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vinnymcg
eXceed Inc. INVICTUS.
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Posted - 2007.10.08 21:03:00 -
[1]
Quote: Skill Training - Queue or Dual training
This could enable players to either queue skills so that when one level finishes the next level in that skill starts training automatically, or another preset skill starts training automatically. Dual training would enable you to have a primary long-term skill in training with a secondary short-term skill sharing the training time. After a level in the secondary skill has trained, the primary skill trains at full speed again.
This has been on the Drawingboard for a long time now, has it been pushed aside? I know lots of people if not all of eve wants this in. Is there any chance a dev can just shout out "How is the Skill Training Queue coming along" and then reply with the answer
First DEV to reply will recieve couple bottles of beer in the post
Remotely Delete Jump clones tread COMPSOC |
Thurisaz Prizma
Amarr Stronghold of Agony
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Posted - 2007.10.08 21:14:00 -
[2]
I'm no dev, but I'm taking your beer!
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.08 21:16:00 -
[3]
IBTFGE
in before the fail gets epic
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...
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Vyyrus
An Eye For An Eye Rule of Three
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Posted - 2007.10.08 21:26:00 -
[4]
Seems like it would be so easy to implement why don't they just do it?
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Alora Venoda
Caldari GalTech
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Posted - 2007.10.08 21:27:00 -
[5]
Originally by: Vyyrus Seems like it would be so easy to implement why don't they just do it?
too easy to exploit? character farming is already bad enough as it is?
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |
Vyyrus
An Eye For An Eye Rule of Three
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Posted - 2007.10.08 21:28:00 -
[6]
Originally by: Alora Venoda
Originally by: Vyyrus Seems like it would be so easy to implement why don't they just do it?
too easy to exploit? character farming is already bad enough as it is?
This isn't a trolling thread, go troll elsewhere troll.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.08 21:30:00 -
[7]
in short, anyone that says something you don't like must be trolling
theres that epic fail I was preempting
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...
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Alora Venoda
Caldari GalTech
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Posted - 2007.10.08 21:34:00 -
[8]
oh i support this idea very much, but its a dead horse beaten to a pulp by now.
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |
Vyyrus
An Eye For An Eye Rule of Three
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Posted - 2007.10.08 21:34:00 -
[9]
nah that noob called a feature that is on the drawing board by devs themselves an exploit therefor that is a genuine troll.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.08 21:35:00 -
[10]
Vyyrus, train reading comprehension to level 1, she said it was exploitable, not an exploit
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...
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Ethaet
Gallente
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Posted - 2007.10.08 21:35:00 -
[11]
Edited by: Ethaet on 08/10/2007 21:35:44 I support it very muchly.
As for exploiting - simple: 1. make a high rank (e.g. rank 8) skill which allows +1 (+2?) queued skills per level 2. change training so unpaid accounts do not continue skill training. - TQ has encountered a database issue, we are sitting around wondering why it has crashed this time, waiting for 500,000 petitions and watching the forums fill up. |
Vyyrus
An Eye For An Eye Rule of Three
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Posted - 2007.10.08 21:38:00 -
[12]
Edited by: Vyyrus on 08/10/2007 21:39:31
Originally by: Tortun Nahme Vyyrus, train reading comprehension to level 1, she said it was exploitable, not an exploit
Maybe you should. Something exploitable needs to be an exploit. If something isn't broken to begin with or not even there how ca they call it exploitable?
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.08 21:40:00 -
[13]
actually no it doesn't
by definition any feature can be exploited if a loophole can be found
an exploit is the abuse of form or function, exploitable means a form or function is possible to exploit
exploitable does not define the form or function as an exploit
English is not your first language is it?
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...
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Vyyrus
An Eye For An Eye Rule of Three
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Posted - 2007.10.08 21:45:00 -
[14]
Originally by: Tortun Nahme actually no it doesn't
by definition any feature can be exploited if a loophole can be found
an exploit is the abuse of form or function, exploitable means a form or function is possible to exploit
exploitable does not define the form or function as an exploit
English is not your first language is it?
Well your not even listening. The feature isn't even there yet and already people are calling it exploitable. You NEED an exploit in order for something to be exploitable. How can someone claim its exploitable and its not even there.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.08 21:46:00 -
[15]
as already pointed out, character farming
for petes sake, check your prescription
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...
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Vyyrus
An Eye For An Eye Rule of Three
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Posted - 2007.10.08 21:50:00 -
[16]
maybe you two need eye exams who knows. thread isn't about character farming! read title.
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Molly Kuehl
The Militia
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Posted - 2007.10.08 21:53:00 -
[17]
You guys need a room...
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.08 21:53:00 -
[18]
Edited by: Tortun Nahme on 08/10/2007 21:53:33 are you dense or just difficult?
queue's or dual training are exploitable in that as the system stands, you could set it up, let the account expire and come back 2 months/years/decades later and have an awesome character without paying a dime, hence why it hasnt been implemented yet and why it wont in the foreseeable future, because CCP WANTS YOU TO LOG IN TO PLAY THE GAME
edit: I have a room, he just doesn't want to take off his clothes
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...
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Vyyrus
An Eye For An Eye Rule of Three
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Posted - 2007.10.08 21:56:00 -
[19]
Edited by: Vyyrus on 08/10/2007 21:57:16
Originally by: Tortun Nahme Edited by: Tortun Nahme on 08/10/2007 21:53:33 are you dense or just difficult?
queue's or dual training are exploitable in that as the system stands, you could set it up, let the account expire and come back 2 months/years/decades later and have an awesome character without paying a dime, hence why it hasnt been implemented yet and why it wont in the foreseeable future, because CCP WANTS YOU TO LOG IN TO PLAY THE GAME
edit: I have a room, he just doesn't want to take off his clothes
thats fine and dandy and all. however when someone has a life things come up. say someone has to take time off from the game for family reasons or military leave. or maybe if someone is doing something during the weekend and doesnt want to login just to change a skill from 1 to 2 to 3 to 4. yes i understand ccp wants people playing the game. you have to consider these things as well.
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Alora Venoda
Caldari GalTech
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Posted - 2007.10.08 21:58:00 -
[20]
Edited by: Alora Venoda on 08/10/2007 21:58:51 a possible solution would be to only allow the queued skill to kick in if THE ACCOUNT IS STILL ACTIVE. otherwise it would lapse like it currently would.
as for dual training... it stops training the longest one when the sub runs out
with such safe-guards against exploiting expired accounts in place, i think this would be quite reasonable, even if special implants/skills were required to use such a feature.
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.08 21:58:00 -
[21]
so set a long skill and bite the bullet
its a game, you arent entitled to anything
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...
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Malcanis
High4Life SMASH Alliance
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Posted - 2007.10.08 21:59:00 -
[22]
Originally by: Alora Venoda
Originally by: Vyyrus Seems like it would be so easy to implement why don't they just do it?
too easy to exploit? character farming is already bad enough as it is?
Proof or... well you know.
Why would anyone character farm? It requires a large up-front investment, takes months or years to pay back, and has a negative return. If you want to turn RL cash into ISK, it's better in every way to simply resell GTCs. If you want to turn ISK into RL cash then the long payback time makes this an unattractive option.
But let's assume that there are character farmers, farming characters all day long.
Allowing a skill to continue training to level 5 would be of only the most marginal benefit to these people. As if they wouldn't have macros managing their character-farms anyway.
CONCORD provide consequences, not safety; only you can do that. |
Kerfira
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Posted - 2007.10.08 22:59:00 -
[23]
Edited by: Kerfira on 08/10/2007 22:59:51 Look here for a longer thread about the issue in Features and Ideas: http://oldforums.eveonline.com/?a=topic&threadID=497631
It properly belongs there, and its much easier if discussions are in one thread.....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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