Liastr
Event Horizon Expeditionaries The Watchmen.
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Posted - 2012.02.19 15:51:00 -
[1] - Quote
Two-step, I no longer live in W-Space, but I wholeheartedly agree that it is one of the most fun, well balanced and challenging parts of EVE. Although I'm wary of the already discussed transgressions of your corp, I believe that W-Space absolutely needs representation in the CSM and that you are the best of the candidates that are running on this platform. Having read some of your blog and followed some discussions here, I do believe your heart is in the right space (see what I did there?) and that we share a number of important ideologies. You will have my vote.
Two step wrote:Endeavour Starfleet wrote:Can you state here your views on incursions and if you are willing to defend them as part of CSM 7 against efforts of major nerfing in the future? I think that highsec Vanguard sites are too easy for the amount of ISK they pay out. I ran incursions with some corp-mates when they first came out, and even then, the sites were clearly too easy. I'd also like to see some sort of incentive to actually end the incursions, not to prolong them as long as possible. It doesn't make sense that people delay ending the sansha invasion, which is supposedly kidnapping people from planets and whatnot, and CONCORD just pays people to not finish it. I would also like to see the payouts for lowsec incursions raised.
I think a relatively simple fix (and I think this should be applied to all PvE...) is to remove bounty payouts from re-spawning ships. Re-spawns are obviously designed to reset the site should someone fail to finish it, however given that the most lucrative part of most PvE plexes/missions/etc is in the last room and in drops associated with the last rat(s), the incentive is already there to finish the site. I could write an essay on this, but I find Walls of Text seem to scare a lot of people off giving their 2c.
tl;dr I haven't heard any compelling arguments against removing bounties from re-spawned rats.
On another note, I agree wholeheartedly on the randomization of ALL PvE encounters, preferably to an increasing extent relative to the difficulty of the encounter. I find it somewhat suspicious and a little bit crap that this isn't already in place. Similar to the above, I have heard no compelling arguments as to why this is not a good idea. |