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Ris Dnalor
Minmatar Ama-gi
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Posted - 2008.01.24 10:56:00 -
[1]
Edited by: Ris Dnalor on 24/01/2008 11:04:02
Here's what u need
A scout.
Failing that...
A cloak. Prototype will do, but an improved II is better. 2x warp core stabs. Patience.
Now, go somewhere safe. open your log. Jump thru a gate. double click on a point in space so that you will start to uncloak. Almost immediately click on your cloak to re-activate your cloak. Watch your log. It will tell you if you've tried to re-cloak before you've actually cloaked. Don't wait for the sound or the visual, b/c it will lie to you. Learn to know how long to wait after you've clicked to move thus uncloaking, before you can click to re-cloak. Once you're good at this, then you're ready to go thru the low sec areas.
Now if you KNOW there is a camp, wait until there's not. If you're not sure or if there's only 1 ship or maybe 2 ships ( not heavy interdictors ) then go for it. Jump thru. If you're close to them, do your uncloak - re-cloak trick. Don't align to any gate. align to something that points you away from any gate. ( they can just get a speedy ship and fly towards a gate hoping they brush up against you to uncloak you )... This is where patience comes in. Most of the time when you're flying thru low sec... most of the gates won't be camped. Maybe the first one, or maybe you'll see a random pirate by chance somewhere along the way. It's o.k. - you're cloaked and they will only find you with astounding luck. Fly off towards that asteroid belt or moon or planet or sun until you're a good 30k away from the closest pirate. Then align for the gate you want to go to next, get to full speed, uncloak and warp. just thru next gate and repeat.
this tactic works wonderfully for tech 1 industrials. Most people who die to gate camps die b/c they are not prepared, they are not patient, they are cokky and think they can take the pirate ;), or they screwed up, or they simply weren't paying attention.
If you go to low sec often, most low secs have a channel where the locals report pirate locations to each other. Invest a little time and communicate with some locals in the area you want to travel. They'll be suspicious of course, as pirates are all the time getting their alts into those same channels so they can know when to run away before the local mob gets there with their pitchforks and torches... but with perseverance you'll prevail most of the time. Low sec can be very dangerous, but if you proceed with caution, and you are properly prepared, and you have sufficient patience, you shouldn't die nearly as often as you might think.
tralala
edited: fixed some of the typos -- No love for the Matari |
Sephra Star
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Posted - 2008.01.24 11:26:00 -
[2]
I was under the impression if anyone came within 2K of you it would un-cloak you and there was no need to actually bump into you.
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Ris Dnalor
Minmatar Ama-gi
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Posted - 2008.01.24 11:33:00 -
[3]
Originally by: Sephra Star I was under the impression if anyone came within 2K of you it would un-cloak you and there was no need to actually bump into you.
Yes, that is correct. When I am talking about being 'bumped' into, you will be 'bumped' and exposed if anyone gets within 2km of you. If you are nervous about that detail, I encourage you to have a friend fit a cloak, and jump in, decloak and immediately recloak. and you try to find him and 'bump' him by entering <2km from his ship. It's not easy to do.
In any case, I thank you for the clarification. It's an important part of the concept and people need to know, if they didn't already, and I failed to cover it. -- No love for the Matari |
Tzar'rim
Minmatar Reckless Corsairs
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Posted - 2008.01.24 11:38:00 -
[4]
But but but... that takes EFFORT!!!!
I wanna play an MMO completely solo, also I refuse to have to put in thought and preparation into things and if I close my eyes and simply don't bother anyone why should I be attacked in the first place???!!!?!?!!?!?
All those pirates are sad greifers who still live in their mommy's basement and were bullies in high school! I am so much better than them. CCP should really ban them for using exploits and greifing pplz!
Btw, how do I level up and where are the BG's?
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Lothris Andastar
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Posted - 2008.01.24 11:44:00 -
[5]
Originally by: Tzar'rim But but but... that takes EFFORT!!!!
I wanna play an MMO completely solo, also I refuse to have to put in thought and preparation into things and if I close my eyes and simply don't bother anyone why should I be attacked in the first place???!!!?!?!!?!?
All those pirates are sad greifers who still live in their mommy's basement and were bullies in high school! I am so much better than them. CCP should really ban them for using exploits and greifing pplz!
Btw, how do I level up and where are the BG's?
You Win EvE!
/me sends over some Cake
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Le Skunk
Low Sec Liberators
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Posted - 2008.01.24 11:56:00 -
[6]
Edited by: Le Skunk on 24/01/2008 11:56:38
Originally by: Tzar'rim
Btw, how do I level up and where are the BG's?
Whats a BG? And more importantly, do i have one? If not why not.
SKUNK
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Shamen
Amarr DAB RAZOR Alliance
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Posted - 2008.01.24 12:02:00 -
[7]
Um... thats probably the worst way to get away from a camp. Its rather very easy to decloak anything that isn't a recon or cov ops.
They go below 50ms and all you need is a drone boat to stick its drones out and go around the area a few times, drones get within 2km and its uncloaked.
Best trick by far is the MWD/Cloak trick but i will leave that for you to figure out ^^ ______________________________________________
Shamen Dark Angel Battalion |
Laboratus
Gallente BGG Atrum Tempestas Foedus
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Posted - 2008.01.24 12:10:00 -
[8]
Edited by: Laboratus on 24/01/2008 12:11:22 You can also use a combination of MWD and cloak. Set both on single cycle. after you jump in, start aligning to a non-obvious celestial (or bookmarked spot) click mwd and cloak. When your mwd and cloak cycle ends you can instawarp by just pushing the warp to button. This way, unless you screw up, you will have immunity to most gate camps. Bubbles make this a bit more difficult, but still doable.
Originally by: Le Skunk Edited by: Le Skunk on 24/01/2008 11:56:38
Originally by: Tzar'rim
Btw, how do I level up and where are the BG's?
Whats a BG? And more importantly, do i have one? If not why not.
SKUNK
Not quite sure, but he may be refering to another space mmog and "Big Greens" ___ P.S. Post with your main. Mind control and tin hats |
Ursula LeGuinn
Versus Gloria Omnis
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Posted - 2008.01.24 12:29:00 -
[9]
My question is this: Unless you want to be a pirate, is there a reason to use lowsec as anything more than a highway between highsec and nullsec? ________________
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Ponderous Thunderstroke
Republic War Machine Industries
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Posted - 2008.01.24 12:30:00 -
[10]
Originally by: Shamen Um... thats probably the worst way to get away from a camp. Its rather very easy to decloak anything that isn't a recon or cov ops.
They go below 50ms and all you need is a drone boat to stick its drones out and go around the area a few times, drones get within 2km and its uncloaked.
Best trick by far is the MWD/Cloak trick but i will leave that for you to figure out ^^
SOP for a CovOps pilot.
Enter system.
Oops, you're in a camp.
Double-click in a direction, preferrably away from the nearest badguy.
At the exact same second, MWD.
At the exact same exact same second, cloak.
The cloak engages, disengaging your MWD.
But, you still get 1 cycle of MWD, which throws you a goodly distance.
Under cloak, get far away from the gatecamp.
Align.
Decloak/Warp.
????
PROFIT!!
Lots of pirates know this trick, and will use interceptors or nanocrap to try and shoot towards your 'last known position' to uncloak you. Really smart ones will overshoot a little bit or will have been looking at you when you go cloaked, trying to guess your heading and match it. Really sneaky cloakers will make a slight change in direction once they're fully cloaked, to hopefully prevent being snagged by a clever 'ceptor.
-- "PT, you are a complete and total jerk."
Yes. Yes I am.
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Ursula LeGuinn
Versus Gloria Omnis
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Posted - 2008.01.24 12:33:00 -
[11]
Edited by: Ursula LeGuinn on 24/01/2008 12:33:58
Originally by: Ponderous Thunderstroke Really sneaky cloakers will make a slight change in direction once they're fully cloaked, to hopefully prevent being snagged by a clever 'ceptor.
Yeah. If you do this, the only way you'll get caught is if the campers are both very skilled and very lucky.
CovOps is great.
Fortunately for pirates and PvP'ers everywhere, not everyone outfits their ship properly and flies it with skill. In fact, I'd say that's the minority. ________________
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Ponderous Thunderstroke
Republic War Machine Industries
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Posted - 2008.01.24 12:34:00 -
[12]
Originally by: Ursula LeGuinn My question is this: Unless you want to be a pirate, is there a reason to use lowsec as anything more than a highway between highsec and nullsec?
There's no Sov in lowsec, nor bubbles.
Lowsec missions tend to give better returns than the same mission in highsec (cash and LP).
Much of lowsec is actually deserted, especially dead ends and side-spurs. The highways you talk about, are actually the busy parts, because that's where the pirates make the bulk of their cash.
Ores are better than highsec.
-- "PT, you are a complete and total jerk."
Yes. Yes I am.
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Tzar'rim
Minmatar Reckless Corsairs
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Posted - 2008.01.24 12:39:00 -
[13]
Edited by: Tzar''rim on 24/01/2008 12:40:05 Nice writeup for the covops PT, however you made one mistake. In line 2 it says "oops, a gatecamp" where it should read "oh, a gatecamp /yawn".
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Ponderous Thunderstroke
Republic War Machine Industries
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Posted - 2008.01.24 12:45:00 -
[14]
True, catching a CovOps that doesn't want to be caught is bloody difficult. That tactic should work with your average ship also, just not as high a chance of success because the cloak is going to kill the speed on a non-CovOps or Recon, even with the pulse of MWD factored in. Still, when you're hemmed in by a pack of YARR, any chance is better than no chance...
Maybe it will cause some pups to take a chance and visit lowsec. The fear is all in the mind.
-- "PT, you are a complete and total jerk."
Yes. Yes I am.
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Ursula LeGuinn
Versus Gloria Omnis
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Posted - 2008.01.24 12:46:00 -
[15]
Originally by: Ponderous Thunderstroke There's no Sov in lowsec, nor bubbles. Originally by: Ponderous Thunderstroke
That's definitely a plus.
Originally by: Ponderous Thunderstroke Lowsec missions tend to give better returns than the same mission in highsec (cash and LP).
From what I've heard, though, the increased reward does not nearly offset the annoyance of being ambushed by small fleets of EWAR and tacklers every fourth or fifth mission, since you will most often lose your ship, fail the mission, and also possibly lose your pod as well (minimum 60 million ISK for someone with 4 +4s).
And you would have to be crazy to fly a CNR with expensive fittings on lowsec missions. The fact you can use mega-CNRs in highsec missions with little fear of loss means you finish missions faster, making just as much money as something expendable in lowsec.
Originally by: Ponderous Thunderstroke Much of lowsec is actually deserted, especially dead ends and side-spurs. The highways you talk about, are actually the busy parts, because that's where the pirates make the bulk of their cash.
This is true, and to be fair regarding what I'm about to say next, if you can find a quiet spot to mine, lowsec mining may actually end up being profitable.
Originally by: Ponderous Thunderstroke Ores are better than highsec.
Yeah, they tend to make you 40%-60% more ISK on average (I did the math), mining barge and everything else being equal. However, it also means stronger rats, having to stay aligned for warp, the need to watch Local all the time, keeping your scanner open, and probably using a Covetor instead of a Hulk, which is a significant blow to mining efficiency (-15% ore units, -50% cargo, MUCH crappier tank).
Whereas you can simply sit in 0.5 with a Hulk, permatank any rats, and browse the Internet for five to ten minutes at a stretch, undisturbed, without having to look at anything. Don't even have to worry about can flippers if you use the Hulk to haul.
I dunno about you, but I'd rather spend 20% effort making 67% ISK, than 90% effort making 99% ISK. ________________
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Ponderous Thunderstroke
Republic War Machine Industries
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Posted - 2008.01.24 12:52:00 -
[16]
All true and fair enough. There are plusses and minuses to lowsec. It's all about balance, and acceptable risk. For one thing, I'd never take faction-fitted anything into lowsec, because of the random chance of running into a no-win scenario. Same thing with a head full of +4's or +5's, or a Hulk. It's not for everyone, for sure.
-- "PT, you are a complete and total jerk."
Yes. Yes I am.
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Laboratus
Gallente BGG Atrum Tempestas Foedus
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Posted - 2008.01.24 13:09:00 -
[17]
Quote:
Originally by: Ponderous Thunderstroke There's no Sov in lowsec, nor bubbles.
That's definitely a plus.
This actually makes operations in low sec much more dangerous than in null sec. In null sec you can practically stop an enemy gang reliably by bubbling the gates and setting up an efficient protection gang on the gates. Nowdays with the nanofad gangs they can go through, but the bubbles still slow them down. In low sec it is not possible to effectively protect operations since you have no reliable way to prevent your enemies movement.
Quote:
Originally by: Ponderous Thunderstroke Lowsec missions tend to give better returns than the same mission in highsec (cash and LP).
From what I've heard, though, the increased reward does not nearly offset the annoyance of being ambushed by small fleets of EWAR and tacklers every fourth or fifth mission, since you will most often lose your ship, fail the mission, and also possibly lose your pod as well (minimum 60 million ISK for someone with 4 +4s).
I haven't done missions in a while, but back in the day in placid and syndiciate area the difference between highsec and low sec mission rewards was well worth it. It also meant you couldn't do them solo due to pirate precence, but then again the difference of getting 10M per mission or 100M per mission is well worth it (including loot rewards etc. The changes in t1 item volumes may have well changed how this works, since the efficiency of looting has become crap of late).
Quote: However, it also means stronger rats, having to stay aligned for warp, the need to watch Local all the time, keeping your scanner open, and probably using a Covetor instead of a Hulk, which is a significant blow to mining efficiency (-15% ore units, -50% cargo, MUCH crappier tank).
Whereas you can simply sit in 0.5 with a Hulk, permatank any rats, and browse the Internet for five to ten minutes at a stretch, undisturbed, without having to look at anything. Don't even have to worry about can flippers if you use the Hulk to haul.
Hulks tank suprisingly lot of dps. Even in 0.0 I have yet to run into any spawn that could punch through its tank. You have to be more alert though. I guess it depends on how much time you have to spend. ___ P.S. Post with your main. Mind control and tin hats |
Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.01.24 14:37:00 -
[18]
There is another tactic... gring 80 friends and blow up the camp!!!
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Alowishus
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.01.24 14:42:00 -
[19]
Originally by: Ris Dnalor
Patience.
This is where your plan fails. Most people who die in gate camps, who aren't just totally oblivious, are impatient.
/makes fart noise
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SiJira
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Posted - 2008.01.24 22:07:00 -
[20]
dont worry these type of people will never leave high security space again Trashed sig, Shark was here |
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Thunderguts
Fusion Enterprises Ltd Mostly Harmless
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Posted - 2008.01.24 22:14:00 -
[21]
But, if you fly through lowsec in your covert ops, the only ship you're transporting is a covert ops. Which can't be used for much but flying through lowsec.
So if all you really need to transport is yourself, why not just go in a pod? Buy two ships -- one on either side of the lowsec pipe you're flying through.
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FuQue
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Posted - 2008.01.24 22:20:00 -
[22]
Edited by: FuQue on 24/01/2008 22:26:07
Quote: hen align for the gate you want to go to next, get to full speed, uncloak and warp. just thru next gate and repeat.
FAIL. It will take you longer to get up to 3/4 speed than it takes to destroy your tech1 industrial.
EDIT: Unless maybe, possibly, perchance the MWD trick works. It sometimes doesn't.
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.01.24 22:21:00 -
[23]
Originally by: FuQue
Quote: hen align for the gate you want to go to next, get to full speed, uncloak and warp. just thru next gate and repeat.
FAIL. It will take you longer to get up to 3/4 speed than it takes to destroy your tech1 industrial.
Not if you fill your low-slots with nanofibers! ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |
Ris Dnalor
Minmatar Ama-gi
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Posted - 2008.01.25 08:52:00 -
[24]
Edited by: Ris Dnalor on 25/01/2008 08:52:24 many of you have commented on situations where by the pirates are well-prepared and could easily destroy my ship despite what i say I do to prevent being destroyed.
I agree with you.
But most of the time the pirates are not well prepared, well organized, nor are they working together. If you doubt it will work and you're not a pirate trying to discourage people from trying this tactic, then try it yourself. The cloak will be the only thing of any value to speak of (besides your clone) that you'll potentially lose. and if you have implants get yourself a jumpclone with no implants to try it in. If you can't afford these things then I would hazard to guess you have little business being in low sec in the first place.
Ultimately, everyone does what they want to do. I'm just offering up a bit of advice. It works for me. I fully suggest you try it out under controlled circumstances before you risk anything of value. I'm not the best pilot in the world and I'm able to move stuff inand out of low sec daily with little trouble.
To those who want to know why anyone would live in low-sec. There is no reason. I'm not getting filthy rich doing anything in low sec. You should not come to low sec and examine the potential there because it would be a waste of your time. I promise I'm not saying this because I don't want competition.
:)
-- No love for the Matari |
Marcus TheMartin
Gallente The Scope
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Posted - 2008.01.25 09:02:00 -
[25]
But. . .
How does I scout gate?
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SKINK0429
Ganymede Enterprises TWISTED INFECTION
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Posted - 2008.01.25 09:41:00 -
[26]
Edited by: SKINK0429 on 25/01/2008 09:43:37
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