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Merakys
Sebiestor tribe
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Posted - 2008.02.19 16:00:00 -
[91]
+1 for the most original idea ever. Oh wait...
Local could only be removed if CCP completely reworks the sensor system to make it a viable detection tool. Being forced to click the scan button every 5 seconds is simply unacceptably terrible "gameplay". Many people would probably just quit, a lot of others I'm sure would turn to GTCs or isk buying as their main source of income. And so the farmers rejoice.
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Endeva
Caldari Most Wanted INC G00DFELLAS
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Posted - 2008.02.19 18:02:00 -
[92]
Originally by: Lougra
Originally by: Endeva Edited by: Endeva on 28/01/2008 16:29:40 id like ccp to remove local chat window pls.
ppl in empire dont need it / only creates lag and for advertasing
ppl in 0.0 use it just for strategical advantage and smack
so pls remove it from game..
good things: no smack, less lag, no more isk farmers contol+q cos now when you npcing you will need to open a scanner and actually use it (maybe to put 28au instead of 14 au scanner ingame). tbh i dont see reason why game still have local chat?!!. for what, so when you jump you see 15 ppl and know that you need to ss and log?? tbh would be better to fly and dont know what you can find in system till you scan it - for small engangments and large one.
CCP make this game more fun . cheers
edited. cos as someone said "racism:D"
A wise old chinese could say "If your words are not better than silence, then why you speak?"
dont quite understend you especially why i am careber????.if my words suck so much why there is 4 pages of ppl respondes and most aggre with me and you are the first one to SMACK me and adding NOTHING constructive.
A wise old chinese could say "If you dont have anything smart to add, then why you typing?"
@Lord Merkator maybe something like that. adding local only to systems where allaince has lvl3 or more soverenity
Eve needs changes asap |
cattleman
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Posted - 2008.02.28 01:46:00 -
[93]
Edited by: cattleman on 28/02/2008 01:46:20
Originally by: Merakys +1 for the most original idea ever. Oh wait...
Local could only be removed if CCP completely reworks the sensor system to make it a viable detection tool. Being forced to click the scan button every 5 seconds is simply unacceptably terrible "gameplay". Many people would probably just quit, a lot of others I'm sure would turn to GTCs or isk buying as their main source of income. And so the farmers rejoice.
although i still like local better than your idea i do agree if local is removed we have to do more than increase then scan range unless everyone here enjoys clicking the scan button every five seconds
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Endeva
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Posted - 2008.04.07 00:01:00 -
[94]
bump and new stuff added to improve:) some will get in new patch
thx ccp \o/
and btw: fix the goddamn alt button allready and moon stacking
Eve needs changes asap |
Prophet's Voice
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Posted - 2008.04.08 06:11:00 -
[95]
Edited by: Prophet''s Voice on 08/04/2008 06:11:29 The problem: Local chat is used to abuse mechanics in the realm of intel and as a super scanner for isk farmers/miners.
Solutions- Non-feasible: Remove Local Chat: CCP does not appear to want to remove this option. Been discussed to death.
Solution-1 Feasible: Set a 5 minute delay from the time you jump in system to the time you register in Local Chat.
Alternative: Add player to Local Chat if they speak in local prior to the 5 minutes being up.
Solution-2 Not-so-feasible: Set local chat to the local area (ie Player is added to another player's local chat when they warp/jump into their area). Say add Player A to Players B,C,D,ect. when he warps to within 100k of their location.
Think of workable soultions people, not wishful thinking.
Edited for a glaring spelling error. Forgive any I have missed.
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Dillon Arklight
Shinra Shinra Alliance
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Posted - 2008.04.08 07:21:00 -
[96]
As a compromise how about:
1. The sov level of a system allows more details in Local e.g sov 3 gives a full list of all in local, sov 2 gives 50% , sov 1 gives 25%.
2. Local lists pilots of the same corp/alliance/gang so you can see your friends and dont have to resort to asking "Is anybody there?" everytime you jump into a new system. Also maybe allow pilots to select if they can be seen by players with who have a positive standing to them.
3. Introduce a delayed local. If a pilot is in a system/constellation for a certain period of time then he appears in the local channel. I appreciate this will mean a hell of a lot of server load but im sure CCP can figure something out :) It would mean that gate campers have a disadvantage if they stay in a system/constellation too long then they appear in local. I add constellation because gate campers would simply jump out and back into a system to reset their timer so making it constellation wide would be slightly more difficult to remain unseen.
and possibly
4. Any docked player is seen in the local channel.
Thoughts/Comments (preferably constructive)
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Hugh Ruka
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Posted - 2008.04.08 08:09:00 -
[97]
aaah somebody figured out what piracy should be about ... PROFIT !!!
you see you PvP always for profit:
1. pirate only juicy targets in lowsec 2. fight fo alliance space to be able to mine/rat etc.
It's not for fun. If done correctly, you will turn a profit on PvP (erm ... piracy) ...
See a pirate can just pirate ... it's all about target choice ...
Waiting for the patch that patches the last patch ... |
Koyama Ise
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Posted - 2008.04.08 08:39:00 -
[98]
Originally by: Endeva
part1:::id like ccp to remove local chat window pls
Yes because we all know the current system scanner is useful enough.
Originally by: Endeva
part2:::aggro timer
All I read is "wahh wahh I can't kill ratters because they're smarter than me wahh wahh" Go kill something that's worth a mail you pirate. Also what if the rat shoots you on a gate and you need to pop it to cloak... "wai-- ohh shi--"
Originally by: Endeva
part3:::PVP problems.
A vaga isn't *THAT* cheap especially if you want the uber speed, In theory if you're a pirate PvP pays for itself, Carebearing is not a term to be used lightly, and "NEW STUFF in game we need GAME IMPROVMENTS" is very contradictory, I don't care who you are it doesn't mean your right just because you think you're better than everyone else. And finally when you say solo you mean your Raptor vs my Ibis or Velator...
Stop whining that the game mechanics aren't suited for you. It's not impossible to kill a ratter with a cloak. If PvP wasn't a viable source of income you wouldn't have pirates so stop dieing. And finally read the sig ... what are you going to do about it? Cry? -------- Yes, I know I'm an alt, what are you going to do about it? |
Endeva
Most Wanted INC G00DFELLAS
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Posted - 2008.04.08 11:39:00 -
[99]
Edited by: Endeva on 08/04/2008 11:41:29
Originally by: Koyama Ise Edited by: Koyama Ise on 08/04/2008 08:52:57
Originally by: Endeva
part1:::id like ccp to remove local chat window pls
Yes because we all know the current system scanner is useful enough.
Originally by: Endeva
part2:::aggro timer
All I read is "wahh wahh I can't kill ratters because they're smarter than me wahh wahh" Go kill something that's worth a mail you pirate. Also what if the rat shoots you on a gate and you need to pop it to cloak... "Ohh Wai--"
Originally by: Endeva
part3:::PVP problems.
A vaga isn't *THAT* cheap especially if you want the uber speed, In theory if you're a pirate PvP pays for itself, Carebearing is not a term to be used lightly, and "NEW STUFF in game we need GAME IMPROVMENTS" is very contradictory, I don't care who you are it doesn't mean your right just because you think you're better than everyone else. And finally when you say solo you mean your Raptor vs my Ibis or Velator...
Stop whining that the game mechanics aren't suited for you. It's not impossible to kill a ratter with a cloak. If PvP wasn't a viable source of income you wouldn't have pirates so stop dieing. And finally read the sig ... what are you going to do about it? Cry?
Ohh and dude stop trying to swear there is a filter and if you're trying to get a point across it's better if it doesn't have loads of "****** hacs for ***** ******* sake." because it looks unprofessional...
dude as first before flaming me you could check on my killboard theres is a 2900 kills in it that I MAKE ( all 0.0 system ) not a single killmail is from gate camp or low sec from 3000 kills i make 850 are Battleships and like 800 i tackled. so i can freely say i can tackle more then anyone in this game with current game mehanics especiall more then YOU. SO CURRENT GAME MEHANICS USE ME VERY WELL
rest i wont argue with a guy who THINK hes smart and not have balls to post with main. enjoy newb corp little man.this thread is for MAINs only
edit: if you dont have any idea dont post and flame others ppl here.
Eve needs changes asap |
Endeva
Most Wanted INC G00DFELLAS
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Posted - 2008.04.08 11:47:00 -
[100]
guys its seems we dont need to talk about local anymore CCP is putting it into delayed mode:)
Eve needs changes asap |
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Willow Whisp
Sadist Faction
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Posted - 2008.04.08 12:01:00 -
[101]
Originally by: Endeva guys its seems we dont need to talk about local anymore CCP is putting it into delayed mode:)
Hmm, can you link where this is? I can't seem to find it in the stickies / info / patchnotes / forums. -- My Sig got pwnt by Cortes :( |
Endeva
Most Wanted INC G00DFELLAS
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Posted - 2008.04.08 12:10:00 -
[102]
Originally by: Willow Whisp
Originally by: Endeva guys its seems we dont need to talk about local anymore CCP is putting it into delayed mode:)
Hmm, can you link where this is? I can't seem to find it in the stickies / info / patchnotes / forums.
they said in live dev blog that was like 2 weeks ago.so atleast something from this thread will be fixed.
i hope next will be alt button and moon stacking:)
Eve needs changes asap |
K3nsh1ro
Most Wanted INC G00DFELLAS
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Posted - 2008.04.08 13:24:00 -
[103]
Edited by: K3nsh1ro on 08/04/2008 13:25:51 CCP shuld make bountys on all ships in game, how much the ship is worth thats the bounty so for example if ravens base price is 91 mil then the bounty on ship is 91 mil and so on. If the CCP do this changein game all people that live in empire will move to 0.0 in pvp and the amount of player will raise for 50% at least so thats in interest of CCP to have more accounts and more money. There will be no more mining traiding and mission running becuse new income of iskwill be pvp and the best income of isk in game.
AND THE GAME WILL BE UBER FUN FOR THE CHANGE.
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grgjegb gergerg
School of Applied Knowledge
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Posted - 2008.04.08 15:02:00 -
[104]
Originally by: Cyberman Mastermind Edited by: Cyberman Mastermind on 14/02/2008 15:30:03
Originally by: Desh Craven I haven't seen any viable argument for maintaining the member list on local. All there is "it's easier to gank us!". Why would it be easier? Aggressor cannot detect you any easier then than you could him if there is no difference in character's skills.
I'm a miner. Guess where I'll be? Hint: It's rich of ore, and the location is static and well-known for anyone.
Someone looking for a fight needs less than a minute to find me (using specialized equipment, or perhaps even without). I probably wouldn't see him till he comes out of warp, insta-locking and scrambling me.
Yeah, I really see the advantage of not knowig my enemy just jumped in.
This is the main problem. Sure, removing local is fine for people who already have enough ISK to buy whatever they want. But what about the people who want to MAKE some ISK? Sure, they just lose a ship due to being unprepared, but what happens when some noob loses their last ship because they never got the chance to rat enough to make money?
Removing local would be all well and good for people who hunt in PVP, but it would absolutely destroy any lowsec PVEers that make all that PVP possible.
If you removed local, a single covops would warp around looking for targets while a squad of ganked-out heavies sat in a safespot. As soon as the covops had a warpin, the heavies would group-warp in on top of the miner/ratter, and BOOM. No GF, no GG, no cloak, just dead and looted and on to the next victim.
And guess what would happen? All the remaining people with enough balls to rat in non-Concord space now would lose ALL their ratting ships, and just go run missions in empire, or quit. Mining barges are a bad joke as far as defense and offense.
People want to remove local because it would benefit THEM in the short term, they could run around unopposed in gank squads, and noone could do a thing about it. And heck, if ISK and ships were free, it WOULD be awesome. But for people who need to MAKE money so they can PVP better, it would be extremely detrimental.
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Endeva
Most Wanted INC G00DFELLAS
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Posted - 2008.04.08 15:58:00 -
[105]
Originally by: grgjegb gergerg
Originally by: Cyberman Mastermind Edited by: Cyberman Mastermind on 14/02/2008 15:30:03
Originally by: Desh Craven I haven't seen any viable argument for maintaining the member list on local. All there is "it's easier to gank us!". Why would it be easier? Aggressor cannot detect you any easier then than you could him if there is no difference in character's skills.
I'm a miner. Guess where I'll be? Hint: It's rich of ore, and the location is static and well-known for anyone.
Someone looking for a fight needs less than a minute to find me (using specialized equipment, or perhaps even without). I probably wouldn't see him till he comes out of warp, insta-locking and scrambling me.
Yeah, I really see the advantage of not knowig my enemy just jumped in.
This is the main problem. Sure, removing local is fine for people who already have enough ISK to buy whatever they want. But what about the people who want to MAKE some ISK? Sure, they just lose a ship due to being unprepared, but what happens when some noob loses their last ship because they never got the chance to rat enough to make money?
Removing local would be all well and good for people who hunt in PVP, but it would absolutely destroy any lowsec PVEers that make all that PVP possible.
If you removed local, a single covops would warp around looking for targets while a squad of ganked-out heavies sat in a safespot. As soon as the covops had a warpin, the heavies would group-warp in on top of the miner/ratter, and BOOM. No GF, no GG, no cloak, just dead and looted and on to the next victim.
And guess what would happen? All the remaining people with enough balls to rat in non-Concord space now would lose ALL their ratting ships, and just go run missions in empire, or quit. Mining barges are a bad joke as far as defense and offense.
People want to remove local because it would benefit THEM in the short term, they could run around unopposed in gank squads, and noone could do a thing about it. And heck, if ISK and ships were free, it WOULD be awesome. But for people who need to MAKE money so they can PVP better, it would be extremely detrimental.
as i said before. remove local was BASIC idea ofc some guys here had much better ideas like Delayed mode and i like that more.
and i heard on live devblog ccp are gonna make something like that so i am fine.
once more dont take my ideas for granted its only BASIC stuff and thats why you are posting here to develop it to some better stuff.i only write remove local cos i cannot explain everything cos theres so many thing to improve.
cheers o/
Eve needs changes asap |
Ellaine TashMurkon
CBC Interstellar The Unseen Company
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Posted - 2008.04.08 16:09:00 -
[106]
Edited by: Ellaine TashMurkon on 08/04/2008 16:17:11 Edited by: Ellaine TashMurkon on 08/04/2008 16:15:00 Edited by: Ellaine TashMurkon on 08/04/2008 16:12:11
Originally by: Endeva rest i wont argue with a guy who THINK hes smart and not have balls to post with main. enjoy newb corp little man.this thread is for MAINs only
In fact this is features and ideas forum. Unlike on alliances shamnces, its irrelevant who you are and if you post with main or alt, one thing that matters here are ideas for features :)
And removing local + improving scanners is not just popular becaomse someone would have easier ganks or some ratter would get ganked. Scanning is a reasonable, immersive and fun intel tool, but needs improvement. Chat channel is not reasonable nor immersive for intel, its chat and it should be used for chatting.
Scanning as main intel tool does not simply open era of easy ratter ganks. If its done well, it changes Eve into something more like submarine wars = lots of fun. If done wrong... well, people will just camp more. You will need some eyes fixed on gate activation 23/7 to do anything. And that is not really too much fun.
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Koyama Ise
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Posted - 2008.04.09 06:43:00 -
[107]
Originally by: Endeva
dude as first before flaming me you could check on my killboard theres is a 2900 kills in it that I MAKE ( all 0.0 system ) not a single killmail is from gate camp or low sec from 3000 kills i make 850 are Battleships and like 800 i tackled. so i can freely say i can tackle more then anyone in this game with current game mehanics especiall more then YOU. SO CURRENT GAME MEHANICS USE ME VERY WELL
rest i wont argue with a guy who THINK hes smart and not have balls to post with main. enjoy newb corp little man.this thread is for MAINs only
edit: if you dont have any idea post it and dont flame others ppl here. so if you dont have anything smart to add gtfo of my thread
Ok I'll form a properly structured argument just for you, mkay? The local issue while yes it is partly an issue as it is abusing a game mechanic the currently existing alternatives are simply pathetic such as the system scanner and finally no decision that has a major effect on others should be made because it smites isk farmers, but as you said CCP are looking into that so let's leave it at that. For the aggro timer. Why is it that people who PvE should be at greater risk of being killed while fleeing than those who PvP? Currently there is no mechanic in EVE that says you can't cloak for 5 minutes after doing something maybe except popping a cyno with a recon but that's slightly different. I personally Don't mind the log of agro timer too much as you can still hide as you can in PvP while fleeing. The PvP issue what do you exactly mean by there are no PvPers? You mean PvPers that do nothing other than PvP? If so piracy is a form of PvP if it involves killing another ship, and some pirates don't do other things. And what's so bad about carebearing? I mean maybe yes killing things in 0.0 can get a bit expensive and I understand that because I'm part of a 0.0 alliance and have been part of 2 before that.
And as a closing statement I apologise for people I may have offended excluding Endeva for he still seems to be ignorant with statements such as
Originally by: Endeva
i know some ppl will get along with me and some will smack me ( but those who smacks wil just show you dont know anything about pvp)
please do not sink to "my" level and resort to flaming and being ignorant. -------- Yes, I know I'm an alt, what are you going to do about it? |
K3nsh1ro
Caldari Most Wanted INC G00DFELLAS
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Posted - 2008.04.10 13:35:00 -
[108]
Originally by: grgjegb gergerg
This is the main problem. Sure, removing local is fine for people who already have enough ISK to buy whatever they want. But what about the people who want to MAKE some ISK? Sure, they just lose a ship due to being unprepared, but what happens when some noob loses their last ship because they never got the chance to rat enough to make money?
Removing local would be all well and good for people who hunt in PVP, but it would absolutely destroy any lowsec PVEers that make all that PVP possible.
If you removed local, a single covops would warp around looking for targets while a squad of ganked-out heavies sat in a safespot. As soon as the covops had a warpin, the heavies would group-warp in on top of the miner/ratter, and BOOM. No GF, no GG, no cloak, just dead and looted and on to the next victim.
And guess what would happen? All the remaining people with enough balls to rat in non-Concord space now would lose ALL their ratting ships, and just go run missions in empire, or quit. Mining barges are a bad joke as far as defense and offense.
People want to remove local because it would benefit THEM in the short term, they could run around unopposed in gank squads, and noone could do a thing about it. And heck, if ISK and ships were free, it WOULD be awesome. But for people who need to MAKE money so they can PVP better, it would be extremely detrimental.
Here is the big answer for isk problems
CCP shuld make bountys on all ships in game, how much the ship is worth thats the bounty so for example if ravens base price is 91 mil then the bounty on ship is 91 mil and so on. So if you kill raven alone you got 91 mil if 5 people kill it then that 91 mil splits on 5 parts and so on. This change will also remove the amunt of blobs because people will go roam around and kill people alone to get more money then to sit in blob with 50 people and camp one gate and get 1/50 of the bounty. If the CCP do this change in game all people that live in empire will move to 0.0 in pvp and the amount of player will raise for 50% at least so thats in interest of CCP to have more accounts and more money. There will be no more mining traiding and mission running becuse new income of iskwill be pvp and the best income of isk in game.
AND THE GAME WILL BE UBER FUN FOR THE CHANGE.
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Tarron Sarek
Gallente Cadien Cybernetics
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Posted - 2008.04.10 14:14:00 -
[109]
Edited by: Tarron Sarek on 10/04/2008 14:14:51
I'll reply to the local chat part.
The best solution I could see is:
High sec: No change. Local chat as usual Low sec: Delayed. Which means pilots won't show up instantly. 0.0: Recent speakers chat. Pilots will show up when they type something. Can be upgraded by sov level.
Regarding a constellation chat instead of local, I don't think that would be better. In fact it would only blur intel, but at the same time increase it's range. So instead of knowing who's in the same system you would know who's in the whole constellation.
As for aggro timer and 'PvP problems', the proposed aggro timer is an arbitrary suggestion which lacks arguments. Moreover 'PvP'er' is not a profession, it's an occupation. So there's no PvP problem. And if you PvP for somebody, let him/her pay your expenses. See, 'mercenary' is a PvP profession, and there are more than enough examples to show that it actually works. 'Pirate' is also kind of a PvP profession. And there are also successful pirates in EVE. If what you do doesn't work out, you're probably just bad at it.
___________________________________ - Balance is power, guard it well -
Nothing spells 'incompetence' or 'don't take me serious' like 'nerf'
Ceterum censeo Polycarbonem esse delendam |
Lee ChanKa
Most Wanted INC G00DFELLAS
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Posted - 2008.06.17 11:43:00 -
[110]
i dont care if deva open this tread...but i suport only thingy when i enter in sistem nad players with names OHYEA YEA and HJGH5666 pres ctrl+q i dont even hit scan..
so at elast if you relay wont 2 STOP MACROES BUT REALY(maby you dont wotn dunno) put at least agro from npc so when he log of in mine enetering in sistem so i can prob he and kill he..if you dont bilive me what im saying...put one dev today 2 go in romaing with me and he will c im speaking thrut..
i pass over 200+ sistems on day in 80% of them farmers/and some less skilled players in eve doing ctrl+q and itc realy anoyning...
or you go romaing c obeliks like jumping 2 some sistem or bs or whatever transport ...you jump 2 he he pres ctrl+q and you dont hawe chance 2 kill he no mether what hac or comand you flying ..yes yes i know what will hapend if player lost conection..then at least put AGRO FROM NPC PLEASEEEEEEE
regard lee aka ewqi..
if you rely still dont biliwe me trac me today il go romaing after dt like all day and you will c il giwe mine bouth chars 2 trash if 30 BS dont log of today when i enter from sistem 2 sistem
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DFox31
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Posted - 2008.06.22 00:58:00 -
[111]
Originally by: Lee ChanKa i dont care if deva open this tread...but i suport only thingy when i enter in sistem nad players with names OHYEA YEA and HJGH5666 pres ctrl+q i dont even hit scan..
so at elast if you relay wont 2 STOP MACROES BUT REALY(maby you dont wotn dunno) put at least agro from npc so when he log of in mine enetering in sistem so i can prob he and kill he..if you dont bilive me what im saying...put one dev today 2 go in romaing with me and he will c im speaking thrut..
i pass over 200+ sistems on day in 80% of them farmers/and some less skilled players in eve doing ctrl+q and itc realy anoyning...
or you go romaing c obeliks like jumping 2 some sistem or bs or whatever transport ...you jump 2 he he pres ctrl+q and you dont hawe chance 2 kill he no mether what hac or comand you flying ..yes yes i know what will hapend if player lost conection..then at least put AGRO FROM NPC PLEASEEEEEEE
regard lee aka ewqi..
if you rely still dont biliwe me trac me today il go romaing after dt like all day and you will c il giwe mine bouth chars 2 trash if 30 BS dont log of today when i enter from sistem 2 sistem
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Marcus Gideon
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Posted - 2008.06.22 01:35:00 -
[112]
Originally by: DFox31
Originally by: Lee ChanKa i dont care if deva open this tread...but i suport only thingy when i enter in sistem nad players with names OHYEA YEA and HJGH5666 pres ctrl+q i dont even hit scan..
so at elast if you relay wont 2 STOP MACROES BUT REALY(maby you dont wotn dunno) put at least agro from npc so when he log of in mine enetering in sistem so i can prob he and kill he..if you dont bilive me what im saying...put one dev today 2 go in romaing with me and he will c im speaking thrut..
i pass over 200+ sistems on day in 80% of them farmers/and some less skilled players in eve doing ctrl+q and itc realy anoyning...
or you go romaing c obeliks like jumping 2 some sistem or bs or whatever transport ...you jump 2 he he pres ctrl+q and you dont hawe chance 2 kill he no mether what hac or comand you flying ..yes yes i know what will hapend if player lost conection..then at least put AGRO FROM NPC PLEASEEEEEEE
regard lee aka ewqi..
if you rely still dont biliwe me trac me today il go romaing after dt like all day and you will c il giwe mine bouth chars 2 trash if 30 BS dont log of today when i enter from sistem 2 sistem
This man speaks the truth, experienced everything he said in his post yesterday including the freighter that logs off. Every single system you go to its jump > and before you exit warp they have logged off :/ And thats not in 1 or 2 systems, that was in like 2 or 3 different regions :/
Funny, I thought "this man" was completely incomprehensible. I have absolutely no idea what that whole paragraphs says, with or without my glasses on. I'm tempted to beat myself in the head with a mallet until I lose several years worth of spelling and grammer, and then I'll reread it again.
The Local fix is simple, and already suggested just above. Make Local chat a delayed channel. If you have no idea who is around until they choose to speak, then it returns to being a chat instead of an Intel tool. If someone wants to spy, they wouldn't announce themselves anyways.
The current system makes people paranoid when they see a new face. They assume it must be someone out to get them, so they freak out. They come to forums like these, and gripe about how Cloaks should be nerfed into oblivion, so they can safely establish Gate Camps and beat up in handicapped children and old ladies.
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