Okkie2
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Posted - 2007.10.23 11:05:00 -
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Originally by: Enkryption Edited by: Enkryption on 23/10/2007 08:50:47 A lot of carrier pilots seem to think this change will be the absolutely worst change ever in Eve. I would like to know why you think this change will be so terrible after answering a few questions.
1. What do you use your carrier for? Name all the activities you use it for (ALL activities).
PvP usually in small gangs. 0.0 transporter
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2. How much support do you feel you should need when you field your carrier for combat when going against a gang of 3? A gang of 5? A gang of 10? A gang of 50?
It all depends on the gang, usually 3 can be done and 5 can get very tricky.
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3. Do you think you should be able to go 1 vs 5 and win? How about 1 v 10? In other words, how many people do you believe you should be able to kill alone taking ship types into consideration. How many BS/BC's/Cruisers/Etc?
A well balanced gang (damage/EW) of 5 ships will most probably a tie (i'm dampened and can't lock them long enough, they don't have the damage to kill me)
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4. Do you believe that you should be able to kill a large amount of ships simply because you spent a lot of money and skill time for the ship, regardless of it's designed role (this does not just include carriers)?
Nope, a carrier should be a frontline support ship capable of defending itself. A cap-ship should not own everything just because it costs a lot of isk/sp's
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5. Do you believe carriers have too little (solo) firepower, too much, or just enough?
They are a support ship and thus shouldn't be able to have a lot of DPS. IMHO they should have a bit more DPS (the same as BS is a bit low for a 1.5-2bil ship)
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6. What do you believe a carriers role is?
Frontline support for small/large gangs.
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7. Do you believe the carrier achieves this role through it's current abilities?
Nope, it's supporting capabilities are not enough to use them on the frontlines. It really needs a fix to triage mode.
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8. What would you change about the carrier if this drone change came into effect? Increased Repair Range? Increased Repair Amount? A Triage buff to allow control of the 5 fighters/drones you're able to deploy? The ability to control 5 additional fighters/drones if Triage Mode is activated? Less Cap needed for self rep/remote rep? (add what you believe would be a change worthy of the suggested drone change)
A carrier would be sitting even more at a POS assigning fighters and repping gang mates who manage to warp away after primairied. Therefore it needs a better support role, so fix triage mode (Most fights don't last 10 mins)
As far as i can see the main problem atm are the MOMs in lowsec. Therefore fix that (fighters don't work in lowsec, make them vulnerable to ecm, don't let them enter lowsec) This would also give a meaning to lowsec, atm there's too little difference in safety between 0.1 and 0.4.
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