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Toria Nynys
Minmatar
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Posted - 2007.11.04 20:35:00 -
[1]
I'm coming up on my first birthday pretty fast, and I've finally maxed out my cruise Raven skills (2607 sp/hr will do that =)
I'll be able to fly the Golem when it shows, but seeing as it's likely far worse than a tech1 Raven for PvE I'm not going there.
So, I ask you fellow missionaries: what would you focus on next? With the threatened carrier/mom nerf and the suckiness of L5s capships no longer appeal as much as when I started.
Train Amarr and rat in 0.0? Command ships and HACs?
Save me from impending boredom!
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Valentina Gallatoire
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Posted - 2007.11.04 21:22:00 -
[2]
I don't see how the Golem could possibly be worse than a T1 Raven for mission running. Can I have some of what you've been smoking?
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Powder
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.11.04 21:39:00 -
[3]
top off your shield/engineering/mechanic skills, work on your drone skills, t2 medium drones come in very handy, grind up cybernetics to 5 and fit yourself out with a crystal set. you got tons left to do before ever even needing to think about cap ships.
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Malusonius
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Posted - 2007.11.04 21:42:00 -
[4]
Edited by: Malusonius on 04/11/2007 21:42:24 I find it difficult to believe that you have "maxed out" your cruise Raven skills. If by "maxed out" you mean all relevant skills to level 5 by your first birthday (of which there are a lot), then I highly doubt it. If you mean "maxed out" as in "I can comfortably run L4's without breaking a sweat," then okay that's a bit more plausible.
If you mean the latter, then what I suggest is the following. If you are perfectly happy and don't want to train any further skills for the Raven, then command ships are a good way to go. Training up a Nighthawk overlaps well with a lot of the missile skills you've trained up. However, sometimes people (i.e sometimes I) don't enjoy the NH (solid tank, but I'm not fond of how slowly it takes down BS's).
Like the previous poster has said, I highly doubt the Golem is going to be inferior to a regular Raven. It's been determined recently that NPC defender fire is chance-based, which is news to me, but it certainly puts the Golem in a better light (seeing half of your salvo destroyed is rather annoying). Versus a CNR...well I'll leave that to other people to discuss, but it's definitely gotta be better than a T1 Raven or else why even design and release it?
If I were you though, I'd continue training skills for the cruise Raven. Instead of focusing on missiles, maybe focus more on cap skills, or tank skills, that are easily transferable to other ships and races. Or train up some drone skills (because just about every ship can make use of drones in some way). More damage and more tank is definitely not a bad thing.
And there I go rambling again....I talk too much and I'll leave it at that. |

Toria Nynys
Minmatar
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Posted - 2007.11.05 00:25:00 -
[5]
Thanks for the replies.
Yup, that's what I meant. I've raised my cruise missile skills as high as I care to. I'm only missing warhead upgrades V, cruise spec V, guided precision V, nav prediction V and missile projection V -- 4.2% and roughly 4 million SP short of max theoretical missile DPS. I can fit and run the t2 shield tank I want as long as I want.
I'll be at a bit over 18 million SP by my first birthday, and I've been concentrating on flying the Raven and just the Raven for most of that. AWU5 is the only frivolous skill I have: 18 million gets you quite a bit if it's all PvE skills focused on being good at flying a skill-friendly ship.
As far as the Golem -- remember torps are getting a major range nerf, which means mission runners will be using cruises. NPC defenders shooting down 1-2 cruises out of 6 (or 7 in my current ride) is one thing, NPC defenders shooting down 1-2 cruises out of 3 is something completely different.
On paper the Golem looks as good as a tech1 Raven for missioning, in practice I'm convinced it won't be. We're not even talking about losing a rig slot in return for a minor kin/therm resist.
So short term I'm focusing on finishing up Drone Interfacing V and Advanced Spaceship Command V, but long term I need some ideas for guidance and direction.
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Qui Shon
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Posted - 2007.11.05 00:38:00 -
[6]
Originally by: Toria Nynys
As far as the Golem -- remember torps are getting a major range nerf, which means mission runners will be using cruises. NPC defenders shooting down 1-2 cruises out of 6 (or 7 in my current ride) is one thing, NPC defenders shooting down 1-2 cruises out of 3 is something completely different.
On paper the Golem looks as good as a tech1 Raven for missioning, in practice I'm convinced it won't be. We're not even talking about losing a rig slot in return for a minor kin/therm resist.
..in return for a built in CN Shield Boost amp, and a built in cap mod too. It's also reported that npcs shoot x defenders per missile you fire, so if that's true you'll loose the same percentage of missiles, though they'll be worth more of course, due to the 100% dmg bonus.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2007.11.05 07:30:00 -
[7]
One year to 'max out' cruise raven is not quite cutting it. Max Raven is approx 40 mil SP (meaning also support skills maxsed). However one year is quite enough to get all skills to rather sensible levels.
As for directions to go for well some possible directions are 1) capacitor skills 2) general support (navigation, armor, shield etc) 3) drones (T2 drones are good, especially if they go 55+ km without boost modules) 4) rigging skills (if you use missile rigs) 5) cyber 5 (for best hardwires) plus finishing learning skills (depends how long you expect to play more) 6) some other ship (like Nighthawk for missions with a lot of small targets or Phoenix if you are into capital ships)
On assumption that you are not looking for some very different direction from your current speciality like invention or exploration.
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Xaen
Caldari Caldari Provisions
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Posted - 2007.11.05 14:46:00 -
[8]
Originally by: Valentina Gallatoire I don't see how the Golem could possibly be worse than a T1 Raven for mission running. Can I have some of what you've been smoking?
Defenders are going to eat it's four missiles per volley alive.
As CCP stated, they didn't intend for the Marauders to displace any existing ships, so the Golem will fall somewhere between the T1 Raven and the CNR int terms of mission ability. So if you want a ship better than a raven for level 4s, a CNR is the better choice. -- Support fixing the EVE UI
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Xaen
Caldari Caldari Provisions
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Posted - 2007.11.05 14:48:00 -
[9]
Originally by: Carniflex One year to 'max out' cruise raven is not quite cutting it. Max Raven is approx 40 mil SP (meaning also support skills maxsed). However one year is quite enough to get all skills to rather sensible levels.
As for directions to go for well some possible directions are 1) capacitor skills 2) general support (navigation, armor, shield etc) 3) drones (T2 drones are good, especially if they go 55+ km without boost modules) 4) rigging skills (if you use missile rigs) 5) cyber 5 (for best hardwires) plus finishing learning skills (depends how long you expect to play more) 6) some other ship (like Nighthawk for missions with a lot of small targets or Phoenix if you are into capital ships)
On assumption that you are not looking for some very different direction from your current speciality like invention or exploration.
Seconded.
OP, I'm about where you are. There are no skills left for my chosen ship that are worth the time investment so I'm training general stuff like Navigation, cap skills etc. Making sure I can use t2 versions of all general purpose/tanking modules. -- Support fixing the EVE UI
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Cry5t4l
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Posted - 2007.11.05 18:10:00 -
[10]
Have a think about cross-training to Amarr as you said. Although you're shield tanking skills won't get a lot of use, you can still utilize your missile skills in the Khanid ships.
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Feng Schui
Minmatar The Ninja Coalition Drunken N Disorderly
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Posted - 2007.11.06 01:29:00 -
[11]
get a stealth bomber =)
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Akira Miyatake
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Posted - 2007.11.06 03:08:00 -
[12]
Besides the point of taking sides if you are currently "maxed" out on Raven skills then simply cross train Minmatar. Think about, they use both missiles and shields, so with just some time spent in gunnery you can fly either a Raven or a Tempest/Phoon very well in under 2 months.
This would make you more well rounded, and lets face it, if you ever decide to PvP do you want to be in a slow boat missile lobbying Caldari bird or would you like to tear through space gunning down foes and launching a few missiles on approach?
Or, get creative, invest in exploration skills as a side hobby. If you have the skills and isk to back you, exploration can be very fun. Its only limitations depend entirely on you. I.E. are you gusty enough to take down the spawn once inside the site? Do you have any friends to take with you? Get a jump clone, go PvP for a month and come back to mission running once you run out of money.
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Eneela M
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Posted - 2007.11.06 09:13:00 -
[13]
why not go for tech 2 ships, skill up for black ops and the command ships are sweet too.
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Steyr Daghan
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Posted - 2007.11.06 11:27:00 -
[14]
Originally by: Toria Nynys I'll be able to fly the Golem when it shows, but seeing as it's likely far worse than a tech1 Raven for PvE I'm not going there.
If you think the Golem will be "far worse" than a normal raven for missionrunning then you haven't learned a thing in that year.
Maybe it's not your characters skills that's the problem?
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Bamarrian
Amarr Imperial Academy
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Posted - 2007.11.07 23:48:00 -
[15]
congratulations you just won eve  Bamarrian |

Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2007.11.08 06:12:00 -
[16]
Originally by: Steyr Daghan
If you think the Golem will be "far worse" than a normal raven for missionrunning then you haven't learned a thing in that year.
Maybe it's not your characters skills that's the problem?
It will be in fact slightly slower in missions than tech 1 Raven, if Raven uses his remaining 2 hi slots also for damage and actually manages to apply that damage in useful way into something. Tanking does not determine your mission running speed above certain threshhold, effective damage does (effective meaning damage you actually can apply in effective way in your engagement range, not some number on paper). Any battelship (and many battlecruisers)currently in game are capable of tanking above that threshhold needed to do lev 4 missions without warpouts.
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Riho
Magnificent Beavers Exquisite Malevolence
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Posted - 2007.11.08 09:16:00 -
[17]
Originally by: Valentina Gallatoire I don't see how the Golem could possibly be worse than a T1 Raven for mission running. Can I have some of what you've been smoking?
one word.. defenders in missions
you have less missiles and they can all be popped :P
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