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Tyrris
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Posted - 2008.01.30 02:45:00 -
[1]
I did a topic search for this but mostly found requests for a jump clone skill to reduce time, which is cool, but if that never happens, I propose the following:
Any way that Clone Jumping could be reduced to 23 hours? For people who like to play at roughly the same time each day, if they are jumping back and forth frequently, they end up having to wait successively later and later each day.
It's not like this could be exploited because of the hour down time each day. But it would allow just a little bit of flex time for people who have limited play times at a set time each day (after work or lunchtimes etc.)
Pro's? Con's? Flames? What do you think?
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Tyrris
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Posted - 2008.01.30 02:45:00 -
[2]
I did a topic search for this but mostly found requests for a jump clone skill to reduce time, which is cool, but if that never happens, I propose the following:
Any way that Clone Jumping could be reduced to 23 hours? For people who like to play at roughly the same time each day, if they are jumping back and forth frequently, they end up having to wait successively later and later each day.
It's not like this could be exploited because of the hour down time each day. But it would allow just a little bit of flex time for people who have limited play times at a set time each day (after work or lunchtimes etc.)
Pro's? Con's? Flames? What do you think?
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Tarron Sarek
Gallente Aliastra
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Posted - 2008.01.30 05:16:00 -
[3]
Since you don't ask for a 8h timer or something like that, but just a small reduction to 23h, with a good reason, I can agree to and support this suggestion.
However, I'd still prefer a 'per clone' timer.
___________________________________ - Balance is power, guard it well -
Please stop using the word 'nerf' Nothing spells 'incompetence' or 'don't take me serious' like those four letters |

Clansworth
Point-Zero SMASH Alliance
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Posted - 2008.01.30 07:00:00 -
[4]
Makes since in a 23/7 eve universe...
While I still want some way to jump clone faster, I'm still gonna sign this one, as it just seems right.
New Prospector Class |

Reggie Stoneloader
Teikoku Trade Conglomerate Visions of Warfare
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Posted - 2008.01.30 07:18:00 -
[5]
Brilliant. I'd also suggest that research agents offer missions at 23-hour intervals. Trying to keep your RP flowing at max speed invariably leads to a later and later bedtime each night.
Crusades: Security Status |
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