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Author |
Thread Statistics | Show CCP posts - 9 post(s) |

Veng3ance
Prophets Of a Damned Universe
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Posted - 2007.10.23 22:20:00 -
[2461]
Edited by: Veng3ance on 23/10/2007 22:21:26
Originally by: Cadela Fria
Originally by: Veng3ance Please just keep the frontline carrier alive!
13 Regular drones allowed, but only 5 fighters.
Role Bonus 50% to Drone hitpoints and damage (Not effecting fighters)
Please please please.
...The hell??? Not good enough!
Oh comon! We need to compromise. You know they aren't giving us those fighters back.
Whoops and I meant whatever the carrier limit is. Not just 13 drones.
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Rexthor Hammerfists
Eternity INC. Mercenary Coalition
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Posted - 2007.10.23 22:20:00 -
[2462]
would like to know the devs opinions as to why carriers are iwin buttons? -
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spidy 105
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Posted - 2007.10.23 22:21:00 -
[2463]
Originally by: Jaabaa Prime Edited by: Jaabaa Prime on 23/10/2007 22:19:31 The idea is still BOLLOXS and will remain BOLLOXS,
even if you simple take SPs, ISK and time invested into account, it's still BOLLOXS.
After that investment, I think that you SHOULD be able to BBQ a battleship.
What CCP got wrong, was making sure that they can't get scrambled in EMPIRE, no bubbles, no 'dictors, no way.
Remove this ability (i.e. not being able to be warp scrambled without a bubble) remains BOLLOXS.
So, Zulu, after so many pages, did you get the position of the players, the idea is BOLLOXS.
If you're referring to carriers, they can be stopped with a simple tech 1 warp disruptor, but if its motherships i agree with you
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Sathana
Caldari Murder-Death-Kill
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Posted - 2007.10.23 22:21:00 -
[2464]
I spent over a year training carrier/mom skills(dont have mom yet tho) for this? Remember back when carriers were hugging pos's and CCP wanted to change them so they can actually be in battle? Well, all i have to say is that CCP is going in a backwards direction..that includes their subscriptions as well. I've been playing ever since 6/03..i think CCP should reconsider who to appease. A new base that may stay for more then a couple of months or the playerbase that has been here for years.

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Blood Ghost
Occam's Razor Combine
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Posted - 2007.10.23 22:22:00 -
[2465]
Originally by: Veng3ance
Originally by: Cadela Fria
Originally by: Veng3ance Please just keep the frontline carrier alive!
13 Regular drones allowed, but only 5 fighters.
Role Bonus 50% to Drone hitpoints and damage (Not effecting fighters)
Please please please.
...The hell??? Not good enough!
Oh comon! We need to compromise. You know they aren't giving us those fighters back.
No compromise here. Theres nothing wrong with the slightly then higher DPS of a carrier. Triage module needs looking into though, a buff to get people to use it more maybe.
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War Bear
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.10.23 22:22:00 -
[2466]
97 pages, climbing fast and no official "sorry guys, you're right, this is a stupid f'ing idea" ...
I hereby officially declare shenanigans.
Everything is funny with the Benny Hill theme song |

Wigglytuff
Vale Heavy Industries Molotov Coalition
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Posted - 2007.10.23 22:23:00 -
[2467]
Originally by: Veng3ance Please just keep the frontline carrier alive!
13 Regular drones allowed, but only 5 fighters.
Role Bonus 50% to Drone hitpoints and damage (Not effecting fighters)
Please please please.
Yes nerf their specific role, while keeping them strong as anti everything-smaller-than-a-capital ships, which is their biggest problem...
And the fact that 5 fighters won't out DPS 13 heavy drones.
Atleast I know I'm making the right choice in working on BS skills in preparation for the Kronus, which I fully expect to get nerfed in some way because it's too damn awesome looking.
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Veng3ance
Prophets Of a Damned Universe
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Posted - 2007.10.23 22:24:00 -
[2468]
Ok fine, no one likes it!
No nerf! Rawr!
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Kintaana
Minmatar Trogdor Burninators FOUNDATI0N
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Posted - 2007.10.23 22:25:00 -
[2469]
Before starting this, CCP please keep in mind that a good many of the replies are non-cap pilots...
A) This is utterly absurd logic behind this possible nerf. Lets scale this down to a smaller example:
This is equivalent to nefing a Battleship pilot to only control half of his turrets while gangmates control the other half because they can 5 volley cruisers. The isk ratio is almost the same.
"we feel that capital ships are being used way too much as better-than-battleships-at-killing-stuff ships" This ship costs as much as EIGHT well fit battleships, it very well should be able to kill a battleship solo! You DESERVE to be incinerated in 0.2 seconds if youre going to go attacking a MS with a group of battelships with no capital rep or heavy logistics to back you up. Battleships are continuously being upgraded and made harder to kill while carriers continue to be stable with no upgrades, if anything carriers are too easy to kill with a dampening nano/sniping gang. People do not pay over half a bil to train for a capital, then another 2bil+ to fit it just to have a Carrier thats nice to use as a mobile refitting array, even moreso for a Mothership. The entire idea of a capital is that it should be an awe inspiring tool of mass destruction, while a mothership/carrier certainly has the option of being an oversized box of band-aids, if thats all they were used/wanted for then people would just save a ton of isk and fit logistics Dominix's with 100% faction gear. The entire idea of a Carrier is for it to carry a fleet of it's own, it's a command style ship both in and out of game, fighters worth the price of battlecruisers. That in itself should be enough to dictate it's role as a ship that you DO NOT WANT TO MESS WITH. As is the entire idea of a capital, part of the fun of having such a highly expensive non-disposable ship (battleships are disposable) is the power it wields which is very equal to it's immense cost. Also forcing these highly expensive drones into other's hands needs to attach a 100mil deposit to be taken out of their wallets when given control and have it be re-deposited when the fighters are unassigned, in most cases it's the capital's pilot funding this, not someone else who can be stupid and send them into a disco Domi without caring if they lose a fighter or not.
Capitals are already HIGHLY vulnerable to sensor dampening, you get a gang of 10 each fitting a damp and youve got a completely useless carrier, have a ship sit on top of you and itll still take you 5mins to lock them. Making not only their logistics useless but what little solo control they would have over their fighters. This happened a few days ago, had two carriers on a gate against a nano/sniping EW gang and the carriers while they had all their fighters there was little they could do with all the dampening etc, battleships popped in under a minute 1 after anothr before the carriers could even target them. Got 1 carrier out, lost the other. Dampening is their gaping hole of vulnerability no reason to make it even worse.
B) On the other hand, as was mentioned earlier: How does a gang as small as even 2-3 BS being able to kill a solo carrier balance them? IMO Carriers/MS are perfectly fine, if youre going to face a carrier/MS and dont bring cap support/hvy logistics to back you up you DESERVE to be atomized, any situation that warrants combat with a Carrier is a situation that needs heavy support, with a MS you want capital support. Dreads are already useless in 90% of situations, most only bring them out once a month if you dont include the mega-Alliances as they have much heavier pos stacking to deal with for the constant sov juggling.
The only reason I can think of for this uncalled for unbalancing would be the fact that there are more carriers in existence, which is inevitable as more characters get more SP and new buffs ship increase ratting/isk generation speed.
Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Rauth Kivaro ([email protected]) |

Kerfira
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Posted - 2007.10.23 22:25:00 -
[2470]
Originally by: Rexthor Hammerfists would like to know the devs opinions as to why carriers are iwin buttons?
Well, seems like it's because they've never actually flown them (Eris and the blog author).....
And no, I don't get the logic either.....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Cadela Fria
Amarr Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.10.23 22:25:00 -
[2471]
Originally by: Veng3ance Edited by: Veng3ance on 23/10/2007 22:21:26
Originally by: Cadela Fria
Originally by: Veng3ance Please just keep the frontline carrier alive!
13 Regular drones allowed, but only 5 fighters.
Role Bonus 50% to Drone hitpoints and damage (Not effecting fighters)
Please please please.
...The hell??? Not good enough!
Oh comon! We need to compromise. You know they aren't giving us those fighters back.
Whoops and I meant whatever the carrier limit is. Not just 13 drones.
Read my text: NO COMPROMISE
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Khes
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Posted - 2007.10.23 22:25:00 -
[2472]
Originally by: Dionisius Carriers are not support ships in the way CCP is nerfing them. [/quote
I can kind of agree to that. But I would personaly like them to become that.
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Les Obvious
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Posted - 2007.10.23 22:25:00 -
[2473]
Great , so a carrier cannot defend itself properly and already there easy to beat in a battle....
But CCP has to uphold their reputation to suck at stuff...
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Law Enforcer
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Posted - 2007.10.23 22:26:00 -
[2474]
CCP Gangleri > This is the first iteration.. just like the fighter change... and everything that is on Sisi.
it looks like the fighter change is going ahead as planned.
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Capt Lothar
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Posted - 2007.10.23 22:27:00 -
[2475]
hey guys, slow down. everytime i click refresh on my browser there is a new page to read. lol and for my comment... a wise man once said "If it ain't broke, Don't fix it"
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Xune
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.10.23 22:28:00 -
[2476]
Edited by: Xune on 23/10/2007 22:31:02 CCP Abathur Im stillw aiting for a response about this here... nothing to say ? no ? not a bit ? no one else ? you are trying to fool us ?.
I want your response to this. Why did you activly lied to us ? just to keep us silent ? or did you simply not know which would be allso somewhat shocking. Originally by: Xune Originally by: Xune --------------------------------------------------------------------------------
Originally by: CCP Abathur -------------------------------------------------------------------------------- Edited by: CCP Abathur on 23/10/2007 18:40:56
Ladies and Gentlemen, this has to do with the upcoming drone and fighter bandwidth and is not related to the delegation idea. The test server gets updated daily and as Trinity gets closer to release you will likely see a lot of things happening there. We are also working on an updated new dev blog to outline our concerns and plans for carriers. Please do not jump to conclusions and be patient. Thank you. --------------------------------------------------------------------------------
This is a false information! This is a false information! This is a false information! This is a false information! Bandwith of an archon is exactly 125mb Light drones tech2 take 5 mb
ergo i should be able to start 10+3 Drones from carrier and 3 controll units since its NOT going over the Bandwith limitation of the carrier.
Actualy i can launche 8. which means 5 from my drone skill +1 each from Drone controll unit (tested without controll units 5 drones, with 1 controll unit 6 drones and so on)
So DONT lie into our faces saying its not the limitation or the removal of the drone/fighter add bonus from the carriers.
Ccp what exactly are your trying to do here ?
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Inflexible
Rytiri Lva
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Posted - 2007.10.23 22:28:00 -
[2477]
Originally by: Rexthor Hammerfists would like to know the devs opinions as to why carriers are iwin buttons?
^^^^ this
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Baun
4S Corporation Morsus Mihi
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Posted - 2007.10.23 22:29:00 -
[2478]
Originally by: Cadela Fria
Originally by: Veng3ance Edited by: Veng3ance on 23/10/2007 22:21:26
Originally by: Cadela Fria
Originally by: Veng3ance Please just keep the frontline carrier alive!
13 Regular drones allowed, but only 5 fighters.
Role Bonus 50% to Drone hitpoints and damage (Not effecting fighters)
Please please please.
...The hell??? Not good enough!
Oh comon! We need to compromise. You know they aren't giving us those fighters back.
Whoops and I meant whatever the carrier limit is. Not just 13 drones.
Read my text: NO COMPROMISE
QFT
I repeat: NO COMPROMISE
The Enemy's Gate is Down
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Jaabaa Prime
Dental Drilling Corporation
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Posted - 2007.10.23 22:29:00 -
[2479]
Originally by: spidy 105
Originally by: Jaabaa Prime Edited by: Jaabaa Prime on 23/10/2007 22:19:31 The idea is still BOLLOXS and will remain BOLLOXS,
even if you simple take SPs, ISK and time invested into account, it's still BOLLOXS.
After that investment, I think that you SHOULD be able to BBQ a battleship.
What CCP got wrong, was making sure that they can't get scrambled in EMPIRE, no bubbles, no 'dictors, no way.
Remove this ability (i.e. not being able to be warp scrambled without a bubble) remains BOLLOXS.
So, Zulu, after so many pages, did you get the position of the players, the idea is BOLLOXS.
If you're referring to carriers, they can be stopped with a simple tech 1 warp disruptor, but if its motherships i agree with you
This can only be directed against low sec MS owners, because no sane carrier pilot will engage in 0.0 without support.
Be real, drone lag ? you can still assign them all to pilots in the same grid, this can only be directed towards the newbs that fly them in low sec being invul to a scram.
Which really ****es off all the people on these pages that use their carriers in 0.0 in alliance warfare (read blobs/lag fest/CTD). --
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zoe fox
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Posted - 2007.10.23 22:30:00 -
[2480]
No better ways to stop me from flying those ships. they already have all the limitations that make them unusable alone. Adding that would make them completely useless. a carrier pilot would be changed into an npc looking at his gang mates, not even able to defend himself as this ship should allow him. What a fun ... besides these ships are meant to be deadly to a battleship. I dont think it's a problem. The amount of carrier kills there is shows by itself that they are already killable by a fair gang. They are not support ships, they are capital ships that can do support stuff as well and it's cool that way. I really hope it's not gonna happen.
Nico
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Haakelen
Gallente United Forces Knights Of the Southerncross
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Posted - 2007.10.23 22:31:00 -
[2481]
Originally by: Baun
Originally by: Cadela Fria
Originally by: Veng3ance Edited by: Veng3ance on 23/10/2007 22:21:26
Originally by: Cadela Fria
Originally by: Veng3ance Please just keep the frontline carrier alive!
13 Regular drones allowed, but only 5 fighters.
Role Bonus 50% to Drone hitpoints and damage (Not effecting fighters)
Please please please.
...The hell??? Not good enough!
Oh comon! We need to compromise. You know they aren't giving us those fighters back.
Whoops and I meant whatever the carrier limit is. Not just 13 drones.
Read my text: NO COMPROMISE
QFT
I repeat: NO COMPROMISE
Solidarity. There is NOTHING WRONG WITH CARRIERS.
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Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.10.23 22:31:00 -
[2482]
Originally by: Haakelen
Originally by: Jovialmadness Edited by: Jovialmadness on 23/10/2007 21:59:06 i was thinking, maybe the real issue here is money. if they make a hello kitty online game out of a sweet fairly functional game, then they can attract thousands and thousands of other players that like that sort of drizzle. Losing a couple thousand accounts from old schoolers is nothing to the multi-thousands they might gain. This is all, of course, assuming we dont absolutely slander the company out of game because of their slow progression towards some form of bizarre ship equality that some feel is acceptable.
i find it amazing that people seem to think that:
1. a 50 million skill point character should not be as powerful as a 5 million skill point character and 2. a 30 billion isk ship should not be as powerful as a 60 million isk ship.
If i even get a wiff the devs are ACTUALLY attempting this route.
Say adios amigos!!
If only CCP realized how fickle and unreliable the 13-year old dip**** market is. Their core subscriber base, the kind of people who dedicate the time to training for capitals and conducting serious PvP operations, are the ones that make their game stand out.
Without it, your game is WoW in space. Entirely unremarkable and unimportant. Aspiring to fly battleships and capitals and joining an Alliance is what keeps people subscribed to your game when Level 4 missions are getting dull.
CCP's making massive mistakes. When their game is dead, everyone can look back on this and definitively state this is what caused it.
I'm inclined to agree, if this goes through CCP can kiss there 10 year plan good bye, well I guess they already are by destroying the integrity of their game but I mean to imply that between it's newfound blandness and the consistent slandering of it by all of its old players EVE will not survive to see 10 years. The phrase pulling an EVE will, however, enter the MMO lexicon, less anyone forget what happens when you betray both your player base and the integrity of your game.
That said, maybe there was some unfortunate wording and a big coincidence and the devs are coming to their senses and this will all blow over. The imminent dev blog should tell us which. 
Sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less. -Kaemonn |

Myal Terego
Seraphin Technologies Mercenary Coalition
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Posted - 2007.10.23 22:31:00 -
[2483]
Quote: We are still monitoring this thread and reading the ideas that come up in it. We will, as previously stated, keep you up to date on any kind of progress.
A noob that can't even fly a carrier/MS decides if its overpowered or not???? Get your character in a carrier or even an MS and come to 0.0. There you will see how "overpowered" these ships are. I bet you won't survive a single week in your "sologankmobile".
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0R1NOCO
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Posted - 2007.10.23 22:33:00 -
[2484]
WTB: The ships the devs are confusing with carriers. Seriously.
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Cadela Fria
Amarr Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.10.23 22:34:00 -
[2485]
Originally by: Myal Terego
Quote: We are still monitoring this thread and reading the ideas that come up in it. We will, as previously stated, keep you up to date on any kind of progress.
A noob that can't even fly a carrier/MS decides if its overpowered or not???? Get your character in a carrier or even an MS and come to 0.0. There you will see how "overpowered" these ships are. I bet you won't survive a single week in your "sologankmobile".
I second this sentiment...I dare you, come to our space CCP, bring 20 carriers...or 20 motherships if you must, I guarentee you, we will kill every single one of them.
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Manfred Sideous
0utbreak
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Posted - 2007.10.23 22:34:00 -
[2486]
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.10.23 22:35:00 -
[2487]
Originally by: 0R1NOCO WTB: The ships the devs are confusing with carriers. Seriously.
^^THAT!
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JonVe
Gallente FireTech Pure.
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Posted - 2007.10.23 22:35:00 -
[2488]
Originally by: Cadela Fria
Originally by: Myal Terego
Quote: We are still monitoring this thread and reading the ideas that come up in it. We will, as previously stated, keep you up to date on any kind of progress.
A noob that can't even fly a carrier/MS decides if its overpowered or not???? Get your character in a carrier or even an MS and come to 0.0. There you will see how "overpowered" these ships are. I bet you won't survive a single week in your "sologankmobile".
I second this sentiment...I dare you, come to our space CCP, bring 20 carriers...or 20 motherships if you must, I guarentee you, we will kill every single one of them.
I would pay to see this.
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Xune
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.10.23 22:36:00 -
[2489]
Originally by: JonVe
Originally by: Cadela Fria
Originally by: Myal Terego
Quote: We are still monitoring this thread and reading the ideas that come up in it. We will, as previously stated, keep you up to date on any kind of progress.
A noob that can't even fly a carrier/MS decides if its overpowered or not???? Get your character in a carrier or even an MS and come to 0.0. There you will see how "overpowered" these ships are. I bet you won't survive a single week in your "sologankmobile".
I second this sentiment...I dare you, come to our space CCP, bring 20 carriers...or 20 motherships if you must, I guarentee you, we will kill every single one of them.
I would pay to see this.
i pay to be a part of it !
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Ztrain
Evolution Band of Brothers
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Posted - 2007.10.23 22:36:00 -
[2490]
Originally by: Kwint Sommer The phrase pulling an EVE will, however, enter the MMO lexicon, less anyone forget what happens when you betray both your player base and the integrity of your game.
I like I like! It shall be done.
Z CCP (Producers of Slide Show Online) takin the fun out of EVE, one patch at a time. |
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