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Coronosphere
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Posted - 2007.10.25 15:05:00 -
[1]
Evading concord, by having say 30 loyal friends cap boosting/shield transferring etc would not be an exploit, it would just prove that person is extremely talented at EVE.
I'm annoyed at EVE basically saying "our ships can attack you, but if you evade them, its an exploit" I know concord are NPC's who are programmed only to attack those who shoot in 0.0 but I personally have been clicking on other stuff while hit with lag and my weapons activated and next thing I know I'm in a pod.
My question is...
I am in 1.0 space, shoot a ship down and get into warp b4 concord come.
I arrive at a safespot.. where concord will spawn seconds later, I hit cloak, I've evaded concord, what happens now?
I've got past an EVE ship, but instead of commenting that a player is good, they consider it a so called "Exploit"
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Kaaii
Caldari Omega Fleet Enterprises Executive Outcomes
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Posted - 2007.10.25 15:06:00 -
[2]
Its called an exploit because CCP says it is....who are you to say different?
According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
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Flinx Evenstar
Minmatar Spartan Industries Cruel Intentions
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Posted - 2007.10.25 15:10:00 -
[3]
Originally by: Coronosphere
I arrive at a safespot.. where concord will spawn seconds later, I hit cloak, I've evaded concord, what happens now?
I've got past an EVE ship, but instead of commenting that a player is good, they consider it a so called "Exploit"
Concord provides consequences not safety. The consequence is that you must lose your ship if you attack someone in high sec.
Good luck trying to cloak from concord btw And the remote repping thing won't help you either, not since the Yulai days.
Repping an outlaw will get a concord response onto all the logistic ships.
I, erm, like kill things and stuff |
Qui Shon
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Posted - 2007.10.25 15:13:00 -
[4]
Originally by: Coronosphere Evading concord, by having say 30 loyal friends cap boosting/shield transferring etc would not be an exploit, it would just prove that person is extremely talented at EVE.
That doesn't require any talent. At all.
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lolzor
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Posted - 2007.10.25 15:20:00 -
[5]
Originally by: Qui Shon
Originally by: Coronosphere Evading concord, by having say 30 loyal friends cap boosting/shield transferring etc would not be an exploit, it would just prove that person is extremely talented at EVE.
That doesn't require any talent. At all.
QFT :)
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Gaven Blands
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Posted - 2007.10.25 15:39:00 -
[6]
It is VERY popular to say that CONCORD avoidance is an exploit. However, I've never seen any proof. Only ever proof that people don't want to think for themselves, they just want to be part of a baying mob.
The Method you describe won't get you away from CONCORD though. There are ways, that isn't one of them.
If CCP really wanted you lose your ship when you did a naughty boy in highsec, there would be a system-wide sentry gun that just goes BANG, You're Dead, rather than this overly convoluted CONCORD crappy that they insist on sontinually beefing to make Highsec into a more Green Zone environment, but until they take the time to come clean and say "Green Zone", there is the opportunity to avoid the consequences.
But seriously, avoiding CONCORD is more trouble than it's worth, just lose the ship and move on. The risk of losing your ship to CONCORD is so great, you're never going to try it in anything worth real ISK, so avoiding is a non-point anyway.
-- Any views or opinions expressed are only the ones I want to ram down your throat. |
Detrol
Caldari
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Posted - 2007.10.25 16:02:00 -
[7]
Edited by: Detrol on 25/10/2007 16:02:51
Originally by: Gaven Blands It is VERY popular to say that CONCORD avoidance is an exploit. However, I've never seen any proof. Only ever proof that people don't want to think for themselves, they just want to be part of a baying mob.
The Method you describe won't get you away from CONCORD though. There are ways, that isn't one of them.
If CCP really wanted you lose your ship when you did a naughty boy in highsec, there would be a system-wide sentry gun that just goes BANG, You're Dead, rather than this overly convoluted CONCORD crappy that they insist on sontinually beefing to make Highsec into a more Green Zone environment, but until they take the time to come clean and say "Green Zone", there is the opportunity to avoid the consequences.
But seriously, avoiding CONCORD is more trouble than it's worth, just lose the ship and move on. The risk of losing your ship to CONCORD is so great, you're never going to try it in anything worth real ISK, so avoiding is a non-point anyway.
Although it might be possible or not if you're creative to escape concord..... when someone petitions the fact that you did just that will get CCP on you. I wouldn't say you'll be banned (not for 1 time) but you'll get a warning and your ship still goes pop.
Dont' say "says who?"... it's been mentioned by devs a million times. Use eve-search to look for it if you're up to it.
CCP is very clear on this: you can fire on someone in high sec but you WILL loose your ship, there's no way around it.
And to be honest, is there so much difference between a) a big bad sentry gun from nowhere that pops you instantly or b) a gang of uberganking, uberjamming, ubernossing, uberdecloaking ships that wtfpwnbbq you on the spot?
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Smacktalking Alt
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Posted - 2007.10.25 16:32:00 -
[8]
Edited by: Smacktalking Alt on 25/10/2007 16:32:02
Originally by: Gaven Blands It is VERY popular to say that CONCORD avoidance is an exploit. However, I've never seen any proof. Only ever proof that people don't want to think for themselves, they just want to be part of a baying mob.
http://oldforums.eveonline.com/?a=topic&threadID=427544&page=3#84
If I told you how quickly I was able to find that, it might just break your little heart.
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.10.25 16:50:00 -
[9]
Originally by: Coronosphere ... but I personally have been clicking on other stuff while hit with lag and my weapons activated and next thing I know I'm in a pod.
Let me get this straight. You're lagging and you press some buttons. While you're in lag, your ship targets another ship, activates your tackle gear and weapons, GETS PAST THE CONCORD WARNING, and opens fire on the targeted ship. Yeah, right.
Originally by: Marquis Dean As with most threads in Ships & Mods, it ended up with Ryysa yelling at everyone.
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Coronosphere
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Posted - 2007.10.25 16:56:00 -
[10]
actually, I disabled the warning when my corporation a few months ago went to war when we were in 0.5 and didnt need the warning every time.
TQ had a server problem cos I was getting lag and the next thing I know, I was concorded.
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Night Tripper
Es and Whizz
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Posted - 2007.10.25 17:15:00 -
[11]
and two plus two makes five
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Gaven Blands
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Posted - 2007.10.25 17:21:00 -
[12]
Originally by: Smacktalking Alt Another Eyerolling turnip! \o/ !
If I told you how little PROOF was in your link, would you understand?
-- Any views or opinions expressed are only the ones I want to ram down your throat. |
PCaBoo
RennTech SMASH Alliance
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Posted - 2007.10.25 17:22:00 -
[13]
Originally by: Gaven Blands
Originally by: Smacktalking Alt Another Eyerolling turnip! \o/ !
If I told you how little PROOF was in your link, would you understand?
and still noone would care. Quit your whining and move on.
________________________________ I hate you, too. |
Raife Zetter
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Posted - 2007.10.25 17:23:00 -
[14]
Originally by: Coronosphere actually, I disabled the warning when my corporation a few months ago went to war when we were in 0.5 and didnt need the warning every time.
TQ had a server problem cos I was getting lag and the next thing I know, I was concorded.
next time you get lag, don't start clicking stuff, like targets and weapons, or tragetting things. Especially not if your in empire, and very especially not if you turned the warning off.
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Smacktalking Alt
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Posted - 2007.10.25 17:23:00 -
[15]
Edited by: Smacktalking Alt on 25/10/2007 17:34:13 Edited by: Smacktalking Alt on 25/10/2007 17:26:24
Originally by: Gaven Blands
Originally by: Smacktalking Alt Another Eyerolling turnip! \o/ !
If I told you how little PROOF was in your link, would you understand?
So what would constitute proof for you? Or would you care to offer some counter-evidence?
Because as we stand, it seems there is some evidence that evading Concord is indeed an exploit, while the only thing going for your view point is that you want to believe it.
So in short, no, I don't understand.
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Tina Maskell
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Posted - 2007.10.25 17:39:00 -
[16]
Edited by: Tina Maskell on 25/10/2007 17:42:24 U can evade Concord , but is not easy
U can try this ....go in large solar system ( with 100 au warp distances) go in gang with a friend with freighter , go both somewhere far from a station hit someone to be flagged with concord than wrap gang to station ,with a freighter in gang u will have the freighter warp speed ( under 1 au/s if i remember rigth) so when u arrive at station u want have aggro and u can dock , but check before if u arrive in 0 m from station cause u won't have time to move 500m to dock :) Anyway this could be considerate an exploit so take care if u wanna try this
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Wigglytuff
Vale Heavy Industries Molotov Coalition
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Posted - 2007.10.25 17:45:00 -
[17]
Originally by: Coronosphere I am in 1.0 space, shoot a ship down and get into warp b4 concord come.
I arrive at a safespot.. where concord will spawn seconds later, I hit cloak, I've evaded concord, what happens now?
You get blown to hell because cloaking doesn't save you from concord or NPC police and never will.
And CONCORD triggering is the result of you doing something that is meant to cost you your ship. Rather than you simply exploding once you fire, CONCORD blow you up. You CAN avoid them, but you WILL be GMDOKKENED if you do.
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Wigglytuff
Vale Heavy Industries Molotov Coalition
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Posted - 2007.10.25 17:46:00 -
[18]
Originally by: Gaven Blands It is VERY popular to say that CONCORD avoidance is an exploit. However, I've never seen any proof. Only ever proof that people don't want to think for themselves, they just want to be part of a baying mob.
It's popular to say it's an exploit because Devs and GMs have posted stating it is an exploit.
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Dreacon nass
Racketeers
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Posted - 2007.10.25 19:43:00 -
[19]
I love how they say poor game design is an exploit.
F that im not going to sit there and wait for my ship to exploded im going to eject or run.
If they want me dead then insta pop me, nuff said. ~~~~~
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Marcathonas
Minmatar Sebiestor tribe
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Posted - 2007.10.25 19:47:00 -
[20]
I would direct our OP to either a) his local lethal injection distribution center, and b) the location of the Yulai Incident video.
You know, the one where people did exactly what he just posted, all got banned, and forced the "remote rep criminal" thing to get you concordokkened.
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Dretzle Omega
Caldari
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Posted - 2007.10.25 19:56:00 -
[21]
Originally by: Dreacon nass I love how they say poor game design is an exploit.
It's not poor game design. It provides, in a decent RP way, the rule that you lose your ship if you attack someone without provocation in high sec. It gives an understandable reason, from a storyline perspective, why (a) you don't get insta-popped (takes time for CONCORD to get there to make (b) high sec just high security, not safe space. It leaves some pilots who could profit enough from the action to have an actual reason to shoot someone in high sec. It also provides further game mechanics: CONCORD sticks around and the area seems to be under their protection for, from what I've seen, a good couple of hours. ------------------- 4 8 15 16 23 42 108 |
Dr Cron
Northern Lights Number 5
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Posted - 2007.10.25 19:57:00 -
[22]
The OP is truly a doosh
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Dreacon nass
Racketeers
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Posted - 2007.10.25 20:09:00 -
[23]
Originally by: Dretzle Omega
Originally by: Dreacon nass I love how they say poor game design is an exploit.
It's not poor game design. It provides, in a decent RP way, the rule that you lose your ship if you attack someone without provocation in high sec. It gives an understandable reason, from a storyline perspective, why (a) you don't get insta-popped (takes time for CONCORD to get there to make (b) high sec just high security, not safe space. It leaves some pilots who could profit enough from the action to have an actual reason to shoot someone in high sec. It also provides further game mechanics: CONCORD sticks around and the area seems to be under their protection for, from what I've seen, a good couple of hours.
well then in a rp sense you could run from the cops if you can so your point is moot. ~~~~~
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Wigglytuff
Vale Heavy Industries Molotov Coalition
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Posted - 2007.10.25 20:13:00 -
[24]
Originally by: Dreacon nass
Originally by: Dretzle Omega
Originally by: Dreacon nass I love how they say poor game design is an exploit.
It's not poor game design. It provides, in a decent RP way, the rule that you lose your ship if you attack someone without provocation in high sec. It gives an understandable reason, from a storyline perspective, why (a) you don't get insta-popped (takes time for CONCORD to get there to make (b) high sec just high security, not safe space. It leaves some pilots who could profit enough from the action to have an actual reason to shoot someone in high sec. It also provides further game mechanics: CONCORD sticks around and the area seems to be under their protection for, from what I've seen, a good couple of hours.
well then in a rp sense you could run from the cops if you can so your point is moot.
Would it make you happy if activating a weapon in highsec on an unflaged target just made you explode instead of having CONCORD come kill you?
If they wanted you to evade CONCORD, then they would give CONCORD the ability to break any tank any player ship could fit, nor wuld they have infinite strength scrams.
To escape them you have to either be lucky with the spawn timing, or be moving at full speed and hit warp as soon as you fire. Anyone who claims they tank CONCORD lies.
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Dretzle Omega
Caldari
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Posted - 2007.10.25 20:46:00 -
[25]
Originally by: Dreacon nass well then in a rp sense you could run from the cops if you can so your point is moot.
I think someone is comparing Eve to real life again.
No, game rule: You get popped if you shoot someone in high sec w/o provocation. RP effect to explain game rule: CONCORD comes in a certain time and pops your ship.
You can't always use RP to explain what you think you should be able to do to escape game mechanics. But game mechanics can be enforced in an RP way. If you're going to try to continue your little "run from the cops" explanation, then CONCORD would catch you as soon as you dock in a station, or they'd come when you undock. Either way, you'd still lose your ship. ------------------- 4 8 15 16 23 42 108 |
Dreacon nass
Racketeers
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Posted - 2007.10.25 22:17:00 -
[26]
Originally by: Dretzle Omega
Originally by: Dreacon nass well then in a rp sense you could run from the cops if you can so your point is moot.
I think someone is comparing Eve to real life again.
No, game rule: You get popped if you shoot someone in high sec w/o provocation. RP effect to explain game rule: CONCORD comes in a certain time and pops your ship.
You can't always use RP to explain what you think you should be able to do to escape game mechanics. But game mechanics can be enforced in an RP way. If you're going to try to continue your little "run from the cops" explanation, then CONCORD would catch you as soon as you dock in a station, or they'd come when you undock. Either way, you'd still lose your ship.
hey tard next time read to what I was replying too.
Let me help you out.
The guy said it's made in rp sense in that it takes time for concord to come and kill you, then I said that in a rp sense you can run from the cops so your point is moot. ~~~~~
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Passin Through
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Posted - 2007.10.25 22:39:00 -
[27]
Originally by: Wigglytuff but you WILL be GMDOKKENED if you do.
Can someone define what that means?
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Dimagus
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Posted - 2007.10.25 22:43:00 -
[28]
They're supposed to hunt you, your ship is supposed to blow up, and 99% of the time you're left in a pod. If this doesn't happen, CCP corrects the problem.
That's a game rule. Intentionally trying to bypass the rule and succeeding is an exploit. The rule only makes you lose your ship, the exploit nets you a warning/ban.
Shouldn't be so hard to understand. Been repeated to death.
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Passin Through
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Posted - 2007.10.25 22:48:00 -
[29]
Originally by: Dimagus They're supposed to hunt you, your ship is supposed to blow up,
So as long as a ship is killed off with you in it... even if it is a shuttle... you will not be banned?
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Feilamya
Minmatar Against all Rules SOUL CARTEL
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Posted - 2007.10.25 23:16:00 -
[30]
Originally by: Smacktalking Alt Edited by: Smacktalking Alt on 25/10/2007 16:32:02 http://oldforums.eveonline.com/?a=topic&threadID=427544&page=3#84
If I told you how quickly I was able to find that, it might just break your little heart.
Sorry, for being lazy, but what is in that thread which is relevant to this thread, except for a few more carebears repeating the same rumors? And how many of them does it take to prove your point?
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