Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Rogue 2
Amarr
|
Posted - 2007.10.26 01:58:00 -
[1]
Re-subbed the other day after a year off. I only have 4mil SP, but I remember when I left, i was desperately trying to get Assault Frigates 4 for the Zealot then I start to read these forums. Looks like CCP has really done a number on Amarr ships. I know some people disagree, but I've found that following the majority in MMO's is usually wise. And if the majority says "Amarr is an insult right now," I listen.
So, as someone who's not a hardcore player of MMO's anymorełand who signed back up because I could "play" offlinełwhat would be a decent race to start training skills for? I don't plan to abandon Amarr forever, but it sounds like they're just not worth the SP at the moment. I know there are all types of playing styles, but which race's ships would manage to hit the sweet spot for a combo of cost, balance and potential? I'm obviously trained in Amarr combat skills, but I reckon I could learn a new combat type if needed.
I'll probably stick with PvE for now, but I know 0.0 looms on the horizon, so I might as well get ready now.
|
shinsushi
Amarr Imperial Academy
|
Posted - 2007.10.26 02:05:00 -
[2]
As far cross-training ease. Your best bet is probably gallente. Galls and amarr both need good drone skills, tank skills, gunnery support skills, and the basics. Thats about the easiest as I can figure.
AMARR - Taking it up the butt since 2005 |
Seringol
Gallente The Graduates Brutally Clever Empire
|
Posted - 2007.10.26 02:09:00 -
[3]
Edited by: Seringol on 26/10/2007 02:10:42 *Tries to think* Bear with me, Im Gallente and dont normally deal with any of lasers.
I read good things on Caldari, and have read that there are a few ships that use missles in the Amarr tree. Crosstraining up for missles/rockets/torps may be a good course of action, and if you like those Crosstraining wont be as bad.
Its a thought, at least.
From what Ive read, lasers do majorly EM damage, which is strongly defended against, at least in PvP.
Look for someone else who flies them to give advice, but at least me posting this will get them in here in a fury posting about how im a Hybrid/Drones player who really doesnt know **** about any of this.
Oh wait..
EDIT: *Coughs and makes hand gestures* Drones are being nerfed, skip them at this point *Continues coughing*
|
Liang Nuren
The Avalon Foundation Knights Of Syndicate
|
Posted - 2007.10.26 02:13:00 -
[4]
I'd train gallente and stay on the hybrid blaster path tbh - they'll make the most use of your cap / armor tanking skills.
They're getting nerfed pretty hard though - so we'll see if that remains a wise decision. ;-)
Liang
-- Retired forum *****. Plz tell me to STFU.
Yarr? |
Rogue 2
Amarr
|
Posted - 2007.10.26 02:14:00 -
[5]
I wonder if in the meantime I should... buy a Geddon and run PvE missions and/or mine some? I guess I could just AFK train for a month, but I need to get a handle on the game again. I hear that the geddon is still decent...?
|
Liang Nuren
The Avalon Foundation Knights Of Syndicate
|
Posted - 2007.10.26 02:15:00 -
[6]
Originally by: Rogue 2 I wonder if in the meantime I should... buy a Geddon and run PvE missions and/or mine some? I guess I could just AFK train for a month, but I need to get a handle on the game again. I hear that the geddon is still decent...?
Yeah, geddon is still pwn. Abby-dawn for missions though.
Liang
-- Retired forum *****. Plz tell me to STFU.
Yarr? |
Thraxor Blacksoul
|
Posted - 2007.10.26 02:17:00 -
[7]
Go with Gallente for an alt races ships to fly.
They share alot of the required skills, fittings, and tanking.
TBH other than race ships, turret type, and a bit more emphasis on Drones with Gall there's not much difference in skills you train for either race.
That way you can take advantage of your current Amarr skills while improving BOTH of the races basic needed skills.
You might find down the road that with improved skills Amarr isn't as bad as you find them now. That doesn't mean you will be an Uber Amarr pilot, it just means your Amarr ships will suck a bit less.
|
ReePeR McAllem
The Carebear Stare
|
Posted - 2007.10.26 02:19:00 -
[8]
Edited by: ReePeR McAllem on 26/10/2007 02:19:51 The geddon is very nice on the battlefield. With high skills and t2 weaponary she can hit for insane damage from 1-53km. No other ship can do this as well as the geddon.
I myself skilled around maxing this ship. And am very happy with the results.
Stick with lasers.
Ed. Typo
|
Shiken Kan
|
Posted - 2007.10.26 02:20:00 -
[9]
i think your timing for such questions isn't the best as there are pretty big changes inbound. drones are about to be hit very hard by some nerfs, torps are being pushed etc. as you're close to be sitting in a hac i'd consider staying amarr and trying out the new khanid hac, also for pve amarr aren't that bad, especially if you don't have much time to play as everything they use sells pretty low (as opposed to the king of the hill raven + fittings) and thus you don't have to 'work' so much to afford better gear. if you use lasers you're ofc more or less limited to certain 0.0 areas as some rats got pretty evil em/therm resis. the new amarr ewar frig on sisi looks great imo (basically a frig sized curse), the curse is still viable while the pilgrim is problematic. the marauder might be problematic atm, but once you'll reach the skills to fly it amarr might as well be fotm :p oh and the new nightmare is a dream once you can afford it :D
|
Rogue 2
Amarr
|
Posted - 2007.10.26 02:28:00 -
[10]
Edited by: Rogue 2 on 26/10/2007 02:28:58 OK. Thanks for the points. i guess i DO tend to forget that a lot of the "Amarr sucks" topics tend to come from PvP which I won't have much time to do. I'll go ahead and grab a geddon (I'm low on ISK so that + fittings will wipe me out) and then start looking at cross-training Gallente. I'll get what will benefit me and hold off on "big" stuff a bit longer to see what the nerfs do.
I guess for me it's less "I have to be the best" and more "I don't want to spend time learning skills just to get back to 'even'".
Please keep the comments coming. I have the feeling the next month is going to entail a lot of relearning :)
|
|
6Bagheera9
Slacker Industries Exuro Mortis
|
Posted - 2007.10.26 02:40:00 -
[11]
Take anything said on the forums with a grain of salt, most of the people who post here are idiots who lack the creativity to fit and fly a shuttle properly. The new and improved SAC is a beast. You'll need to train up your missile skills, but it does good DPS, is fairly nimble, and has the best tank of any HAC in the game. The Zealot is still an excellent ship and can be effective with either conventional or nano/speed tanks. Both pulse and beams work very well with the former giving more dps and later offering superior range.
|
Shiken Kan
|
Posted - 2007.10.26 02:41:00 -
[12]
erm forgot sthing :p
as you're 4m sp, can fly bs and hacs and stuff i think you really should start getting your support skills up (and most likely learning tree first :p). these will help with whatever you choose to fly in the end so you can look for yourself in which direction to go to which is always better than just listening to ppl who most likely have different playstyles and affectations than you do.
|
Thraxor Blacksoul
|
Posted - 2007.10.26 02:44:00 -
[13]
Originally by: Rogue 2 I wonder if in the meantime I should... buy a Geddon and run PvE missions and/or mine some? I guess I could just AFK train for a month, but I need to get a handle on the game again. I hear that the geddon is still decent...?
Geddon is probably a good choice to get back into the game. I use slight variations of the set up below.
Geddon
Lows: DC2 Energized Thermic 2 "" Reactive 2 "" Magnetic 2 Energized Adaptive 2 OR HS2 HS2 CPR 2 LAR2
Mids: AB2 Cap Recharger 2 Tracking Comp 2
Highs whatever Pulses you can fit and maybe a heavy NOS.
It's a passive tank set up, has good resists and cap regen, and with some variations like swapping in/out HS 2 or EANM 2, you can go with a bigger Tank or Gank.
|
Amarria Black
Clan Anthraxx
|
Posted - 2007.10.26 02:54:00 -
[14]
Originally by: 6Bagheera9 Take anything said on the forums with a grain of salt, most of the people who post here are idiots who lack the creativity to fit and fly a shuttle properly. The new and improved SAC is a beast. You'll need to train up your missile skills, but it does good DPS, is fairly nimble, and has the best tank of any HAC in the game. The Zealot is still an excellent ship and can be effective with either conventional or nano/speed tanks. Both pulse and beams work very well with the former giving more dps and later offering superior range.
Truth.
The new Sac is a monster. Even speed tanking it, it's still got one helluva armor tank to chew through. You'll hear the people who never cross-trained missiles (or who had small / medium beam laser spec to 5) whine about it, but they're really upset about retraining, not the quality of the ship itself.
|
Ecky X
The Aforementioned
|
Posted - 2007.10.26 02:57:00 -
[15]
I fly Minmatar primarily, but if I could fly a 2nd race it would be Amarr. I've already trained Amarr Cruiser to 4, and would go on, but I have capital skills to train first.
Arbitrator = potentially the best PvP cruiser, great for PvE. Geddon = beastmode on the cheap Abaddon - the one battleship I'd think twice about engaging solo Harbinger I'm not so impressed with, but I've been melted by one before Crusader = yum Amarr Capitals = yum Heretic - requires missile skills, but it looks to be the 2nd best 'dictor, after the Sabre Guardian = primary, for good reason Curse/Pilgrim lost their throne, but they're still decent ships IMO.
If you ask me, Amarr don't really have it bad at all.
-----
|
Rogue 2
Amarr
|
Posted - 2007.10.26 03:03:00 -
[16]
OK, thanks for the pointers. Gonna use my new Geddon and tech II Frigate to run some PvE while I work on my learning skills (time to finally bite that bullet). Good to hear positive things about Amarr too. I'll start looking at cross-training so that I don't lock myself into one particular path. Thanks for the tips everyone! :)
Now, anyone know a good, casual corp with a decent population? lol
|
Thraxor Blacksoul
|
Posted - 2007.10.26 03:14:00 -
[17]
Originally by: Shiken Kan erm forgot sthing :p
as you're 4m sp, can fly bs and hacs and stuff i think you really should start getting your support skills up (and most likely learning tree first :p). these will help with whatever you choose to fly in the end so you can look for yourself in which direction to go to which is always better than just listening to ppl who most likely have different playstyles and affectations than you do.
This.
Support skills are very helpful with any ship, but even more so with Amarr ships. With only 4m SP and up to BS/HAC already I'd agree with Shiken that you're probably really lacking in the primary and support skills area.
Learning - Up to advanced, its way easy now with only lvl 4 pre-reqs on the base skills Armor Compensation Energy Management Advanced Weapon Upgrades Gunnery Energy Systems Operation Repair Systems Drones
Get those trained up to lvl 4-5 and you'll be real surprised at how much better you do.
|
Disco Flint
Caldari
|
Posted - 2007.10.26 03:47:00 -
[18]
1.) The new Sacrilege is pure sex.
2.) Get your support skills up, especially Amarr needs decent Cap and fitting skills to shine
3.) The Harbinger, Geddon, Abbadon, Zealot, Sacrilege and Absolution are really decent ships. If you're interested in one of those, just ignore the whine. If you really want to go for the flavour of the month though, then train Gallente. They'll be nerfed sooner or later and the Amarr problem childs (Apoc... ) will get a boost sooner or later.
4.) For mission running, nothing beats Caldari (Raven for lvl4 and Drake lvl3) currently, hands down. Except with Amarr agents, versus EM/therm weak rats, the Abbadon takes the crown. With good skills ofc. Work on your support skills :)
5.) For ratting anywhere and the small exploration plexes in lowsec the Amarr HACs are really great and great fun to fly.
6.) The new Sacrilege is pure sex.
|
Tortilla Smasher
SpearMint Rhino GentleMen's Club Carpe Diem.
|
Posted - 2007.10.26 04:28:00 -
[19]
The power of 2 my friend
|
Phelan Lore
Sniggerdly Pandemic Legion
|
Posted - 2007.10.26 06:25:00 -
[20]
#1 rule when you are trying to decide what to train for in EVE is:
DON'T READ THE FORUMS.
The forums are full of whiners and most of the whining has no relevance to actual balance or gameplay on tranquility. If you want to respec, it's not too late at 4m sp, but don't do it because people on the forums said amarr suck.
Amarr are perfectly viable for PvP right now.
Train for the race that you like the general concept of because by the time you can fly that race's T2 ships and BSs, many ships, modules, etc will have been buffed or nerfed. -
|
|
Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
|
Posted - 2007.10.26 07:45:00 -
[21]
First off, picking a race because they are better than other races is terrible for gameplay. Our ships are not so weak that they are unable to compete in combat with their more popular counterparts, though it is an uphill battle at times.
Secondly, the Zealot is pretty bad, but the Sacrilege is a fine Amarr HAC. You could always train for that. [yellow]Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected]) |
Gold Rogers
Solitude Empires United Freemen Alliance
|
Posted - 2007.10.26 08:40:00 -
[22]
I only fly Amarr on this character and I find it a load of fun.
For PvE things aren't to bad the only real problems you'll run into are Angel Missions and these are still do able they just take a bit longer, I used to do level 3 Angel missions in a Retribution with out any real issues.
Also the Pilgrim works very nicely in level 3 missions, I know it's probably not practical but you can fill your highs with drone links and really take advantage of the long locking distance, and use your lows to tank.
Then there's the Khanid II changes the Sacrilege is so much fun to fly now and can do any level 3 mission with ease, possibly level 4 as well I haven't tested since I rarely run missions these days. I only have 400k SP in missiles (I only started to train them lately) and I can kill 1.2m isk battleships in 0.0 space pretty quick using HAM with HAC 5.
But like others have said if you want to cross train go Gallente since drones, armor tanking, gunnery skills, cap skills, etc all over lap.
If you went Caldari you'd have to train for shields, if you are Amarr (And Gallente) you don't need to worry about them. And if you don't want to fly the Khanid II ships you'll also need to train missiles.
If you went for Minmatar you'd possibly have to train some shields i'm not to sure maybe you could speed tank it would depend on the ship you want to fly. ---------
|
NeoTheo
Caldari Dark Materials Fang Alliance
|
Posted - 2007.10.26 08:45:00 -
[23]
For what its worth i think the amarr hac's are nice, not great but good.
and once you have a tech2 ship skill all you have to do to fly another HAC is racial cruisers 5 (i moved from a cerberius to a demios (argh spelling) very quickly.
/Theo.
|
Gold Rogers
Solitude Empires United Freemen Alliance
|
Posted - 2007.10.26 08:57:00 -
[24]
Originally by: NeoTheo
For what its worth i think the amarr hac's are nice, not great but good.
and once you have a tech2 ship skill all you have to do to fly another HAC is racial cruisers 5 (i moved from a cerberius to a demios (argh spelling) very quickly.
/Theo.
Yeah that's all you need to fly it, in your example you also went from a shield tanker to armor tanker and you also need the weapon skills as well. ---------
|
Cpt Branko
The Bloody Red
|
Posted - 2007.10.26 09:48:00 -
[25]
Originally by: Shiken Kan
as you're 4m sp, can fly bs and hacs and stuff i think you really should start getting your support skills up (and most likely learning tree first :p).
This. Personally, I've got 8.5M SP, and can't fly either a BS or HACs (ok, I can fly all frigs in game which is a kindof a SP waste, although not a big one, and can fly minmatar interceptors / AFs) - at 4M SP, your support skills, though, must be very lousy.
So I'd first get some 0.5M in learning if you don't, and then go for support skills - engineering, mechanic, gunnery, navigation, etc... - all of which will make all of your ships much better.
As for Amarr, they're not *that* bad, especially not for PvE. Even for PvP, a number of them are quite good (and a number of them suck, but every race has lousy PvP ships) - maybe not as good as Gallente, but considering FOTM ships change it's preety stupid to train for them.
Also, you'll find that Khanid ships are preety great, although it will require you skill up missiles.
|
Ogdru Jahad
Amarr War Dawgs
|
Posted - 2007.10.26 11:50:00 -
[26]
Originally by: Cpt Branko
Originally by: Shiken Kan
as you're 4m sp, can fly bs and hacs and stuff i think you really should start getting your support skills up (and most likely learning tree first :p).
This. Personally, I've got 8.5M SP, and can't fly either a BS or HACs (ok, I can fly all frigs in game which is a kindof a SP waste, although not a big one, and can fly minmatar interceptors / AFs) - at 4M SP, your support skills, though, must be very lousy.
So I'd first get some 0.5M in learning if you don't, and then go for support skills - engineering, mechanic, gunnery, navigation, etc... - all of which will make all of your ships much better.
As for Amarr, they're not *that* bad, especially not for PvE. Even for PvP, a number of them are quite good (and a number of them suck, but every race has lousy PvP ships) - maybe not as good as Gallente, but considering FOTM ships change it's preety stupid to train for them.
Also, you'll find that Khanid ships are preety great, although it will require you skill up missiles.
work on learnign skills to basic 5 and adv 4... do it like this .. basic to lvl 4. adv to lvl 4 and then work on basic 5.
then work on your engineering skills lvl 5. mechanic skills lvl 5 or four where needed, gunnery or missile skills to lvl 4. and you should be near 7-8m sp as a hac pilot.
then you can work on obtaining t2 guns or missiles.
I my self was ina hac at 7m sp. gunnery skills were at lvl 4 across the board. I had to work on t2 guns and i did. finally i got intoa commandship at 13m sp or just over it. I am now nearly 24 m sp old :) slowly working towards t2 bs's of both kind. will take ages tbh. -
At last the Gallente can finally lay claim to saying... "my DICtor" is bigger than yours.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |