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xena zena
Dragons Of Redemption Triumvirate.
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Posted - 2007.12.28 10:52:00 -
[61]
I don't see where the fear of all of 0.0 being filled with stations comes from. The majority of 0.0 isn't worth putting a station at. Not enough people want to live in 0.0 to use what stations are already there. Plus theres plenty of -0.0 to -0.3 constellations that would be ******** to put stations in. Unless of course they make stations much cheaper.
There will be at least 3 stations in any constellation worth a darn, but those make up the minority. _________________________
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vipeer
Celestial Horizon Corp. Knights Of the Southerncross
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Posted - 2007.12.28 11:15:00 -
[62]
Originally by: Dungar Loghoth
I'll bet you that outpost in PMV- you wanted so badly that every part of this entire post is wrong.
edit: i have been reliably informed that TCF is willing to give you the PMV- outpost for 5b isk lmao
Your scam never stood a chance. You are soooo gullible it's hard to belive you attempt to be a scammer yourself. A horrible one at that. You can do with this little tidbit of information whatever you like ;)
Now on topic: I am still toying with an idea an OP should have an autodestruct button which can only be flipped by the CEO of the corporation that actually built it. Maybe even be destructible by a hostile force but it should have 4 billion HP which would automatically repair at DT so anyone aiming to destroy it should bring a really really big fighting force supported by a really really big logistical force -------------SIG STARTS HERE------------- Chaining BoBo in south Feyth:
Your Neutron Blaster Cannon II perfectly strikes Dukath [EVOL]<BOB>(Vindicator), wrecking for 741.0 damage. |
Dungar Loghoth
Caldari Black Omega Security Pandemic Legion
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Posted - 2007.12.28 21:35:00 -
[63]
Originally by: vipeer
Originally by: Dungar Loghoth
I'll bet you that outpost in PMV- you wanted so badly that every part of this entire post is wrong.
edit: i have been reliably informed that TCF is willing to give you the PMV- outpost for 5b isk lmao
Your scam never stood a chance. You are soooo gullible it's hard to belive you attempt to be a scammer yourself. A horrible one at that. You can do with this little tidbit of information whatever you like ;)
Try and save face all you like but I have chatlogs that say differently. I hope you've enjoyed your three days in KOS, as that's apparently coming to as well.
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Teldi Beinew
GoonFleet GoonSwarm
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Posted - 2007.12.29 10:12:00 -
[64]
Originally by: Cvuos It's like docking rights when you're already agressed. It's like a jump bridge password when you've no ozone left.
it's like a thousand ****posts when all you need is a life
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Kelmantis
The Greater Goon GoonSwarm
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Posted - 2007.12.29 11:23:00 -
[65]
Each outpost costs around 35-40bil isk, now work out how many systems there are in conquerable 0.0 that does not have a station and times that by the cost.
The answer is why there will never be a outpost in every 0.0 system, a sov 4 in every constellation is barely feasible, a sov 4 in every decent constellation is also plausible.
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Grimpak
Gallente Trinity Nova
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Posted - 2007.12.29 14:48:00 -
[66]
nearlt 90% or so of all worthwhile 0.0 has a station already.
the ones that have not a station are in a range of arround 2 jumps of one. ---
planetary interaction idea! |
Cvuos
GoonFleet GoonSwarm
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Posted - 2007.12.29 15:06:00 -
[67]
Edited by: Cvuos on 29/12/2007 15:06:13
Originally by: Teldi Beinew
Originally by: Cvuos It's like docking rights when you're already agressed. It's like a jump bridge password when you've no ozone left.
it's like a thousand ****posts when all you need is a life
It's like posting the post of my life and then *snip*
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Janu Hull
Caldari Terra Incognita Dark Matter Coalition
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Posted - 2007.12.31 18:34:00 -
[68]
Edited by: Janu Hull on 31/12/2007 18:40:28 One per system, with them only being a dumping ground for corporate/alliance use, is pointless in every system.
The most ideal arrangement, from my view, would be one per constellation. More than enough for their current functionality.
The one case where I've seen three stations in a single constellation results in two stations that are pretty empty of anything going on.
Added: One reason that more than one station per constellation could be defended is that when a war hits, its real difficult without lots of attackers, to camp more than one station and system effectively.
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Crux Australis
MotorSaikol LadrUNZ
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Posted - 2007.12.31 18:41:00 -
[69]
Tbh I'd like to see them destructable, so you would have smaller areas of space claimed by big alliances/coalitions of alliances = more space for everyone and more pewpew for the fun factor.
And the few npc ones that are already should stay, so even the little guy can settle out in 0.0
Originally by: Mynas Atoch
The contract with BOB over Period Basis served us no further, so we tore it up and binned it.
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Torshin
Prophets Of a Damned Universe
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Posted - 2007.12.31 18:41:00 -
[70]
Originally by: TenthReality
Originally by: Aneu Angellus Will never happen.
Now that you got forum access back, you're sure using it :)
I agree here though. Outposts go up for specific reasons, not "just cause". There has been a recent kick of new outposts just cause of Sov4, but thats ending really quick. Anyways, if you do the math of 0.0 total systems, and system with stations, its still less than 1%. Got quite a ways to go before all of 0.0 has an outpost.
lol way to make up a random figure. Every region that can have an outpost has at least 4 i think and no reigon has over 100 systems. its prolly more like 5 to 10% of all 0.0 systems have a station. Feyth alone has like 17.
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NATMav
F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.12.31 20:33:00 -
[71]
Stations will never be destructible in whole.
Why? Because it would be bad for business.
Example: Player A has amassed his entirety of EVE possessions in one 0.0 station. He has to let his subscription lapse for 2 months due to some undisclosed hardship. While he is away, Player A's Alliance failure cascades and the station is destroyed. Player A resubs and logs into EVE, only to find himself with absolutely nothing, in hostile space, in a pod. He can't even have a firesale to recoup part of his losses. The chances of this player continuing on in EVE are slim.
Another reason is that once they are destructible, nobody will bother building them. There will be an attrition of 0.0 outposts, until only conquerables remain. There will be less capacity in 0.0 for players to experience the "endgame", which means less subscribers will remain in the game long term.
As it stands, control of 0.0 systems is about controlling the stations. More stations means more effort is required to hold onto those stations, which limits the amount of space an alliance can hold before they become overstretched with logistics. We're seeing the results of that these days with multiple factions taking hold of separate stations within the same region. When there were only a handful of conquerables per region, it was easy for one alliance to hold those stations alone, thereby controlling the entire region. With constellation sovereignty and the extra outposts that have come with it, alliance power has been narrowed to a per-constellation basis, rather than region-by-region.
Farham: "Remember, sometimes evolution ends in extinction." |
Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.12.31 20:46:00 -
[72]
Originally by: New ones They shud allow multiple stations in one system! would be a great idea :D
THIS!
Would stop people having stations in 3-5 systems in a line when they'd rather just have all the facilities in 1 or 2 systems.
Do i want refining and factory in the same system? Why yes, yes i do.
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Janu Hull
Caldari Terra Incognita Dark Matter Coalition
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Posted - 2007.12.31 21:26:00 -
[73]
Originally by: NATMav Stations will never be destructible in whole.
Why? Because it would be bad for business.
Example: Player A has amassed his entirety of EVE possessions in one 0.0 station. He has to let his subscription lapse for 2 months due to some undisclosed hardship. While he is away, Player A's Alliance failure cascades and the station is destroyed. Player A resubs and logs into EVE, only to find himself with absolutely nothing, in hostile space, in a pod. He can't even have a firesale to recoup part of his losses. The chances of this player continuing on in EVE are slim.
Valid scenario, and understandable. Riddle me this, though. How is this any different than the station where the alliance, for whatever reason (in my case, because I joined an alliance without standings with them), no longer allows me to access a station where I have all my worldly possessions (speaking purely hypothetically here, my stuff is spread all over the damned place) stored?
Its not that much different. The station is still there, my stuff is still there, but I'm screwed when it comes to getting to it.
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NATMav
F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.12.31 22:00:00 -
[74]
Originally by: Janu Hull Valid scenario, and understandable. Riddle me this, though. How is this any different than the station where the alliance, for whatever reason (in my case, because I joined an alliance without standings with them), no longer allows me to access a station where I have all my worldly possessions (speaking purely hypothetically here, my stuff is spread all over the damned place) stored?
Its not that much different. The station is still there, my stuff is still there, but I'm screwed when it comes to getting to it.
You still have the firesale option. If it blows up with the station, you're screwed.
Farham: "Remember, sometimes evolution ends in extinction." |
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