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Maltitol
Gallente Tides of Silence Hydra Alliance
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Posted - 2007.08.30 16:36:00 -
[1]
Tactical Shield Manipulation, LVL5.
Can i get a *REAL* response to what this actually does? it seems to be a mystery.. then you fixed it in this patch (apparantly).
What does it actually do? 0% dmg on shields at 25% is what i understand.. soo.. then...??? armor hits while shield at 25%?
Can anybody actually confirm this is fixed as of yet.. so confused here, wondering if its worth it for a Gal armor tanker to train it or not to slow down armor hits, or for my ratting raven.. i know.. its a crime
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.08.30 16:37:00 -
[2]
It means your armour will not take damage until your shields are down to 0%. Previously, if you took the skill to 5, it would break, and some damage would penetrate your shields from 25% downwards, even though level 4 would work correctly and damage would only penetrate from 5%.
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Maltitol
Gallente Tides of Silence Hydra Alliance
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Posted - 2007.08.30 16:45:00 -
[3]
Quote: Skill at preventing damage from penetrating the shield, including the use of shield hardeners and other advanced shield modules. Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5.
0% chance of dmg hitting your shield at 25% shields............... so immune shields? you may get nailed on armor/hull, but your shield will allways be 25% its 0% damage at lvl 5...
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Dei
Amarr Guiders' Of Light
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Posted - 2007.08.30 16:48:00 -
[4]
Noooooooo, at level 1, damage leaks through to armor at 20% shields and reduces 5% per level. SO at level 2, damage leaks through at 15%, level 3 at 10%, level 2 at 5% and level 5 at 0%. ---
The true master paralyses his opponent, leaving him vulnerable to attack |
Barbarellas Daughter
Lonely Barbarella
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Posted - 2007.08.30 16:54:00 -
[5]
to make it short: it isnt worth it ____________________________________________
Originally by: Marduk Felzhen You have an amazing cleavage, except you have no arms :(
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Maltitol
Gallente Tides of Silence Hydra Alliance
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Posted - 2007.08.30 16:57:00 -
[6]
Edited by: Maltitol on 30/08/2007 16:58:47 ok, i got it now...
ive never seen armor hits while shield is still up, maybe that's where i was getting confused....
so, the only reason to train this would be to fit t2 shield mods.. aside from that its useless...
i asked on the skills forum and got more confused, thanks guys :P
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Saint Lazarus
C R Y O
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Posted - 2007.08.30 17:00:00 -
[7]
Seems or be a pretty useless skill to have at lvl 5 anyway
If you shield tank and your shields down to 5% and you cant get out well chances are yous gonna die :D
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Dei
Amarr Guiders' Of Light
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Posted - 2007.08.30 17:04:00 -
[8]
Most hardcore Pvp'ers prefer not to have it at all as you lose that precious passive recharge when your armour is taking damage, but I always like to not have to go and repair my armour when my shields dip too low.
Also I think it's a prerequisite for something. ---
The true master paralyses his opponent, leaving him vulnerable to attack |
Major Stallion
Four Rings D-L
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Posted - 2007.08.30 17:05:00 -
[9]
Originally by: Dei
Also I think it's a prerequisite for something.
iirc Cap Shield Boosters need TSM V ________________________________ High Sec PvP
Originally by: "Wylker" CCP has finally mastered stupidity
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Snake Jankins
Minmatar German Cyberdome Corp Cult of War
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Posted - 2007.08.30 17:06:00 -
[10]
Originally by: Dei Noooooooo, at level 1, damage leaks through to armor at 20% shields and reduces 5% per level. SO at level 2, damage leaks through at 15%, level 3 at 10%, level 2 at 5% and level 5 at 0%.
Skill description is different:
Skill at preventing damage from penetrating the shield, including the use of shield hardeners and other advanced shield modules. Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5.'
Which says that there is a chance that damage penetrates the shield, if shield is below 25%. The chance is reduced by 5% per skill level, not the 25% limit.
If it's like you say, they need to change the description. ___________ I've never been so serious as I am now. No, really. |
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Yakia TovilToba
Halliburton Inc.
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Posted - 2007.08.30 17:07:00 -
[11]
Only train it if you like to use capital shield booster, otherwise its useless and waste of skilltime.
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Major Stallion
Four Rings D-L
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Posted - 2007.08.30 17:08:00 -
[12]
i still dont get how this helps shield tankers....if anything it helps armor tankers buy a little more time before they have to turn on their reps. ________________________________ High Sec PvP
Originally by: "Wylker" CCP has finally mastered stupidity
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Rhaegor Stormborn
Pestilent Industries Amalgamated
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Posted - 2007.08.30 17:11:00 -
[13]
Originally by: Major Stallion i still dont get how this helps shield tankers....if anything it helps armor tankers buy a little more time before they have to turn on their reps.
I like knowing that my armor will not take any damage until me shield is completely gone. All this skill does it stop "bleed through" of damage into your armor when you still have shields remaining.
Rhaegor Stormborn Fleet Admiral - Pestilent Industries Amalgamated |
Gorefacer
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Posted - 2007.08.30 17:13:00 -
[14]
Does the damage that would normally bleed through, then take down the shields faster? Or is the extra bleed through damage negated all together with TSM 5?
"You can't reason someone out of a belief they haven't reasoned themselves into" - Prometheus |
Pilk
Axiom Empire
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Posted - 2007.08.30 17:15:00 -
[15]
Originally by: Major Stallion i still dont get how this helps shield tankers....if anything it helps armor tankers buy a little more time before they have to turn on their reps.
It doesn't. You lose passive recharge, so it actually makes your shield tank worse (though, admittedly, by the time you're at 5% shield, that's probably the least of your worries). It's a cruel joke that you have to make your shield tank worse in order to use the capital shield booster.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |
Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.08.30 17:18:00 -
[16]
5% hardened shield is probably about 40% of your unhardened armour, so could be worth it in certain very risky situations.
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Razin
The xDEATHx Squadron
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Posted - 2007.08.30 17:21:00 -
[17]
Originally by: Dei Most hardcore Pvp'ers prefer not to have it at all as you lose that precious passive recharge when your armour is taking damage, but I always like to not have to go and repair my armour when my shields dip too low.
Also I think it's a prerequisite for something.
It seems that this is not so. The damage that bleeds through the sheilds to armor is not subtracted from that damage absorbed by shields. This damage is additional; so in effect you will be taking more damage by some delta amount out of nowhere when the bleed-through starts. ...
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Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2007.08.30 17:24:00 -
[18]
Originally by: Elmicker ... even though level 4 would work correctly and damage would only penetrate from 5%.
I have had that skill at level 4 for a long time, and I frequently took armor damage before shields were down to 5%.
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |
Gorefacer
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Posted - 2007.08.30 17:27:00 -
[19]
Originally by: Razin
It seems that this is not so. The damage that bleeds through the sheilds to armor is not subtracted from that damage absorbed by shields. This damage is additional; so in effect you will be taking more damage by some delta amount out of nowhere when the bleed-through starts.
Ah thanks, its a little better than I thought then.
"You can't reason someone out of a belief they haven't reasoned themselves into" - Prometheus |
Maltitol
Gallente Tides of Silence Hydra Alliance
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Posted - 2007.08.30 20:45:00 -
[20]
Edited by: Maltitol on 30/08/2007 20:46:00 ok, so to re-write the description of it:
At lvl 1, prevents armor damage until shield is at 20% At lvl 2, prevents armor damage until shield is at 15% At lvl 3, prevents armor damage until shield is at 10% At lvl 4, prevents armor damage until shield is at 5% At lvl 5, prevents armor damage until shield is at 0%
correct? so really.. for an armor tank, its 100% useless... we dont hit armor till we are in armor anyways.. as it effects shield mods more than armor tank mods... and for a shield tanker, its redundant..
anyways.. its still confusing as all hell, but i think i got it
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.08.30 20:53:00 -
[21]
Originally by: Maltitol ok, so to re-write the description of it:
At lvl 1, prevents armor damage until shield is at 20% At lvl 2, prevents armor damage until shield is at 15% At lvl 3, prevents armor damage until shield is at 10% At lvl 4, prevents armor damage until shield is at 5% At lvl 5, prevents armor damage until shield is at 0%
correct?
INCORRECT. This is the correct one:
Untrained, 25% chance of armor damage when shield is below 25% At lvl 1, 20% chance of armor damage when shield is below 25% At lvl 2, 15% chance of armor damage when shield is below 25% At lvl 3, 10% chance of armor damage when shield is below 25% At lvl 4, 5% chance of armor damage when shield is below 25% At lvl 5, prevents armor damage until shield is at 0%
And yes, it does work like that, and yes that's exactly what the skill description says. No, it diodn't use to work at L5, it would act as if you wouldn't have it trained at all (sometimes, randomly, it actually worked, supposedly, even before this last patch).
_
Complaint vs whine | Char creation guide | Stacknerfs explained |
Dei
Amarr Guiders' Of Light
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Posted - 2007.08.30 21:20:00 -
[22]
Originally by: Akita T
Originally by: Maltitol ok, so to re-write the description of it:
At lvl 1, prevents armor damage until shield is at 20% At lvl 2, prevents armor damage until shield is at 15% At lvl 3, prevents armor damage until shield is at 10% At lvl 4, prevents armor damage until shield is at 5% At lvl 5, prevents armor damage until shield is at 0%
correct?
INCORRECT. This is the correct one:
Untrained, 25% chance of armor damage when shield is below 25% At lvl 1, 20% chance of armor damage when shield is below 25% At lvl 2, 15% chance of armor damage when shield is below 25% At lvl 3, 10% chance of armor damage when shield is below 25% At lvl 4, 5% chance of armor damage when shield is below 25% At lvl 5, prevents armor damage until shield is at 0%
And yes, it does work like that, and yes that's exactly what the skill description says. No, it diodn't use to work at L5, it would act as if you wouldn't have it trained at all (sometimes, randomly, it actually worked, supposedly, even before this last patch).
This was my other answer, but I wanted to wait until I was proved wrong in case I was right. ---
The true master paralyses his opponent, leaving him vulnerable to attack |
Adonis 4174
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Posted - 2007.08.30 21:25:00 -
[23]
The point is, shields recharge on their own. If damage leaks through to your armour over and over then as a shield tanker that means you have less hp overall until you go and repair. ----- I'll be in my pod |
Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.08.30 21:25:00 -
[24]
your...your phrasing made SENSE
/me webcams the thread ------
Proud Janitor of Tides of Silence
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mallina
Caldari Sybrite Inc.
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Posted - 2007.08.30 21:34:00 -
[25]
Shield bleeding should happen from 50% downwards IMO, 25% is too little to make a difference, thus the skill serves no real purpose other than to gain access to things. 50% would make your feel some hurt once your shields get critical, rather than the paint scratch you get now.
Also, what happened with low armour bleeding into hull ? I know it used to happen (years back) but it seems to have been removed completely
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Kyrall
Deep Core Mining Inc.
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Posted - 2007.08.30 22:43:00 -
[26]
Originally by: mallina Also, what happened with low armour bleeding into hull ? I know it used to happen (years back) but it seems to have been removed completely
This does happen sometimes, I have had it happen to NPC structures recently at least, in fact it died before it's armour reached 0% -
Take another step back until you find you've walked away... |
Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.08.30 23:02:00 -
[27]
Originally by: Kyrall
Originally by: mallina Also, what happened with low armour bleeding into hull ? I know it used to happen (years back) but it seems to have been removed completely
This does happen sometimes, I have had it happen to NPC structures recently at least, in fact it died before it's armour reached 0%
It has happened to my Apoc before as well
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