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Freeman Tang
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Posted - 2007.09.05 08:16:00 -
[1]
Edited by: Freeman Tang on 05/09/2007 08:20:00 Edited by: Freeman Tang on 05/09/2007 08:16:30 When will these stupid snowheads ever learn to stop making invunerable ships in low sec. First of all we had and have still the invulnerable low sec mothership who can quite happily sit on a gate in low sec smartbombing all day afk and now we have the invulnerable transport ship which warps on jump in at the speed of a shuttle with 2 i-stabs. Why was the agility of these ships increased? It wasnt like they were easy to kill anyway was it now? This is a ridiculous change and yet another nail in the coffin of any sort of profitable low-sec piracy. When will CCP ever learn to stop making invunerable ships - you would have thought with all the whine threads about afk cloakers in 0.0 they would have got the message by now. Please wake up befoe you kil the game for good....
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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.09.05 08:20:00 -
[2]
yay now you need tacklers to tackle... ------
Proud Janitor of Tides of Silence
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Kahor
Minmatar Coreli Corporation Exuro Mortis
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Posted - 2007.09.05 08:20:00 -
[3]
The aligning speed of those vessels had been unwillingly NERFED during the nanoship, taking em 7 seconds or so to warp. I think it went back to normal now, stop whining about transport ship, though mothership in low sector deserve a nerf :) ---------------- An eye for an eye make a whole world blind.
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Zhett Haukes
Blood Corsair's The Red Skull
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Posted - 2007.09.05 08:21:00 -
[4]
They are called Blockade Runners for a reason you know...
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Yakia TovilToba
Halliburton Inc.
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Posted - 2007.09.05 08:25:00 -
[5]
I think you should get a ban or at least a forum ban for calling devs "idiots" 
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Neena Valdi
Art of War Cult of War
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Posted - 2007.09.05 08:25:00 -
[6]
Use dictors. Problem solved.
If you are in a low sec... use lachesis with 2k+ scan resolution and 6 points. Problem solved.
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.09.05 08:27:00 -
[7]
Interceptors with sensor boosters. Insta lock... ___ P.S. Post with your main. Mind control and tin hats |

Freeman Tang
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Posted - 2007.09.05 08:27:00 -
[8]
Edited by: Freeman Tang on 05/09/2007 08:30:25 Edited by: Freeman Tang on 05/09/2007 08:28:29 These ships never warped in 7 seconds before in a million years. Secondly the only question you should ask yourself is do you agree that certain ships should be invunerable and immune from attack? I doubt even the most hardcore carebears are happy with this crazy i-win button that transport ships have become.If low sec has no risk for them then whats the point of playing.Half the fun for carebears is avoiding pirate camps.Now they know that they can autopilot carefree throughout the entirety of low sec I doubt they will get the sane thrill. An interceptor with a sensor booster has less scan res than the ships we use to tackle at the gates.It is quite unable to lock transport ships before they warp. After all these are industrial class vessels.Is it fair that they can warp like shuttles?
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Zhett Haukes
Blood Corsair's The Red Skull
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Posted - 2007.09.05 08:30:00 -
[9]
Originally by: Freeman Tang crazy i-win button that transport ships have become.
Warping a bit faster is hardly an "I-win" button. As the people have stated above you, you just need to use different ships/tactics to catch them. Or are you saying that any hauler that jumps into a camp should pop 100% of the time due to your I-win button? Oh wait, that would be hypocritical, so it can't be that.
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.09.05 08:31:00 -
[10]
Originally by: Zhett Haukes They are called Blockade Runners for a reason you know...
no wai!1!!
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Venkul Mul
Gallente
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Posted - 2007.09.05 08:31:00 -
[11]
What most carebear don't like are the whinei pirates that first say "you need to mine in group", "you need to do mission in group" ecc. and then whine they can't kill a ship solo. Geta tackler.
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Zaqar
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Posted - 2007.09.05 08:32:00 -
[12]
lol
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TrulyKosh
Solo for UNCLE Hydra Alliance
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Posted - 2007.09.05 08:54:00 -
[13]
Originally by: Venkul Mul What most carebear don't like are the whinei pirates that first say "you need to mine in group", "you need to do mission in group" ecc. and then whine they can't kill a ship solo. Geta tackler.
winner  I only invest in businesses that even a fool can run. Because some day a fool will. (Warren Buffett) |

Imperator Jora'h
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Posted - 2007.09.05 08:54:00 -
[14]
Originally by: Freeman Tang I doubt even the most hardcore carebears are happy with this crazy i-win button that transport ships have become.If low sec has no risk for them then whats the point of playing.Half the fun for carebears is avoiding pirate camps.Now they know that they can autopilot carefree throughout the entirety of low sec I doubt they will get the sane thrill.
You can't be serious!
Tell you what. Test this for yourself. Get a Blockade Runner ship, fill it with 250 mil in cargo and AFK through low sec.
I look forward to the results of your test.
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Lougra
Gallente
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Posted - 2007.09.05 08:58:00 -
[15]
Originally by: Freeman Tang Edited by: Freeman Tang on 05/09/2007 08:30:25 Edited by: Freeman Tang on 05/09/2007 08:28:29 These ships never warped in 7 seconds before in a million years. Secondly the only question you should ask yourself is do you agree that certain ships should be invunerable and immune from attack? I doubt even the most hardcore carebears are happy with this crazy i-win button that transport ships have become.If low sec has no risk for them then whats the point of playing.Half the fun for carebears is avoiding pirate camps.Now they know that they can autopilot carefree throughout the entirety of low sec I doubt they will get the sane thrill. An interceptor with a sensor booster has less scan res than the ships we use to tackle at the gates.It is quite unable to lock transport ships before they warp. After all these are industrial class vessels.Is it fair that they can warp like shuttles?
The ones you call carebears, they call you an idiot. If youre unable to stop a hauler you lack of ability. Then you came into forums and you proove this idiotic behaviour with all of what you saying.
Carebear is the surname that you got, if you enjoy to play eve, in other way than the rest want YOU to play it. |

Niccolado Starwalker
Shadow Templars
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Posted - 2007.09.05 09:08:00 -
[16]
Originally by: Freeman Tang Edited by: Freeman Tang on 05/09/2007 08:20:00 Edited by: Freeman Tang on 05/09/2007 08:16:30 When will these stupid snowheads ever learn to stop making invunerable ships in low sec. First of all we had and have still the invulnerable low sec mothership who can quite happily sit on a gate in low sec smartbombing all day afk and now we have the invulnerable transport ship which warps on jump in at the speed of a shuttle with 2 i-stabs. Why was the agility of these ships increased? It wasnt like they were easy to kill anyway was it now? This is a ridiculous change and yet another nail in the coffin of any sort of profitable low-sec piracy. When will CCP ever learn to stop making invunerable ships - you would have thought with all the whine threads about afk cloakers in 0.0 they would have got the message by now. Please wake up befoe you kil the game for good....
Although I can agree to a certain extend when it comes to motherships in low-sec, I can in no way at all agree with you when it comes to the transport ships! These ships are vulnerable in every way, and all they got now is some decent agility, making it easier to get away, if not with 100% certainity! And you know, the victims should really have a decent chance to get away, because the pirates should not also have a free card of killing ships! I think that if the transporters got it a little easier, it was in due time!
When it comes to calling people names you have sunken to a all-time low standard. A standard I would not prefer to see on the forums. First it is offensive. Second its not deserved and third this is by no way the correct way of being heard. And finally Fourth: Its not allowed.
Originally by: Splagada you're on eve-o, just go for blunt insults and random crap, please!
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Shanur
Minmatar Republic Military School
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Posted - 2007.09.05 09:19:00 -
[17]
So exactly why do you refuse to rat for your income, yet you insist player behave like NPC rats so they are easy to farm?
You choose to live off piracy for the difficulty. Now learn to overcome the challenges. Otherwise get back to the certainty of belt ratting you pie bear.
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Gold Rogers
Federation Of Free Worlds
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Posted - 2007.09.05 09:22:00 -
[18]
Originally by: Freeman Tang Edited by: Freeman Tang on 05/09/2007 08:30:25 Edited by: Freeman Tang on 05/09/2007 08:28:29 If low sec has no risk for them then whats the point of playing.Half the fun for carebears is avoiding pirate camps.Now they know that they can autopilot carefree throughout the entirety of low sec I doubt they will get the sane thrill. An interceptor with a sensor booster has less scan res than the ships we use to tackle at the gates.It is quite unable to lock transport ships before they warp.
So on one hand you're saying it's no risk for them? And on the other hand you're complaining that you now need skill to kill them?
Here's an insane idea go fight something that can shoot back.
Also if they are using autopilot that will put them 15km from the gate, surely that is more than enough time to tackle them? ---------
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Fswd
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Posted - 2007.09.05 09:31:00 -
[19]
Then pirate in a group, you carebear      --- Free exotic dancers for mods that mod my sig
*Snip* Please do not discuss moderation in your signature. -Yipsilanti ([email protected]) <-- freebie for you |

Voculus
E X O D U S Imperial Republic Of the North
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Posted - 2007.09.05 09:33:00 -
[20]
Originally by: Venkul Mul What most carebear don't like are the whinei pirates that first say "you need to mine in group", "you need to do mission in group" ecc. and then whine they can't kill a ship solo. Geta tackler.
This post is made of pure win.
But I do agree with the OP, Motherships need to be banished to 0.0 space only. _________________________________________________________
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Acinonyx Jubatus
Minmatar Interstellar Alcohol Conglomerate
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Posted - 2007.09.05 09:38:00 -
[21]
Edited by: Acinonyx Jubatus on 05/09/2007 09:42:23 Calling them I-win button ships... that just made me laugh.
They're advanced haulers... what do you win? excellent alignment and warp speed for a hauler, with decent cargo to boot?
First off, have you even flown a blockade prior or after its latest alignment change? To be honest, I felt just as fast in a standard T1 hauler, had more cargo, and it was about 1 mill versus 14-22 pending on where you get your prefered model. Infact, it made me feel sick to have even gotten them.
Another thing is, they take a good month or more to get into, and some of the skills are often totally pointless to some.
Industry 5? I don't build ANYTHING, oh wait I built a Firetail ONCE some weeks ago. That's it. That's a nice 5 or so days for reduction on build time of stuff(good for producers, but pointless for nonproducers)
Racial Industrial 5... the big one that makes you wonder why when you're training it. For anything nongallente it's a long painful stretch of 20+ days usually, ontop of the 4-5 days of industrial 4.
Many of the other skills for them are fine, haven't looked at them in a long time, but frig 3 and spaceship command 3 are fine for non combat pilots as that's only a day or two tops. (Transport ships = 30 mill iirc)
So in other words, they cost a fair chunk of time and isk to get into, for a hauler atleast.
So they're fast, big deal... let them be, they need some redeeming quality over other ships, deep space can take a pounding, blockades can run... BLOCKADES
Oh right, deleted a part of my original post... but they've got a use again... which is nice considering my 2 prowlers and mastodon have sat rotting for a long time. The blockade runner change + the stealth bomber change has made me fairly happy, the bomber one though has drawbacks I don't like much. Higher cost, more people in them.
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Jita Shopin
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Posted - 2007.09.05 09:39:00 -
[22]
iirc the use of smartbombs at gates and station exits was declared as an exploit a long time ago. It was declared so because the smartbomb negates the locking times and the invulnerbility timer.
This "tactic" was used a while back as a griefing tool and thus became petittionable. As posting of Dev communications is against the EULA I will refrain from posting a pettition reply about a mothership using this "tactic" at a station exit.
and yeah, Dude. ITS A BLOCKADE RUNNER !!! and others have already posted how you can catch and kill the ship.
Originally by: Akita T I stand corrected 
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Leilani Solaris
Gallente Blood Corsair's The Red Skull
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Posted - 2007.09.05 09:54:00 -
[23]
Edited by: Leilani Solaris on 05/09/2007 09:54:37
Originally by: Laboratus Interceptors with sensor boosters. Insta lock...
And instapop
In low sec at least... Sentries don't like inties.
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Acinonyx Jubatus
Minmatar Interstellar Alcohol Conglomerate
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Posted - 2007.09.05 10:03:00 -
[24]
Originally by: Leilani Solaris Edited by: Leilani Solaris on 05/09/2007 09:54:37
Originally by: Laboratus Interceptors with sensor boosters. Insta lock...
And instapop
In low sec at least... Sentries don't like inties.
You mean Inties don't like sentries, because sentries LOVE brave inties. 
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.09.05 10:13:00 -
[25]
I quite agree with the op.
But BECAUSE of the stupid motherships in low sec, CCP had to do something to strengthen the supply lines.
Sadly enough they did the wrong thing. Instead of BANNING SUPERCAPITAL FROM EMPIRE SPACE, so that people actually need to fly them in a gang with enough support, they changed the hauling ships which affects now everyone.
It is the same mistake they are doing over and over and over again and obviously CCP doesn't learn at all! Look at the mineral compression for example. They don't want that 430:1 compression ratio, fine, why didn't they change the item which gives that ratio to a reasonable size and make it that you can fit it only onto capital ships? No, they planned to nerf the reprocessing of ALL items for EVERYONE. Gladly massive protests changed their mind. But it is the same pattern: instead of changing things for only a few, they make changes which affect everyone.
I say: ban supercaps from empire space! It is ridiculous that they are allowed there and it upsets the game balance completely. Mark my words! The future will show us more and more supercaps in pirates hands in low sec and the problem will get realy ugly.
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Algia Knightstorm
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Posted - 2007.09.05 10:16:00 -
[26]
invunerable ship eh?
Maybe I should petition the one I got quite happily popped in 2 days ago then. If you are unable to catch one, I will happpily pass on to you, the names of competant pirates that can. |

Miriyana
Gallente Legions of Derek
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Posted - 2007.09.05 10:17:00 -
[27]
Originally by: Acinonyx Jubatus
Originally by: Leilani Solaris Edited by: Leilani Solaris on 05/09/2007 09:54:37
Originally by: Laboratus Interceptors with sensor boosters. Insta lock...
And instapop
In low sec at least... Sentries don't like inties.
You mean Inties don't like sentries, because sentries LOVE brave inties. 
Hawk, those low slot sensor booster things, extenders, perhaps another sensor booster, warp disruptor and remote shield xfer?
Hmmm - - - - - - Change just leads to more problems
Originally by: CCP Wrangler Oh please no, I've had enough with real world taxes, and dealing with the tax agency. No more taxes!!
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Maximor
Fifth Exiled Legion Ground Zeero
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Posted - 2007.09.05 11:01:00 -
[28]
I fail to see how a blockade runner that warps quickly is an "Invulnerable" ship. By your "logic," shuttles, interceptors, frigates, basically anything that can warp faster than you can lock them is invulnerable. Every ship can be caught and destroyed. The only exceptions to this are super capitals in low sec.
They are called blockade runners for a reason, you know.
If you hold a unix shell up to your ear, can you still hear the c: ? |

Nobues
Gallente DAB RAZOR Alliance
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Posted - 2007.09.05 11:06:00 -
[29]
"BLOCKADE RUNNERS"
enough said.
Webhosting & Killboard for you, your corp, and your Alliance Click me for more info |

Kylar Renpurs
Dusk Blade
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Posted - 2007.09.05 11:11:00 -
[30]
Originally by: Freeman Tang
Nonsensical rubbish
Serious. You ever flown a T2 hauler? There's a very big reason why you put over 200mil into fitting out one of these bad boys, and that's to *not* be popped by 1 mil worth of tackle gear or 100 mil worth of gank.
Oh my god, that hauler sooooo put your gatecamp group at risk,, those I-stabs do more DPS than a DDD.
This is at least the third rant I've seen about pirates who think that they can:
1. Sit at a low sec gate with a ship that can't target for rubbish 2. ???? 3. Profit.
Why don't you have a tackler? Thats right, because gate turrets pop them too quick. Oh that's right, low sec travel (NOT ratting and mining, thats a different kettle of fish) is *supposed* to favor the defender to encourage people to *not* sit around in Empire all the day.
Someone geared up to escape your crappy gatecamp, harden the **** up. I didn't cry when I lost 400 mil in gear to a low sec gatecamp in my T2 hauler.
Improve Market Competition!
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