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Alocian
Path of Light R0ADKILL
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Posted - 2007.12.26 21:43:00 -
[1]
There is a major problem running missions in Caldari space for level 4 missions.
Specifically, every positive quality agent space is crowded and gets very laggy. Server performance cannot produce a game play environment which can sustain the amount of mission runners.
I have moved to many different level 4 mission systems in caldari space hoping to have a reduced lag experience. Some are better than others, but they all perform very poor. Module lag is often 10 seconds or greater.
Problem: Players do missions where the quality on the agent is the greatest.
Solution: Set Quality on all agents to +0 as a base and only a players skills can increase the quality of the agent.
If all agents have a base quality of the same, players would have the option to move into different systems to get a better gameplay experience. A players own skills can produce a better quality rating on an agent, so therefore we do not need agents with higher base rates which only lag the server clusters they are in.
Please /sign
-= ALWAYS PRIMARY =- |
Concordokken Plox
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Posted - 2007.12.26 22:19:00 -
[2]
What about the research agents, ever thought of that? I guess not, quit crying.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.12.26 22:28:00 -
[3]
Originally by: Alocian
If all agents have a base quality of the same, players would have the option to move into different systems to get a better gameplay experience.
Players do already have this option, though many choose not to exercise it.
* * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Alocian
Path of Light R0ADKILL
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Posted - 2007.12.26 22:33:00 -
[4]
#1 Combat missions can be set differently than research missions #2 I have already chosen to relocate 4 times. Its still the same. The problem needs to be fixed... not ignored.
-= ALWAYS PRIMARY =- |
Ivorian
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Posted - 2007.12.26 23:01:00 -
[5]
switch to amarr agents. there are tons of high quality agent systems that are not laggy/overcrowded. should these player, who run missions with these, be punished for the way to many caldari mission runners?
Beside this, i am doing missions in caldari space. and i dont find it laggy at all. not even with 70 ppl in the system.
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Strak Yogorn
Amarr Mind Warpers
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Posted - 2007.12.26 23:09:00 -
[6]
pls dont switch to amarr, we dont need the caldari syndrome too :) but still.. ppl choose to work at the laggy agents, its not like you are forced to use them you know.
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patteSatan
Feudal Unintelligible Swedish Knights
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Posted - 2007.12.27 00:30:00 -
[7]
Edited by: patteSatan on 27/12/2007 00:31:52 I actually like the idea, but I think then we will need more social skills, to get to where we were with q20 agents...and not some easy-to-train skills, decently high rank skills, so it takes time and patience to train them.
And yes, I do missions for many caldari/amarr/ammatar high q agents, best systems (no lag) is the ammatar ones.
Worst system ever is Motsu and neighbouring systems.
...you women are creepy, but amusing as hell.
404 - Sense of humour not found. <===hUssmann VETO. made that
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.12.27 00:54:00 -
[8]
I'm fond of the Minnie Republic, myself.
I'd be happier if 0.0 agents had a pretty large boost (and most of the highsec agents received a small nerf). Seriously, there's no reason to live in 0.0 and run missions when the 0.0 agents are quality -5.
IMO, 0.0 agents should be at least quality 12-15 on average.
-Liang -- Gain Forum Fame Now! Want To Trade Liang Nuren For Your Character!
Post in the thread or send me an Evemail. ^_ |
patteSatan
Feudal Unintelligible Swedish Knights
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Posted - 2007.12.27 00:57:00 -
[9]
Originally by: Liang Nuren I'm fond of the Minnie Republic, myself.
I'd be happier if 0.0 agents had a pretty large boost (and most of the highsec agents received a small nerf). Seriously, there's no reason to live in 0.0 and run missions when the 0.0 agents are quality -5.
IMO, 0.0 agents should be at least quality 12-15 on average.
-Liang
Why? You already has the best ore, and the best rats.... Spoiled 0.0 player maybe?
...you women are creepy, but amusing as hell.
404 - Sense of humour not found. <===hUssmann VETO. made that
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Mr Friendly
That it Should Come to This Derek Knows Us
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Posted - 2007.12.27 01:23:00 -
[10]
hmm, crappy quality agents don't stop me from running missions... I used to run in Murethand, but got tired of the hassle with pirates and gate camps... then I moved to high-sec for the convenience... tbh, the lower QL agents can be compensated for simply by training some social skills.
I see your point, it's just that the lazy (read:most) will always crowd the systems/constellations that have the most agents. Lag is inevitable, given mission-runners attitudes, overall.
It's pve... it sucks and there's little you can suggest to stop the people that do it from realizing they are making things worse ;(
Originally by: Riethe You know the female who does the voice for Aura? Do you ever think when she's alone with her boyfriend, she's like... "Docking request accepted" ?
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Reecoh Soltar
Exotic Dancer Talent Agency United Corporations Against Macros
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Posted - 2007.12.27 02:33:00 -
[11]
Rather than make them all the same, I'd prefer to see the quality start at -20 and go up with use, like the corp standings do. That way you can move anywhere and eventually work up to a high Q agent. I'd even be OK with limiting high-sec Quality to some number, say 12, and have low-sec be 16 max and 0.0 be 20 max.
The COSMOS and other specialty agents I'd not expect to see work this way, but the per-16 storyline agents might.
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Megadon
Caldari Deathshead Inc.
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Posted - 2007.12.27 03:28:00 -
[12]
Originally by: Alocian There is a major problem running missions in Caldari space for level 4 missions.
I have moved to many different level 4 mission systems in caldari space hoping to have a reduced lag experience. Some are better than others, but they all perform very poor. Module lag is often 10 seconds or greater.
Please /sign
What type of connection are you on? Never had any problems personally and I use lots of Caldari agents both research and missions. Amarr Laser Cat |
Bladen Kerst
Caldari Bladen Kerst Innovations
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Posted - 2007.12.27 06:06:00 -
[13]
No one forces you to do missions there.
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Drek Silverfang
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Posted - 2007.12.27 06:34:00 -
[14]
Originally by: Alocian There is a major problem running missions in Caldari space for level 4 missions.
Specifically, every positive quality agent space is crowded and gets very laggy. Server performance cannot produce a game play environment which can sustain the amount of mission runners.
I have moved to many different level 4 mission systems in caldari space hoping to have a reduced lag experience. Some are better than others, but they all perform very poor. Module lag is often 10 seconds or greater.
Problem: Players do missions where the quality on the agent is the greatest.
Solution: Set Quality on all agents to +0 as a base and only a players skills can increase the quality of the agent.
If all agents have a base quality of the same, players would have the option to move into different systems to get a better gameplay experience. A players own skills can produce a better quality rating on an agent, so therefore we do not need agents with higher base rates which only lag the server clusters they are in.
Please /sign
Players already have the option to move elsewhere they choose not to because the majority of them do not understand how sec status and effective quality interact. Getting a L4Q-5 agent in 0.5 is about equal to a L4Q20 agent in 1.0, there are a large number of 0.5 systems(surrounded by high sec systems to) out there with L4Q15-20 agents out there where the local rarely has more than 20-30 people in it, people still choose to stick to the high quality agents in 0.8 and such systems. Not only this but you could easily venture into low sec or 0.0 as well.
I don't see the value in this change when the problem is caused by peoples ignorance and/or stubbornness .
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Tribunal
FIRMA
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Posted - 2007.12.27 08:17:00 -
[15]
Quote: Not only this but you could easily venture into low sec or 0.0 as well.
Low sec mission running is too annoying to be worth the bonus it gives. There is nothing like logging in and seeing 8 out of the 13 players in system tagged as pirates. After dodging the pirates you then have the joy of getting all your loot to hi-sec to sell; which is another pain in the butt. I will never go back to low sec to run missions; even the 15% loss in income doesn't phase me a single bit.
0.0 is wonderful if your alliance holds the space you are running the missions in. Otherwise it is a royal pain in the butt.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." |
Kery Nysell
Caldari Nysell Incorporated
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Posted - 2007.12.27 12:22:00 -
[16]
Yes, we really need more uniformity in this game, it's not bland enough !
Let's get rid of agent's quality, and place 1 agent of each level in every station in the game, with that the players will choose a system and stay in it for all eternity !
Brilliant ! We just killed the "massively multiplayer" part of the game, and solved the lag problem in one fell swoop !
Seriously now, stop missionning for the Caldary Navy like 99% of the other lemmings ... there is a bunch of Caldari corps with "combat" agents graced with a high quality (15+), in high sec, that aren't in crowded systems ...
But you need to be something like 30 jumps away from Jita to find those gems ... oh, and it takes a bit of research, too.
Finally, I'm doing my missions in a reasonnably crowded system (average of 100 players in Local), with a not-so-good computer (4 years old machine), and I don't have a lag problem ... check your connection/provider ?
NOT signed.
<~ sig starts here My Skills
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Benedic
The Aftermath
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Posted - 2007.12.27 12:26:00 -
[17]
Ban all the farmers selling ISK and all the idiots buying ISK and I bet that lag in Caldari mission hubs dies quick.
Seems like a better solution than nerfing other's gameplay, now doesn't it?
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Xauxau
Caldari
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Posted - 2007.12.27 15:04:00 -
[18]
Originally by: Kery Nysell
But you need to be something like 30 jumps away from Jita to find those gems ... oh, and it takes a bit of research, too.
If it were that bad, the herd-like behavior would almost be excusable. But its not nearly that bad.
Crowds will always form in the systems with the highest quality Caldari _Navy_ agents and the highest security status, because lots of people are really, really, _really_ lazy when it comes to exercising the matter between their ears. Any strategy that requires thinking is just automatically ignored by a large fraction of players. Thats true of any game, not just EVE.
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Valrandir
Gallente Slacker Industries Cult of War
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Posted - 2007.12.27 15:23:00 -
[19]
no
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware - Oveur
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Chainsaw Plankton
IDLE GUNS
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Posted - 2007.12.27 15:51:00 -
[20]
i would rather just move all level 4 agents to lowsec
seriously how can one get so owned by concord, and yet hordes of pirate faction ships fly free in highsec empire?
if the hauler farmers can manage to get a raven ganksquad together imagine what some real players could do, imagine if you had a group of pvpers in your corp in system (or a few jumps out) at all times
oh wait that sounds like teamwork who wants that
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Chani Fedaykin
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Posted - 2007.12.27 18:06:00 -
[21]
just wanted to point any interested person to a related topic
dynamic agent quality
-- eliminate 'stuck' faction standings |
Venkul Mul
Gallente
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Posted - 2007.12.27 21:33:00 -
[22]
Originally by: Alocian #1 Combat missions can be set differently than research missions #2 I have already chosen to relocate 4 times. Its still the same. The problem needs to be fixed... not ignored.
Cap the the Caldari characters at no more than 33% of the population?
Give other major empire faction LP stores with items as good as the Caldari on the general market?
Give other faction level 4 quality +20 agents in high sec for the combat corporations?
Give other faction the option of giving a Navy Raven?
ecc.
There are plenty of reasons why the Caldari agents are the most used in high sec, generally linked to the fact that they have the best quality combat agents in high security, the best ships for PvE, the best LP store items for PvE (so those with the largest market), the largest player base and so on.
So you want a Caldari problem to be fixed changing all the other players agents to give you a easier time.
Gallente are more than happy to get a 4 +13 agent in a secondary corporation that don't even give out faction ships.
Amarr have 1 4 +17 agent in high sec, then the best combat agents are 4 +14;
From a quick scan Caldari have 7 agents in high sec giving kill missions with a level/quality 4/+17 or more, Gallente 2.
So I don't see that Caldari are stinted there to.
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Dagle
Minmatar Sanctuary Aegis Consortium
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Posted - 2007.12.28 01:43:00 -
[23]
You might also consider Legal agents are considered "non-combat" yet they give out 85% combat mission frequency. That's easily infrequent enough that you can turn down the courier missions if you just can't stand to run one every 6 missions.
There are a number a good high sec high quality legal agents in lag free systems.
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