Pages: [1] 2 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Masu'di
Es and Whizz Hedonistic Imperative
|
Posted - 2007.11.29 14:00:00 -
[1]
Taken from the patch notes:
"Illegal items can now be traded on the market in regions where they are condemned."
Where is the logic in this? Now we are going to get various inconsistencies, for example, people are now going to be selling slaves openly on the market in Pator? Spirits in Ammar prime, the list goes on. Not only is this a slap in the face for role-players, but also for those of us that have worked hard for years as drug dealers.
If we can just simply put drugs on markets, then we have very little need for face to face customer contact, which was one of the most unique and enjoyable part of the profession.
This move is yet another move making Eve less consistence with it's own back story, and making eve a more bland place, reducing combat boosters and narcotics sales to just any other manufacturing profession.
Es and Whizz is recruiting |
Masu'di
Es and Whizz Hedonistic Imperative
|
Posted - 2007.11.29 14:00:00 -
[2]
Taken from the patch notes:
"Illegal items can now be traded on the market in regions where they are condemned."
Where is the logic in this? Now we are going to get various inconsistencies, for example, people are now going to be selling slaves openly on the market in Pator? Spirits in Ammar prime, the list goes on. Not only is this a slap in the face for role-players, but also for those of us that have worked hard for years as drug dealers.
If we can just simply put drugs on markets, then we have very little need for face to face customer contact, which was one of the most unique and enjoyable part of the profession.
This move is yet another move making Eve less consistence with it's own back story, and making eve a more bland place, reducing combat boosters and narcotics sales to just any other manufacturing profession.
Es and Whizz is recruiting |
Rodj Blake
Amarr PIE Inc.
|
Posted - 2007.11.29 14:16:00 -
[3]
Putting things on the market is one thing, but moving them around is something else entirely
Dulce et decorum est pro imperium mori.
|
Kazuma Ry
Amarr Ebon Seraph Order of the Black Cross
|
Posted - 2007.11.29 14:19:00 -
[4]
I'm in agreement with you on this one, Masu'di. If this is true it doesnt make any sense. Kazuma Ry
No Pity! No Remorse! No Fear! |
Myyona
Minmatar Thukker Mix
|
Posted - 2007.11.29 16:53:00 -
[5]
Hm, on one hand I can see that it *might* go against some RP aspects, but on the other hand I am delighted that smuggled goods now actually also can be bought and sold without too much hassle. Though, a more nuanced solution would have been prefered.
|
Lief Siddhe
University of Caille
|
Posted - 2007.11.29 17:09:00 -
[6]
Only those with the Black Market Expert skill should be able to see such goods on the market, imho. It would surely make me feel less stupid for my starting choices I made when choosing skills, pnly to have them removed from the game soon thereafter.
Imagine if you simply were not able to build battleships with the next patch, I guess a lot of people would be VERY unhappy and that is why CCP never nerfed it. Black Market Experts/smugglers, on the other hand, are a relative minority.
Give us a black market! --- Beneath all of our differences there's a single bond between every living Gallentean that makes us hard as diamond: a love of freedom. |
Masu'di
Es and Whizz Hedonistic Imperative
|
Posted - 2007.11.29 17:14:00 -
[7]
Originally by: Myyona smuggled goods now actually also can be bought and sold without too much hassle.
lots of things in eve could be made to be done with less hassle, but that does not necessarily make it a good thing. i'm sure tech 2 production could be made a lot less hassle free, perhaps we should only have one ship type in Eve, will make a lot less hassle too?
to be honest, if this change goes through it is the final nail in the coffin that CCP will have sunk into this corp, and the profession of smugglers/drug dealers.
why do i say that?
well i like having to actually look for customers, or them coming and finding me, on the black market. i liked delivering drugs to customers in person, waiting at a station for them, or leaving in a can in a system for them to come pickup from.
many customers enjoyed the novelty of the experience, as it was fairly unusual and unique.
with these changes, i might as well be selling and making any old industrial project.
Es and Whizz is recruiting |
Eleana Tomelac
Gallente Through the Looking Glass
|
Posted - 2007.11.29 17:14:00 -
[8]
Originally by: Lief Siddhe Only those with the Black Market Expert skill should be able to see such goods on the market, imho. It would surely make me feel less stupid for my starting choices I made when choosing skills, pnly to have them removed from the game soon thereafter.
Imagine if you simply were not able to build battleships with the next patch, I guess a lot of people would be VERY unhappy and that is why CCP never nerfed it. Black Market Experts/smugglers, on the other hand, are a relative minority.
Give us a black market!
If the skill could be found out of character creation, it would be fine. (or was it seeded in a pirate LP store?) AFAIK, only some minmatar character creation could get you the skill, and it no more does. You're supposed to be free in eve, a skill that is only available through creation is against this. But allowing everyone to sell everything is maybe not the right way. -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |
Masu'di
Es and Whizz Hedonistic Imperative
|
Posted - 2007.11.29 17:22:00 -
[9]
Originally by: Lief Siddhe Give us a black market!
There already is a black market, but it's about to be killed, which is the point of this post
Es and Whizz is recruiting |
Eleana Tomelac
Gallente Through the Looking Glass
|
Posted - 2007.11.29 17:26:00 -
[10]
Did you test this on sisi? Maybe the patch notes are not expaining everything? -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |
|
Masu'di
Es and Whizz Hedonistic Imperative
|
Posted - 2007.11.29 17:39:00 -
[11]
Originally by: Eleana Tomelac Did you test this on sisi? Maybe the patch notes are not expaining everything?
heh yeh, it has crossed my mind, but this computer at the moment not have enough space for another client.
the patch notes are not in exact detail, but our profession has been the brunt of so many changes we get a little nervous over these kind of things.
anyway, will ask a corp mate kindly to confirm exactly what the patch notes means, unless CCP want to :D
Es and Whizz is recruiting |
Adunh Slavy
Ammatar Trade Syndicate
|
Posted - 2007.11.29 18:04:00 -
[12]
Assuming we are reading the patch notes right (I'd go test but don't want to bother with another patch atm) à
There is another aspect of this to consider, although it will remove the novelty of some current illicit trade. The other aspect is what this will do to demand. With increased ease of purchase, demand is sure to go up, and not just for boosters. So although the current smuggling trade will change in appearance, there will be more ISK headed in the direction of smugglers.
<foil hat> I also have an unjustifiable feeling that CCP is trying to slowly remove the excess collections of trade goods players have sitting around in hangars so that a future trade good revamp can be done. By allowing the trade of illicit goods more freely, lots of collections of goods can now be moved and sold off to NPCs. What the future revamp is, I have no idea, but don't be surprised when it happens, and don't get caught with a hanger full of useless stuff. </foil hat>
-AS
The Real Space Initiative (Forum Link) |
Lief Siddhe
University of Caille
|
Posted - 2007.11.30 04:06:00 -
[13]
When I said "give us a black market" I meant that only those that have the Black Market Expert skill (I have it, got it at creation, and it should be seeded in-game for purchase from some agents/corps of doubtful reputation) then only we could see the "illegal" items on the market offered for sale or wanted for purchase.
Then it would require the reactivation of Customs officers on gates, so that smugglers would actually be wanted to haul contraband around with a "good" chance of success, making it a profitable yet dangerous profession.
The personal aspect is, of course, very nice, but let's face it: as the above poster said, demand would surely go up if you could actually post ads for contraband on the market. Maybe they should just be available through contracts then?
Still, reintroduce the Black Market Expert skill and activate it so we who made characters who are smugglers can finally play that aspect of the game.
But yes, the whole contraband thing needs to be revamped as soon as possible, EVE could get so much flavour out of it. --- Beneath all of our differences there's a single bond between every living Gallentean that makes us hard as diamond: a love of freedom. |
Alkeena
Gallente Unitas Nusquam Est FOUNDATI0N
|
Posted - 2007.11.30 05:02:00 -
[14]
It seems that CCP is slowly killing off each and every thing in this game that made it at all unique. This makes it simple...and boring.
I guess they'll have their mass market appeal. As they are a for profit company I can't much fault them for that.
Me? I'll be heading back to X3: Reunion.
|
Jallem Sims
Minmatar Exploring Blind
|
Posted - 2007.11.30 09:07:00 -
[15]
i like the idea.... but can see your point and it makes me curious about it... then sad i will never experiance that option anymore...
first... i didn't even know the was a way to get boosters! otherwise if i knew how to i would have tried to get some :P
second... what a fun game that must be, getting private convos about a certain type of product, can you get it for me?? at cost... sounds like a good laugh!
third... CCP!! what is going on? once this patch hits i will go back to interceptors full time (presently fly interceptor and interdictors).... these nerfs are painful and us feeling them are asking blind reason for the motivation behind this.
On the other hand, i have to accept that i like the game as it is at the moment, and read many times people have highlighted the amount of fun the game used to be, so to me, i just need to move with the times. You new job may be just hauling, but the will still be demand to get the goods you are selling in regions that its illegal to buy them in still. If i have been fighting for the caldari navy i will still have trouble getting in to gal space. And more so if this new faction warfair starts up. Could you be able to adapt to getting in to all faction space to provide your customers?
|
Tablaren
Kingdom of Kador Dark Matter Coalition
|
Posted - 2007.11.30 12:14:00 -
[16]
I really dont like this new addition, but I did make an in char petition in the IGS, please sign it if you dont like this change =)
|
Jon Engel
APEX Unlimited APEX Conglomerate
|
Posted - 2007.11.30 13:33:00 -
[17]
Seems CCP has continuously shot roleplayers in the face the past few months. The back story has taken a back seat to Alliance Warfare and such.
It is sad.
|
Aleria Angelis
Strix Armaments and Defence Acheron Federation
|
Posted - 2007.11.30 18:22:00 -
[18]
Edited by: Aleria Angelis on 30/11/2007 18:22:56
Have CCP even tried to tie this change into the back-story? Perhaps the Amar Empire, by allowing alcohol into its homesystem, is finally moving towards modernity? If so this should have been represented somewhere in the news/back-story.
If the rich background information CCPÆs created isnÆt given the slightest bit of presence in game then really what is the point in it being there? At this rate all the brilliantly written articles in CCPÆs library will just be pointless fluff, with absolutely no consequence in game.
It might seem like a small inconsequential change to some people but with every move like this the immersive aspect of EVE is diminished, and I say this not just as a drugs trafficker worried about the loss of my profession but as a long term EVE role-player.
|
Skiving Larry
Utopia Psychopharmacology
|
Posted - 2007.11.30 18:28:00 -
[19]
Edited by: Skiving Larry on 30/11/2007 18:31:55
Quote: "Illegal items can now be traded on the market in regions where they are condemned."
I'm lost for words...
edit: It's not the fact that you can't trade illegal stuff on the open market that keeps demand for boosters small, it's the base cost to usefullness ratio of any of the stuff that's the problem.
Boosters take a lot of work to make, and mostly suck. fix that and the off market/0.0 trade will thrive.
|
Futher Bezluden
Minmatar ORIGIN SYSTEMS Atlas Alliance
|
Posted - 2007.11.30 19:00:00 -
[20]
Hopefully this is all part of CCP preparing to nerf Snake Implants -which are "SMUGGLER IMPLANTS", not "Elite, Ninja-*****head, OMFGNubu2slo Implants". THUKKER -Be Paranoid
Skeet Skeet L33t |
|
An Anarchyyt
Gallente Sublime.
|
Posted - 2007.11.30 19:05:00 -
[21]
I didn't even notice this in the patch notes, but I do realize that yesterday I was able to buy Frentix on the market at FD-MLJ.
And I do agree, the most exciting part about Boosters is having to sell them in a way other than the market/contracts. As we are in the minority, I certainly hope that we can still get some Dev to pay attention to this. I do remember them saying before that they had no idea people had ever run the drugs before, and I don't know about how much they know about the booster market.
But I am gonna put my hat in there among the "Please, don't do this." crowd.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
|
Marsman37X
Amarr Alder Space Pioneers
|
Posted - 2007.11.30 19:54:00 -
[22]
Smuggling has always been an intended mini profession as far as i know, however it has always been a pain trawling through escrow and now contracts for the stuff!!!!
I for one support this change
Originally by: Tarminic OH MY GOD WHAT HAVE YOU DONE?!
|
Yokan Daifuku
Gallente The Flaming Sideburn's Hedonistic Imperative
|
Posted - 2007.11.30 20:01:00 -
[23]
Booster delivery and sales is a part of the game that is great. The idea that you have to contact some one not just do a search is pretty cool. Where standard market trading is boring, meeting a customer and working out a meeting and time is great. Doing this will impact my experience negatively as I find standard market trading incredibly boring. Not to just be about me but this is effectively blowing a severe hole in the storyline. ---- Yo-con Die-foo-koo |
An Anarchyyt
Gallente Sublime.
|
Posted - 2007.11.30 20:12:00 -
[24]
Originally by: Yokan Daifuku Booster delivery and sales is a part of the game that is great. The idea that you have to contact some one not just do a search is pretty cool. Where standard market trading is boring, meeting a customer and working out a meeting and time is great. Doing this will impact my experience negatively as I find standard market trading incredibly boring. Not to just be about me but this is effectively blowing a severe hole in the storyline.
And to go with this, I thought the idea of Synth boosters being able to be put on the market would be great. That helps more people getting into boosters, and then using them and "hopefully" seeking out the standard boosters, which would then have to be be bought this way.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
|
Emperor D'Hoffryn
No Quarter. Vae Victis.
|
Posted - 2007.11.30 20:53:00 -
[25]
man, ccp is screwed, they cant change a single thing in this game without it negatively affecting someone
all fun aside....i think CCPs motive here is that this interesting content was too hidden from new players....who prolly never even knew boosters existed, as you cant find descriptions of them in game...which you normally due by trolling through the market doing show infos. These new people would then never get into booster production, and boosters would never really take off in a big way....
course, there is a romantic aspect to having it this way....imagine how a new player would feel after being in the game a year, then stumbling upon this content he never know about...how deep the game would suddenly seem?
either way, it seems like a hack change....less work then creating a true black market system, while solvingt he problem they were most interested in solving.
Originally by: Snuggly It's just so great to have an actual reason to not die, incentive is fantastic!
|
Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
|
Posted - 2007.11.30 20:54:00 -
[26]
Originally by: Skiving Larry
It's not the fact that you can't trade illegal stuff on the open market that keeps demand for boosters small, it's the base cost to usefullness ratio of any of the stuff that's the problem.
Boosters take a lot of work to make, and mostly suck. fix that and the off market/0.0 trade will thrive.
I agree with this man. Allowing illegal items on the market is the wrong solution
Khaldari khanidpublic : RP channel for supporters of the Kingdom
Recruiting |
Ziraion
Fly Hi
|
Posted - 2007.11.30 21:09:00 -
[27]
Definitely a move in the right direction CCP !
Combat booster production was killed from the start because of the fact the product couldnt be sold on the empire market. Introduction of the black market section to sell illegal goods is great news for every booster manufacturer ! A booster a day keeps enemy at bay ! |
An Anarchyyt
Gallente Sublime.
|
Posted - 2007.11.30 21:21:00 -
[28]
Edited by: An Anarchyyt on 30/11/2007 21:21:17
Originally by: Ziraion Definitely a move in the right direction CCP !
Combat booster production was killed from the start because of the fact the product couldnt be sold on the empire market. Introduction of the black market section to sell illegal goods is great news for every booster manufacturer !
Having to sell boosters without relying on the traditional empire market was the most exciting part of booster manufacturing. The point of the black market is that it flourishes outside of the normal market, and is hidden from the majority.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
|
Adunh Slavy
Ammatar Trade Syndicate
|
Posted - 2007.11.30 21:49:00 -
[29]
We have to keep in mind this is not just about boosters, although that is where the big ISK in the smuggling arena. The other things are toxic waste, small arms, spirits, exotic dancers, slaves, plutonium, all those nerve sticks collecting dust all over the place.
Noobs can smuggle toxic waste instead of transporting protein delicacies, middle age players can now have a more viable way of collecting all the low level non-booster drugs and transporting them out to 0.0 for fun and profit. Minmatar RPers can now save slaves from Amarr space and Amarr can smuggle them back.
I feel for players loosing part of their experience, but this change is not going to hurt your wallet at all. It'll add more play options for other players and will also help their wallets. Except for loosing the face to face with some customers for some players, this is mostly a good thing for all of us.
-AS
The Real Space Initiative (Forum Link) |
Kehmor
Caldari PAK
|
Posted - 2007.11.30 22:17:00 -
[30]
As an ex-drug smuggler (pre-boosters) i agree. Drug smuggling was made fun by the secret convos going on, negotiating deals etc.
|
|
|
|
|
Pages: [1] 2 3 4 :: one page |
First page | Previous page | Next page | Last page |