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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.04 20:20:00 -
[1111]
Originally by: VJ Maverick
Originally by: Ashaz
Originally by: Lyria Skydancer Give range to pilgrim like all other force recons. NOW!
yea what he/she said. How hard can it be to realize that this is the main issue with this ship?
I disagree. I prefer the drone bonus over a range bonus on this ship any day, especially with the upcoming changes. A close range, AB fitted pilgrim will be downright scary after the next patch.
it already has a drone bonus and it needs a drone dmg bonus because it doesnt have its highs free to put weapons in like other recons. ----------------------------------------- [Video] I'm a soldier, so remember the name |
Aleus Stygian
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Posted - 2008.08.04 20:52:00 -
[1112]
Edited by: Aleus Stygian on 04/08/2008 20:53:58
Originally by: Lyria Skydancer it already has a drone bonus and it needs a drone dmg bonus because it doesnt have its highs free to put weapons in like other recons.
Better then to add a highslot, and next let Recons work better as utility ships.
The Pilgrim is meant to operate within 10 km. That's why it has a cloak. And it quite purposefully has higher DPS than other Recons. The real problems that it faces is slipping away from HACs coming at it from out of its range so that it can't jam or cloak, the lack of an effective ECM, and a very pointed weakness against missiles. And these things should be solved through other measures.
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.04 21:06:00 -
[1113]
Edited by: Lyria Skydancer on 04/08/2008 21:05:55
Originally by: Aleus Stygian Edited by: Aleus Stygian on 04/08/2008 20:53:58
Originally by: Lyria Skydancer it already has a drone bonus and it needs a drone dmg bonus because it doesnt have its highs free to put weapons in like other recons.
Better then to add a highslot, and next let Recons work better as utility ships.
The Pilgrim is meant to operate within 10 km. That's why it has a cloak. And it quite purposefully has higher DPS than other Recons. The real problems that it faces is slipping away from HACs coming at it from out of its range so that it can't jam or cloak, the lack of an effective ECM, and a very pointed weakness against missiles. And these things should be solved through other measures.
Higher dps then other recons? You have any idea how much dps a huginn has? After the nerf pilgrim and curse dont have anything near "good" dps. ----------------------------------------- [Video] I'm a soldier, so remember the name |
Aleus Stygian
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Posted - 2008.08.04 21:25:00 -
[1114]
Originally by: Lyria Skydancer Higher dps then other recons? You have any idea how much dps a huginn has? After the nerf pilgrim and curse dont have anything near "good" dps.
Why don't you tell me? Preferably assuming highest skills possible for both ships.
Anyway, the greater problem is missiles being able to **** everything over, including drones.
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VJ Maverick
Caldari Splinter Cell Alfa
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Posted - 2008.08.04 21:43:00 -
[1115]
Originally by: Lyria Skydancer
Originally by: VJ Maverick
Originally by: Ashaz
Originally by: Lyria Skydancer Give range to pilgrim like all other force recons. NOW!
yea what he/she said. How hard can it be to realize that this is the main issue with this ship?
I disagree. I prefer the drone bonus over a range bonus on this ship any day, especially with the upcoming changes. A close range, AB fitted pilgrim will be downright scary after the next patch.
it already has a drone bonus and it needs a drone dmg bonus because it doesnt have its highs free to put weapons in like other recons.
That's my point. I like the drone dmg bonus. But some would like to have it replaced with nos/neut range bonus. I prefer the bonuses as they are right now, albeit I never fit tracking disruptors, opting instead for an ECM burst+sensor damps with resolution scripts.
Telling your girlfriend that you play EvE is like telling her about your herpes. Timing is everything. |
Grytok
moon7empler Ev0ke
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Posted - 2008.08.04 23:53:00 -
[1116]
Edited by: Grytok on 04/08/2008 23:53:34 I still use my Pilgrim now and then in LowSec only to gank some n00bs, as it's no real help for any gang.
And even in LowSec you need to be very picky about your targets, like T1-cruisers or Mining Barges.
In 0.0 I'd allways choose an Arazu over a Pilgrim for soloing ratting Ravens or the like, because you can disengage if something goes awfully wrong. .
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Ambrosious Martin
Son of Man
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Posted - 2008.08.05 00:31:00 -
[1117]
Originally by: Aleus Stygian
Originally by: Lyria Skydancer Higher dps then other recons? You have any idea how much dps a huginn has? After the nerf pilgrim and curse dont have anything near "good" dps.
Why don't you tell me? Preferably assuming highest skills possible for both ships.
Anyway, the greater problem is missiles being able to **** everything over, including drones.
Its pitiful, becuase the only way to use all 6 highs for split weapons is to use AC's which unfortunatelly leave you well inside heavy nuet range. the huggin is a great ship for soloing another ship of near same class, but bigger ships LOL its a cool explosion waiting to happen.
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.05 11:42:00 -
[1118]
Originally by: Aleus Stygian
Originally by: Lyria Skydancer Higher dps then other recons? You have any idea how much dps a huginn has? After the nerf pilgrim and curse dont have anything near "good" dps.
Why don't you tell me? Preferably assuming highest skills possible for both ships.
Anyway, the greater problem is missiles being able to **** everything over, including drones.
Well you got my point. Wich is: Dps advantage of amarr recons is an old myth. ----------------------------------------- [Video] I'm a soldier, so remember the name |
Aleus Stygian
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Posted - 2008.08.05 15:44:00 -
[1119]
Originally by: Lyria Skydancer Well you got my point. Wich is: Dps advantage of amarr recons is an old myth.
330 with the ability to still tank and NOS doesn't seem so horrible to me. Not when it's from drones.
But, alrightythen. Let's give them a boost instead, shall we? I mean, the Pilgrim's already lost about 200 hp for no reason, and all Recon ships need another slot or two, including the Minmatar, to make them worth enough for one to spend their time on them.
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Fireball Jones
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Posted - 2008.08.05 15:55:00 -
[1120]
Originally by: Aleus Stygian
330 with the ability to still tank and NOS doesn't seem so horrible to me. Not when it's from drones.
But, alrightythen. Let's give them a boost instead, shall we? I mean, the Pilgrim's already lost about 200 hp for no reason, and all Recon ships need another slot or two, including the Minmatar, to make them worth enough for one to spend their time on them.
Where are you getting 330? I'm getting 238 DPS with max skills and 5 Hammerhead IIs.
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Madla Mafia
The Dead Man's Hand
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Posted - 2008.08.06 15:13:00 -
[1121]
lol
Pilgrim - low dps - no range - ship hangar decoration ------------------------------------------
Amarr - getting screwed since 2005. |
Grytok
moon7empler Ev0ke
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Posted - 2008.08.06 15:42:00 -
[1122]
Edited by: Grytok on 06/08/2008 15:43:25
Originally by: Aleus Stygian
Originally by: Lyria Skydancer Well you got my point. Wich is: Dps advantage of amarr recons is an old myth.
330 with the ability to still tank and NOS doesn't seem so horrible to me. Not when it's from drones.
But, alrightythen. Let's give them a boost instead, shall we? I mean, the Pilgrim's already lost about 200 hp for no reason, and all Recon ships need another slot or two, including the Minmatar, to make them worth enough for one to spend their time on them.
The times when a Pilgrim could field 2x Ogre II, 2x Hammerhead II, 1 Hobgoblin II are long over m8.
Seems you didn't get the memo 8 month ago.
You're limited to 50 MBit bandwith now and 5x hammerhead II do max 240 DPS.
EDIT: 75 MBit as it was would definately help... CCP? .
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Akuma Nei
Trans Eve Organization
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Posted - 2008.08.21 18:10:00 -
[1123]
I don't know if this has been mentioned yet, but i'm quite apprehensive about how viable the is curse going to be after the nano nerf. Thoughts? |
Madla Mafia
Brutor tribe
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Posted - 2008.08.21 18:34:00 -
[1124]
After the new patch, both Amarr recons might become hangar decoration. Onto...a new class of ships that isn't worthless? ------------------------------------------
Amarr - getting screwed since 2005. |
Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.21 19:56:00 -
[1125]
Originally by: Madla Mafia After the new patch, both Amarr recons might become hangar decoration. Onto...a new class of ships that isn't worthless?
Amarr recons are failboats compared to amarr hacs. Who in their right mind flies them. ----------------------------------------- [Video] Support Barrage |
Nomad Storm
Ad Astra Vexillum Hydra Alliance
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Posted - 2008.08.22 01:08:00 -
[1126]
Originally by: Madla Mafia After the new patch, both Amarr recons might become hangar decoration. Onto...a new class of ships that isn't worthless?
I dont know what your smoking. Only the curse is going to be hurt unless someone told you that nanopilgrims were a good idea.
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d3vo
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Posted - 2008.08.22 01:13:00 -
[1127]
I think the Amarr recons are fine. __________ \(^.^)/ |
Onionico
Series of Tubes
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Posted - 2008.08.22 02:57:00 -
[1128]
Originally by: d3vo I think the Amarr recons are fine.
Compare the pilgrim to every other recon of its class and tell me that and yes, I fly all 4.
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d3vo
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Posted - 2008.08.22 22:25:00 -
[1129]
Originally by: Onionico
Originally by: d3vo I think the Amarr recons are fine.
Compare the pilgrim to every other recon of its class and tell me that and yes, I fly all 4.
Would you like a bonus to range with the neuts? It would the be a curse with neuts and a cov cloak.
We would increase the effectiveness of the TD's but idk TD's hurt a lot imo if used in the right situations. __________ \(^.^)/ |
Lili Lu
Victory Not Vengeance
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Posted - 2008.08.23 03:47:00 -
[1130]
Originally by: d3vo
Originally by: Onionico
Originally by: d3vo I think the Amarr recons are fine.
Compare the pilgrim to every other recon of its class and tell me that and yes, I fly all 4.
Would you like a bonus to range with the neuts? It would the be a curse with neuts and a cov cloak.
We would increase the effectiveness of the TD's but idk TD's hurt a lot imo if used in the right situations.
Maybe if you would read at least some of the 37 pages preceding this one you would not write out your short preconceived notions, and instead might sound more learned as you address (and try to counter) some of the stated complaints and offered solutions for the pilgrim.
but hey, thanks for the free bumping at least with your useless counterposting
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.28 18:14:00 -
[1131]
Pilgrim needs to get its range like all other recons. ----------------------------------------- [Video] Support Barrage |
Boz Well
Minmatar
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Posted - 2008.08.28 18:20:00 -
[1132]
Will the pilgrim really suffer that much post-patch, assuming CCP's wonderful changes go through as planned? It still won't be much for gang work, I'll definitely give you that, but for ganking it seems like it'd do decently well
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.28 18:25:00 -
[1133]
Edited by: Lyria Skydancer on 28/08/2008 18:25:58 Edited by: Lyria Skydancer on 28/08/2008 18:25:33
Originally by: Boz Well Will the pilgrim really suffer that much post-patch, assuming CCP's wonderful changes go through as planned? It still won't be much for gang work, I'll definitely give you that, but for ganking it seems like it'd do decently well
You either need to give the pilgrim range or means to run tank AND neuts. If range cant be its tank then you need to give it means to tank at the range it operates at. Pick one. ----------------------------------------- [Video] Support Barrage |
whysoserious
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Posted - 2008.08.30 03:52:00 -
[1134]
ThatĘs right. Pilgrim has no tank because of the style it has to fight, it has no cap because of neuts, it has no gank because it doesnĘt have the dps, it has no range because its neut bonus doesnĘt allow it, its td's bonus is pointless because it fights at a close range. So it just broken, and still is broken, and still no word of it being fixed?
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Madla Mafia
Brutor tribe
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Posted - 2008.08.30 20:53:00 -
[1135]
Still no word... The only thing that was going to "maybe" boost it a little was the nano-nerf which has been put on hold for now. See patch notes. ------------------------------------------
Amarr - getting screwed since 2005. |
Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.09.01 21:34:00 -
[1136]
meh, still no fix? |
Rudy Metallo
The Bastards
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Posted - 2008.09.02 00:05:00 -
[1137]
Stop *****ing because the curse and pilgrim arent solopwnmobiles any more. They're still an invaluble asset to any gang, which was their intended role as Cov Ops and the role in which all Cov Ops flourish.
Does the Rapier have more DPS than the Pilgrim? Yes. Would I rather have a pilgrim in a gang with me. You bet your ****ing balls I would. What would I rather have, a stationary target that can rep itself til friends arrive, or a slightly more mobile target that mostly just flails hopelessly while our guns rip it to shreds?
The Amarr recons are not hanger decorations, they are in their intended role. Quit yer *****ing. |
Alekseyev Karrde
Noir. Trinity Nova Alliance
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Posted - 2008.09.02 03:43:00 -
[1138]
The role isnt the problem the problem is their inability to do it with any decent amount of effectiveness. |
Einar Lightfingers
Dirt Nap Squad Dirt Nap Associates
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Posted - 2008.09.02 04:02:00 -
[1139]
Originally by: Rudy Metallo Stop *****ing because the curse and pilgrim arent solopwnmobiles any more. They're still an invaluble asset to any gang, which was their intended role as Cov Ops and the role in which all Cov Ops flourish.
Does the Rapier have more DPS than the Pilgrim? Yes. Would I rather have a pilgrim in a gang with me. You bet your ****ing balls I would. What would I rather have, a stationary target that can rep itself til friends arrive, or a slightly more mobile target that mostly just flails hopelessly while our guns rip it to shreds?
The Amarr recons are not hanger decorations, they are in their intended role. Quit yer *****ing.
I feel the need to correct something here... you wouldn't rather have a Pilgrim.. you'd rather have a Curse at this stage of the game.
Why?
Because that Pilgrim would die if the target knew wtf they were doing. Because that Pilgrim can't sustain a decent tank while it makes the target "just flail hopelessly"... Because, as it's been stated over, and over, and over again, TD's, while extremely useful, really don't help at the ranges Pilgrim's have to operate. Because the Curse does the job, and does it better, right now. Range is the key. Arazu gets that range... Rapier gets that range... we all know the Falcon LIVES at range... but the Pilgrim does not. The Pilgrim offers nothing to a gang that the Curse can't currently do better. Why? Because the Curse operates at range and can fit a perma-running setup that all but kills a BS's cap in a matter of seconds.
For the sake of sanity, we aren't *****ing because they aren't solopwnmobiles anymore. We're *****ing because the Amarr recons have all but lost their value to the damn game. The Curse still survives, but if that nano-nerf goes through, it effectively dies too. Notice, the talk isn't about flying solo... it's about usefulness to the gang. Which is CCP's whole point... encouraging gang warfare... The way the Pilgrim is, doesn't encourage anyone flying it in a gang.
So, next time, read the thread, see WHY we are complaining, and actually think about it. I was as upset as the next guy when they nerfed NOS... but I adapted and still do well, if not better. Even before that nerf, Pilgrim's weren't gang-boats.
Think about it. |
Boz Well
Minmatar
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Posted - 2008.09.02 06:50:00 -
[1140]
Quote: Stop bumping this thread. Let it die.
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