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UGLYUGLY
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Posted - 2008.01.08 08:44:00 -
[1]
Just an idea, could do with opinions and help with balancing the idea.
I thought of a focus script that could be loaded into the DDD devices of all the titans. Turing area effect of the DDD into a focused beam.
My original idea was for this Beam to be able to destroy any sub super cap in a single shot (unless they are tanked against the titan). With a recharge time of around 10-15mins per shot (possibly greater). The beam would not have tracking issues, any target will get hit.
Another idea was to have the beam continue through the target until the edge of the grid, destroying any ship caught in the beams path. Breaking up capital blobs. If the beam could follow through, then I feel that the recharge time should be as long as the DDD.
At the moment titans, warp/cyno in, DDD and get out. Hopefully this will give titans the option stay around during fleet combat.
If there is no script loaded the titan's DDD is as it is now.
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Stork DK
Synthetic Frontiers
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Posted - 2008.01.08 08:54:00 -
[2]
Originally by: UGLYUGLY Just an idea, could do with opinions and help with balancing the idea.
I thought of a focus script that could be loaded into the DDD devices of all the titans. Turing area effect of the DDD into a focused beam.
My original idea was for this Beam to be able to destroy any sub super cap in a single shot (unless they are tanked against the titan). With a recharge time of around 10-15mins per shot (possibly greater). The beam would not have tracking issues, any target will get hit.
Another idea was to have the beam continue through the target until the edge of the grid, destroying any ship caught in the beams path. Breaking up capital blobs. If the beam could follow through, then I feel that the recharge time should be as long as the DDD.
At the moment titans, warp/cyno in, DDD and get out. Hopefully this will give titans the option stay around during fleet combat.
If there is no script loaded the titan's DDD is as it is now.
A Solopwnmobile? No thanks.
Originally by: UGLYUGLY At the moment titans, warp/cyno in, DDD and get out. Hopefully this will give titans the option stay around during fleet combat.
No, they are stuck for 10 mins. --------------
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UGLYUGLY
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Posted - 2008.01.08 09:05:00 -
[3]
Changing it from a sologenocidemobile to a solo one shot mobile, dosen't seem like that bad of a trade off.
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Col Callahan
Caldari DAB RAZOR Alliance
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Posted - 2008.01.08 09:32:00 -
[4]
/Singed,
I like the Idea. It has potential and I do not like the liability that titans have become on the battle field. the risk dose not out way the reward. now if you could start taking out dreads in one shot, that would not only be really cool but titans could gang up on Moms and break the tank in one shot and the fleet could finish the job, or 3 Titan on one pounding the living hell out of it with a there Death star beams.
come to think of it....I love this idea. Titans suck right now and they cost more then I could ever hope to own in the game. but if by chance one day I could fly one...I would not fly them as they stand right now. to much risk, not enuff reward. just needs a little more balancing in the plus of the titan IMO.
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Quebber
Cursed Souls Axiom Empire
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Posted - 2008.01.08 09:40:00 -
[5]
Edited by: Quebber on 08/01/2008 09:41:58 tbh i think if ur gonna do that recharge should be only like 5-10mins not more, and for ppl who are gonna now say "Solopwnmobile" its a titan... there are only like 9 of them out there! But perhaps to balance, u could say it cannot jump out while its recharging. Also it would mean that titan vs titan would be much better idea, as they would have the potential to be a greater asset! But yeh turn titans into a DeathStar! lol
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.01.08 09:47:00 -
[6]
Lol. A beam doing 1 million raw HP of racial damage would be fun ^^
Originally by: ISD Cortes You're at liberty to use the rolling sig you had, as long as there's no chimeras covering the nether regions of voluptuous females.
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.01.08 10:25:00 -
[7]
That's actually a pretty nice idea. And I say that knowing that I don't have a Titan, my alliance does not have a Titan, and we in fact get regularly shot at by Titans 
Six-eight times the damage, single target, halved jump delay.
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Viktor VonCarstein
Amarr Phoenix Industries Sylph Alliance
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Posted - 2008.01.08 10:35:00 -
[8]
I actually thinks this idea has potential.
One shotting a battleship every 5 - 10 mins isn't overpowered given the numbers involved when these things are used normally.
Phoenix Industries A Unique collection of Resource Links for Eve Online can be found here currently totalling over 120. |

Cpt Branko
The Bloody Red
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Posted - 2008.01.08 11:03:00 -
[9]
Disclaimer: I've never been in a super-cap fight ever*, so I may not know what I'm talking about.
However, I think it's a very neat idea.
*Not exactly true as I attacked a mom in low-sec once with a breacher once, was trying to get that horrible-looking ship killed.
Rifters!
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.01.08 11:06:00 -
[10]
It would definetly offer more incentive for them to be used in actual combat rather than as a support-fleet-killer-tool or logistics juggernaut.
Originally by: ISD Cortes You're at liberty to use the rolling sig you had, as long as there's no chimeras covering the nether regions of voluptuous females.
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Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.01.08 11:10:00 -
[11]
Its pretty much the only way i think DD should exist. Would be far far better game wise if the area effect is removed and the DD is a beam that fires every 10 minutes and can wipe a carrier in 1 shot.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Laerise
Amarr PIE Inc.
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Posted - 2008.01.08 11:15:00 -
[12]
Hm.. as long as it cannot one-shot a tower into reinforced it sounds nice. 
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Polinus
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Posted - 2008.01.08 11:19:00 -
[13]
Originally by: Laerise Hm.. as long as it cannot one-shot a tower into reinforced it sounds nice. 
Can easily make it so it won't damage structures.
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Iratus Caelestis
KIA Corp KIA Alliance
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Posted - 2008.01.08 11:43:00 -
[14]
I actually quite like this. Sort of like the weapon off Excalibur on Babylon 5 / Crusade :)
Or the beam frigates off Homeworld if you want to be slightly less nerdy.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.01.08 12:02:00 -
[15]
Sounds a lot more like the Stellar Converter from Master of Orion 2... always hits, massive damage to one target 
1|2|3|4|5. |

Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.01.08 12:36:00 -
[16]
It should be made so dreads still outdamage it over time versus structures..so 1 million volley damage but 1000s recharge time should be about right ^^
Originally by: ISD Cortes You're at liberty to use the rolling sig you had, as long as there's no chimeras covering the nether regions of voluptuous females.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.01.08 12:47:00 -
[17]
Can it be scripted with a Veldspar Arms Script?
Secure 3rd party service ■ the Love project |
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Stavro Mueller
2000 Corp
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Posted - 2008.01.08 12:48:00 -
[18]
Originally by: Stork DK
Originally by: UGLYUGLY Just an idea, could do with opinions and help with balancing the idea.
I thought of a focus script that could be loaded into the DDD devices of all the titans. Turing area effect of the DDD into a focused beam.
My original idea was for this Beam to be able to destroy any sub super cap in a single shot (unless they are tanked against the titan). With a recharge time of around 10-15mins per shot (possibly greater). The beam would not have tracking issues, any target will get hit.
Another idea was to have the beam continue through the target until the edge of the grid, destroying any ship caught in the beams path. Breaking up capital blobs. If the beam could follow through, then I feel that the recharge time should be as long as the DDD.
At the moment titans, warp/cyno in, DDD and get out. Hopefully this will give titans the option stay around during fleet combat.
If there is no script loaded the titan's DDD is as it is now.
A Solopwnmobile? No thanks.
Originally by: UGLYUGLY At the moment titans, warp/cyno in, DDD and get out. Hopefully this will give titans the option stay around during fleet combat.
No, they are stuck for 10 mins.
Solopwnmobile? - You have no idea how these are used tbh.
Stuck? - Nope. They just can't jump. You can warp off.
Stav.
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Acoco Osiris
Gallente
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Posted - 2008.01.08 12:53:00 -
[19]
This does sound interesting. It certainly shouldn't replace dreadnoughts, but used as an anti-battleship sniper it has merit. 10 minute RoF, 5 minute warp delay sound reasonable to me, and enough damage to one-shot anything short of a super-buffered battleship or a capital (and it should take a good chunk out of one of those). ------------------- I nerfed my own sig To amuse you, here is my Retriever ever since its first Trinity deployment. RIP. * * * * ** * * * ** * * * * * *** * ** ** |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.01.08 13:07:00 -
[20]
Originally by: Chribba Can it be scripted with a Veldspar Arms Script?
If it can, how are you going to smugle an Avatar into Amarr? 
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Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.01.08 13:23:00 -
[21]
Originally by: Acoco Osiris This does sound interesting. It certainly shouldn't replace dreadnoughts, but used as an anti-battleship sniper it has merit. 10 minute RoF, 5 minute warp delay sound reasonable to me, and enough damage to one-shot anything short of a super-buffered battleship or a capital (and it should take a good chunk out of one of those).
No no. It must be able to kill a carrier without HG Slave set. No way a BS should survive. Otherwise would be worthless when compared to normal DD that already can kill Hundreds of battleships.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Jacob Holland
Gallente 19th Star Logistics
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Posted - 2008.01.08 13:29:00 -
[22]
You'll find a considerable amount of discussion of DDD focussing scripts in this Thread.
Post nine or there abouts is where the idea is developed. --
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.01.08 13:40:00 -
[23]
I would be willing to accept that idea if the focused DDD had extremely bad tracking, worse than dreads in siege mode. This would make sure that it can't hit anything that's moving, at all. It could be used to attack stationary things
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Jin Entres
Malevolent Intervention
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Posted - 2008.01.08 13:42:00 -
[24]
Well titans certainly need some incentives to stay on the battlefield instead of just poking in, blasting DD and scurrying away. This idea has some potential. Oh btw, caldari would get a tactical nuclear missile, right? 
On the topic, a mini-DD would be pretty cool for moms. Say 5K +25% skill damage within 20km radius with same functionality as remote ecm burst. Kills frigates and lowly armoured cruisers and damages larger ships (a combo of several moms could be very effective therefore). Recharges like every 5 to 10 minutes. --- CEO
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UGLYUGLY
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Posted - 2008.01.08 14:00:00 -
[25]
Originally by: Jin Entres Well titans certainly need some incentives to stay on the battlefield instead of just poking in, blasting DD and scurrying away. This idea has some potential. Oh btw, caldari would get a tactical nuclear missile, right? 
On the topic, a mini-DD would be pretty cool for moms. Say 5K +25% skill damage within 20km radius with same functionality as remote ecm burst. Kills frigates and lowly armoured cruisers and damages larger ships (a combo of several moms could be very effective therefore). Recharges like every 5 to 10 minutes.
For minmatar and Caldari, they generate a magentic containment field that directs the blast of their high yield missiles into a focused beam towards their enemies. Even though IĈm sure caldari don't use missiles (as their DDD), but Caldari is the only titan i have never seen on the battlefield (an in tern their dooms day).
Thanks for all the positive feed back. Please keep ideas and opinions coming in.
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Sedai Hara
The Forsakened Companions Pure.
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Posted - 2008.01.08 15:51:00 -
[26]
Interesting indeed.
But the activation cost will still be high right? I am no titan pilot myself, but what i remember is that a DDD takes an awfull lot of fuel to fire. so the "fuel" cost should be cut down if it can just about one-shot a battleship. As teh word cost efficient will come to mind, and the fact it will take about 10 minuites to kill ONE battleship at a time, it will be better off just running the ordinary DDD as the enemy will scatter like baby spiders anyway. So anti-BS weapon system - not effective enough, same idea but for a dreadnought or mothership might have been more tempting though.
Though its a weapon of mass desruction, so to take say a carrier or dread deep into their tanked area (sheild or armor) would work best and would solve the problem of the "capital blobs" that seems to plauge the eve battle arena. as only counter to them is a even bigger capital blob or just to go away. But one-shot a capital? not a chance, will clearly be overpowered.
I like it alot to be honest, would make the titan alittle bit more usefull, which is good. And to the ones thinking it will be a solopwnmobile: nope, dont think somebody would focus-DDD a hauler somewhere alone in their 100 billion, alliance owned ship. Would be used more like a monsterous battlestation to focus fire on the bigger ships and to help disable them fast, a titans tanking wont be enhanced by this and it will still hold the "cant jump out" penalty. Add the HIC and you got something very balanced in my opinion.
It will realy be like the deathstar <-- happy SW geek -----------------------------
Originally by: Ozzie Asrail A mega without 3 magstabs fitted is like kladdkaka without chocolate. 
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Derek Sigres
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Posted - 2008.01.08 16:23:00 -
[27]
Overall I think it could be a very functional design, but one perhaps for a completely different module or class of ship (T2 Titan perhaps :P).
Basically, if it were to be put in the game it would have to do in the neighborhood of at least 100k raw damage per shot to be of much use. Vaporizing battleships in one shot is too low of a goal for a weaponsystem that is the be all end all of mass destruction. It needs to be able to at least punch through the tank of a fully intact carrier/dred and seriously harm the tank of a supercap to be a reasonable tradeoff. Unless we're talking 50k damage with say a 10 minute refire time or so. If it was only going to shoot as fast as the current doomsday device then you'd be needing to do at least 500k damage a shot, given the fact that the omni directional DDD we have now can easily do more than that if enough targets are in the burst range.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.01.08 17:06:00 -
[28]
Originally by: Chribba Can it be scripted with a Veldspar Arms Script?
No you wont be able to instantly mine all roids in a single belt 
Originally by: ISD Cortes You're at liberty to use the rolling sig you had, as long as there's no chimeras covering the nether regions of voluptuous females.
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Derek Sigres
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Posted - 2008.01.08 17:10:00 -
[29]
I hate mining, but it was satisfying when I had high enough skills to pop a smaller rock in one cycle.
That being said, we already have strip miners - what the HELL Would you call a capital mining ray of unending doom? Solar Excavators?
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M00dy
Killed In Action The Crimson Federation
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Posted - 2008.01.08 17:52:00 -
[30]
Fantastic idea UGLY, you get a cookie.
RATatatatatat - Moody
Killed In Action The Crimson Federation |
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