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Sentille
Sebiestor tribe
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Posted - 2007.11.30 12:27:00 -
[1]
Mission preparation guide
Having been back to missions after a substantial absence I thought IÆd share a few pointers that may help other newer mission runners. This is not a guide to the missions themselves more a reference of useful (I hope) information to make the whole process a little easier. If you want guides to the missions there are links further on.
Agents
The first thing to decide is what agent you should use. This will largely depend on what youÆre interested in but in all honesty most people run missions for pure isk/LP generation and as such kill missions give the best income here. For a list of agents available see here and here, you can search by many different variables to find the agents you need. Alternatively running courier missions will help increase standings faster due to being able to run multiple missions at the same time for different agents. Therefore increasing the frequency of storyline missions which really help standings.
This table also gives you an idea of the types of missions each NPC division will give you.
As a general rule, the lower the security of space your agent resides, the greater the isk rewards you will receive from your agent and also more loyalty points. In addition the higher the quality level of your agent will also affect the rewards you receive. Your standing with the corporation the agent you want to use is in, will determine which agents you can use.
Another useful method is to open the People and Places tab, search for the corporation you wish to use and then look at the agents tab within the corporations window. This will list all agents you can use in the different departments and also inform you of the standings you need to use other agents of higher level and/or quality.
You can refuse a mission from an agent but then you cannot refuse another mission from the same agent within the next 4 hours WITHOUT taking a standings hit. Also if you are offered a mission and neither accept or decline it within the allotted timeframe you will also take a standings hit. Finally if you fail to complete the mission in the allotted time you take another standings hit.
I wonÆt cover R&D agents here, as there is a great guide to R&D agents here. It may be a little old but is still sound.
Skills
Connections, Negotiation and Social trained to lvl4 will give you a good basic balance of isk per mission and access to a variety of agents. Additional skills mentioned above in the table will help further. E.G. the Military skill will give further benefits to doing kill missions in the form of increased loyalty points per mission. Other skills in the æSocialÆ skill tree will also help you depending on the agents you wish to run missions for.
Whatever type of mission you do in whichever ship you decide to use, its really a no-brainer that the better skilled you are in that ship the easier doing missions will be. For example you æcanÆ do some level 3 kill missions in a Rupture, but if you only have 1 million SPÆs expect to lose it. Be sensible.
The æMissionsÆ and æShips and ModulesÆ sections of the EVE-O forums will provide useful information on setups for all kinds of ships for all kinds of missions. Also Scrapheap Challenge is a fantastic forum for ship setups and general common sense. (Word of caution, SHC is not C.A.O.D and the moderators there have a sixth sense for Trolls/idiots/smacktalk and many notches on their ban sticks, you have been warned). <3 Hippo!
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Sentille
Sebiestor tribe
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Posted - 2007.11.30 12:27:00 -
[2]
place holder
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Sentille
Sebiestor tribe
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Posted - 2007.11.30 12:28:00 -
[3]
place holder
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Sentille
Sebiestor tribe
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Posted - 2007.11.30 12:28:00 -
[4]
place holder
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Sentille
Sebiestor tribe
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Posted - 2007.11.30 12:28:00 -
[5]
place holder
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Sentille
Sebiestor tribe
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Posted - 2007.11.30 13:20:00 -
[6]
Edited by: Sentille on 30/11/2007 13:22:00 nvm, delete
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Viscount Stoko
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Posted - 2007.11.30 13:51:00 -
[7]
Nicely done ! - must have taken a while.
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Vrek zandis
Minmatar Far Reach Systems
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Posted - 2007.11.30 14:15:00 -
[8]
Nice guide with some good advice in
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Ulstan
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Posted - 2007.11.30 18:18:00 -
[9]
Excellent guide. I believe this is worthy of a sticky.
You may want to mention that running a storyline mission gives a big boost to not only the storyline agent's corporation, but is also the *only* way to boost your faction standing through missions.
Also may want to explain that the only thing that changes between hi sec and low sec missions are the ISK rewards and the LP bonus: the loot dropped in the mission and the bounties assigned to the pirate NPC's should be the same.
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Sentille
SPECTRE Ops Cult of War
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Posted - 2008.01.30 19:48:00 -
[10]
Having had a few eve mails about this any chance of adding this to the main sticky?
Its a bugger to find on pg 5858684
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.01.31 06:38:00 -
[11]
Originally by: Sentille
After I think (14?) normal missions you should get a storyline agent requesting your help ...
I think it's 16 missions and each failed mission adds +2 to that (failed mission is the one where you get standings hit, declining mission before accepting it once per 4h is not failing).
Pretty good guide overall :)
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