like walking, that's why i play computer games.
I am an alt. I know my rights, and my dinguses!
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Arron S
Gallente Rampage Eternal Ka-Tet
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Posted - 2007.08.18 14:04:00 -
[136]
-Landing on Planets and building bases.. -Naked Gallete women! -Better Zero G Phyicis(How ever, I would rather has less lag then Zero g) -Fleet battles that look like this and not this
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Drizit
Amarr Lonely out here Black Sun Alliance
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Posted - 2007.08.18 14:13:00 -
[137]
Originally by: CiNi
Originally by: phoenixfire555 According to the next expansion, what feature are you most eager to see.
Fleet combat that works the way its supposed to.
How about Eve in general that works the way it's supposed to?
--
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Buyerr
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Posted - 2007.08.18 14:29:00 -
[138]
balance... :S
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Mazaron
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Posted - 2007.08.18 14:39:00 -
[139]
1. New graphics engine 2. Complete overhaul of the server archetecture whilst they are at it, so it takes advantage of more than one core and can be easily load balanced.
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Nyphur
Pillowsoft
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Posted - 2007.08.18 14:42:00 -
[140]
Dynamic runtime load balancing that's transparent to the user.
Eve-Tanking.com - We're sorry, something happened. |
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Bishman82
Racketeers
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Posted - 2007.08.18 15:20:00 -
[141]
DX10 Graphics should be nice.
Walking in stations as long as it brings something useful to the game, possibly for market purposes or recruitment. But nothing to distract too much from the actual game.
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Irongut
M'8'S Frontal Impact
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Posted - 2007.08.18 15:39:00 -
[142]
Fix desync
Less lag
Graphics engine update (which I hope will help with client side lag)
Other than updating the graphics and networking engines there should be no more new features till the stupid lag and desync is fixed.
My software never has bugs. It just develops random features.
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Gretek Lal
Minmatar Fractal Holdings Ltd.
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Posted - 2007.08.18 18:44:00 -
[143]
More things to mine in hi-sec.
More things to produce.
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Vyktor Abyss
The Abyss Corporation
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Posted - 2007.08.18 18:53:00 -
[144]
1. Trinity Engine
I just hope there's lots of new ships to go with that. The game is especially lacking non-combat ships. Where's the hacking, archeology ships?
If society has evolved into space then why not hydroponic ships, telecoms ships, passenger ships, prison barges, research and manufacturing ships and of course - the roller disco ship!
Variety is what makes Eve great, but I have to say that most of the recent updates have been improving and expanding stuff already in game rather than adding completely new ideas. The new ideas they have had seem like they were too much effort I guess. Factional warfare for example!
- Ideas are my business...maybe thats why I'm always skint! Please read my ideas |
Hypo Psycho
Minmatar Universal Army
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Posted - 2007.08.18 19:04:00 -
[145]
1. actually being able to play on weekends, my LAG is unbearable
2. for people to stop telling me its a "PC problem" or an "IP problem"
3. ban idiots from EvE <--- cant see this one happening unfortunately
----------------------------------------------- "see you on the other side"
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Shar'Tuk TheHated
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Posted - 2007.08.24 21:48:00 -
[146]
Edited by: Shar''Tuk TheHated on 24/08/2007 21:49:55 1) Desynch fix and optimal game performance updates 2) T2 Battleships! 3) Graphics update 4) Station walking http://www.youtube.com/watch?v=abMEVENz1jQ for all those people saying booooo to stations walking. Looks fun, just hope I can have my own freezer to keep the collection of corpses. 5) Skill que! 6) Planet exploration and things 7) Fix Local Edit. link was messed up
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Karan Hanid
Amarr
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Posted - 2007.08.24 22:38:00 -
[147]
A playable Amarr race.
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Ten Bulls
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Posted - 2007.08.25 00:22:00 -
[148]
Minefields
Like, a mine that explodes, not a mine that gives ore.
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CCCP lalalalalla
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Posted - 2007.08.25 02:31:00 -
[149]
3 main problems with this game 1-Fix lag 2-Get rid of the ******* alts and macroasians
3-Fleet PvP sucks/boring as hell. -PVP fleet lacks, even without lag. It started out decent, but every new add makes it worse than it already was. Want the devs to actually put thought into the game when they make it. So... -Delete motherships, useless feature. think of it as a nerf.. Just to 0. Nerfbat is the Nerfbat. Reprocess the mins of the mothership and put it in a station. Whoever has a bpo gets their isk back. -Make the titan cost 4 times as much, halt any current production on titans if this is not met. Too many titans are being built, it is too cheap, and getting rediculous. Too many titans make for a ******** game, they should actually be expensive. -Destructable outposts, looting outposts, negotiable deals with outposts on peace treaty hand overs. Too many outposts in game. -Get rid of carrier jumping, make people use freighters to haul again. -No insurance on caps. -More low sec, more 0.0 entrypoints through thicker low sec areas.
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.08.25 02:39:00 -
[150]
1. Revamp of pos warfare. 2. Exploration & Mini Professions Fixed (yes including boosters) 3. Fix station hugging . Do not read this thread!!!
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