Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
ExookiZ
The Dark Space Initiative Revival Of The Talocan Empire
4
|
Posted - 2012.02.10 06:28:00 -
[1] - Quote
a quick skim across the forum didnt yield anything so i figured id ask.
The revelation's meta 2 pulse laser has TWO overload bonuses, damage and rate of fire. None of the other race's weapons have 2 bonuses, they all only have one. I can only assume this is an error because that doesn't make much sense.
A quick test showed that overloaded it does deal more damage and shoot faster, so it actually has both bonuses.
Whatever the case I believe it needs to be corrected, either fix it's bonus or give my moros a similar one :P |
|
CCP Ytterbium
C C P C C P Alliance
177
|
Posted - 2012.02.10 10:49:00 -
[2] - Quote
That's an error, thanks for finding this.
Good catch young grasshopper, time to awaken the nerfbat from its slumber and swing it into action < insert evil grin here > |
|
Fon Revedhort
Monks of War DarkSide.
245
|
Posted - 2012.02.10 12:54:00 -
[3] - Quote
Damn, that was the only thing keeping Revelation on pair with Moros 2008, CCP Zulu(park): "command ships are fine as is" 2011, CCP Greyscale: "is the Nighthawk actually underpowered?" Nice progress, guys. |
Aamrr
255
|
Posted - 2012.02.10 13:02:00 -
[4] - Quote
No kidding. Dual-damage multiplicative bonuses on the highest damage turrets in the game? That might not have been the wisest design decision... |
Aralieus
Shadowbane Syndicate
16
|
Posted - 2012.02.10 17:24:00 -
[5] - Quote
Thanks for blowing the whistle.
/Stops training for Rev Oderint Dum Metuant |
Lord Drokoth
DARKNESS RISING. IMPERIAL LEGI0N
8
|
Posted - 2012.02.10 19:13:00 -
[6] - Quote
All hail tha MOROS! ;) |
Shukuzen Kiraa
47-Ronin Outer Ring Excavations Syndicate
70
|
Posted - 2012.02.10 20:53:00 -
[7] - Quote
ExookiZ wrote:a quick skim across the forum didnt yield anything so i figured id ask.
The revelation's meta 2 pulse laser has TWO overload bonuses, damage and rate of fire. None of the other race's weapons have 2 bonuses, they all only have one. I can only assume this is an error because that doesn't make much sense.
A quick test showed that overloaded it does deal more damage and shoot faster, so it actually has both bonuses.
Whatever the case I believe it needs to be corrected, either fix it's bonus or give my moros a similar one :P
We finally get something great to make our weapons better and you ruined it. |
Inco Reeve
The Dark Space Initiative Revival Of The Talocan Empire
0
|
Posted - 2012.02.10 20:59:00 -
[8] - Quote
I for one don't think it's a big deal.
It just makes Revelations cap themselves out faster. |
Ehn Roh
Center for Advanced Studies Gallente Federation
20
|
Posted - 2012.02.10 22:38:00 -
[9] - Quote
Melvin! |
river Zateki
The Elysian Agoge Elysian Empire
17
|
Posted - 2012.02.14 22:51:00 -
[10] - Quote
Ehn Roh wrote:Melvin! omg yes!
|
|
Cyzlaki
Interstellar eXodus BricK sQuAD.
241
|
Posted - 2012.02.15 00:01:00 -
[11] - Quote
Look at my Rev! My Rev is amazing! |
Jack Miton
Lapse Of Sanity Exhale.
120
|
Posted - 2012.02.15 01:34:00 -
[12] - Quote
TBH it should keep both bonuses on overload. as the dreads are currently, rev is not worth training over the moros for any reason at all. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |