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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Wallis Jenkins
Xenobytes Stain Empire
3
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Posted - 2012.01.24 13:25:00 -
[241] - Quote
Qaitox Thiesant wrote:Not accepting connections. 17 Players
WTF?! Looks like CCP needs to move a few dozens freighters without harm))
This is the way the world ends... |
Qaitox Thiesant
Antwerpse Kerels
1
|
Posted - 2012.01.24 13:25:00 -
[242] - Quote
Tash Slicer wrote:Qaitox Thiesant wrote:Not accepting connections. 17 Players
WTF?! CCP Testing mate.
ah oke :) |
Hadez411
ceaps is Gay Minning Corp ITTY-BITTY TITTTY COMMITTY
31
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Posted - 2012.01.24 13:26:00 -
[243] - Quote
Today's forecast, a patch implementation with periods of fail and 60% chance of delay every minute you wait. Over here, you can see the strong b.s. front moving in, with a series of wide guesses and inaccurate estimations coming in from above. |
Taligne Ordovna
School of Applied Knowledge Caldari State
1
|
Posted - 2012.01.24 13:26:00 -
[244] - Quote
Nice layout of these patchnote, good changes , nice dev-blogs. go on :) |
Tash Slicer
Republic Military School Minmatar Republic
6
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Posted - 2012.01.24 13:27:00 -
[245] - Quote
Hadez411 wrote:Today's forecast, a patch implementation with periods of fail and 60% chance of delay every minute you wait. Over here, you can see the strong b.s. front moving in, with a series of wide guesses and inaccurate estimations coming in from above.
Love it lol |
Marcy C
Marcune
0
|
Posted - 2012.01.24 13:27:00 -
[246] - Quote
Tash Slicer wrote:Qaitox Thiesant wrote:Not accepting connections. 17 Players
WTF?! CCP Testing mate.
Currently online: 0 Health: Server is down Max today: 43,869 Version: N/A Current record: 63,170 I |
Dreistein
Epicurus' philosophy
1
|
Posted - 2012.01.24 13:28:00 -
[247] - Quote
Wallis Jenkins wrote:Qaitox Thiesant wrote:Not accepting connections. 17 Players
WTF?! Looks like CCP needs to move a few dozens freighters without harm))
17... a few dozens... ? Well, yes, VERY FEW dozens :-) |
TKL HUN
Jugis Modo Utopia RED.Legion
1
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Posted - 2012.01.24 13:28:00 -
[248] - Quote
Pleeeeease CCP, if you think you'll finish the patching at 13:00, tell us it'll be ready at 15:00. Everyone will be happy, if the server goes online at 14:00 ;))) |
chreode
Elite Mining Services Fatal Ascension
1
|
Posted - 2012.01.24 13:28:00 -
[249] - Quote
proprmas wrote: "Rome was not built in a day"
Nero did his best though |
Marcy C
Marcune
0
|
Posted - 2012.01.24 13:28:00 -
[250] - Quote
Tranquility; Server is down
Serenity; ok (5,138 players) ( Singularity; ok (200 players) Duality; ok (0 players) |
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Rascgun Hemah
League Of Mjolnir Deus Malus
0
|
Posted - 2012.01.24 13:29:00 -
[251] - Quote
Server up |
Qaitox Thiesant
Antwerpse Kerels
1
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Posted - 2012.01.24 13:29:00 -
[252] - Quote
zzzZZZZzzzZZZZzzZZZZZ |
gunnergonk
Vectra Source Partnership
0
|
Posted - 2012.01.24 13:29:00 -
[253] - Quote
any news on the still not working t2 warp disruption field generator? for those of you who dont fly a heavy interdictor it has a point range of 36km but still only scrams targets up to 30km same as the t1 version! wasted 22 days of training! pettitioned it and bug reported it got a message back to say "yeah your right it doesnt work" thought it would be fixed in todays patch but can see no mention of it in the notes. |
Wallis Jenkins
Xenobytes Stain Empire
3
|
Posted - 2012.01.24 13:30:00 -
[254] - Quote
Marcy C wrote:Tash Slicer wrote:Qaitox Thiesant wrote:Not accepting connections. 17 Players
WTF?! CCP Testing mate. Currently online: 0 Health: Server is down Max today: 43,869 Version: N/A Current record: 63,170 I Well they could summon only 17 pilots))
And... status: unknown.. Again.. This is the way the world ends... |
Hadez411
ceaps is Gay Minning Corp ITTY-BITTY TITTTY COMMITTY
31
|
Posted - 2012.01.24 13:30:00 -
[255] - Quote
They should just start writing "Downtime will be extended on Tuesday, January 24th, 2012, from 11:00 to 'only god knows when' UTC for the deployment of EVE online: Crucible 1.1. For more information, please refer to bible." |
Kosh Seere
Dissonance Corp BLACK-MARK
1
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Posted - 2012.01.24 13:31:00 -
[256] - Quote
gunnergonk wrote:any news on the still not working t2 warp disruption field generator? for those of you who dont fly a heavy interdictor it has a point range of 36km but still only scrams targets up to 30km same as the t1 version! wasted 22 days of training! pettitioned it and bug reported it got a message back to say "yeah your right it doesnt work" thought it would be fixed in todays patch but can see no mention of it in the notes. Haven't u learned not to be an optimist when it comes to CCP? :D |
Wallis Jenkins
Xenobytes Stain Empire
3
|
Posted - 2012.01.24 13:31:00 -
[257] - Quote
Hadez411 wrote:They should just start writing "Downtime will be extended on Tuesday, January 24th, 2012, from 11:00 to 'only god knows when' UTC for the deployment of EVE online: Crucible 1.1. For more information, please pray." RIGHT!!!! This is the way the world ends... |
Daddies Nightmare
Deep Core Mining Inc. Caldari State
2
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Posted - 2012.01.24 13:31:00 -
[258] - Quote
Extended DT and no free biscuit - shame on you CCP. |
malaire
185
|
Posted - 2012.01.24 13:31:00 -
[259] - Quote
TKL HUN wrote:Pleeeeease CCP, if you think you'll finish the patching at 13:00, tell us it'll be ready at 15:00. Everyone will be happy, if the server goes online at 14:00 ;))) Not the players who come to play at 15:00 only to be told that they have lost 1 hour of playtime because server was up early New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else |
Kirin Falense
Some names are just stupid
15
|
Posted - 2012.01.24 13:32:00 -
[260] - Quote
Dasola wrote:
- POS mechanics desperatly needeing upgrade
- More upgrades to SOV systems Ihub
- Science&industry interface needeing update as well, takes 10-11 click to launch invention jobs ( Remember how PI was at introduction? Click fest, so please fix science&industry as well please ).
- Large fleet fights, did you ever figure out why it performed so well and then you broke it and exactly how you broke it? Now we have this bublegum fix called timedilution....
- Corporate roles and access overhaul to allow finer access controlls...
- How about allow pos structures to be build on pos assembly array? Little funny that we can assemble Titans (Large enough to cause tidal effects on planets oceans...) in pos but not large pos tower that only takes 8000 m3 of space once completed...
- Generals science & industry rewamp? How about construction ship? Large as orca, slow as freighter and cant move when building, slow assembly lines as well..
+1 |
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Heo Hyungie
Chimaerazz
3
|
Posted - 2012.01.24 13:32:00 -
[261] - Quote
Soo CCP , when u goin to give us dreadnought that have 16 battleship sized guns ? XD |
Qaitox Thiesant
Antwerpse Kerels
1
|
Posted - 2012.01.24 13:32:00 -
[262] - Quote
<--- [ Going for a smoke ] |
Wreckless Eric
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.01.24 13:32:00 -
[263] - Quote
Quote: Improved readability of the skill queue finishing time text in the Training Queue window. It will now read "Completes on YYYY.DD.MM at HH:MM
How does this improve readability? Either stick to the ISO (2012-01-24) or be more verbose. (24th Jan 2012) don't come up with your own weird system. |
Sizeof Void
Center for Advanced Studies Gallente Federation
178
|
Posted - 2012.01.24 13:32:00 -
[264] - Quote
TKL HUN wrote:Pleeeeease CCP, if you think you'll finish the patching at 13:00, tell us it'll be ready at 15:00. Everyone will be happy, if the server goes online at 14:00 ;))) Actually, CCP is using Time Dilation for this patch release. According to their in-house clocks, they are still on schedule... lol. |
Wallis Jenkins
Xenobytes Stain Empire
3
|
Posted - 2012.01.24 13:32:00 -
[265] - Quote
You could at least give away some free quaffe) I'm thirsty) This is the way the world ends... |
Ogry Cypher
Jump.Jump.Jump.
0
|
Posted - 2012.01.24 13:32:00 -
[266] - Quote
gunnergonk wrote:any news on the still not working t2 warp disruption field generator? for those of you who dont fly a heavy interdictor it has a point range of 36km but still only scrams targets up to 30km same as the t1 version! wasted 22 days of training! pettitioned it and bug reported it got a message back to say "yeah your right it doesnt work" thought it would be fixed in todays patch but can see no mention of it in the notes.
Read patch notes carefully, its in there |
Tallian Saotome
Fractured Core Fatal Ascension
354
|
Posted - 2012.01.24 13:33:00 -
[267] - Quote
I'm almost hoping for one of the old school 4 day downtimes, increased in 30 minute intervals over that time frame.
Best downtimes ever, by the end you were shaking from withdrawal, and crapping yourself over all the time based processes getting screwed by the extended downtime.
Last time it was that long, my skill in training ran out after only 3 days :(
o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |
Armanic
Ministry of War Amarr Empire
1
|
Posted - 2012.01.24 13:34:00 -
[268] - Quote
lol so funny I come back to play after being gone almost 3 years JUST come back few hours ago now this.... |
Teen Borg
Center for Advanced Studies Gallente Federation
2
|
Posted - 2012.01.24 13:34:00 -
[269] - Quote
"Humpty Dumpty sat on a wall, Humpty Dumpty had a great fall. All the king's horses and all the king's men Couldn't put Humpty together again.".. (Dedicated to CCP)
-GET A JOB! (Dedicated, to all the Inpacient RealLife-less people here)
|
Elvis Preslie
NRDS Securities Apocalypse Now.
9
|
Posted - 2012.01.24 13:35:00 -
[270] - Quote
Ryuu Shuo wrote:dear ccp, u have successfully cause my computer to crashed 4 times it a row!
You're an idiot. Nothing ccp makes can damage your computer; if you built your pc, then that explains why it crashed but, based on how you define your pc problem as a "crash", you didnt build your pc, i hope. I feel bad for that pc if you did. It probably has no thermal paste, no adequate unidirection air flow, nothing.
As for ccp, based on your lies of when you wil have the server back up, it seems you contracted this guy to build your servers.
Im sick of seeing "will be completed at 12:00 UTC" and at 13:30 utc its still not up. Im sick of seeing notes in the patch notes that things will be added and they get missed or not added.
No, i am not talking about the "last minute" things you added or decided not to add. Im talking about patches you added and never changed the release notes to reflect what was actualy added. Like the crucible 1.0 patch "all references to 'core defence' have now been updated for correct spelling" Yet, it still says defence in every single relevant module, 5 patches later. |
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