Eralus
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Posted - 2007.08.28 20:13:00 -
[1]
Edited by: Eralus on 28/08/2007 20:20:16 CCP is being stupid, because this isn't even going to work.
Before:
Mine 1 billion in minerals. Manufacture it into a module. Transport module toe Empire. Recycle module. Sell one billion in minerals.
After (mineral prices have gone up):
Mine 1.25 billion in minerals. Manufacture it into a module. Transport module to Empire. Recycle module. Sell one billion in minerals.
Same damned difference.
What CCP fails to grasp is that a 20% reduction in yield from reprocessing just means it costs 20% of the shipment value to move it to empire. But if you cut out 20% of the production of minerals (20% lost on the way to empire, 20% lost on mission/rat loot), the prices just go up 20%, so you still get the same damned amount of isk for the same amount of work.
The REAL* problem is that CCP uses the same number for amount of minerals to manufacture an object and amount of minerals in the finished product that can be reprocessed back out. What needs to change is that each object needs a 'manufacturing waste' percentage. So if it takes 1,000m3 of minerals to manufacture an object, and the finished object is 1,000m3 big, then the waste percentage can be 0%. (Note, it doesn't have to be, as the finished product could be less dense and you could still have waste.) But if an object takes 500,000m3 of minerals to make, and the finished object is only 1,000m3 big, then the object gets a 98% manufacturing waste modifier - 98% of the materials you put in to manufacture the object get 'lost' in manufacturing.
Since only really expensive objects take massive volumes of minerals to manufacture (by definition), and you normally wouldn't thus reprocess them unless you're using them for transport, you can apply this modifier only to those objects and not **** up every other object in the game that can't be used for mineral compression.
Players are already willing to spend massive money researching blueprints, manufacturing the modules, and transporting them. Why does CCP think that if they just make it a bit more expensive that this is going to stop people from using mineral compression? Paying 20% for 430:1 compression is *STILL* worth it!
Don't change the reprocessing yield for ALL modules when it's only a few of them that are broken. _____ Lifewire is a big, ugly, mean... carebear. |