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Depp Knight
Evolution Band of Brothers
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Posted - 2008.10.31 08:34:00 -
[1171]
I have come up with a decent setup that can help out in the style that we BoB pilot fight at = large scale battles, however I am still at unease to use it, mainly because other ships can do a similar, and much better at that. Thats the problem, the very few things that pilgrim can do, other ships can do better at.
Again, why would the pilgrim only get a 100pg increase so it can fit a 150pg module = med booster? Why not give it any more cap or cap recharge when they took away the nos advantage? Why not boosts its tank as its a close combat web range ship?
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sdthujfg
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Posted - 2008.10.31 16:59:00 -
[1172]
Originally by: Depp Knight I have come up with a decent setup that can help out in the style that we BoB pilot fight at = large scale battles, however I am still at unease to use it, mainly because other ships can do a similar, and much better at that. Thats the problem, the very few things that pilgrim can do, other ships can do better at.
Again, why would the pilgrim only get a 100pg increase so it can fit a 150pg module = med booster? Why not give it any more cap or cap recharge when they took away the nos advantage? Why not boosts its tank as its a close combat web range ship?
Exactly. There is not much point in using the pilgrim at all. They messed up its role.
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Drek Grapper
Minmatar
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Posted - 2008.10.31 18:00:00 -
[1173]
I am now able to fly a Pilgrim...
Fix it please CCP.
-- "If itĘs true that our species is alone in the universe, then IĘd have to say that the universe aimed rather low and settled for very little" George Carlin |
Shira Rayborn
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Posted - 2008.10.31 19:13:00 -
[1174]
WTF they still haven't fixed it? This thread is huge.
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Aleus Stygian
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Posted - 2008.10.31 19:38:00 -
[1175]
Originally by: Shira Rayborn WTF they still haven't fixed it? This thread is huge.
Huge? Like guts? Like the guts you have to have to fly this ship nowadays?
YOU FLY PILGRIM! THEREFORE, YOU MUST HAVE HUGE GUTS!
NOS AND DRONE!
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El Yatta
Mercenary Forces
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Posted - 2008.10.31 19:54:00 -
[1176]
Originally by: Lyria Skydancer
Originally by: El Yatta Right now, the pilgrim is hopeless.
qft
I see you've added selective quoting to your troll repertoire, along with such gems as "stfu noobs" and misleading inaccurate figures?
Seriously guys, I feel your pain on the pilgrim, but you'd be shocked how the sisi changes to webs, missiles and speed play into the hands of a ship like the pilgrim. Its a very clever stealth boost, and I urge you to try it on the test server. If anything, it might need some tiny tweaks to sig and armor HP, which would balance how much dps it can absorb, which might be a little light. _______________________________________________ Mercenary Forces |
Depp Knight
Evolution Band of Brothers
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Posted - 2008.11.04 11:25:00 -
[1177]
Any new setups for speed nerf/web nerf, 2point scram boost?
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Zha'doom
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Posted - 2008.11.12 11:20:00 -
[1178]
If the Pilgrim could get more cap and ability to use 5 heavy drones (or a major large bonus to mediums) it still could be usefull, but untill then it's only good as hangar decoration!
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DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.11.12 11:27:00 -
[1179]
Well tbh I can't complain at all after this speed nerf. Curse continues in shape and the Pilgrim has reborn
________________ God is my Wingman |
Deva Blackfire
D00M.
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Posted - 2008.11.12 11:29:00 -
[1180]
Originally by: Depp Knight Any new setups for speed nerf/web nerf, 2point scram boost?
yes: pulses mwd (+maybe ab), tackle, ewar tank + heatsinks
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Depp Knight
Evolution Band of Brothers
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Posted - 2008.11.13 23:11:00 -
[1181]
Would a large cap battery along with a ab be worth it? can you sustain 2 neuts with that?
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Meridius Dex
Amarr 24th Imperial Crusade
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Posted - 2008.11.14 01:41:00 -
[1182]
Originally by: Depp Knight Any new setups for speed nerf/web nerf, 2point scram boost?
I've been flying and getting solo kills in FW with my Pilgrim pre-patch; I killed a heavy plated Rupture using a MWD/point/2TD setup just this past week.
But today I tried my first AB setup (still concerned that I can decloak and target quickly enough within scram range on potential targets, but willing to give it a try). Been a year playing EVE, but had my first ever fight on Sisi today, using:
[Pilgrim, Ambusher II] 800mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane II Armor Thermic Hardener II Medium Armor Repairer II
10MN Afterburner II Medium Electrochemical Capacitor Booster I, Cap Booster 800 Balmer Series Targeting Inhibitor I, Tracking Speed Disruption X5 Prototype I Engine Enervator Faint Epsilon Warp Prohibitor I
Small Unstable Power Fluctuator I Medium Energy Neutralizer II Medium Energy Neutralizer II Covert Ops Cloaking Device II
[empty rig slot] [empty rig slot]
Hammerhead II x5 Vespa EC-600 x5 Hammerhead II x2 Warrior II x5 Warrior II x1
Recon IV and no rigs, but I managed to solo a rigged Ishtar. The TD and cap warfare shut down his blasters and hardeners; the scram killed his MWD and the web held him in place. His drones pounded on me pretty good, but filling that Thermic hole is worth the low slot. Overheated my lows for a few cycles, but managed to kill him with me down to 25% armor.
So it's still a work in progress, but I've had some success. The Pilgrim is just too much fun to fly, in my opinion. To each his own. The boat could use some love, certainly, but QR is a nice indirect boost to a short-range assassin like this. -- Meridius Dex --
Awesomeness: "When I get sad, I stop being sad and be awesome again. True story." |
Depp Knight
Evolution KenZoku
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Posted - 2009.02.07 00:22:00 -
[1183]
I've been out of action. Any news on the pilgrim? Any good fits?
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Captator
Universal Securities
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Posted - 2009.02.07 00:36:00 -
[1184]
Originally by: Depp Knight I've been out of action. Any news on the pilgrim? Any good fits?
Yes, but I won't give you my specific fit (mainly because I think it is awesome, and no-one has posted it yet), all I will say is this: Don't fit an injector, and do fit a plate.
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Aaron Mirrorsaver
R.E.C.O.N.
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Posted - 2009.02.09 00:37:00 -
[1185]
good luck trying to kill my ratting bs without a cap inj on your pilgrim.
i fit heavy neuts in spare slots while ratting :P |
Noisrevbus
Caldari Breams Gone Wild
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Posted - 2009.02.09 01:08:00 -
[1186]
Edited by: Noisrevbus on 09/02/2009 01:08:07 The Pilgrim
How do you circumvent a ship bonus you dislike?
Use another native weapon-system, even if it doesn't recieve a bonus (and especially if those weapons are so good it's silly atm).
Then look to focus on the other bonuses of your ship, if you do have several.
Try a Scorch-grim, HPL II /w Scorch + Drones = ~400 DPS which is very respectable for a Recon (especially with Covops cloak).
But Noisrevbus, 400 DPS isn't really that much, and the ship has to sacrifice other things to reach that damage.
The ability to pick your fights is one of the premier advantages of being in a Recon ship. In a gang, pick numerical advantageous fights.
Additionally, Recon ships usually have additional bonuses that can sway a numerical fight in your favour (the Capwar do not fill that role on the Pilgrim).
When running a full Recon (or otherwise sneaky) gang, 400 DPS is quite alot (per situation), and you fill a role your gang generally lack. Falcons can't do 400 DPS.
I'm not saying you should avoid NOS and Neut on a Grim. I'm merely saying, that if you do not wish to limit yourself to low orbit, you have options even if they are unconventional and unbonused. No other Recon fill the mimic-a-HAC approach (with a Covops cloak) as well as the Grim. Also, i'm sure Scorchgrims are nothing new, but it is an excellent approach and it can not be mentioned enough. Scorchgrims are not Zealots, but if you like having a Covops cloak and still do decent damage at a fairly decent range where you can avoid tackle and use your cloak, it's an excellent option.
Have fun, and keep up the yarr .
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