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Groes Thir
Gallente Karjala Inc.
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Posted - 2007.10.25 08:04:00 -
[61]
In that time, Eve will be a happy carebearland. Like all the mmo's ;-)
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Calimor
Caldari GoonFleet GoonSwarm
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Posted - 2007.10.25 08:08:00 -
[62]
Edited by: Calimor on 25/10/2007 08:09:01 Man this thread is so full of awfulness it's not even funny.
Originally by: Gaira TwinSuns Well I wonder what you guys think eve will be in 5-10 years will the same alliances still be around? Will bob be still dominant? will 1000 v 1000 battles be nothing compared to the 5000 v 5000 fights ( PREPARE FOR THE LAGFEST) who knows anyone wanna point out their views?
Of course the same alliances won't be still around. Just look at the maps and history of the game. Nothing lasts forever and 5 years is a lot of time. What kind of question is that even. No, BoB won't be still dominant, heck have you even been following the news? Actually, how can you even consider that an alliance in this game can last 10 years if in the past 4 years this game history showed how shattered can groups become after wars. And if we win, we won't be dominant in the next 10 years either.
I don't think we'll ever be seeing popular 1000 v 1000 battles, much LESS 5000 v 5000. I don't care about how good can the engine become and our video cards get. Even if our video cards will ever be able to run the sheer 200+ million polygons per frame (say, 6bi per second) plus the animations and textures and shaders smoothly that a 5000v5000 would require, I don't believe in 10 years the servers would be strong enough to make it happen.
Also I don't care about the computer progression but you should discard anything like 1000v1000+s, because even if the game playerbase grows tenfold (hint: not happening), the logistics hell of making such a battle happening makes it humanly impossible to be acchieved. So yea, forget about 5000v5000s, it's absolutely not happening.
To be perfectly honest I don't think EVE will be around in 10 years (and no I'm not a carrier pilot, but I'm a game designer student). I believe the game will reach a peak in some years and then decline, eventually reaching a point with perhaps as much or less players than we have right now with sparse and very few updates, just being milked (that's what happens to most online games) while CCP (or another company) is focused on another project. To sum it up: The game will exist with the servers up and running, just not be active anymore.
Either that or we will face a MASSIVE overhaul. CCP is unpredictable (I mean, the new engine expansion is something very rare to be seen in the game industry), although I wouldn't be counting on that. Last time a "massive" overhaul happened, Star Wars Galaxies went from bad to an absolute wasteland of nothingness.
Now, everything I said here was more or less what I believe to be what's gonna happen based on "history" or statistics, whatever. Now my VERY personal opinions:
I think the game will be extremely different. Because of the nature of EVE, balance issues will escalate in such a way (remember, a game like WoW is RE-DONE every time an expansion is released. EVE keeps a progressive growth in content while keeping small errors and issues from the past, that are cumulative) radical changes will be put in effect, reducing enormously the veteran player-base and whatever corps are "winning" by then. EVE will meet a silent end while the player-base is slowly rebuilt, although not with the same strength (which is not really big already) as before because of the priorities CCP will be having in some years (companies change, new things are produced, etc)
Yea, it's not filled with otimism. I wish it would be.
Everything else, however, is very irrelevant when you consider the fact that with a HUGE, HUGE, HUGE probability, in 5-10 years you'll not playing EVE anymore, and won't even remember it or think about it.
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Kaiser Sorano
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Posted - 2007.10.25 08:12:00 -
[63]
Within 5 years, I'd quite like to see EVE taking on a grander scale. Not with the expansion of the universe to include more solar systems but with more detail within the existing ones.
Say, for example, you populate the various planets around the galaxies, then tie some of those planets in with the NPC manufacturing process. Factory worlds producing ships and so forth. This would not only give the game a more epic scale (the illusion of affecting billions of colonist lives) but may add a distinct tactical challenge to sovereign space; in that you have to protect not only your indestructible(or so it seems) POS but also the worlds that are pumping out your ammo. For the attacking side there would be the challenge of getting a nuke-enabled capital into the system, bombarding the planet and getting out before the sovereign faction in that system came and wiped you out. Obviously there would be balance issues but I believe it gives the largest illusion of cause and effect without the need to create a game within a game for ground combat et all. It would add that extra little nugget of immersion to draw more people in and keep more people in.
That's what I'd like to see. What will most likely happen is that many people will still be playing, there'll be bucketloads more ships and bucketloads more skills needed to use them. The richer will get richer, the new players will keep struggling and the worlds will keep on spinning :)
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Sae Sato
Amarr The Black Rabbits The Gurlstas Associates
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Posted - 2007.10.25 08:15:00 -
[64]
In one sentence:
Blobs of tech 2 titans. 
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iNFyza
Gallente Surferio Advanced Industries
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Posted - 2007.10.25 08:42:00 -
[65]
As a newbie... There are only 2 things that scare players away from eve.
The first is the long training time.. The newbies dont know about half the stuff you can do in Eve and so they end up doing one or 2 things over and over to make cash... While they wait 7(out of their 14) days for their skill to finish. I think CCP should make it a little easyer for the new players to catch up(or at least get a little closer a little faster) to the older players. At the way things are going, the newbs will always be 3 years behind on the training and will never become some one with any sort of power because there will always be 30000 ppl 3 years ahead of you.
Secondly, Can flippers. These guys are camping the belts where new players learn to mine. I got blown up on my first day! I had just done the tutorial and heard about mining into a can. So while I was in the starting System I started mining and the next thing I know im dead. I was ****ed off coz no where in the tutorial did it say anything about can flippers. It mainly comes down to the bullies who need to prey on the babies to make them feel better about themselves. Its not going to go away so I think CCP should put "watch out for can flippers" in their tutorials.
Signature Your signature exceeds the 120 pixel hieght limit allowed on the forums. -Darth Patches |

Rodj Blake
Amarr PIE Inc.
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Posted - 2007.10.25 08:45:00 -
[66]
In five years time, I'll still be here, probably still waiting for CCP to resolve their old storylines.
Dulce et decorum est pro imperium mori.
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Mecinia Lua
Galactic Express Frontier Trade League
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Posted - 2007.10.25 09:05:00 -
[67]
EVE is probably at its height right now, sort of its golden age. It is likely that sometime within the next 2 years it will begin a decline as many aging games do, and will though still surviving in 10 years will mostly be a much smaller game probably with a population 1/3 to 1/4 of todays.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.25 09:09:00 -
[68]
Originally by: Tonkin Edited by: Tonkin on 25/10/2007 06:20:39 eve will introduce planatery warfare, like battling on the surface with tanks and stuff, like battlefield.
or
a rookie ship will be the best damage dealer in the game, due to everything else being neuted due to haulers being popped
but eve will be dead, with the recent stupid ideas and the recent dev blog trying to justify it, in other words we are going to do it anyways type of blog. i think we should nerf the devs.
oh yes because carriers where the end all of eve right? rofl, this is why they need to be changed.
oh and eve WILL introduce planatery warfare, they are allready modeling stuff for it :) I <3 the eve art book. ----------------------------------- I'm working my way through college target CCP need...more room... |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.25 09:13:00 -
[69]
Originally by: Mecinia Lua EVE is probably at its height right now, sort of its golden age. It is likely that sometime within the next 2 years it will begin a decline as many aging games do, and will though still surviving in 10 years will mostly be a much smaller game probably with a population 1/3 to 1/4 of todays.
ewww I'm a fanboy, but most of this game can still be said to suck. with the introduction of the new graphics I think we will start to see the golden age. the 1000 bug fixes and the like. the new UI, I love being able to move my overview pieces anywhere I want.
but for the most part eve has issues. I love eve, but it still has issues.
and then when walking hits, whether you like it or not, players will flood to it. just because people like eye candy. it might not be a better eve, but it will have many more players. ----------------------------------- I'm working my way through college target CCP need...more room... |

Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.10.25 09:23:00 -
[70]
I think once we get the new graphics engine and most definetly when walking in stations hits, a lot of new people will join which in itself is good.
I also think alot of the new players wont like the fact that there are people 3 or 4 years ahead of them and how harsh the death penalties / lowsec / 0.0 is for newer people. So I think newer people will push for a less harsher game which imo isnt good at all.
ps can we leave carriers out of this thread please.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.25 09:26:00 -
[71]
Originally by: Sinder Ohm I think once we get the new graphics engine and most definetly when walking in stations hits, a lot of new people will join which in itself is good.
I also think alot of the new players wont like the fact that there are people 3 or 4 years ahead of them and how harsh the death penalties / lowsec / 0.0 is for newer people. So I think newer people will push for a less harsher game which imo isnt good at all.
ps can we leave carriers out of this thread please.
good man :)
well I don't know, the only thing I see happening is CCP gives in to making ganks in hugh sec not give insurance or the like.
but overall, go into lowsec in 5 years and it will still be evil, go in 0.0 and it will not be carebear land.
which I'm find with, I live in 0.2 a few jumps form 0.0, the new payers can have whatever they want in high sec as long as it doesn't effect the badlands. ----------------------------------- I'm working my way through college target CCP need...more room... |

Mecinia Lua
Galactic Express Frontier Trade League
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Posted - 2007.10.25 09:46:00 -
[72]
Originally by: MotherMoon
Originally by: Mecinia Lua EVE is probably at its height right now, sort of its golden age. It is likely that sometime within the next 2 years it will begin a decline as many aging games do, and will though still surviving in 10 years will mostly be a much smaller game probably with a population 1/3 to 1/4 of todays.
ewww I'm a fanboy, but most of this game can still be said to suck. with the introduction of the new graphics I think we will start to see the golden age. the 1000 bug fixes and the like. the new UI, I love being able to move my overview pieces anywhere I want.
but for the most part eve has issues. I love eve, but it still has issues.
and then when walking hits, whether you like it or not, players will flood to it. just because people like eye candy. it might not be a better eve, but it will have many more players.
In attracting new people I don't believe the graphics and/or ambulation will help significantly. Ambulation could help but they'll need to be able to do more than what is currently proposed.
I played SWG before EVE (before the NGE killed what was a great game). I was a Tailor and Chef (as well as a Bounty Hunter and Creature Handler) in SWG. I'm already here, so if you're hoping to gain us most of us are already here, though I will admit that I am looking forward to ambulation and it will probably increase my subscription time.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

Kastar
Memphis Technologies Intergalactic Brotherhood
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Posted - 2007.10.25 09:47:00 -
[73]
Edited by: Kastar on 25/10/2007 09:47:31 In short, people will still whine, others will still adapt daily and enjoy a great game. The ones whining now will have quit, others will have taken their place.
In 3, 5, 10 or 25 years, I will still be there I just hope we have an emperor by then.
It couls be bigger, I hope a strategic planetary aspect will have been added then. Athmospheric flight doesn't interest me if the resources or territorial advantages of that planet are not used. -----------------------------------------------
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Rana Ash
Minmatar Aeon Trinity
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Posted - 2007.10.25 09:50:00 -
[74]
Hmm in 5-10 years, well most of what i can dream of has been said . Nifty new ships, ambulation, planetary domination /me drools..
Oh and MotherMoon will be the supreme deity /me fan of MotherMoon from now on 
Ļon Trinity is recruting, inquire within for details lyret dedreen
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Leonidas Rex
Amarr FM Corp Insomnia.
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Posted - 2007.10.25 10:04:00 -
[75]
Originally by: Tarminic 1. PvE will be completely revamped, now there are many different types of missions (combat, escort, recon, stealth, courier, factional warfare). In addition, the AI has been revised so NPCs adapt more dynamically to your actions and do more than orbit and fire.
2. T3 will be introduced, and will used extensively in both PvP and PvE due to it's adaptability (combined with heat)
3. Now propaganda will be better supported both in-game and out-of-game: leaders and spokespeople of alliances will be able to create special "announcement" threads on the forums, conveniently embedding alliance banners, EVE killboard stats, and even videos.
4. Battles of 1000 vs. 1000 will be common and relatively lag-free, and combat is now more spread out due to new area-of-effect weapons and the removal of POSes from system sovereignty. Small gangs will dart behind enemy lines to strike exposed targets scattered in semi-mobile bases throughout solar systems.
5. Ambulation will be alive and kicking - now instead of just designing clothing, players can patent and sell hairstyles and even be hired to design player-constructed structures or interior decorating.
High five on those ones o/
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Luthien Dawn
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Posted - 2007.10.25 10:19:00 -
[76]
Since there are now more than 10 000 (!) carriers being used, its not very hard to see how it going to be in 5 years time is it...?
All other ships will be pointless, and the advice of the week to noobs will be "If you cant fly a carrier good enough, dont go to low sec/0.0 you noob!"
In 2013, only 3 years after the last known successful jump through a high sec to low sec gate, the game gets renamed Carrier Griefing Online. All 25 714 pirate carrier pilots, who are the only ones who still plays the game, rejoices with tears in their eyes.
"Ebil EVE Piwats" gets laughed at by Elite Online players around the globe.
EVE died the moment destroyers and cruisers became useless in fleet battles.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.25 10:24:00 -
[77]
Originally by: Rana Ash Hmm in 5-10 years, well most of what i can dream of has been said . Nifty new ships, ambulation, planetary domination /me drools..
Oh and MotherMoon will be the supreme deity /me fan of MotherMoon from now on 
     thanks you :P I think... hmmmmm :P ----------------------------------- I'm working my way through college target CCP need...more room... |

Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.10.25 10:33:00 -
[78]
Edited by: Sinder Ohm on 25/10/2007 10:33:57
Originally by: Luthien Dawn Since there are now more than 10 000 (!) carriers being used, its not very hard to see how it going to be in 5 years time is it...?
All other ships will be pointless, and the advice of the week to noobs will be "If you cant fly a carrier good enough, dont go to low sec/0.0 you noob!"
In 2013, only 3 years after the last known successful jump through a high sec to low sec gate, the game gets renamed Carrier Griefing Online. All 25 714 pirate carrier pilots, who are the only ones who still plays the game, rejoices with tears in their eyes.
"Ebil EVE Piwats" gets laughed at by Elite Online players around the globe.
EVE died the moment destroyers and cruisers became useless in fleet battles.
Um LOL takes 3 months to get in a dictor and dictor bubble > billion iskcarrier and support is always needed in any fleet, try again 
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Jevnikar
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Posted - 2007.10.25 10:37:00 -
[79]
The game has a chance of few more years i agree.. but you gotta stop looking at it from game mechanics... that can all be fixed.
My personal opnion is that unless CCP hires a freekin amazing team of Economists to start slowly balancing market creating money sinks and go to war with inflation, what we`r looking in to is more or less the same eve as it is today. Just scaled up a bit of everyone flying ultimate-wtf-pwn-mobile untill it`s nerfed and then cluture the forums with whine. And no matter how good thair ideas are.. it`ll end eventualy.
One question tho, what makes you all think, that eve will grow exponentialy ?
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Verone
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Posted - 2007.10.25 10:41:00 -
[80]
Originally by: Occara
Originally by: Scythman eve will be dead, who want to play a game where the rules change every month, hell most of my 80 man corp dont play no more, only newbies play now out of ignorance. old players like my corp have seen ccp change the rules so many times whats the point.
cry more, carrier pilot.
lol
>>> TRIBUTE TO A FALLEN WINGMAN <<<
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Luthien Dawn
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Posted - 2007.10.25 10:55:00 -
[81]
Originally by: Sinder Ohm Edited by: Sinder Ohm on 25/10/2007 10:33:57
Originally by: Luthien Dawn Since there are now more than 10 000 (!) carriers being used, its not very hard to see how it going to be in 5 years time is it...?
All other ships will be pointless, and the advice of the week to noobs will be "If you cant fly a carrier good enough, dont go to low sec/0.0 you noob!"
In 2013, only 3 years after the last known successful jump through a high sec to low sec gate, the game gets renamed Carrier Griefing Online. All 25 714 pirate carrier pilots, who are the only ones who still plays the game, rejoices with tears in their eyes.
"Ebil EVE Piwats" gets laughed at by Elite Online players around the globe.
EVE died the moment destroyers and cruisers became useless in fleet battles.
Um LOL takes 3 months to get in a dictor and dictor bubble > billion iskcarrier and support is always needed in any fleet, try again 
Oh yea and as we all know a dictor bubble instapops any carrier, right? No wait, dictor bubble and 50 battleships, right? But then again, how is a dictor (with bubble up) and 50 battleships going to kill 50 carriers...? (or even 10? (...5?))
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.10.25 11:24:00 -
[82]
Edited by: Sinder Ohm on 25/10/2007 11:27:20 Edited by: Sinder Ohm on 25/10/2007 11:26:34 Luthien Dawn do you even fly dictors? I do, tbh thats all I have flown for the past 7 months day in and day out. You drop a bubble while orbiting a carrier just outside the smartbomb range, you drop a bubble in front of the carrier, you alternate with 2 dictors that warp in and out and bubble the carrier.
If I can bubble a carrier at a hostile pos (with guns) while its smartbombing and still get him and get out alive then carriers cant be that nber vs Dictors can they?
and to your question about 5 or 50 carriers in a gang yes thats hard to kill but thats due to carrier spidertanking which atm is maybe too hard to get without lots and lots of damps and bumpage.
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Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2007.10.25 12:04:00 -
[83]
Originally by: Gaira TwinSuns Well I wonder what you guys think eve will be in 5-10 years will the same alliances still be around? Will bob be still dominant? will 1000 v 1000 battles be nothing compared to the 5000 v 5000 fights ( PREPARE FOR THE LAGFEST) who knows anyone wanna point out their views?
In 5-10 years, EVE will be free to play, CCP will be selling items for money and most of the time will be spent in stations doing stuff like /fart /laugh ...
"...been designed for one purpose and one purpose only. Imagine a handful of repair drones pouring from the carebear's mouth. Now imagine they have um, nothing." -Unknown Hel redesigner (2007) |

Z3r0n
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.25 12:16:00 -
[84]
Edited by: Z3r0n on 25/10/2007 12:16:55
Originally by: Scythman old players like my corp have seen ccp change the rules so many times whats the point.
If they were "older players" (more then like 3 months) then they would be used to the game developing around them. If you can't deal with that then you obviously should stop playing and thus stop whining about it on the forums. The constant development of EVE is one of the main attractions for me. Any other company would simply make EVE2 and then EVE3 and in my experience these sequals usually suck big time so I don't see what your problem is mate.
Whine about desync or about real errors or problems in the game but don't whine about CCP fixing these bugs and balancing the game. Thats just pointless.
Currently Training: ePeen Compensation Rank (19) |

kurg
Amarr Science Production And NuKing Dark Matter Coalition
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Posted - 2007.10.25 12:26:00 -
[85]
I would like to see Eve evolve into not only planetary flight, but Ship interiors, planet terraforming and colonization which corps can settle and own entire planets along with POS orbiting it for protection (like a death star), landing and deboarding your ship on a plantet would allow for full exploration and a ground based game version of Eve, 5yrs from now the graphics i would assume will be almost photo realistic and character animation movement would be near human like, lag would be minimal since most of the processing would be offloaded into GPU and in 5yrs who knows where the PC market will be along with video! perhaps even console dunno /shrug
anyway just my .02isk
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Brunn Leinbach
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Posted - 2007.10.25 12:26:00 -
[86]
Beautifully Rendered NPC Minmatar Slave Girls and the ability to shove people into station airlocks. Future will be good 
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.25 12:46:00 -
[87]
Originally by: kurg Edited by: kurg on 25/10/2007 12:38:01 I would like to see Eve evolve into:
-Planetary flight
-Ship interiors
-Planet terraforming and colonization which corps can settle and own entire planets along with POS orbiting it for protection (like a death star)
-Landing and deboarding your ship on a plantet would allow for full exploration and a ground based game version of Eve.
-Full ship customization not only visual but the ability to interchange physical components
-Full Eve's crafting system will allow for full ship construction, allowing players for create their own versions of BPO ships based on their own persoanl designs
-Full weapons and item customization, allowing players to invent and build their own versions of weapons and items for ships as well as avatar items
-All planets in all systems have life and can be terraformed and colonized
-More ship control once ship interiors where introduced
5yrs from now the graphics i would assume will be almost photo realistic and character animation movement would be near human like, lag would be minimal since most of the processing would be offloaded into GPU and in 5yrs who knows where the PC market will be along with video! perhaps even console dunno /shrug
anyway just my .02isk
never make something "photo" realistic, this is a bad idea. look at really good games, they are stylied versions of reality. very very pretty, but after a while 3-D looks better than real life  ----------------------------------- I'm working my way through college target CCP need...more room... |

XenoPagan
Enterprise Estonia
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Posted - 2007.10.25 12:58:00 -
[88]
I'm just hoping for more interactive way ships are handled- somewhat customizable paintwork (corp logos or something) and more "realism" in fights. you know the useless stuff for guys who like to play in text mode- parts of ships breaking under fire, local explosions, ships ripped to half... gods, I'd like to see that.
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Rana Ash
Minmatar Aeon Trinity
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Posted - 2007.10.25 13:53:00 -
[89]
Originally by: XenoPagan I'm just hoping for more interactive way ships are handled- somewhat customizable paintwork (corp logos or something) and more "realism" in fights. you know the useless stuff for guys who like to play in text mode- parts of ships breaking under fire, local explosions, ships ripped to half... gods, I'd like to see that.
Your making me drool again , to be able to see explosions wander thru the ship until a big boom. Pure awsomeness, if machine hardware and software have gone so far at that time.
Corse that means that someone has to seriously dent microsofts stranglehold, i'd hate the "New EVE" to be vista only..
Ļon Trinity is recruting, inquire within for details lyret dedreen
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Xaen
Caldari Caldari Provisions
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Posted - 2007.10.25 13:57:00 -
[90]
Originally by: Plib Ah..you're a carrier pilot.
Nope. I'm 90 days away from basic carrier capability. More from being good at it. And if they do ruin carriers like they plan, I'll never bother training for them. --
Support fixing the EVE UI
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