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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
RubyPorto
Profoundly Disturbed RED.Legion
1271
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Posted - 2012.01.24 15:55:00 -
[481] - Quote
CCP Greyscale wrote:Jarnis McPieksu wrote:I'm pleased to find my POSes to be still online and happily chomping up fuel blocks, so +1 rep to CCP for that. So are we, believe me
That's a horrifying quote.
Great job on successfully building a new wing on the house built out of cooked spaghetti code. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |
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CCP Masterplan
C C P C C P Alliance
258
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Posted - 2012.01.24 16:14:00 -
[482] - Quote
RubyPorto wrote:CCP Greyscale wrote:Jarnis McPieksu wrote:I'm pleased to find my POSes to be still online and happily chomping up fuel blocks, so +1 rep to CCP for that. So are we, believe me That's a horrifying quote. Great job on successfully building a new wing on the house built out of cooked spaghetti code. I simply love working with that code It never fails to cause excitement. (See my signature...)
"This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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TR4D3R4LT
Pator Tech School Minmatar Republic
16
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Posted - 2012.01.24 16:36:00 -
[483] - Quote
Am I the only one who has lost ability to ctrl+c, ctrl+v to buy/sell order isk amount box. In addition to that, who in their right mind decided it no longer accepts .(dot) and only accepts ,(comma) for below 1 isk unit separation. TBH that I found by accident when trying to figure out wtf for the ctrl+v of perfectly viable number string no longer works. And yes, dot is not the reason because it can copypaste stuff with dot in (it just treats the dot as nonexistent, leading to hilariously overpriced stuff etc) meanwhile copypaste attempts with comma in them fail outright. Please sort this out, whoever in CCP decided to fubar with simple ctrl+c/ctrl+v functions. |
Taipion
Operations Control United Pod Service
4
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Posted - 2012.01.24 17:21:00 -
[484] - Quote
TR4D3R4LT wrote:Am I the only one who has lost ability to ctrl+c, ctrl+v to buy/sell order isk amount box. In addition to that, who in their right mind decided it no longer accepts .(dot) and only accepts ,(comma) for below 1 isk unit separation. TBH that I found by accident when trying to figure out wtf for the ctrl+v of perfectly viable number string no longer works. And yes, dot is not the reason because it can copypaste stuff with dot in (it just treats the dot as nonexistent, leading to hilariously overpriced stuff etc) meanwhile copypaste attempts with comma in them fail outright. Please sort this out, whoever in CCP decided to fubar with simple ctrl+c/ctrl+v functions.
WTF, you cant CTRL-C/V prices anymore! Fix this!
And undo that missile name bullshit! |
TR4D3R4LT
Pator Tech School Minmatar Republic
16
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Posted - 2012.01.24 17:26:00 -
[485] - Quote
Taipion wrote: WTF, you cant CTRL-C/V prices anymore! Fix this!
Correction, you can, they just cant have comma(,) in them. If they have dot(.) the code ignores it totally, so sum of 1.01 isk becomes 101 isk copypasted while 1,01 isk becomes ... yeah it doesnt become anything. |
Skippermonkey
Tactical Knightmare
327
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Posted - 2012.01.24 17:30:00 -
[486] - Quote
Sarmatiko wrote:Hannott Thanos wrote: If the point was to make is simpler to search for the correct modules in the market, what's the reason behind these names?
Meta 1 - Upgraded Meta 2 - Limited Meta 3 - Experimental Meta 4 - Prototype Named by rarity I think.
OH SNAP
i hope this means more meta MWD's in the pipes? |
Shinzok Knowledge
STEEL CITY. Ataraxian Steel
0
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Posted - 2012.01.24 17:30:00 -
[487] - Quote
Ehm , not sure if you guys checked all the modules that use the renamed Missiles,
Cause my 'Arbalest' Siege Missile Launcher still says following: "Must be loaded with torpedoes: Bane, Inferno, Juggernaut, Mjolnir. "
It's all nice and all that you guys rename the stuff, but please try to keep it consistent. Cause now people won't be able to find Bane/Inferno/Juggernaut Torpedoes on the market and will go --> WTF where are the torpedoes.
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IsTheOpOver
3
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Posted - 2012.01.24 17:32:00 -
[488] - Quote
Hate the new fuel block thing. Why was this change added? I still haven't seen any reason for why this change was needed. My fuel costs are now around 40% higher ... and for what??
The new neocom is trash too. I'm sure someone will make a summary of all of the lost functionality.
Thankfully the new compact user list for chat windows is awesome! One bright spot in this horrible update.
I guess CCP is going back to their old ways. 2 updates then back to adding crap nobody wants.
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Adaahh Gee
Rock jockeyz Ushra'Khan
0
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Posted - 2012.01.24 17:44:00 -
[489] - Quote
IsTheOpOver wrote:Hate the new fuel block thing. Why was this change added? I still haven't seen any reason for why this change was needed. My fuel costs are now around 40% higher ... and for what??
Yup, Our single large POS will now cost an Additional 1.4 bil per year to run. The reasoning? I guess it's to keep CCP's friends at Sony happy, got to make it all simpler for the knuckle dragging PS3 users??
Much the same with missile and module renaming. Another lovely example of p*ssing off existing users (you remember us, the people who have been paying the money to CCP for years).
How did that work for you with the Ship spinning removal? I find it really hard to believe all these changes passed through Sisi without people bringing their opinions forward, or was it that CCP just sat in the corner with fingers in ears going "Laaa laa laa la lala"
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Brianna Kitty
Blood Star Legion The Jagged Alliance
0
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Posted - 2012.01.24 17:46:00 -
[490] - Quote
The update broke my game client. I think i'm going to quit eve cause i'm ick of leaving my computer on all the time so it can spend a day trying to download the game over and over again. |
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Jowen Datloran
Science and Trade Institute Caldari State
279
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Posted - 2012.01.24 17:47:00 -
[491] - Quote
Darn it, Forlorn Hope is still not active even though it was nearly done even before Incursion 1.0.
CCP you disappoint. Mr. Science & Trade Institute, EVE Online Lorebook-á |
EmmerTemp
State War Academy Caldari State
4
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Posted - 2012.01.24 19:08:00 -
[492] - Quote
Ishtar Dronebay is bugged...
when docked skill does not apply |
Poxus
Viziam Amarr Empire
0
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Posted - 2012.01.24 19:09:00 -
[493] - Quote
I can't log in on EvE now.... it just crashes when i try to enter the game... :( |
Kevda1
Elite Guards
0
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Posted - 2012.01.24 19:11:00 -
[494] - Quote
Kevda1 wrote:The clock of clients is now synchronized regularly with the server to reduce problems (like freezes at jumping) caused by unstable client clocks. We still receiving this issue. Issue thread: https://forums.eveonline.com/default.aspx?g=posts&t=49326Can we confirm that this issue is still being worked on?
Bump! |
Krysonar
Ordos Humanitas Tactical Narcotics Team
1
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Posted - 2012.01.24 19:38:00 -
[495] - Quote
I still can't pin windows! |
Rasz Lin
43
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Posted - 2012.01.24 19:45:00 -
[496] - Quote
Tibeirus wrote:OMFG, I hate the new UI. I didn't ask for this, but am stuck with it. Can you guys just work on the stuff that is actually broken in the game, and leave the stuff alone that actually works?
Yes. It is terrible
- WHY did you make it transparent, did you forget all the rage about transparent capacitor that is STILL too transparent? Making neocom transparent 1 eats GPU cycles 2 doesnt do ANYTHING for usability 3 actually makes it HARDED to see neocom icons
- WHY did you make neocom buttons animated??? 1 eats GPU cycles 2 doesnt do ANYTHING for usability
- WHY did you add pointless minimize/maximize animations? 1 eats GPU cycles 2 doesnt do ANYTHING for usability
all in all my FPS dropped by 10 on NV 8800GT just because of animated semi transparent neocom.
NO ONE ASKED YOU to make UI OSX like with pointless animations and shiny transparency.
ps: on first dock my EVE crashed. |
Tallian Saotome
Fractured Core Fatal Ascension
355
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Posted - 2012.01.24 19:52:00 -
[497] - Quote
Love the new UI, thanks for the work. Lets me fix almost everything that ever bugged me about the old neocom.
If I had to ask for any change, it would be to make a fitting browser button available to put on there, since I look at that alot more than I look at current fitting. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |
Cordo Draken
ABOS Industrial Enterprises
10
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Posted - 2012.01.24 20:03:00 -
[498] - Quote
Goodnight Irene wrote:Lorelei Tsu wrote:taque wrote:Quote:#1 Posted: 2012.01.23 14:58 | Edited by: CCP Navigator EVE Online: Crucible 1.1 is scheduled for deployment during an extended downtime on Tuesday, January 24. Downtime will begin at 11:00 UTC and is expected to be completed by 12:00 UTC. you guys really should stop with those time schedules since i never ever had a single extended downtime that had no extended extended downtime and possible emergency server reboots. those schedules are more of a gamble anyway :) Damn right you are. CCP should just write "will take a few hours" or "will take 2-5 hours" and stop embarrassing themselves. Good project managers don't trust estimation of their fellow project members anyway, and estimate times based on previous performance and heuristics. I've some studies at hand but my gut says, nobody wants to read such thing here. ;-) Agreed. One should always strive to under-promise and over-deliver.
Heh, I used to work for an Engineering Firm that had this very motto. Worked very well. Sux about the patch delays, Typical. Makes me glad I'm at work in these moments and is typically fixed by the time I get home to play. eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà |
Rasz Lin
43
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Posted - 2012.01.24 20:19:00 -
[499] - Quote
"blink wallet on transaction change" blinks even when there are NO transactions made, all you have to do is edit one of the orders and it will start to blink well it doesnt really blink, it animates ....
FFS CCP give us a way to turn off all those transparencies and animations in GUI. |
Tallian Saotome
Fractured Core Fatal Ascension
355
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Posted - 2012.01.24 20:24:00 -
[500] - Quote
Rasz Lin wrote:"blink wallet on transaction change" blinks even when there are NO transactions made, all you have to do is edit one of the orders and it will start to blink well it doesnt really blink, it animates ....
FFS CCP give us a way to turn off all those transparencies and animations in GUI. right click in a blank area, there is a turn blink off option.
FFS people, look for the option instead of going forum rage. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |
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Joanna Brown
Science and Trade Institute Caldari State
1
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Posted - 2012.01.24 20:31:00 -
[501] - Quote
hate the "Trauma" name of missiles.... CHANGE IT PLEASE !!!!! |
Jack Miton
Lapse Of Sanity Narwhals Ate My Duck
112
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Posted - 2012.01.24 20:53:00 -
[502] - Quote
For the record:
All renaming modules does is mean importing fits from EFT or similar no longer works.... Please stop renaming things. |
Rasz Lin
43
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Posted - 2012.01.24 21:14:00 -
[503] - Quote
Tallian Saotome wrote:Rasz Lin wrote:"blink wallet on transaction change" blinks even when there are NO transactions made, all you have to do is edit one of the orders and it will start to blink well it doesnt really blink, it animates ....
FFS CCP give us a way to turn off all those transparencies and animations in GUI. right click in a blank area, there is a turn blink off option. FFS people, look for the option instead of going forum rage.
have you tried it? you cant turn off animations, and wallet settings dont work as they should |
AveryFaneActual
Missions Mining and Mayhem Northern Coalition.
2
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Posted - 2012.01.24 21:24:00 -
[504] - Quote
Shinzok Knowledge wrote:Ehm , not sure if you guys checked all the modules that use the renamed Missiles, Cause my 'Arbalest' Siege Missile Launcher still says following: "Must be loaded with torpedoes: Bane, Inferno, Juggernaut, Mjolnir. " It's all nice and all that you guys rename the stuff, but please try to keep it consistent. Cause now people won't be able to find Bane/Inferno/Juggernaut Torpedoes on the market and will go --> WTF where are the torpedoes.
join 2012, and stop using torps then |
Maddock Krug
Aurora Security Transstellar Operations
2
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Posted - 2012.01.24 23:21:00 -
[505] - Quote
Tallian Saotome wrote:Rasz Lin wrote:"blink wallet on transaction change" blinks even when there are NO transactions made, all you have to do is edit one of the orders and it will start to blink well it doesnt really blink, it animates ....
FFS CCP give us a way to turn off all those transparencies and animations in GUI. right click in a blank area, there is a turn blink off option. FFS people, look for the option instead of going forum rage.
+1
(What else but complaints do you expect from either people of the tablet-PC and smart-don't-make-me-think-but-touch-my-touchy-touch-TOUCHY-phone generation OR macros and bots? Or do you believe in the good of (EvE-) gamers? I only would start to seriously worry about EvE as soon as it becomes as bull as farmville or mafia wars or whatever "app-crap-f*ck*.)
;)
Sure - the new UI is different in many ways; and the malfunctions need to be corrected or better explained - not everything that seems to be a bug is not a feature at all; but all in all I like it the way it is - suits my purposes very well at least. If carebears, griefers, and scammers have trouble with it - hey, mark the calendar: Suddenly one thing where these dudes seem to align on their oppinions! *lol* In the end people will get used to it. No reason to become autistic 'bout the old thing ...
The other stuff - like lame names and POS-troubles ... Well as for that? If there es no problem at all, let's generate nonsense-problems! Yarrr!
CCP already announced another patch for the next regular DT - but for other things ... Let's just wait and see what's going to happen then and realize that actually the universe has not collapsed. ^^
Mad |
Dream Five
Renegade Pleasure Androids Pleasure Syndicate
133
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Posted - 2012.01.27 05:39:00 -
[506] - Quote
Georgiy Giggle wrote:New neocom is amazing.
But there is only one thing that i hate with whole my SOUL - BLINKING CHAT BUTTON. I noticed function to 'disable blink notification' but i DO NOT want to disable blink notification for eve mail or wallet.
Please, ALLOW TO DISABLE BLINK NOTIFICATION for CHAT BUTTON only. It is realy disturbing.
Thumbs up if you agree.
Roger, the blinking needs to be fixed, the way it was before or improved, not gotten worse. Blinking on contracts and email is imperative. Blinking on chat should be either configurable per channel and should only be active when a private convo is initiated, but generally never on channel messages. Blinking on wallet should be possible to disable. |
Hellspawn01
Rapier Club Smacked Alliance
0
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Posted - 2012.01.29 14:10:00 -
[507] - Quote
I have an issue with my chat and stacked windows. Normally I have my windows stacked, if they can be stacked, like market, assets and such. Some exceptions remain. But when I talk to my agent for the first time each day, the window of the conversation stacks with the others but not the mission description that I have to open manually via the journal now.
http://img853.imageshack.us/img853/8246/44246419.png
Ok, I stack it onto the other windows but the text is only half wide as the current window.
http://img405.imageshack.us/img405/6162/87302138.png
Now I have to resize the window just a few pixel and it looks like it should.
http://img834.imageshack.us/img834/3923/78032269.png
After undocking its seperated agein.
The next problem is the chats are not saving the stacking order except local. I sorted them to local - corp - alliance - player channel1 - player channel2. But after each login, they are sorted to local - alliance - corp - player channel2 - player channel1. Its very annoying to reorder those windows after every login.
Also the attributes tab on items/ships should be reordered so the important information is visible from the top down and not mixed up like it has been since day 1. When in combat/in space and I want some quick info on a turret, I always have to search for the range, falloff because the useless infos are right inbetween them.
http://img440.imageshack.us/img440/8202/iteminfos.png
This is just an example basic layout which is far more viewable than the current one.
And the most disturbing reas bug: bonus descriptions of T2 ships. The retribution for example says
Amarr Frigate Skill Bonus: 10% bonus to Small Energy Turret Cap Use per level 7.5% bonus to Small Energy Turret tracking speed per level
It needs frigatte lvl5 to fly!!!!
Why not change it to:
Amarr Frigate Skill Bonus: 50% bonus to Small Energy Turret Cap Use 37.5% bonus to Small Energy Turret tracking speed
? |
Emmerik
NED-Clan Goonswarm Federation
11
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Posted - 2012.01.30 19:20:00 -
[508] - Quote
Ishtar Dronebay does not receive bonus when docked (dronebay size bonus)... dont know about other droneships with this bonus.
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Yunii
Macabre Votum Against ALL Authorities
0
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Posted - 2012.01.31 01:12:00 -
[509] - Quote
Challis wrote:Patchdays used to be a lot worse years ago, if they said 4 hours DT you could count on it being half a day + 2 hotfixes a few days later. And iirc the forums also didnt work while TQ server was down.
but at least we could play after it all.. my game sits on black screen and wont load at all. bug report.. no response.. uninstalled, re-installed. same out come.. repair tool finds nothing wrong.. still black screen
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Salpun
Paramount Commerce Tactical Invader Syndicate
186
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Posted - 2012.01.31 01:35:00 -
[510] - Quote
Yunii wrote:Challis wrote:Patchdays used to be a lot worse years ago, if they said 4 hours DT you could count on it being half a day + 2 hotfixes a few days later. And iirc the forums also didnt work while TQ server was down. but at least we could play after it all.. my game sits on black screen and wont load at all. bug report.. no response.. uninstalled, re-installed. same out come.. repair tool finds nothing wrong.. still black screen Unless you add system stats to your post you are just trolling. As we are back up to 50000 concurent on Sunday nights. You are an edge case. |
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