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Thread Statistics | Show CCP posts - 2 post(s) |
Narece
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Posted - 2008.10.08 09:07:00 -
[481]
Just a thought on giving the Orca pilot something to do .
Special Drones (like Fighters) ORE Dumpster : - ORCA pilot assigns a ORE DUMPSTER to Miner Pilot in Gang ( Like Fighters - Warp Local) - Orbits Miner Pilot slowly and transfers say 4000m3 ORE from Miner Pilots Cargo Bay , possibly eliminating the need for miner to use jet cans. - have them automatically return , much like mining drones.
Need to manage ORE Dumpsters as they be juice rat targets.
Maybe allow ORCA to fit Armour Rep or use Armour Maint Drones to keep dumpster alive when they return.
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Kell Braugh
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Posted - 2008.10.08 19:23:00 -
[482]
Originally by: Narece
- Orbits Miner Pilot slowly and transfers say 4000m3 ORE from Miner Pilots Cargo Bay , possibly eliminating the need to alt+tab across my 5 mining accounts every 3 minutes .... Need to manage ORE Dumpsters as they be juice rat targets.
fixed that for you. I wonder why they would think this could be abused.
Yeah, cause the rats in 0.6 are just monsters on the battlefield...
- EFT screen shots are NOT an accurate example of a ship's abilities. |
Ean Marcus
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Posted - 2008.10.12 07:57:00 -
[483]
Edited by: Ean Marcus on 12/10/2008 08:01:53
Originally by: Kell Braugh
Originally by: Narece
- Orbits Miner Pilot slowly and transfers say 4000m3 ORE from Miner Pilots Cargo Bay , possibly eliminating the need to alt+tab across my 5 mining accounts every 3 minutes .... Need to manage ORE Dumpsters as they be juice rat targets.
fixed that for you. I wonder why they would think this could be abused.
Yeah, cause the rats in 0.6 are just monsters on the battlefield...
Transport drones sound good. And to a miner with t2 mining drones they are. I hate it when they pop my drones. Practically have to micromanage them to make sure they don't get popped right away. Probably shouldn't have this though heheh.
I'd like to say a command ship designed for MINING and MINING only sounds good... Able to mine. Able to use all 3 Command links w/ 2 turrets 1 slot avail for tractor beam. 99% power reduction. Bonus to tractor beams. Bonus to mining drones w/ reduced bandwidth usage and extra drone slots. For example you get 100m3 worth of drone bay and enough BW to use 8 light or 10 mining drones with the right modules and skills. But can't out mine a HULK or COVETOR. large cargo. High resists like a command ship.
The reason the command ship seems most logical is because at the moment command ship pilots in high sec space that bonus a mining fleet don't do ANYTHING but sit there. This would allow them to actually have a role rather than idling in a system by a station or playing bait.
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Tasko Pal
Heron Corporation
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Posted - 2008.10.12 11:03:00 -
[484]
Originally by: Ean Marcus
The reason the command ship seems most logical is because at the moment command ship pilots in high sec space that bonus a mining fleet don't do ANYTHING but sit there. This would allow them to actually have a role rather than idling in a system by a station or playing bait.
They can mine or kill rats as well. Don't need more than a couple of links for their highs. For example, looking at the Eos, I could put two mining links on it and 5 modulated deep core mining lasers II. For ice mining, they'd not have much to do obviously.
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KAELA MENSHA
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Posted - 2008.10.12 15:16:00 -
[485]
Originally by: Tasko Pal
Originally by: Ean Marcus
The reason the command ship seems most logical is because at the moment command ship pilots in high sec space that bonus a mining fleet don't do ANYTHING but sit there. This would allow them to actually have a role rather than idling in a system by a station or playing bait.
They can mine or kill rats as well. Don't need more than a couple of links for their highs. For example, looking at the Eos, I could put two mining links on it and 5 modulated deep core mining lasers II. For ice mining, they'd not have much to do obviously.
INTERESTING . you should try it lol
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Tasko Pal
Heron Corporation
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Posted - 2008.10.13 00:10:00 -
[486]
Originally by: KAELA MENSHA
Originally by: Tasko Pal
Originally by: Ean Marcus
The reason the command ship seems most logical is because at the moment command ship pilots in high sec space that bonus a mining fleet don't do ANYTHING but sit there. This would allow them to actually have a role rather than idling in a system by a station or playing bait.
They can mine or kill rats as well. Don't need more than a couple of links for their highs. For example, looking at the Eos, I could put two mining links on it and 5 modulated deep core mining lasers II. For ice mining, they'd not have much to do obviously.
INTERESTING . you should try it lol
A corpmate of mine does this. Otherwise I wouldn't have mentioned it. You do realize most mining in high sec is not ice mining don't you?
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KAELA MENSHA
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Posted - 2008.10.13 00:45:00 -
[487]
Originally by: Tasko Pal
Originally by: KAELA MENSHA
Originally by: Tasko Pal
Originally by: Ean Marcus
The reason the command ship seems most logical is because at the moment command ship pilots in high sec space that bonus a mining fleet don't do ANYTHING but sit there. This would allow them to actually have a role rather than idling in a system by a station or playing bait.
They can mine or kill rats as well. Don't need more than a couple of links for their highs. For example, looking at the Eos, I could put two mining links on it and 5 modulated deep core mining lasers II. For ice mining, they'd not have much to do obviously.
INTERESTING . you should try it lol
A corpmate of mine does this. Otherwise I wouldn't have mentioned it. You do realize most mining in high sec is not ice mining don't you?
Your corp mate mines ice with modulated deep core mining lasers II does he, thats a neat trick
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loki gallach
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Posted - 2008.10.13 00:49:00 -
[488]
modulated deep core miner ii The modulated deep core miner is a technological marvel that combines the capacities of the commonly used Miner II with that of the deep core mining laser. Using a modular mining crystal system, it can be altered on the fly for maximum efficiency.
It's important to remember, however, that without the proper crystals this unit is only marginally useful for mining mercoxit, and highly inefficient for most anything else. ROFL
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Tasko Pal
Heron Corporation
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Posted - 2008.10.13 05:35:00 -
[489]
Originally by: KAELA MENSHA
Your corp mate mines ice with modulated deep core mining lasers II does he, thats a neat trick
We mine asteroid minerals. We buy ice products (which at the time were lower return on effort) with isk. But having said that, I don't see why I need to explain things to you. I already noted the exception. I say "sure it works except for minor case X", then you say "But it doesn't work in case X" like there's some profound point to be made. Ice mining is a specialized case.
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Tasko Pal
Heron Corporation
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Posted - 2008.10.13 05:41:00 -
[490]
Originally by: loki gallach modulated deep core miner ii The modulated deep core miner is a technological marvel that combines the capacities of the commonly used Miner II with that of the deep core mining laser. Using a modular mining crystal system, it can be altered on the fly for maximum efficiency.
It's important to remember, however, that without the proper crystals this unit is only marginally useful for mining mercoxit, and highly inefficient for most anything else. ROFL
With the proper crystal, this laser is more efficient than miner II lasers and it has a 3 minute cycle to boot. Lot to love there. A hyperion or rokh can mine a lot of ore with these things, comparable to a covetor with strip miner I's.
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Vesper Lynde
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Posted - 2008.10.13 18:38:00 -
[491]
Originally by: Tasko Pal
With the proper crystal, this laser is more efficient than miner II lasers and it has a 3 minute cycle to boot. Lot to love there. A hyperion or rokh can mine a lot of ore with these things, comparable to a covetor with strip miner I's.
I'll second that. I use these on a Rokh and haul in approximately 3650 m^3 every cycle(three minutes). On top of that, I have a perma-running 350+ dps omni-tank that will handle 0.0 spawns with no trouble at all and I didn't have to use anything other than a regular T2 fit to achieve it. The ship is also fully insurable in the event of loss. They are some pretty awesome mining lasers.
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Jebba IV
Mentally Unstable Enterprises
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Posted - 2008.10.14 11:29:00 -
[492]
Originally by: KAELA MENSHA
Originally by: Tasko Pal
Originally by: Ean Marcus
The reason the command ship seems most logical is because at the moment command ship pilots in high sec space that bonus a mining fleet don't do ANYTHING but sit there. This would allow them to actually have a role rather than idling in a system by a station or playing bait.
They can mine or kill rats as well. Don't need more than a couple of links for their highs. For example, looking at the Eos, I could put two mining links on it and 5 modulated deep core mining lasers II. For ice mining, they'd not have much to do obviously.
INTERESTING . you should try it lol
Your an Idiot. the "." after "modulated deep core mining lasers II." means the sentence is complete. He did not say he uses them for ice mining.
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Alrekkar
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Posted - 2008.10.14 17:54:00 -
[493]
I would like to think of the proposed Orca as the first step in giving players an actual mining command ship for high sec space. That being said, here is my suggestion.
Skills needed : - Mining Foreman V - Industry V - Anchoring III - Leadership V - Advanced Spaceship Command V
The bonus and drawbacks I would give it : - 99% reduction in CPU need for Gang Link modules - 99% reduction in CPU need for Industrial Reconfiguration modules - Can compress ore when in deployed mode (requires fuel) - 200% bonus range to Tractor Beams when in deployed mode - 5% bonus to bonus to effectiveness of mining foreman gang links per level when in deployed mode - 150% bonus to the range of survey scanners when in deployed mode - 25% range boost to sentry drones when in deployed mode
Drawbacks : - no turret or launcher hardpoints - Deployed mode 'anchoring' requires 5 minute time to engage, disengage and cannot anchor within 10km of another spatial object - Cannot jump without stargate (no jump drive) - Requires fuel to compress ore (100 units) - Cannot fit Cargo bay expanders due to conflicts with the deployed mode - can only deploy sentry drones
Fittings: High: 4 Mid: 6 Low: 2 Calibration: 400 Cargo bay: 150,000m3 Drone bay: 300m3 Drone bandwidth: 125 Mbit can run 2 gang link modules simultaneously
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KAELA MENSHA
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Posted - 2008.10.14 19:18:00 -
[494]
Originally by: Jebba IV
Originally by: KAELA MENSHA
Originally by: Tasko Pal
Originally by: Ean Marcus
The reason the command ship seems most logical is because at the moment command ship pilots in high sec space that bonus a mining fleet don't do ANYTHING but sit there. This would allow them to actually have a role rather than idling in a system by a station or playing bait.
They can mine or kill rats as well. Don't need more than a couple of links for their highs. For example, looking at the Eos, I could put two mining links on it and 5 modulated deep core mining lasers II. For ice mining, they'd not have much to do obviously.
INTERESTING . you should try it lol
Your an Idiot. the "." after "modulated deep core mining lasers II." means the sentence is complete. He did not say he uses them for ice mining.
my apologises to tasko. bad eyesight (old age)
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FireForEffect
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Posted - 2008.10.15 09:11:00 -
[495]
I am an ice miner...so i would very much appreciate the compression job in highsec. And second is to be able to haul many cans at one time from space. The rest is quite irelevant to me as long as i can do those 2 things.
PS: another thing would be to let the rorqual enter highsec...that way it's all set and no need for a replacement like the ORCA.
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Breaker77
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Posted - 2008.10.16 00:32:00 -
[496]
This might have to be renamed
Rorqual's big brother, the Orca
Quote: The backbone of EVE's vibrant economy, industrial ships are being rebalanced and optimized to better suit the needs of haulers and industrialists, including the latest edition to the fleet, a massive capital industrial ship dubbed the Orca.
Massive capital ship does not sound like a high-sec rorq.
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Krylon Rhae
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Posted - 2008.10.16 05:09:00 -
[497]
Originally by: Breaker77 This might have to be renamed
Rorqual's big brother, the Orca
Quote: The backbone of EVE's vibrant economy, industrial ships are being rebalanced and optimized to better suit the needs of haulers and industrialists, including the latest edition to the fleet, a massive capital industrial ship dubbed the Orca.
Massive capital ship does not sound like a high-sec rorq.
Maybe they will finally recognize that the Road-Kill is not working as intended in low-sec so they will send it up to hi-sec and make a new low-sec "massive capital industrial ship" to replace it in low-sec regions.
The mind reels from anticipation.
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Bloody Rabbit
Jita Miners
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Posted - 2008.10.16 05:35:00 -
[498]
Originally by: Krylon Rhae Maybe they will finally recognize that the Road-Kill is not working as intended in low-sec so they will send it up to hi-sec and make a new low-sec "massive capital industrial ship" to replace it in low-sec regions.
The mind reels from anticipation.
The Rorqual works great in low sec and 0.0 as long as it sits in a POS and compresses ore
Originally by: Shadarle I notice a lot of people who are very bad at playing the market tend to want CCP to step in and remove the competition from the market so they don't continue coming in last place.[/qu |
Krylon Rhae
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Posted - 2008.10.16 05:52:00 -
[499]
Originally by: Bloody Rabbit
Originally by: Krylon Rhae Maybe they will finally recognize that the Road-Kill is not working as intended in low-sec so they will send it up to hi-sec and make a new low-sec "massive capital industrial ship" to replace it in low-sec regions.
The mind reels from anticipation.
The Rorqual works great in low sec and 0.0 as long as it sits in a POS and compresses ore
"As long as it sits in a POS..." Is this the best we could have expected from a cap ship? Sitting in the relative safety of a POS? I believe there was greater expectations from this ship and it has not delivered as originally intended. Now imagine a massive cap industrial on the order of a mothership capable of providing suppport, compressing ore, boosting miners and providing protection... now we would have a low-sec industrial capable of bringing more people into low-sec for mining and industry.
just my two-cents...
It would be fun to see though
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loki gallach
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Posted - 2008.10.16 21:34:00 -
[500]
I posted this on another tread but just as relevant here
You had the perfect ship for the job. And you put it in low sec only. Where it now sits at a pos, compressing ore. Or used as a hauler. What a sad end for a great idea. Used in empire it would have been the centerpiece of mining operations, And provided a way for meduim sized corps to dip their toes in low sec. With out the Full blown (TIME) commitmant of a pos. also would have been used for exploration I.E grav sites
Would also have encouraged low sec ninja mining on a corp scale. subject to been able to cyno back to hi sec space.
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Schmalcolm
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Posted - 2008.10.16 23:03:00 -
[501]
Here is an insanely crazy idea, but I think could possibly work if tweaked correctly:
Give the Rorqual or Orca it's own bubble, a shield around it like a POS, only would come on while in siege mode. It would allow ONLY industrial ships within the shield (ie barges, haulers, that's it).
Maybe make it so it can only cyno 1 or 2 systems at a time?
I know, it's crazy, but it's just an idea so allow for this ship some use in low sec or 0.0.
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Cherry Moon
Virulence.
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Posted - 2008.10.17 01:38:00 -
[502]
Not to sound like a party ****er but the Rorqual works exactly like it is supposed to.. you guys all seem like you want some uber wtfbbq rock pawn machine... to stip a belt down in 5 min..
The rorqual saves me a ton of time and hauling..
The way i use it is to take a blockade runner stick a small control tower in it find a spot to place the tower and yes you can fit the tower with enough fuel for 6 hours to online it put a cyno on your blockade runner and jump the rorqual to your now online tower and place the rest of your fuel and mods with the rorqual now have your corp m8's clone to the rorquals clone vat bay jump in there hulks and industrials and start mining away then the rorqual can sit inside the tower and compress your ore..and jump it back to where you need to reprocess it...
yes you can stick the rorqual in a belt and seige it but who in there right mind would do that.... i dont care if you have a titan if you put any ships in a belt your asking for trouble.. it becomes a target and a nice one at that.. so for everyone thats whining about the rorqual that it doesnt do this or that... read the disc of the ship it works exactly as it's supposed to and saves me a ton of time... i can either haul all that dark glitter i mine back 1 industrial at a time or i can stick 1030 blocks of ice inside the rorqual and jump it back to home...
Just my opionion Cherry
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Kalderion Mar
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Posted - 2008.10.17 04:44:00 -
[503]
Originally by: Cherry Moon Not to sound like a party ****er but the Rorqual works exactly like it is supposed to.. you guys all seem like you want some uber wtfbbq rock pawn machine... to stip a belt down in 5 min..
The rorqual saves me a ton of time and hauling..
The way i use it is to take a blockade runner stick a small control tower in it find a spot to place the tower and yes you can fit the tower with enough fuel for 6 hours to online it put a cyno on your blockade runner and jump the rorqual to your now online tower and place the rest of your fuel and mods with the rorqual now have your corp m8's clone to the rorquals clone vat bay jump in there hulks and industrials and start mining away then the rorqual can sit inside the tower and compress your ore..and jump it back to where you need to reprocess it...
yes you can stick the rorqual in a belt and seige it but who in there right mind would do that.... i dont care if you have a titan if you put any ships in a belt your asking for trouble.. it becomes a target and a nice one at that.. so for everyone thats whining about the rorqual that it doesnt do this or that... read the disc of the ship it works exactly as it's supposed to and saves me a ton of time... i can either haul all that dark glitter i mine back 1 industrial at a time or i can stick 1030 blocks of ice inside the rorqual and jump it back to home...
Just my opionion Cherry
I respectfully disagree... perhaps its just My luck, and the luck of those ive seen trying it lately, but the last 4 times Ive set up my alts Rorq ( lowsec three times, 0.0 once) its lasted about an hour. 20 to 40 minutes after set up and start mining exactly as you suggested someone shows up uninvited... they cloak, they wait, 15 to 30 minutes after that, a fleet warps in and starts beating on the small pos. These systems were scouted, empty, unused and unwanted. I thought at first i was just unlucky.. but since i gave up, ive seen it happen to a friends corp twice, they have also given up. an hour mining with 5 hulks and you about break even on the small pos and fuel etc. I'm not saying it cant be done, but to me it is no longer worth the effort of spending the hours of scouting and the price of a small pos and fuel. IF.. they took out the option on the map to show how many people were in a system, it might be easier to pull off ninja mining ops. Most of 0.0 is unused, there's a reason for that, the big alliances guard their areas jealously.. even though they dont WANT the system... they dont want YOU in it either. If your pulling it off, KUDOS I'm quite glad someone is getting away with it :) I have to agree with the others, to me, the rorqual was a waste of my time and ISK. No "bubble" produced by the rorqual, Uber drones / fighters, or anything else they could do to it would make it functional as intended. if it got beefed up to mothership status, there would just be a larger fleet coming to kill it. If the orca can pick up cans, compress and give bonus's.. I will at least use it, unlike its big brother the rorqual, that now sits in its hanger rusting. Next time i try to start it, the battery will probably be dead.
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Krylon Rhae
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Posted - 2008.10.17 04:58:00 -
[504]
Edited by: Krylon Rhae on 17/10/2008 04:59:12 With all due respect, the "Road-Kill" was not intended to sit ideally bye at a POS compressing ore and giving bonuses. If this was the original intention they could have compressed ore with an industrial POS module and simply beefed up the bonuses for command ships.
It is a very weak gank target as designed and this should be fixed so the poor thing can come out of hiding. Imagine spending more than 2-bil on a glorified POS Module. Good grief.
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Kalderion Mar
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Posted - 2008.10.17 05:28:00 -
[505]
Originally by: Krylon Rhae Edited by: Krylon Rhae on 17/10/2008 04:59:12 With all due respect, the "Road-Kill" was not intended to sit ideally bye at a POS compressing ore and giving bonuses. If this was the original intention they could have compressed ore with an industrial POS module and simply beefed up the bonuses for command ships.
It is a very weak gank target as designed and this should be fixed so the poor thing can come out of hiding. Imagine spending more than 2-bil on a glorified POS Module. Good grief.
No they actually intended it to sit in a belt... makes you wonder about the people creating content at times aye? If you have alliance protected space, where you get plenty of warning if hostiles are coming down the pipe, there is no reason it cant sit in a belt... but as far as getting small corps into 0.0.. that was an epic fail (IMO).. and its also my opinion, that nothing they could do to it would protect it. Somehow limiting the amount of territory an alliance can control, or, as i said above, removing the show pilots in space option from the map, to allow it to remain undetected in its temporary pos for ninja ops are about the only way i see it becoming useful "as intended" As far as a 2 bil pos module.. id agree, though it can be used somewhat for hauling pos fuel and getting corpies clones out to 0.0.
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Krylon Rhae
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Posted - 2008.10.17 05:36:00 -
[506]
Originally by: Kalderion Mar
Originally by: Krylon Rhae Edited by: Krylon Rhae on 17/10/2008 04:59:12 With all due respect, the "Road-Kill" was not intended to sit ideally bye at a POS compressing ore and giving bonuses. If this was the original intention they could have compressed ore with an industrial POS module and simply beefed up the bonuses for command ships.
It is a very weak gank target as designed and this should be fixed so the poor thing can come out of hiding. Imagine spending more than 2-bil on a glorified POS Module. Good grief.
No they actually intended it to sit in a belt... makes you wonder about the people creating content at times aye? If you have alliance protected space, where you get plenty of warning if hostiles are coming down the pipe, there is no reason it cant sit in a belt... but as far as getting small corps into 0.0.. that was an epic fail (IMO).. and its also my opinion, that nothing they could do to it would protect it. Somehow limiting the amount of territory an alliance can control, or, as i said above, removing the show pilots in space option from the map, to allow it to remain undetected in its temporary pos for ninja ops are about the only way i see it becoming useful "as intended" As far as a 2 bil pos module.. id agree, though it can be used somewhat for hauling pos fuel and getting corpies clones out to 0.0.
I agree... I think you and I are in basic agreement. It's ashame the Road-Kill hasn't worked out. I was really hoping that it would be a boon to low/null sec mining. Let's hope they can give it a make-over so it could fullfill its original mission.
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Elbert Ainstein
The Engineer Corp.
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Posted - 2008.10.17 13:47:00 -
[507]
Originally by: Narece Just a thought on giving the Orca pilot something to do .
Special Drones (like Fighters) ORE Dumpster : - ORCA pilot assigns a ORE DUMPSTER to Miner Pilot in Gang ( Like Fighters - Warp Local) - Orbits Miner Pilot slowly and transfers say 4000m3 ORE from Miner Pilots Cargo Bay , possibly eliminating the need for miner to use jet cans. - have them automatically return , much like mining drones.
Whoa, I really like this idea! Would be absolutely great to remove the need for jet cans.
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Apixeuj
Minmatar
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Posted - 2008.10.17 16:30:00 -
[508]
Went through most of the posts.
Seen a lot of good requests.
Did not see one about Hold space large enough to haul a Freight Container. With this in mind, hold capacity to haul a Freight container would allow for a lot of ore storage.
My poor Iteron V needs a vacation. During Corp mining ops, it gets a real beating and so do I.
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Dr Prometheus
Caldari Gears of Construction
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Posted - 2008.10.17 20:14:00 -
[509]
Originally by: Dr Prometheus Edited by: Dr Prometheus on 17/10/2008 20:12:38 Edited by: Dr Prometheus on 17/10/2008 20:00:05 Edited by: Dr Prometheus on 17/10/2008 19:57:28 Edited by: Dr Prometheus on 17/10/2008 19:46:49 Edited by: Dr Prometheus on 17/10/2008 19:43:16 Edited by: Dr Prometheus on 17/10/2008 19:42:21 And here is the shape thingy something:
http://dl.eve-files.com/media/0810/orca.JPG
http://dl.eve-files.com/media/0810/orca2.JPG
And with textures (Not the correct skin i think though, but it has orca as name):
http://dl.eve-files.com/media/0810/orcaskin.JPG & another: http://dl.eve-files.com/media/0810/orcableu.JPG
And a little movie: http://eve-files.com/dl/175929
p.s.: I can open the gate thingies will post them soon(tm).
Edit: here 2 border gates (Amarr) without textures: http://eve-files.com/dl/175930 - http://dl.eve-files.com/media/0810/gate2.JPG
and the smugglergate:
http://dl.eve-files.com/media/0810/smugglergate.JPG
Here it is. - Dude where is my Charon? - |
Kalderion Mar
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Posted - 2008.10.17 20:51:00 -
[510]
Nice, those official? if they are im quite happy with how it looks, as opposed to the rorq, that llooks like a cobbleld together river raft
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