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toto moor
Eve Corporate Enterprise
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Posted - 2007.12.15 11:39:00 -
[1]
Edited by: toto moor on 15/12/2007 11:40:24 Has the nerfs changed supercaps so much that they are no longer the decisive ships on the battlefield? yesterday despite a large number of motherships and titans goons killed more caps than BOB in 5-N and broke BoBs soveriegnty in the system, Goon allies (Razor and PL) took down a large number of BOBs logistics and mining POS's throughout Delve with a small battleship gang despite BOB having 5 motherships and a titan to defend.
If the nerf has reduced Super caps so much how will this affect BOB whose current strategy seems to rely on overwhelming super cap fleets?
Also is this the reason that Mothership prices are tumbling downwards?
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Drakine
MASS Ministry Of Amarrian Secret Service
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Posted - 2007.12.15 12:02:00 -
[2]
MS prices changed because of two reasons, 1 is the nerf & the other is Sov 4.
Titans & Motherships have been nerfed far too much.

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

1v1
Cake Factory
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Posted - 2007.12.15 12:02:00 -
[3]
Now THIS is a thread! --------------------------------------------------- Cake Factory: Bulk discounted T2, BS BPC's. |

Scavok
GoonFleet GoonSwarm
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Posted - 2007.12.15 12:15:00 -
[4]
Yeah titans have been nerfed too much
*wipes out hostile fleet with push of button, clears their pods with a second, and 2 more on standby just for lols*
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Daphnee
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Posted - 2007.12.15 12:15:00 -
[5]
Originally by: toto moor Edited by: toto moor on 15/12/2007 11:40:24 Has the nerfs changed supercaps so much that they are no longer the decisive ships on the battlefield? yesterday despite a large number of motherships and titans goons killed more caps than BOB in 5-N and broke BoBs soveriegnty in the system, Goon allies (Razor and PL) took down a large number of BOBs logistics and mining POS's throughout Delve with a small battleship gang despite BOB having 5 motherships and a titan to defend.
If the nerf has reduced Super caps so much how will this affect BOB whose current strategy seems to rely on overwhelming super cap fleets?
Also is this the reason that Mothership prices are tumbling downwards?
get a life
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2007.12.15 12:16:00 -
[6]
Subcapital pilots can actually play a part in the fighting now this is terrible CCP I am cancelling my account
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coeathal vega
Gallente Dark Centuri Inc. Firmus Ixion
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Posted - 2007.12.15 12:21:00 -
[7]
Originally by: Scavok Yeah titans have been nerfed too much
*wipes out hostile fleet with push of button, clears their pods with a second, and 2 more on standby just for lols*
are you referring to anything in particular? :)
----
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Maksiim
Doom and Gloom
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Posted - 2007.12.15 12:22:00 -
[8]
Originally by: toto moor Edited by: toto moor on 15/12/2007 11:40:24 Has the nerfs changed supercaps so much that they are no longer the decisive ships on the battlefield?
Lag is bad for capitals mkay, reports of goons and pals with 320 man gangs and you suggest throwing Motherships into the fray
Originally by: toto moor goons killed more caps than BOB in 5-N and broke BoBs soveriegnty in the system
Three for three by looks of it, not to mention the three large towers BoB apparently killed in 5-N.
Originally by: toto moor Goon allies (Razor and PL) took down a large number of BOBs logistics and mining POS's throughout Delve with a small battleship gang
There are 41 BS and a Dread on the mail of the BoB carrier that died.
Originally by: toto moor If the nerf has reduced Super caps so much how will this affect BOB whose current strategy seems to rely on overwhelming super cap fleets?
Also is this the reason that Mothership prices are tumbling downwards?
No, just clearing all that up for you champ.
FanFest is for... |

Potty
Caldari Thundercats RAZOR Alliance
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Posted - 2007.12.15 12:29:00 -
[9]
I can tell you that the Dread was brought in just for the carrier. But yeh what ever, we superblobed Delve......
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Knocturnal
omen. Triumvirate.
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Posted - 2007.12.15 12:33:00 -
[10]
Originally by: Scavok Yeah titans have been nerfed too much
*wipes out hostile fleet with push of button, clears their pods with a second, and 2 more on standby just for lols*
If you`re such a pro pls tell meh whats the role of a titan in this game...
Originally by: CCP Every ship has a specific role in this game
No defensive role against HIC's things are to lagy for support to help .. Jump bridge can be done via by towes aswell.. So what should be done with a titan those days...
Yeah game is all about blob or get blobbed :(
F*ck Derek we got Xlop. |

Goberth Ludwig
eXceed Inc.
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Posted - 2007.12.15 12:40:00 -
[11]
Originally by: Knocturnal Yeah game is all about blob or get blobbed :(
:(
- Gob
IXC Recruitment |

Shirei
Minmatar Cutting Edge Incorporated
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Posted - 2007.12.15 13:06:00 -
[12]
Edited by: Shirei on 15/12/2007 13:06:19
Originally by: Knocturnal No defensive role against HIC's things are to lagy for support to help .. Jump bridge can be done via by towes aswell.. So what should be done with a titan those days...
Jump bridges are kinda bugged atm, so you still need a Titan. 
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sakana
North Eastern Swat Pandemic Legion
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Posted - 2007.12.15 13:07:00 -
[13]
Originally by: Maksiim
Originally by: toto moor Goon allies (Razor and PL) took down a large number of BOBs logistics and mining POS's throughout Delve with a small battleship gang
There are 41 BS and a Dread on the mail of the BoB carrier that died.
PL met up with that razor gang about 30mins before killing that carrier. We spent the previous couple of hours killing the other, then reinforced a large, with 20 BSs. HOWEVER it takes aaagggesss. Thats where capitals shine. They can do the same as normal ships, but quicker and easier.
Supercaps are still powerful tools if used correctly.
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Pesadel0
Vagabundos
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Posted - 2007.12.15 13:30:00 -
[14]
Originally by: Knocturnal
Originally by: Scavok Yeah titans have been nerfed too much
*wipes out hostile fleet with push of button, clears their pods with a second, and 2 more on standby just for lols*
If you`re such a pro pls tell meh whats the role of a titan in this game...
Originally by: CCP Every ship has a specific role in this game
No defensive role against HIC's things are to lagy for support to help .. Jump bridge can be done via by towes aswell.. So what should be done with a titan those days...
Yeah game is all about blob or get blobbed :(
Yup pretty much.
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torN Deception
GoonFleet GoonSwarm
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Posted - 2007.12.15 13:33:00 -
[15]
Edited by: torN Deception on 15/12/2007 13:32:53
Originally by: Knocturnal
No defensive role against HIC's things are to lagy for support to help .. Jump bridge can be done via by towes aswell.. So what should be done with a titan those days...
Yeah game is all about blob or get blobbed :(
This is stupid.
Titans can still wipe out an enemy fleet with the push of a button. They're just no longer able to do so while remaining completely unkillable. Being able to jumpbridge around fleets without waiting months to put up a jumpbridge POS is huge.
You'll notice that despite the constant whining from BoB about how titans are now useless they continue to build them and bring them on ops. |

Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2007.12.15 13:48:00 -
[16]
Originally by: toto moor Edited by: toto moor on 15/12/2007 11:40:24 Has the nerfs changed supercaps so much that they are no longer the decisive ships on the battlefield? yesterday despite a large number of motherships and titans goons killed more caps than BOB in 5-N and broke BoBs soveriegnty in the system, Goon allies (Razor and PL) took down a large number of BOBs logistics and mining POS's throughout Delve with a small battleship gang despite BOB having 5 motherships and a titan to defend.
If the nerf has reduced Super caps so much how will this affect BOB whose current strategy seems to rely on overwhelming super cap fleets?
Also is this the reason that Mothership prices are tumbling downwards?
Motherships are no longer in the hands of single lowsec pirates, but smart corps like 0utbreak and of course big Alliances (which won't use them in normal fleet battles anymore).
Titans are around more than ever, used for jumping freighters around. Expect BoB etc. to use them in battle again when they can field half a dozen or more together.
"...been designed for one purpose and one purpose only. Imagine a handful of repair drones pouring from the carebear's mouth. Now imagine they have um, nothing." -Unknown Hel redesigner (2007) |

toto moor
Eve Corporate Enterprise
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Posted - 2007.12.15 13:50:00 -
[17]
Edited by: toto moor on 15/12/2007 13:51:50
Originally by: Maksiim
Originally by: toto moor Edited by: toto moor on 15/12/2007 11:40:24 Has the nerfs changed supercaps so much that they are no longer the decisive ships on the battlefield?
Lag is bad for capitals mkay, reports of goons and pals with 320 man gangs and you suggest throwing Motherships into the fray
Originally by: toto moor goons killed more caps than BOB in 5-N and broke BoBs soveriegnty in the system
Three for three by looks of it, not to mention the three large towers BoB apparently killed in 5-N.
Originally by: toto moor Goon allies (Razor and PL) took down a large number of BOBs logistics and mining POS's throughout Delve with a small battleship gang
There are 41 BS and a Dread on the mail of the BoB carrier that died.
Originally by: toto moor If the nerf has reduced Super caps so much how will this affect BOB whose current strategy seems to rely on overwhelming super cap fleets?
Also is this the reason that Mothership prices are tumbling downwards?
No, just clearing all that up for you champ.
Can you clear it up a bit more clearly :) as you seemed to have mised the salient points
But despite having 4 Titans and multiple motherships in system they still lost an equal number of cap ships, and soveriegnty Where before the patch fielding that many super caps would have guarenteed the opposing force didnt even try...
And that doesnt explain how 5 Motherships, 4 carriers and a Titan can fail to save a POS from around 20 battleships, again before the patch no-one in thier right mind would attempt to take down a POS with that number of super caps in attendance. (that said I have always doubted the sanity of Pandemic Legion, they seem to do the most insane things and pull it off, remember the smart bombing Scorp  )
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Xeno Metamorph
Gallente Domination.
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Posted - 2007.12.15 14:04:00 -
[18]
Originally by: toto moor 5-N and broke BoBs soveriegnty in the system,
Eh, why are the latest sov maps showing as BoB taking system sovereignty in 5-N? 
Confused 
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toto moor
Eve Corporate Enterprise
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Posted - 2007.12.15 14:11:00 -
[19]
Originally by: Xeno Metamorph
Originally by: toto moor 5-N and broke BoBs soveriegnty in the system,
Eh, why are the latest sov maps showing as BoB taking system sovereignty in 5-N? 
Confused 
sorry misread another post- they have soveriegnty but lost Soveriegnty level 3 have edited my post to reflect this.
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Shadoo
North Eastern Swat Pandemic Legion
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Posted - 2007.12.15 14:23:00 -
[20]
BoB used their supercaps yesterday quite effectively.
We had a gang of about 30 (15-20 BS?) conventional ships fitted for anti-pos vs 5 motherships, 1 titan and few carriers... it speaks volumes no BoB caps died in that engagement and unless the friendly Razor gang hadn't joined us -- it is possible the motherships might have managed to rep the small POS (was pretty close on 15-20BS 40km dps vs that many cap remote reppers).
Titan was used to pull all the caps out of the field successfully when the friendly gang got close.
Had this been vs. 7-9 Carriers, with no supercaps on field -- the story would have ended in more than just a small mining tower loss for BoB...
Small entities/soloers suffered most from the supercap "nerf", but they still work quite well when used by a larger entity such as BoB. Considering their intended and described purpose -- I think they're OK as is.
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SamuraiJack
Caldari Celestial Horizon Corp. Valainaloce
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Posted - 2007.12.15 15:09:00 -
[21]
arent dreads still with the ROF bug?
/me ponders the ban list from a capship engagement
SJ. CLS CEO, Valainloce Executor and Standings Director =-
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Firkragg
Blue Labs Knights Of the Southerncross
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Posted - 2007.12.15 17:49:00 -
[22]
Originally by: SamuraiJack arent dreads still with the ROF bug?
/me ponders the ban list from a capship engagement
Only happens with POS i think somone said.
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snerdly
snerd LTD
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Posted - 2007.12.15 18:14:00 -
[23]
Edited by: snerdly on 15/12/2007 18:14:16
Originally by: Maksiim
Three for three by looks of it, not to mention the three large towers BoB apparently killed in 5-N.
Actually (you idiot) you may notice that 2 of the 3 bob capship 'kills' were actually bob capship losses that had some bob on them, remote repping or whatever.
So the actual score is 3-1.
(idiot)
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Gontard
Minmatar E-Truth
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Posted - 2007.12.15 18:52:00 -
[24]
Hmm...
BoB destroyed all IAC posses in 5v, sov is secure in BoB hands, goons failed to achieve anything there, lost all battles, and the cap losses will balance when some people will log in.
As for Delve the mighty nanofags managed to kill stuff that i make in 3 days (me alone). BoB must be on their knees 
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The Mittani
GoonFleet GoonSwarm
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Posted - 2007.12.15 18:55:00 -
[25]
bob tears are the best tears
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Dylan Rhade
Caldari UK Corp
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Posted - 2007.12.15 19:42:00 -
[26]
It can be phrased however people want, Devs in whatever alliance etc etc
Ships like SuperCaps, will require a very precise balance, that has not been achieved yet.
In the past they were solo pwn-mobiles with a free bbq, now they are weak and underfed beasts.
If and when CCP find that perfect balance, i feel supercaps will play a role larger than they have thus-far.
We only need to wait for CCP to balance them properly ...
D
If my views represent the views of my corporation and alliance, then you, sir/madam, are a spoon |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.12.15 19:45:00 -
[27]
Edited by: Dark Shikari on 15/12/2007 19:48:09
Originally by: Bein Glorious
Originally by: Dark Shikari
Originally by: Shadoo BoB used their supercaps yesterday quite effectively.
We had a gang of about 30 (15-20 BS?) conventional ships fitted for anti-pos vs 5 motherships, 1 titan and few carriers... it speaks volumes no BoB caps died in that engagement and unless the friendly Razor gang hadn't joined us -- it is possible the motherships might have managed to rep the small POS (was pretty close on 15-20BS 40km dps vs that many cap remote reppers).
Titan was used to pull all the caps out of the field successfully when the friendly gang got close.
Had this been vs. 7-9 Carriers, with no supercaps on field -- the story would have ended in more than just a small mining tower loss for BoB...
Small entities/soloers suffered most from the supercap "nerf", but they still work quite well when used by a larger entity such as BoB. Considering their intended and described purpose -- I think they're OK as is.
Well that's it--the problem is that supercaps are only useful when you have a whole blob of them. Which yet again benefits only the gigantic mega-alliances but screws over pretty much everyone else.
i can actually mostly agree with this statement
though saying that "supercaps are 'only' useful..." should be changed to a relative statement
The major point, I think, is that in small numbers, supercaps are basically totally useless--because its so easy to hold one down now, unless you win the battle, you die. For large numbers of supercaps, as long as the lag isn't too bad, you can just have 15 motherships remote-rep-chaining each other, and they're nearly invincible.
As it currently stands, supercaps don't break the blob; they make it larger, because the only effective way to use a supercap in combat is to blob with many, which forces the enemy to blob you back. Its yet another lose-lose situation as the node crashes 3 minutes later.
CCP needs to make supercapitals useful again for something other than hauling battleships around. Motherships in particular have really gotten the shaft; now they're really little more than big carriers that cost 20 times more.
23 Member
EVE Video makers: save bandwidth! Use the H.264 AutoEncoder! (updated) |

Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.12.15 19:48:00 -
[28]
Originally by: Dark Shikari Edited by: Dark Shikari on 15/12/2007 19:46:47
Originally by: Bein Glorious
Originally by: Dark Shikari
Originally by: Shadoo BoB used their supercaps yesterday quite effectively.
We had a gang of about 30 (15-20 BS?) conventional ships fitted for anti-pos vs 5 motherships, 1 titan and few carriers... it speaks volumes no BoB caps died in that engagement and unless the friendly Razor gang hadn't joined us -- it is possible the motherships might have managed to rep the small POS (was pretty close on 15-20BS 40km dps vs that many cap remote reppers).
Titan was used to pull all the caps out of the field successfully when the friendly gang got close.
Had this been vs. 7-9 Carriers, with no supercaps on field -- the story would have ended in more than just a small mining tower loss for BoB...
Small entities/soloers suffered most from the supercap "nerf", but they still work quite well when used by a larger entity such as BoB. Considering their intended and described purpose -- I think they're OK as is.
Well that's it--the problem is that supercaps are only useful when you have a whole blob of them. Which yet again benefits only the gigantic mega-alliances but screws over pretty much everyone else.
i can actually mostly agree with this statement
though saying that "supercaps are 'only' useful..." should be changed to a relative statement
The major point, I think, is that in small numbers, supercaps are basically totally useless--because its so easy to hold one down now, unless you win the battle, you die. For large numbers of supercaps, as long as the lag isn't too bad, you can just have 15 motherships remote-rep-chaining each other, and they're invincible.
As it currently stands, supercaps don't break the blob; they make it larger, because the only effective way to use a supercap in combat is to blob with many, which forces the enemy to blob you back. Its yet another lose-lose situation as the node crashes 3 minutes later.
CCP needs to make supercapitals useful again for something other than hauling battleships around.
i agree with this except for the "too easy to tackle by small numbers" bit
heavy dictors aren't as tough as they look, a couple neuts and even a handful of ships will be able to kill them (yes, even passive shield tanking broadswords and onyxes) |

Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.12.15 19:51:00 -
[29]
Originally by: The Mittani
Originally by: Moonlight Express ItĘs pretty obvious that CCP is redesigning the game in attempt to kill BoB. Every nerf is more and more to take away the experience and SP factor to give advantage to the blob factor. Anyone that does not see that is a moron, they just don't care because it helps kill BoB.
As for the reason behind it, well. The T20 scandal and the fact that most developers are in goonswarm these days is most likely the reason. They want BoB dead. Once they are gone as an alliance, CCP will boost the game back up to their own advantage boosting defenses, sovereignty and super caps. I mean, if they were caught once helping an alliance have an advantage, why believe that just because they are now on the other side, things are any different?
Conspiracy theory 4TW? How far is it from the truth? Actions speak volume. Just look at the facts.
yeah about a couple of posts ago i said that bob tears are the best tears, thanks for providing me with some more
Sorry. I don't have 5000 people to spam emails to every gaming forum, hackers to get evidence to prove my theory or an army to gather it, so you'll have to excuse me by posting here. Truth must hurt if the mighty Mittani responds to my post. I must be moving up in the world. I'm a BoB alt now. 
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The Mittani
GoonFleet GoonSwarm
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Posted - 2007.12.15 20:01:00 -
[30]
awww poor lil bobbit :shobon:
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