Pages: [1] 2 :: one page |
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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Casqade
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Posted - 2007.12.18 17:02:00 -
[1]
The patch that is currently being deployed will address the stability of the Linux client. I would like to gather your post-patch Linux experience in this thread. I would like to know if you crash more often now, if you are crashing less often or if you are no longer crashing at all. In short, did this patch improve the stability of your client?
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Xenissa
PezCo - Ice Services Brutally Clever Empire
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Posted - 2007.12.18 18:08:00 -
[2]
by now, it seems to be abit better. "feels" better. but the bug with beeing unable to type, still exists. i did not file that bug before, was always to lazy to start with debugging enabled. (my own fault i know).
here is what it looks like: http://overlord.fh-salzburg.ac.at/~achmed/linux1.png
-xen
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KtoJest
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Posted - 2007.12.18 19:09:00 -
[3]
There seems to be a problem with the Market screen.
It does not display any data. The charts work but no data.
It worked when i started playing after the patch. And then it quit about 10 minutes ago.
anyone else see this?
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Tris Haleth
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Posted - 2007.12.18 21:39:00 -
[4]
I was running just fine last night under Ubuntu 7.10. After today's patch I get the splash screen followed by a black screen and that's it.
Looking thru posts has not yielded any solutions (OSS sound doesn't work on my system, but that wasn't a problem yesterday).
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LeFleur
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Posted - 2007.12.18 23:07:00 -
[5]
I've resubscribed today because of this new expansion, and downloaded the "Linux client". I'm getting random crashes, I was able to enter the game and at least put some skill to train, but after that the game crashed.
I don't think it's my ATI, because I have the new 7.10 drivers with improved OPENGL support, but I've read in this forums that you are having issues with Athlon XP, and so I guess it's my Athlon 2500+ (barton core) the one causing me trouble. Wish you could correct this.
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Molly Neuro
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Posted - 2007.12.18 23:36:00 -
[6]
seems ok so far - ubuntu 7.10 nvidia (installed through envy)
getting some white stargates some icons not loading for blueprints strange backgrounds on some ship / blueprint icons
heavy traffic systems are lagging very badly - but not sure how the windows client is doing with those, system will freeze for ten seconds then ok for 30-40 seconds then freezing again - this is in the forge / citadel. Another account in a less busy system worked no problems.
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Postlatta Mouseanon
Caldari State War Academy
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Posted - 2007.12.19 02:32:00 -
[7]
Two words:
Not playable.
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Tianhou
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Posted - 2007.12.19 04:04:00 -
[8]
Hi,
path 1.01 work perfect on my system, i test it in : cedega and Wine, premium and classic content..
-Cedega test:
More stability
-Wine test:
More stability and some textures now work better in premium content.
Bye,
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Becka Call
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Posted - 2007.12.19 04:58:00 -
[9]
Cedega hud still showing memory constantly increasing.
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Xenissa
PezCo - Ice Services Brutally Clever Empire
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Posted - 2007.12.19 07:45:00 -
[10]
maybe, ccp should make a sticky on how to enable debug. just saying "i hink my cpu is the problem" doesnt help transgaming alot.
lets work together and help transgaming with our debug logs to improve the client!
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UberL0rd
Minmatar Brotherhood of Polar Equation Insurgency
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Posted - 2007.12.19 09:48:00 -
[11]
It seems a bit more stable. I've had two lockups when first entering the game as a char, but I've not jumped anywhere either and probably won't until the POS hangar runs out of ammo. Warping around in the same system appears to be ok. This implies that the crash error when jumping hasn't been resolved yet. This is after around 4 hours of playing in 0.0 ratting and mining. --- I use Gentoo/Linux and Gentoo uses software I write |
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CCP Lingorm
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Posted - 2007.12.19 10:07:00 -
[12]
Originally by: Postlatta Mouseanon Two words:
Not playable.
Two words : More Information.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
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Ereman Sarat
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Posted - 2007.12.19 10:09:00 -
[13]
Edited by: Ereman Sarat on 19/12/2007 10:14:35 Fixed... No more crash to desktop. Totally stable. For two hours play I should have expected, mebbe 4-5 instances of this. Got none. THANKYOU!!! :D
Fixed?... no more graphical anomalies warping (intermittant problem before, restarting would fix)
Reduced... fewer graphical anomalies in mission areas... (intermittant before, did see one instance of this)
Unknown... Forgot to turn on my shield hardeners to check... after time those would also generate anomalies in the shield graphic around the ship.
Fixed? so far... intermittant distortion/*****ling of sound. (intermittant before, restarting would fix this) Did not experience this yet.
Total playtime, roughly three hours.
ES
Relevant hardware... nvidia 8800gts/320, 100.14.19 driverset.
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CCP Lingorm
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Posted - 2007.12.19 10:38:00 -
[14]
Originally by: Xenissa maybe, ccp should make a sticky on how to enable debug. just saying "i hink my cpu is the problem" doesnt help transgaming alot.
lets work together and help transgaming with our debug logs to improve the client!
Ask and ye shall receive : http://oldforums.eveonline.com/?a=topic&threadID=664155
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
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Xenissa
PezCo - Ice Services Brutally Clever Empire
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Posted - 2007.12.19 11:04:00 -
[15]
thanks lingorm. hopefully others start debugging now, too :)
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Ereman Sarat
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Posted - 2007.12.19 11:51:00 -
[16]
Oh yeah. Fixed. Not having to clear the cache constantly now, and not getting stuck trying to login (after character selection the login progress bar would often get stuck around 90%... clearing the cache would temporarily fix this)
Gotta say, a lot of the issues for me have been hammered out. Just some cosmetic stuff with some of the graphics (mentioned earlier), and then bring on the premium content :D
ES
Ubuntu 7.10, nvidia 8800gts/320 100.14.19 driverset
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Illandria Kitrianne
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Posted - 2007.12.19 12:01:00 -
[17]
This patch does seem to be a lot more stable - certainly the crash at every stargate has gone, so have the 5 second lockups every time I approached a gate or changed systems.
This does however seem to have been replaced with periodic lockups (EvE just freezes and doesn't come back within 5 minutes or so) when docking or undocking. Seems to be a bit random with no recognizable correlation to what I am doing.
All in all, a step in the right direction
System - P4, 2 GB Ram, nVidia GeForce 7600GT 256MB Ram, Intel p695 Motherboard (not using the PATA connector - pure SATA), SuSE 10.3 x86
When the lockups happen - as ever the network is stable and showing < 200ms latency to the eve servers (normally 50-120, peaking at around 180).
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Lira Reib
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Posted - 2007.12.19 13:18:00 -
[18]
One problem I'm still having is that it frequently freezes after the character selection window, when the 'character selection' loading bar is up. Typically freezes around 84 or 96 percent. This can happen repeatedly (more than ten times in a row).
I recently noticed that waiting a while before selecting a character helps this, but I haven't yet tested this extensively.
There are still items with a large white-on-black ! instead of their correct picture; examples include the acolyte and hobgoblin 1 drones, and most of the new ships from Trinity.
The occasional crash when generating character portraits seems to have been fixed; at least, I was able to generate 50 in a row without crashing.
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Kilwch
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Posted - 2007.12.19 14:37:00 -
[19]
Much more stable for me, after the patch I was able to jump trough 12 stargates without crashing (it was impossible before patch).
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.12.19 15:26:00 -
[20]
Looking much better. no crashes as of yet. see my post in suki's "erm what is the patch..." thread for a few screenshots as well as info on gfx and "bugs".
Ubuntu 3d Beryl-Linux Desktop+EVE |
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Darahk J'olonar
Gallente Shiva Morsus Mihi
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Posted - 2007.12.20 04:29:00 -
[21]
FYI played with patched client and it still crashes. Mostly when pulling up character info but has also happened in the middle of just typing. Removed completely and reinstalled cleanly from scrath and no difference.
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Suki Kamir
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Posted - 2007.12.20 05:13:00 -
[22]
I haven't crashed once since the patch which is very good news, but sadly most of the other bugs are still there.
Graphical anomalies in missions as below:
Graphical anomalies in the fitting screen (still). This seems to be time related and is fixed with a restart, but it is damn annoying.
The issue with regards targeted items being left justified has a "fix" available now as you mentioned in my other thread (although it doesn't just happen when "Selected Items" is minimised, but also when it is tabbed)
The Items/Cargohold/Vaults/Containers bug which doesn't show items until you click on the the scroll bar or displays items in one huge vertical stack still exists but also exists in windows, so it is not Linux specific.
Certain items (as mentioned above) are not generating images but instead have the large "!"
Mouse movement effecting FPS seems to have gone, but this could be related to me reinstalling my Ubuntu system and may not have been related to the game at all since so few people have had the same problem.
It's late and I can't think of any more at the moment, but if I do I will edit accordingly.
System Specs: AMD Athlon64 X2 4400+ Toledo Cores 2x NVidia 6600GT 128MB each running in SLI mode 100.14.23 Nvidia Drivers Screen/Game resolution 1920x1200 OS - Ubuntu Gutsy (7.10) 64Bit 2GB DDR RAM
If there is more info you need, please let me know.
Suki
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Postlatta Mouseanon
Caldari State War Academy
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Posted - 2007.12.20 16:27:00 -
[23]
Originally by: CCP Lingorm
Originally by: Postlatta Mouseanon Two words:
Not playable.
Two words : More Information.
Sure thing:
Sys config:
Athlon 64 3200, nVidia 5950 Ultra, gig of RAM. Ubuntu 7.10. nVidia closed source driver.
Not playableness:
1. Framerates are 40% of what I get on the same machine when running Windows. (That's like 20 fps. It's even worse with a lot of ships on the screen.) Alternatively under Windows the client runs smoothly at roughly 60fps (average).
I guess the point is that in order for a Linux client to be usable it's got to at least *approach* the performance of the native windows client.
It seems counter productive to me to actually use the Linux client when I can use a dual boot into Windows and get far better performance.
Begin Fine Whine:
Why do the Linux client if you are only going to do it half way? It just doesn't make sense.
Under Windows an ATI X350 runs EVE in a pretty nice fashion on 512MB RAM and a Pentium 4. Load Ubuntu and the Official Linux client and the machine is useless.
I am exceptionally supportive of CCP getting all "Captain Kirk" and rolling out what essentially is an X based *nix client even though Cedega and Cider are resource hogs of the 1st degree.
But performance has to be better to make the client usable. Also to be noted is that Transgaming hasn't given me a good experience as a customer and I'm not optimistic.
In closing let me say I'm sorry for the whine. It's just as a hardcore Linux user this isn't working. This should be tagged as "experimental", and not an official client, until Transgaming can optimize that wrapper enough that the experience is decent. (Or even better contract someone to port the game into OGL)
Don't even get me started on what the EVE official client and the commercial version of Cedega do to each other....
Just my opinion. |
Suki Kamir
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Posted - 2007.12.20 22:35:00 -
[24]
Another example of graphical anomalies:
Granted, purple is my favourite colour BUT it's not right is it now? And this is on the Cedega client, not running Wine with Premium Content.
Suki
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Kutscher
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Posted - 2007.12.21 11:24:00 -
[25]
trinity 1.01 works fine here so far. just a few little graphical anomalies like already posted in this thread and the little maps on the mission infos are corrupted very often.
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Esme Nomarra
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Posted - 2007.12.21 12:21:00 -
[26]
Edited by: Esme Nomarra on 21/12/2007 12:26:16 The 101 patch (including the upgrade to the client wrapper?) has improved things considerably. I've two CTD's in a day or twos play, rather than about ten times that number pre patch 101. One CTD was when approaching a stargate, other was leaving a station - same trigegrs to the CTD's, just a lot less of them.
Still getting the Black Screen Of Death on startup occasionally. Had this once after a CTD, but once when I'd previously exited the game normally. Ctrl-Alt-Del to enable me to log out of my Linux session still clears away the BSOD (revealing the sadly unreachable EVE login screen), and uninstalling EVE with Kpackage then reinstalling it (as only about 5 MB is affected, that must, I presume be just teh linux wrapper that Kpackage affects) still works to make the BSOD on startup go away temporarily.
Overall, feels much more stable. Still getting graphics visibly loading when entering stations (most of screen beige and/or white for a moment, then bits of the UI visibly render until everything is back to normal) quite a bit. Which means that, effectively, the user experience still isn't quite up to the standard of things pre-Trinity, but MUCH closer than it was pre 101 patch. FPS is still way poorer than I'd expect, especially as I'm running EVE on a PC with twice the RAM and 50% more CPU grunt than I was when I used Cedega to run the Windows version pre-Trinity. Despite teh change in PCs, framerates havent improved.
Many thanks for the good work on this patch!
Ubuntu 7.10 KDE twin Intel 3Ghz CPUs, 1GB RAM 'Linux client' version of EVE
PS. I'd still prefer to see a proper Linux client. Or an OS-neutral client so that EVERYONE needs to have a wrapper for their particular OS
PPS oh aye - I agree with Postlatta above - don't get me started on the linux client not playing nicely with a Cedega setup either. That's one of the worst and most idiotic*****-ups I've ever encountered.
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UberL0rd
Minmatar Brotherhood of Polar Equation Insurgency
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Posted - 2007.12.21 12:24:00 -
[27]
If I disable audio when jumping or entering the game then it seems very stable, otherwise I hard lock about 50% of the time doing the above to actions only. Audio when pew pewing and doing other actions is fine. Using latest WINE + alsa. --- I use Gentoo/Linux and Gentoo uses software I write |
Snowcrash Winterheart2
Gallente Concordia Discors
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Posted - 2007.12.21 19:16:00 -
[28]
Ok.
101 patch in Cegeda.
Still a crash happy swine, can't seem to nail a definite reason for it.
Graphics corruption on fitting screen, this is not time related, jumped in to game hitting fitting screen... bam. Once it starts doing it it'll always be like that.
General texture corruption, seems to be random and as shown before kinda goes "gingham".
`fraid I've rm -r'd .cegeda and moved back to wine; it still goes bang but not as often.
----- Four paws... four sets of claws. |
Darahk J'olonar
Gallente Shiva Morsus Mihi
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Posted - 2007.12.21 20:16:00 -
[29]
Seems I found out a repeatable way to crash the client, doing a "show info" on a character. Now it doesn't do it every time you do a show info but it ALWAYS happens when doing a show info. I also noticed that in the Mac thread that someone else has posted the logs on this and made the same discovery.
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Sevarus James
Minmatar Meridian Dynamics
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Posted - 2007.12.23 02:55:00 -
[30]
Crashes aren't as frequent, but have had multiple crashes post patch, just not as many or as bunched together.
I haven't had any "show info" crashes. Most of mine have been of the "wtf...why now?" types. Warping tween gates, docked and idle, etc., etc., but nothing to put finger on. I've added to my bug report with three debug logs, and the last line is always an exception error with a memory address listed.
Ubuntu 3d Beryl-Linux Desktop+EVE |
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