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Peanut Swsh
Interstellar eXodus R0ADKILL
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Posted - 2007.12.23 07:08:00 -
[1]
Seriously, why aren't Interdictors a Pre-Requisite for Heavy Interdictors, it makes no sense what so ever. I've got a few arguements for and against in my head, but I'd be interested to see what other people think.
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Awox
Advanced Logistics
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Posted - 2007.12.23 09:59:00 -
[2]
I trained Interdictors V a while back and when I heard about heavy interdictors I was very pleased. Until patch day... then I realised not only did Dictors skill have nothing to do with Heavy Dictors, but they also nerfed my Interdictors (*ALL RACES*) making my Interdictors V rather useless..
Another thing that annoyed me was how easy they are to get into, Cruiser V + Graviton IV? Come on... ===== |
Shaemell Buttleson
Darwin With Attitude oooh Shiny
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Posted - 2007.12.23 10:57:00 -
[3]
I'm really surprised that Interdictor level 4 at least isn't needed.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.12.23 19:11:00 -
[4]
Edited by: Tamia Clant on 23/12/2007 19:11:30 It should require Interdictors IV just like Heavy assault ships require Assault Ships IV. But then again, it's probably too late to change it now.
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Dromidas Shadowmoon
Minmatar Storm Legion THORN Alliance
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Posted - 2007.12.24 01:29:00 -
[5]
That surprised me too.. I haven't trained for interdictors and I was expecting to have to to use HIC... at least now I can skip the whole destroyer chain completely :P
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ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.12.24 14:47:00 -
[6]
Originally by: Tamia Clant Edited by: Tamia Clant on 23/12/2007 19:11:30 It should require Interdictors IV just like Heavy assault ships require Assault Ships IV. But then again, it's probably too late to change it now.
Assult Ships is a frigate level skill, Heavy Assult Ships is a Cruiser Level Skill, see the connection Interdictors is a destroyer level skill, Heavy Interdictors is a Cruiser Level Skill, see the point it would make sense if cruisers suddenly had the pre req for destroyers Sig removed as it lacks EVE-related content. Mail [email protected] if you have questions. -Hango
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Karrade Krise
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Posted - 2007.12.24 16:20:00 -
[7]
Originally by: ToxicFire
Originally by: Tamia Clant Edited by: Tamia Clant on 23/12/2007 19:11:30 It should require Interdictors IV just like Heavy assault ships require Assault Ships IV. But then again, it's probably too late to change it now.
Assult Ships is a frigate level skill, Heavy Assult Ships is a Cruiser Level Skill, see the connection Interdictors is a destroyer level skill, Heavy Interdictors is a Cruiser Level Skill, see the point it would make sense if cruisers suddenly had the pre req for destroyers
Destroyers "count" as frigates according to the World Collides mission :D
Sig locked, I will not make fun of the forum mods |
Medea Aux
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Posted - 2007.12.24 17:08:00 -
[8]
Destroyers count as a subclass of frigate sized vessels, just like battlecruisers are on offshoot of cruisers. They are more heavily armored and have better fitting capabilities than their standard counterparts but they still fall within the realm of those ships when it comes to things like size specific weapon and equipment fittings(with some exceptions due to much increased powergrid in desties and bcs), ship size limitations for missions, etc.
They are a side step from their predecessors, not an actual link in the chain. Frigate, Cruiser, BS, CS. That's the direct chain for ship advancement. Hence you will never see a destroyer skill being a prereq for a cruiser or other large sized vessel, and a Battlecruiser specific skill will never be required for battleships.
If you try to associate the roles of the ships, yes it seems logical that interdictors would be a prereq for HICs. However that's your mind trying to make role and name based associations rather than following the actual logical progression of ship skills and the way they are structured in this game.
If anything the real question should be why HICs don't require the interceptor skill as a prereq, if you want to use the AF > HAC example of why HICs need should have some more prereqs.
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Ceremony Garp
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Posted - 2008.01.05 11:29:00 -
[9]
Originally by: Medea Aux ...However that's your mind trying to make role and name based associations rather than following the actual logical progression of ship skills and the way they are structured in this game...
Aye, that's EXACTLY what my mind did too :-).
However, upon realising that I didn't need interdictors at all, I have now trained up [so far] for HI to lvl3.
Happy days.
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Polly Prissypantz
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Posted - 2008.01.05 17:39:00 -
[10]
What Madea said...
Also... Keep in mind that although they're both called 'interdictors' and they both prevent warping, they use very different methods of doing so... The Interdictor drops stationary bubbles... The HIC (jeeze that acronym sucks), radiates a sphere from around the ship (or focuses it onto a single target using a script).
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Zao Jin
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Posted - 2008.01.06 00:27:00 -
[11]
The problem is that without an Interdictor prereq, and given the all race Interdictor nerf, the ENTIRE DESTROYER CHAIN is moot and crap unless you want a salvaging craft.
Somehow "Destroyer" doesn't suggest "Space Junker" to my mind.
Also, the Heavy Interdictor is RIDICULOUSLY easy to get into, for what it is capable of.
Just sayin'.
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Jaabaa Prime
Minmatar Quam Singulari The Church.
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Posted - 2008.01.06 00:38:00 -
[12]
You really want to take the Interdictor's suicidal tenancies to the next level ?
I would have thought that any level of Interdictor should give - (negative) points.
You should know better and they are way more expensive. --
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Mizerik
Grettistak
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Posted - 2008.01.08 23:04:00 -
[13]
They did it because there were to many HAC pilots and not enough good Dictor pilots.
Now you basically Fly a HAC that takes no skill at dropping the bubble
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TimMc
Gallente Vidar Fierd Mercenary Coalition
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Posted - 2008.01.09 12:25:00 -
[14]
Originally by: Awox I trained Interdictors V a while back and when I heard about heavy interdictors I was very pleased. Until patch day... then I realised not only did Dictors skill have nothing to do with Heavy Dictors, but they also nerfed my Interdictors (*ALL RACES*) making my Interdictors V rather useless..
Another thing that annoyed me was how easy they are to get into, Cruiser V + Graviton IV? Come on...
Interceptor skill doesn't help interdictors, so why would interdictor skill help the HIC's?
Its kind of awkward for CCP to setup a skill prereq when the cruiser follows a destroyer, but I agree the requirements are bizarre.
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Ryuga VonRhaiden
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2008.01.10 12:32:00 -
[15]
Originally by: Medea Aux
They are a side step from their predecessors, not an actual link in the chain. Frigate, Cruiser, BS, CS. That's the direct chain for ship advancement. Hence you will never see a destroyer skill being a prereq for a cruiser or other large sized vessel, and a Battlecruiser specific skill will never be required for battleships.
Yep, these are the guidelines for setting prerequisites for t2 ships.
Frigate->Cruiser->Battleship is the main chain of progression (with indys and barges making their separate trees in this case).
No BS related skills require BCs or Command Ships, and they will never do. In the same manner, no Cruiser skills should rely on Destroyer related skills. If there's a similar pre-existing t2 skill for the same class/subclass or the lower class (but not lower subclass)(as Interceptors, frigate-class tacklers are for Interdictors) it would be taken as prerequisite. If for instance they suddenly made a new t2 battlecruiser somehow related to interfering with enemy's manuevrability, say a "Spider Ops" BC that projects a webifying field, its prerequisite would be HIC and not Interdictors or Interceptors. But if they later made a "Stasis Ops" (say an ECM-kind pulse disabling your engines for 10-20 seconds) and it was a t2 battleship, its prerequisite would NOT be "Spider Ops" but still HIC!
Well, i made it just more complicated than it really is... lol
Do not try and find the signature... that's impossible. Instead only try to realize the truth... There is no signature. |
Shaemell Buttleson
Darwin With Attitude oooh Shiny
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Posted - 2008.01.10 15:57:00 -
[16]
Originally by: TimMc
Originally by: Awox I trained Interdictors V a while back and when I heard about heavy interdictors I was very pleased. Until patch day... then I realised not only did Dictors skill have nothing to do with Heavy Dictors, but they also nerfed my Interdictors (*ALL RACES*) making my Interdictors V rather useless..
Another thing that annoyed me was how easy they are to get into, Cruiser V + Graviton IV? Come on...
Interceptor skill doesn't help interdictors, so why would interdictor skill help the HIC's?
Its kind of awkward for CCP to setup a skill prereq when the cruiser follows a destroyer, but I agree the requirements are bizarre.
So why do you need Co-ops level 4 for recons?
Next!
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Jain Za
Naughty 40 Triumvirate.
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Posted - 2008.01.11 11:48:00 -
[17]
Originally by: Shaemell Buttleson I'm really surprised that Interdictor level 4 at least isn't needed.
Same here, doesnt make much sense really.
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Ryuga VonRhaiden
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2008.01.15 00:04:00 -
[18]
Originally by: Shaemell Buttleson
So why do you need Co-ops level 4 for recons?
Next!
'Cause covops is frigate skill... frigate belongs to the main chain of evolution...
eventually, HICs should be requiring interceptors, but that's a nonsense, interceptors are fast and agile tacklers made of thin air, HICs are big sitting ducks harder than any HACs...
Do not try and find the signature... that's impossible. Instead only try to realize the truth... There is no signature. |
Flex Carter
Caldari Caldari Independant Mining Association
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Posted - 2008.01.15 06:23:00 -
[19]
Lets face it, their running out skill-sinks.
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Conrad Rock
Caldari Provisions
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Posted - 2008.01.19 21:51:00 -
[20]
More inexperienced players in expensive ships is good for the economy.
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