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Thread Statistics | Show CCP posts - 5 post(s) |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.02.01 13:55:00 -
[1]
Since this latest Dev Blog, everyone has been busy screaming bloody murder and for a few people it has become a witchhunt for Zuluparks Head. I'm going to throw some idea's that i feel people have not looked at as options properly
Here is a small list of things that would, in turn, aleviate the problem i believe.
ò I run alot of cap simulations, both ingame and using EFT (I'm no EFT warrior though...) and it seems average BS with Energy man/Systems Op both 5, is between 18-19.5ish peak passive regen (before cap mods) The only exception to this rule is the Apocalypse whish gets 5% more cap/level, for 26 / sec passive. (assuming BS, En Man/Sys Op all 5) And for the Capacitor Race, we are rivaled by caldari and gallente in the capacitor department, especialy when you remember our guns are so cap depandant I propose CCP gives amarr 10% less regen time and 10% more capacitor on all amarr ships, balancing the playing field a bit.
ò Change all 5% ROF / Level Bonuses into a 7.5% Raw Damage Bonus / level. This in turn keeps around about the same DPS bonus as the ROF bonus, But does NOT contribute even more to amarr's /lolfail Cap problems.
ò Change -x% cap usage / level bonus to lasers to a 5 or 7.5% Repair Amount Bonus. This means we run our reps less to repair more, meaning guess what... More Cap?.
ò Change Lasers to a Thermal Advantage at a 3:2 Ratio so say a 7.2 thermal to 4.8 EM for MF-Small, as no race uses Thermal as a primary, except gallente drones, and you cannot say "but then amarr drones dont match laser primary damage!111!1" because Neither Do Gallente (Note: No race uses thermal as a primary damage except dedicated droneboats who can also change their damage types...)
ò Add in new crystal sets, BUT not different damage types, with different damage ratio's instead. Example - Focused TH Multifrequency S, with a 4:1 Ratio with a Thermal Advantage... or Focused EM Multi, with a 4:1 EM ratio, Balanced Multifreq for a 1:1 ratio.. you get the idea.
ò Revise Powergrid usage of Lasers!. Believe this explains it all in itself, but should anyone need clarification as to why, i will back this up in more detail...
Lastly - Change sansha resists to accomodate so PvE isnt hurt too much
Now, Don't get me wrong, i'm not asking for amarr to go from Zero to Hero, so i'm not asking for all of these changes the way i layed them out, i understand some of the numbers would need to be changed, and that some individual ships (Omen, Zealot, etc) would need changes more ship-specific to them as it is.
I also know this tpoic has been beaten with a stick till its blue in the face and all that, as do i know i'm probably not the first to suggest any of these ideas, but the thought counts.
Conclussion
Amarr become more balanced when trying to balance tank+gank, and begin to have some advantages of their own, when they fit for Full tank or Full gank performance in both area's becomes matched with the backround...
Oh yeah, and not to mention it doesn't affect other races like most of CCP's propositions (EANM, Armor resists, etc) except in the fact it levels the field between an amrr ship and its racial counterparts, but by no means does it make them completely equal...
Welcome to EvE |

Jakus Cemendur
Caldari The Graduates Brutally Clever Empire
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Posted - 2008.02.01 13:58:00 -
[2]
Did everyone miss the point in the dev blog that the changes to resistances were'nt just an Amarr boost but helped fix problems with all EM dealing weapons. Plus Zulu said in the blog/thread on blog that they'd be info about changes to specific ships and possibly other changes as well. The changes in the blog aren't the only ones CCP will be making to Amarr by the sounds of things.
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Tzar'rim
Minmatar Reckless Corsairs
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Posted - 2008.02.01 14:00:00 -
[3]
You lied!!!!!
That wasn't long.
RECOR is looking for a few aspiring team PVPers The chronicles of RECOR |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.02.01 14:02:00 -
[4]
Originally by: Jakus Cemendur Did everyone miss the point in the dev blog that the changes to resistances were'nt just an Amarr boost but helped fix problems with all EM dealing weapons. Plus Zulu said in the blog/thread on blog that they'd be info about changes to specific ships and possibly other changes as well. The changes in the blog aren't the only ones CCP will be making to Amarr by the sounds of things.
I cought that part, but i didnt mention anywhere in this thread i didnt want that change to happen did i?
Welcome to EvE |

Firkragg
Blue Labs
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Posted - 2008.02.01 14:09:00 -
[5]
I have no issue with the new changes. I think they will benefit amarr nicely and even give a little boost to t1 minmatar ammos which will be nice for them. The fact is the explosive resist change is there purely to keep shield and armour tanks balanced and i dont see a massive issue with it.
Also it means overall resists will be lower so should mean quicker fights which alot of people have been whining for since the hp boost.
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Jakus Cemendur
Caldari The Graduates Brutally Clever Empire
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Posted - 2008.02.01 14:17:00 -
[6]
Originally by: Blane Xero
Originally by: Jakus Cemendur Did everyone miss the point in the dev blog that the changes to resistances were'nt just an Amarr boost but helped fix problems with all EM dealing weapons. Plus Zulu said in the blog/thread on blog that they'd be info about changes to specific ships and possibly other changes as well. The changes in the blog aren't the only ones CCP will be making to Amarr by the sounds of things.
I cought that part, but i didnt mention anywhere in this thread i didnt want that change to happen did i?
Sorry just veryone talking like it was an Amarr only blog has been annoying me. In relation to your actual post, given the player raised issues with Amarr Zulu mentioned in this blog, I'm sure we'll see possibly some changes to the cap usage of lasters/fitting requirements/pg and cpu on some Amarr ships.
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Jonny JoJo
Amarr The Imperial Guards
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Posted - 2008.02.01 14:29:00 -
[7]
Edited by: Jonny JoJo on 01/02/2008 14:29:45 Good ideas for cap usage.
but CCP should do what they did for minmatar to fix minmatar cap problems.
Give all lasers 100% cap reduction, just like they did with projectiles. End of story. This will give amarr finally a capless pvp system, as all other races have capless pvp ships Sig locked, lack of Eve content |

Imperator Jora'h
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Posted - 2008.02.01 14:37:00 -
[8]
Originally by: Jakus Cemendur Did everyone miss the point in the dev blog that the changes to resistances were'nt just an Amarr boost but helped fix problems with all EM dealing weapons. Plus Zulu said in the blog/thread on blog that they'd be info about changes to specific ships and possibly other changes as well. The changes in the blog aren't the only ones CCP will be making to Amarr by the sounds of things.
Sure seemed like the blog was about a start at "fixing" Amarr.
I think Amarr pilots (myself included) are disappointed in the blog for a few reasons.
First while he lays out some of the obvious problems with Amarr well enough their first attempt at a fix does not buff Amarr but rather nerfs everyone (including Amarr). Sure lasers will hit a bit harder but because everyone is weaker, not because lasers are improved. And if anything this works as a nice stealth buff to Minmatar (like they need it).
Second, while they say they will look at other issues, I think the community sense is that given CCP's historical glacial pace at making changes we will not see any other improvements for ages. CCP (rightly) will want to give each change time to settle in and see how it goes. Translated that means we might see one more minor tweak in the summer and then maybe again next year. I could be wrong of course but historically this has been how they operate.
In short CCP is grabbing at the low hanging fruit and avoiding making more profound changes that have been needed for a long time. Amarr players see this as far too little and not real help and everyone else is mad because they are getting nerfed to supposedly buff Amarr.
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Xanos Blackpaw
Amarr The Firestorm Cartel
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Posted - 2008.02.01 14:37:00 -
[9]
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 14:29:45 Good ideas for cap usage.
but CCP should do what they did for minmatar to fix minmatar cap problems.
Give all lasers 100% cap reduction, just like they did with projectiles. End of story. This will give amarr finally a capless pvp system, as all other races have capless pvp ships
we got ships with cap less weps...they are called khanid. those ships are great, its the laser ships we need to fix.
btw great ideas blane
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

Cailais
Amarr VITOC
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Posted - 2008.02.01 14:40:00 -
[10]
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 14:29:45 Good ideas for cap usage.
but CCP should do what they did for minmatar to fix minmatar cap problems.
Give all lasers 100% cap reduction, just like they did with projectiles. End of story. This will give amarr finally a capless pvp system, as all other races have capless pvp ships
If CCP did that, what would be the point of having capacitors at all? Just to run your reps? If anything perhaps the cap cost for all other weapon systems (missiles, projectiles etc) needs to be looked at?
Surely the idea is you must make a choice to either max your weapon systems, or regen (EW etc) during a fight and cap is your fuel to do so?
C.
Improved Low Sec Idea!! |

Larno
Gallente Deadly Addiction
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Posted - 2008.02.01 14:40:00 -
[11]
Originally by: Imperator Jora'h I think the community sense is that given CCP's historical glacial pace at making changes we will not see any other improvements for ages.
This. ---------- "Whining gets you stuff, that is why humans got to the top of the food chain and all the other animals got nerfed." |

Grimpak
Gallente Trinity Nova
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Posted - 2008.02.01 15:01:00 -
[12]
Edited by: Grimpak on 01/02/2008 15:03:32
Originally by: Imperator Jora'h Sure seemed like the blog was about a start at "fixing" Amarr.
I think Amarr pilots (myself included) are disappointed in the blog for a few reasons.
First while he lays out some of the obvious problems with Amarr well enough their first attempt at a fix does not buff Amarr but rather nerfs everyone (including Amarr). Sure lasers will hit a bit harder but because everyone is weaker, not because lasers are improved. And if anything this works as a nice stealth buff to Minmatar (like they need it).
Second, while they say they will look at other issues, I think the community sense is that given CCP's historical glacial pace at making changes we will not see any other improvements for ages. CCP (rightly) will want to give each change time to settle in and see how it goes. Translated that means we might see one more minor tweak in the summer and then maybe again next year. I could be wrong of course but historically this has been how they operate.
In short CCP is grabbing at the low hanging fruit and avoiding making more profound changes that have been needed for a long time. Amarr players see this as far too little and not real help and everyone else is mad because they are getting nerfed to supposedly buff Amarr.
the problem with big changes is that, due to the nature of EVE itself, they are hard to predict.
they used to do this a few years ago (back in the first, second year at most? of EVE), but the changes between patches were so radical and brought so many problems that they decided to go in smaller steps.
ok yes, it sucks and I agree that there are times where drastic changes are needed (and no, the change said in zulu's devblog is not drastic enough), but they are trying to cover their bases so that they don't screw up royally (boot.ini-type screw-up).
it sucks, and I don't like it, but that's their way
oh and about Blane's sugestions, I totally agree on making Amarr ships having bigger caps.
they are supposed to be the siege race, capable of sustaining battles and shootouts for long periods of time afterall.
as for the ratio changes, that is a bit more tricky, since it doesn't resolve the problem of EM sucking for damage type. ---
planetary interaction idea! |

Arvald
Caldari Devilish Intentinos
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Posted - 2008.02.01 15:35:00 -
[13]
Edited by: Arvald on 01/02/2008 15:35:32
Originally by: Xanos Blackpaw
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 14:29:45 Good ideas for cap usage.
but CCP should do what they did for minmatar to fix minmatar cap problems.
Give all lasers 100% cap reduction, just like they did with projectiles. End of story. This will give amarr finally a capless pvp system, as all other races have capless pvp ships
we got ships with cap less weps...they are called khanid. those ships are great, its the laser ships we need to fix.
btw great ideas blane
shhh if you ignore him he might go away
also to the op, nice thought out suggestions, im sick of being the turtle in most fights 
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.02.01 15:41:00 -
[14]
Originally by: Blane Xero ò I run alot of cap simulations, both ingame and using EFT (I'm no EFT warrior though...) and it seems average BS with Energy man/Systems Op both 5, is between 18-19.5ish peak passive regen (before cap mods) The only exception to this rule is the Apocalypse whish gets 5% more cap/level, for 26 / sec passive. (assuming BS, En Man/Sys Op all 5) And for the Capacitor Race, we are rivaled by caldari and gallente in the capacitor department, especialy when you remember our guns are so cap depandant I propose CCP gives amarr 10% less regen time and 10% more capacitor on all amarr ships, balancing the playing field a bit.
I definitely like this idea. I think that an even better idea is to just increase the Capacity of all Amarr ships by 20% - this both gives them impressively large capacitors but is better than the 10% cap regen + 10% capacity since it gives Amarr pilots a greater buffer.
Quote: ò Change all 5% ROF / Level Bonuses into a 7.5% Raw Damage Bonus / level. This in turn keeps around about the same DPS bonus as the ROF bonus, But does NOT contribute even more to amarr's /lolfail Cap problems.
It'd have to by a 5% bonus to be in line with everything else, but this is also a good idea.
Quote: ò Change -x% cap usage / level bonus to lasers to a 5 or 7.5% Repair Amount Bonus. This means we run our reps less to repair more, meaning guess what... More Cap?.
I like this idea, except it should be coupled with a 25% reduction in laser capacitor use. This, combined with the capacitor changes above, should basically build the 50% cap reduction bonus into Amarr ships.
Oh god, the new Maller with this change...7.5% to repair amount per level and 5% resistances per level. 
Quote: ò Change Lasers to a Thermal Advantage at a 3:2 Ratio so say a 7.2 thermal to 4.8 EM for MF-Small, as no race uses Thermal as a primary, except gallente drones, and you cannot say "but then amarr drones dont match laser primary damage!111!1" because Neither Do Gallente (Note: No race uses thermal as a primary damage except dedicated droneboats who can also change their damage types...)
CCP won't do this since it's breaks their primary damage type rules - Amarr's damage type is EM so their lasers can never do more of any damage type than EM.
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 14:29:45 Good ideas for cap usage.
but CCP should do what they did for minmatar to fix minmatar cap problems.
Give all lasers 100% cap reduction, just like they did with projectiles. End of story. This will give amarr finally a capless pvp system, as all other races have capless pvp ships
I'm sorry, but that's idiotic. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

MenanceWhite
Amarr
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Posted - 2008.02.01 15:42:00 -
[15]
Actually, the em resists was lowered just so that guristas torp launcher found in some complexes that deals 150k something raw damage/torp can be even more pwnage. ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
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Jonny JoJo
Amarr The Imperial Guards
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Posted - 2008.02.01 15:45:00 -
[16]
Originally by: Cailais
If CCP did that, what would be the point of having capacitors at all? Just to run your reps? If anything perhaps the cap cost for all other weapon systems (missiles, projectiles etc) needs to be looked at?
Surely the idea is you must make a choice to either max your weapon systems, or regen (EW etc) during a fight and cap is your fuel to do so?
C.
Then why did CCP change minmatar guns during last minmatar fix to use 0 cap? Surely that makes no sense at all?
Why dont CCP change launchers to use cap?
From a logical perspective, cap use for weapons is obsolete now. Sig locked, lack of Eve content |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.02.01 15:47:00 -
[17]
Originally by: Jonny JoJo
Originally by: Cailais
If CCP did that, what would be the point of having capacitors at all? Just to run your reps? If anything perhaps the cap cost for all other weapon systems (missiles, projectiles etc) needs to be looked at?
Surely the idea is you must make a choice to either max your weapon systems, or regen (EW etc) during a fight and cap is your fuel to do so?
C.
Then why did CCP change minmatar guns during last minmatar fix to use 0 cap? Surely that makes no sense at all?
Why dont CCP change launchers to use cap?
From a logical perspective, cap use for weapons is obsolete now.
Yes, because no one uses Blasters or Railguns ever. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Jonny JoJo
Amarr The Imperial Guards
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Posted - 2008.02.01 15:50:00 -
[18]
Originally by: Tarminic
Originally by: Jonny JoJo
Then why did CCP change minmatar guns during last minmatar fix to use 0 cap? Surely that makes no sense at all?
Why dont CCP change launchers to use cap?
From a logical perspective, cap use for weapons is obsolete now.
Yes, because no one uses Blasters or Railguns ever.
Gallente have plenty of Combat PVP Capless Droneships of all ship sizes. Caldari have missile ships of all sizes. All minmatar ships use 0 cap for combat. Therefore the argument you mention is obsolete as all races apart from amarr have a Capless pvp ship of all sizes Sig locked, lack of Eve content |

Anacrit Mc'Sinister
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Posted - 2008.02.01 15:56:00 -
[19]
well, one thing i can say is that so far this upcomming patch doesnt make me feel good as devs promesed. nop. not a feel good patch at all.
i thkn the problem with the blog is that we were promised something for a long time, and when it started they went for the most boring and complex chenges posible..tweeking resistance by 10 percent.
if they were to start with cap solution this would have been a better day
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.02.01 15:57:00 -
[20]
Originally by: Jonny JoJo the argument you mention is obsolete as all races apart from amarr have a Capless pvp ship of all sizes
While that is true, you are using this to support the idea that capacitor usage for weapons is illogical. I think that this is, at best, extreme hyperbole. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.02.01 16:01:00 -
[21]
Edited by: Blane Xero on 01/02/2008 16:04:01
Originally by: Jonny JoJo
Originally by: Tarminic
Originally by: Jonny JoJo
Then why did CCP change minmatar guns during last minmatar fix to use 0 cap? Surely that makes no sense at all?
Why dont CCP change launchers to use cap?
From a logical perspective, cap use for weapons is obsolete now.
Yes, because no one uses Blasters or Railguns ever.
Gallente have plenty of Combat PVP Capless Droneships of all ship sizes. Caldari have missile ships of all sizes. All minmatar ships use 0 cap for combat. Therefore the argument you mention is obsolete as all races apart from amarr have a Capless pvp ship of all sizes
Oh god, Jonny is here... where to start.
YOUR Arguement is obsolete because there is a difference between Balancing and OverPowering
Minmatar weapons (Artillary) have a very long Rate of Fire, or just generally dont do much damage per hit (Autocannons) Where as amarr all do a rather average DPH with good ROF to boot, so making amarr capless would be somewhat too much.
Plus, give amarr capless weapons and pretty soon you'll see triple rep aux nano rigged abaddons flying around with a godlike tank that would take 2 megathrons to kill it.
Gallente's drones can also be killed, you dont seem to factor in that fitting one smartbomb makes pretty much any realistic amount of drones DPS obsolete after a few blasts...
Caldari shield tank, which while being more cap efficient you lose the ability to fit CPR/cap chargers without seriously gimping your tank and settup.
So, i'm only saying this once, GTFO my thread Jonny.
Welcome to EvE |

Mastin Dragonfly
Absolutely No Retreat Synchr0nicity
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Posted - 2008.02.01 16:02:00 -
[22]
Originally by: Xanos Blackpaw we got ships with cap less weps...they are called khanid. those ships are great, its the laser ships we need to fix.
The largest offense Khanid Ship is the Sacrilige. Damnation has low dps. Until we get bigger offensive orientated Khanid ships capless weapons are but a limited option.
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Tchell Dahhn
Amarr The Space BorderLine
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Posted - 2008.02.01 16:13:00 -
[23]
Title. (Warning, Ambiguous)
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.02.01 16:19:00 -
[24]
Originally by: Tchell Dahhn Title. (Warning, Ambiguous)
That better? ^^
Welcome to EvE |

Firkragg
Blue Labs
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Posted - 2008.02.01 16:28:00 -
[25]
Originally by: Mastin Dragonfly
Originally by: Xanos Blackpaw we got ships with cap less weps...they are called khanid. those ships are great, its the laser ships we need to fix.
The largest offense Khanid Ship is the Sacrilige. Damnation has low dps. Until we get bigger offensive orientated Khanid ships capless weapons are but a limited option.
Sacrilege is an uber ship that makes up for alot of the rubbish ships we have.
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CCP Prism X
C C P

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Posted - 2008.02.01 16:53:00 -
[26]
If you're reading between the lines here, thinking I'm implying one change over the other and act on that by spending millions on training something weird cause you thought I implied you should.. only to realise you were just imagining it: It's your own fault.
I like your points Blane. They've all been repeated ad infinitum of course, but they're still good points to me. Sadly I'm not in game design, so my opinions on Amarr don't mean jack more than coffee conversation. 
Worry not, what I gathered from Zulu when speaking with him yesterday was that this is just the first step. They're not even focusing just on lasers being the real issues.. apparently they're thinking of revising some ships. Personally I love that, my beef has always been somewhat weird ships whos value seems to go indirectly down through other changes and whose weakpoints seem to grow bigger and bigger in return. Ofcourse, after saying that I must admit that I'm a lore-***** and Amarr > Alles. This makes me biased so I haven't really touched these topics too much.
So yeah, EM got a bit of revision. Apparently some ships will in the future.. maybe some further energy weapon look-see but I can't speak on GDs behalf. Let's just hope they don't take them to superhero status.. I like to be able to say I play EVE the way it was meant to be played, in Nightmare mode!
Oh and a pre-emptive answer: Yes, I've ignored the billion pages thread. Yes this is obviously me showing favourites to one topic over the other. Last time I did that it hurt someones feelings. If you're feeling hurt right now just remember I'm a human being and am allowed control over my actions. I choose who I associate with and who I give the cold shoulder and I do it on my terms. Sorry, but I reckon you do the same.
~ Prism X EvE Database Developer, Relocating your character to a cozy, giant secure container since 2006. |
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Westly Synpa
GoonFleet GoonSwarm
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Posted - 2008.02.01 17:00:00 -
[27]
Originally by: CCP Prism X If you're reading between the lines here, thinking I'm implying one change over the other and act on that by spending millions on training something weird cause you thought I implied you should.. only to realise you were just imagining it: It's your own fault.
I like your points Blane. They've all been repeated ad infinitum of course, but they're still good points to me. Sadly I'm not in game design, so my opinions on Amarr don't mean jack more than coffee conversation. 
Worry not, what I gathered from Zulu when speaking with him yesterday was that this is just the first step. They're not even focusing just on lasers being the real issues.. apparently they're thinking of revising some ships. Personally I love that, my beef has always been somewhat weird ships whos value seems to go indirectly down through other changes and whose weakpoints seem to grow bigger and bigger in return. Ofcourse, after saying that I must admit that I'm a lore-***** and Amarr > Alles. This makes me biased so I haven't really touched these topics too much.
So yeah, EM got a bit of revision. Apparently some ships will in the future.. maybe some further energy weapon look-see but I can't speak on GDs behalf. Let's just hope they don't take them to superhero status.. I like to be able to say I play EVE the way it was meant to be played, in Nightmare mode!
Oh and a pre-emptive answer: Yes, I've ignored the billion pages thread. Yes this is obviously me showing favourites to one topic over the other. Last time I did that it hurt someones feelings. If you're feeling hurt right now just remember I'm a human being and am allowed control over my actions. I choose who I associate with and who I give the cold shoulder and I do it on my terms. Sorry, but I reckon you do the same.
******* CHRIST YOU DONT BUFF SHIPS BY NERFING OTHERS.
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.02.01 17:01:00 -
[28]
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 14:29:45 Good ideas for cap usage.
but CCP should do what they did for minmatar to fix minmatar cap problems.
Give all lasers 100% cap reduction, just like they did with projectiles. End of story. This will give amarr finally a capless pvp system, as all other races have capless pvp ships
Of course, lasers will be reduced to capless weapon DPS to match. You're in favour of that, right?
CONCORD provide consequences, not safety; only you can do that. |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.02.01 17:03:00 -
[29]
Edited by: Tarminic on 01/02/2008 17:03:14
Originally by: Westly Synpa ******* CHRIST YOU DONT BUFF SHIPS BY NERFING OTHERS.
Anyone asking why devs don't post on the boards as often anymore needs only read the reply above me.
EDIT: Jesus Christ man, he's not even on the game design team. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Eszencia
Amarr Equilibrium Inc. FOUNDATI0N
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Posted - 2008.02.01 17:05:00 -
[30]
Originally by: Mastin Dragonfly
Originally by: Xanos Blackpaw we got ships with cap less weps...they are called khanid. those ships are great, its the laser ships we need to fix.
The largest offense Khanid Ship is the Sacrilige. Damnation has low dps. Until we get bigger offensive orientated Khanid ships capless weapons are but a limited option.
Would exchange my alt's remaining testicle for a larger khanid ship.
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Ulstan
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Posted - 2008.02.01 17:10:00 -
[31]
Quote: They're not even focusing just on lasers being the real issues.. apparently they're thinking of revising some ships.
This is excellent news, and a sure sign that Zulupark is actually going about this the right way.
Before any general amarr changes are made, the extremely poor ships in the amarr lineup need to be brought up to par. This means the propheyc, apocalypse, maller, omen, etc. I don't see how general amarr changes can even be thought of before this elementary step is taken. How can you correctly evaluate Amarr's power and potential when half their lineup is seriously gimped? Any general amarr tweaks won't change that. You'll still have to change these ships and then they may well wind up overpowered if overly sweeping changes are made.
PS ~ CCP if you make me a moderater, I'll happily prowl general forums removing posts that offer insults instead of anything substantive.
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2008.02.01 17:14:00 -
[32]
Originally by: Eszencia
Originally by: Mastin Dragonfly
Originally by: Xanos Blackpaw we got ships with cap less weps...they are called khanid. those ships are great, its the laser ships we need to fix.
The largest offense Khanid Ship is the Sacrilige. Damnation has low dps. Until we get bigger offensive orientated Khanid ships capless weapons are but a limited option.
Would exchange my alt's remaining testicle for a larger khanid ship.
*COUGH* Like 'Khanidify' the Apoc *COUGH*  --
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CCP Prism X
C C P

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Posted - 2008.02.01 17:19:00 -
[33]
Edited by: CCP Prism X on 01/02/2008 17:20:14
Originally by: Westly Synpa ******* CHRIST YOU DONT BUFF SHIPS BY NERFING OTHERS.
Meh, it's friday and I've got some hours to kill before my mates show up.
Please explain where I failed to point out that the currently discussed change was NOT the only change. Please point out where I unequivocally stated that the only buff the Amarr would get would be the nerf of other races (and I sure hope you're not implying you thought I was saying we'd buff Amarr by nerfing their own ships).
If you're trying to tell me you object to the proposed changes to EM you epically fail at communication to the point where I doubt you understand their purpose. So I'm just going to go with you misreading what I said or just wanting to flex your caps button.
Also, please note that the title "EVE Database Developer" does not translate to "EVE WhateverYou, dearPoster, want!". Now stop your trolling, it forwards a stereotype of both your corp and alliance which I don't like.
~ Prism X EvE Database Developer, Relocating your character to a cozy, giant secure container since 2006. |
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Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2008.02.01 17:24:00 -
[34]
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 17:20:14
Originally by: Westly Synpa ******* CHRIST YOU DONT BUFF SHIPS BY NERFING OTHERS.
Meh, it's friday and I've got some hours to kill before my mates show up.
Please explain where I failed to point out that the currently discussed change was NOT the only change. Please point out where I unequivocally stated that the only buff the Amarr would get would be the nerf of other races (and I sure hope you're not implying you thought I was saying we'd buff Amarr by nerfing their own ships).
If you're trying to tell me you object to the proposed changes to EM you epically fail at communication to the point where I doubt you understand their purpose. So I'm just going to go with you misreading what I said or just wanting to flex your caps button.
Also, please note that the title "EVE Database Developer" does not translate to "EVE WhateverYou, dearPoster, want!". Now stop your trolling, it forwards a stereotype of both your corp and alliance which I don't like.
I say you relocate all his worthwhile possesions into a secure container and then relocate that into my hanger....
Welcome to EvE |

Kerdrak
3B Legio IX Atlas Alliance
|
Posted - 2008.02.01 17:25:00 -
[35]
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 17:20:14
Originally by: Westly Synpa ******* CHRIST YOU DONT BUFF SHIPS BY NERFING OTHERS.
Meh, it's friday and I've got some hours to kill before my mates show up.
Please explain where I failed to point out that the currently discussed change was NOT the only change. Please point out where I unequivocally stated that the only buff the Amarr would get would be the nerf of other races (and I sure hope you're not implying you thought I was saying we'd buff Amarr by nerfing their own ships).
If you're trying to tell me you object to the proposed changes to EM you epically fail at communication to the point where I doubt you understand their purpose. So I'm just going to go with you misreading what I said or just wanting to flex your caps button.
Also, please note that the title "EVE Database Developer" does not translate to "EVE WhateverYou, dearPoster, want!". Now stop your trolling, it forwards a stereotype of both your corp and alliance which I don't like.
/me hands Prism a beer ________________________________________
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Alz Shado
Ever Flow
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Posted - 2008.02.01 17:28:00 -
[36]
Re: 100% Cap Reduction for Lasers
When Lasers cost 10-250 ISK a shot, with 10 sec reload times, that'll be acceptable.
Crystals != ammo Crystals = scripts
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Tarminic
Forsaken Resistance The Last Stand
|
Posted - 2008.02.01 17:30:00 -
[37]
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 17:20:14
Originally by: Westly Synpa ******* CHRIST YOU DONT BUFF SHIPS BY NERFING OTHERS.
Meh, it's friday and I've got some hours to kill before my mates show up.
Please explain where I failed to point out that the currently discussed change was NOT the only change. Please point out where I unequivocally stated that the only buff the Amarr would get would be the nerf of other races (and I sure hope you're not implying you thought I was saying we'd buff Amarr by nerfing their own ships).
If you're trying to tell me you object to the proposed changes to EM you epically fail at communication to the point where I doubt you understand their purpose. So I'm just going to go with you misreading what I said or just wanting to flex your caps button.
Also, please note that the title "EVE Database Developer" does not translate to "EVE WhateverYou, dearPoster, want!". Now stop your trolling, it forwards a stereotype of both your corp and alliance which I don't like.
Pwnd. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

DigitalCommunist
Obsidian Core
|
Posted - 2008.02.01 17:43:00 -
[38]
Nothing you said is justified and it reads more like a wish list. As Prisim X said, its been repeated more times than anyone cares to know. He may like them, but I have a massive aversion to increasing stats when something isn't perceived as being "right". Its like making two mistakes in one.
_______________________________ http://epicwords.net/ |

Jonny JoJo
Amarr The Imperial Guards
|
Posted - 2008.02.01 17:50:00 -
[39]
Edited by: Jonny JoJo on 01/02/2008 17:50:34
Originally by: Malcanis
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 14:29:45 Good ideas for cap usage.
but CCP should do what they did for minmatar to fix minmatar cap problems.
Give all lasers 100% cap reduction, just like they did with projectiles. End of story. This will give amarr finally a capless pvp system, as all other races have capless pvp ships
Of course, lasers will be reduced to capless weapon DPS to match. You're in favour of that, right?
Of course. Ships like Abaddon would have to have their cap increased to match other capless pvp turret battleships such as mael. DPS would also have to match, so insted of doing an average of 100 dps over a 5 minute period, you do a competitive amount of dps. Sig locked, lack of Eve content |

Jonny JoJo
Amarr The Imperial Guards
|
Posted - 2008.02.01 17:53:00 -
[40]
Edited by: Jonny JoJo on 01/02/2008 17:55:57
Originally by: Alz Shado Re: 100% Cap Reduction for Lasers
When Lasers cost 10-250 ISK a shot, with 10 sec reload times, that'll be acceptable.
100% agree.
Curently it takes around 15-20 seconds to reload a 8 tach abaddon, and the average amount people spend on crystals usually works out as an average of 400-1000 isk per shot over the lifetime of the ship. Thanks for agreeing with me. Crystals are the most expensive ammo and decay randomly, so you need to carry a spare set of faction crystals and t2 crystals. I.E 40mil of ammo in your abaddon cargo is typical.
Most amarr players want crystals to be like 1 unit per shot like other race's. I hope ccp do this as t2/faction crystals cost a fortune Sig locked, lack of Eve content |

Tarminic
Forsaken Resistance The Last Stand
|
Posted - 2008.02.01 17:54:00 -
[41]
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 17:50:34
Originally by: Malcanis
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 14:29:45 Good ideas for cap usage.
but CCP should do what they did for minmatar to fix minmatar cap problems.
Give all lasers 100% cap reduction, just like they did with projectiles. End of story. This will give amarr finally a capless pvp system, as all other races have capless pvp ships
Of course, lasers will be reduced to capless weapon DPS to match. You're in favour of that, right?
Of course. Ships like Abaddon would have to have their cap increased to match other capless pvp turret battleships such as mael. DPS would also have to match, so insted of doing an average of 100 dps over a 5 minute period, you do a competitive amount of dps.
The Abaddon has 5% more cap than the Maelstrom. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Jonny JoJo
Amarr The Imperial Guards
|
Posted - 2008.02.01 17:59:00 -
[42]
Edited by: Jonny JoJo on 01/02/2008 18:04:10
Originally by: Tarminic
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 17:50:34
Originally by: Malcanis Of course, lasers will be reduced to capless weapon DPS to match. You're in favour of that, right?
Of course. Ships like Abaddon would have to have their cap increased to match other capless pvp turret battleships such as mael. DPS would also have to match, so insted of doing an average of 100 dps over a 5 minute period, you do a competitive amount of dps.
The Abaddon has 5% more cap than the Maelstrom.
I ment to say lowered. Also, Hyperion will need its apoc sized cap removed by 20% and abaddon reduced by 5% to be on a par with mael and rokh. Recharge times need to be balanced as well. You did know that CCP gave Hyperion 20% more cap than rokh/mael etc? Sig locked, lack of Eve content |

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2008.02.01 18:04:00 -
[43]
Originally by: DigitalCommunist Nothing you said is justified and it reads more like a wish list. As Prisim X said, its been repeated more times than anyone cares to know. He may like them, but I have a massive aversion to increasing stats when something isn't perceived as being "right". Its like making two mistakes in one.
At this point of waiting for an amarr "Fix" "Boost" or whatever you call it, Any list of ideas is going to look like a Wish List, because quite honestly some of us are giving up hope of getting a glimpse of anything more than a flashlight never mind the light at the end of the tunnel.
Nothing i origionaly posted was unreasonable and nobody can say that it was, because as i mention here
Originally by: Blane Xero (Origional Post) Now, Don't get me wrong, i'm not asking for amarr to go from Zero to Hero, so i'm not asking for all of these changes, or even the way i layed them out, i understand some of the numbers would need to be changed, and that some individual ships (Omen, Zealot, etc) would need changes more ship-specific to them as it is.
But i'll clarify a little. I Am in no way hoping that every single one of the ideas mentioned in my OP makes it live, because that would entirely tip the balance, defeating the point of Re-Balancing amarr in the first place (as it would probably lead to more nerfs, some of which may go too far)
And as to it not being "justified" How can you say that when our lasers can use as much as our tank alone, and that although amarr ships are described as being primitive in the capacitor area of ships, when we simply are not (Except as i mentioned, the apocalypse.)
Welcome to EvE |

Scott Ryder
Infestation. The Cosa Nostra
|
Posted - 2008.02.01 18:05:00 -
[44]
Originally by: Alz Shado Re: 100% Cap Reduction for Lasers
When Lasers cost 10-250 ISK a shot, with 10 sec reload times, that'll be acceptable.
Crystals != ammo Crystals = scripts
10 - 250 isk is much how? I can afford to fire 1.6 million @ shots 250 isk each month without getting poorer. So i guess that is a option. It aint cheap to fly amarr if that is what you are trying to point out. Loose more isk in ships due to sucky fittings and capout then it would cost to use hybrid Faction ammo.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.02.01 18:08:00 -
[45]
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 18:04:10
Originally by: Tarminic
Originally by: Jonny JoJo Edited by: Jonny JoJo on 01/02/2008 17:50:34
Originally by: Malcanis Of course, lasers will be reduced to capless weapon DPS to match. You're in favour of that, right?
Of course. Ships like Abaddon would have to have their cap increased to match other capless pvp turret battleships such as mael. DPS would also have to match, so insted of doing an average of 100 dps over a 5 minute period, you do a competitive amount of dps.
The Abaddon has 5% more cap than the Maelstrom.
I ment to say lowered. Also, Hyperion will need its apoc sized cap removed by 20% and abaddon reduced by 5% to be on a par with mael and rokh. Recharge times need to be balanced as well. You did know that CCP gave Hyperion 20% more cap than rokh/mael etc?
How about just fixing the goddamn race that needs fixed in the way that changes other racial playstyles in the least possable way Okay
Welcome to EvE |

Jonny JoJo
Amarr The Imperial Guards
|
Posted - 2008.02.01 18:08:00 -
[46]
Originally by: CCP Prism X Worry not, what I gathered from Zulu when speaking with him yesterday was that this is just the first step. They're not even focusing just on lasers being the real issues.. apparently they're thinking of revising some ships.
Thanks for that info. I think if it was made a bit more clearer that this was a multi-step process and that obsolete amarr ships are going to be looked at, then a lot of the community would be more patient.
Sig locked, lack of Eve content |

Lorz0r
You're Doing It Wrong
|
Posted - 2008.02.01 18:15:00 -
[47]
Originally by: Blane Xero Edited by: Blane Xero on 01/02/2008 16:04:01
Originally by: Jonny JoJo
Originally by: Tarminic
Originally by: Jonny JoJo
Then why did CCP change minmatar guns during last minmatar fix to use 0 cap? Surely that makes no sense at all?
Why dont CCP change launchers to use cap?
From a logical perspective, cap use for weapons is obsolete now.
Yes, because no one uses Blasters or Railguns ever.
Gallente have plenty of Combat PVP Capless Droneships of all ship sizes. Caldari have missile ships of all sizes. All minmatar ships use 0 cap for combat. Therefore the argument you mention is obsolete as all races apart from amarr have a Capless pvp ship of all sizes
Oh god, Jonny is here... where to start.
YOUR Arguement is obsolete because there is a difference between Balancing and OverPowering
Minmatar weapons (Artillary) have a very long Rate of Fire, or just generally dont do much damage per hit (Autocannons) Where as amarr all do a rather average DPH with good ROF to boot, so making amarr capless would be somewhat too much.
Plus, give amarr capless weapons and pretty soon you'll see triple rep aux nano rigged abaddons flying around with a godlike tank that would take 2 megathrons to kill it.
Gallente's drones can also be killed, you dont seem to factor in that fitting one smartbomb makes pretty much any realistic amount of drones DPS obsolete after a few blasts...
Caldari shield tank, which while being more cap efficient you lose the ability to fit CPR/cap chargers without seriously gimping your tank and settup.
So, i'm only saying this once, GTFO my thread Jonny.
nope, shield tanking is actually very inneficient compared to armour tanking. actively anyway.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.02.01 18:17:00 -
[48]
Originally by: Jonny JoJo
Originally by: CCP Prism X Worry not, what I gathered from Zulu when speaking with him yesterday was that this is just the first step. They're not even focusing just on lasers being the real issues.. apparently they're thinking of revising some ships.
Thanks for that info. I think if it was made a bit more clearer that this was a multi-step process and that obsolete amarr ships are going to be looked at, then a lot of the community would be more patient.
oh god, you borked my Irony detector...
Welcome to EvE |

Seeing EyeDog
|
Posted - 2008.02.01 18:18:00 -
[49]
Originally by: Blane Xero Edited by: Blane Xero on 01/02/2008 17:59:15 Since this latest Dev Blog, everyone has been busy screaming bloody murder and for a few people it has become a witchhunt for Zuluparks Head.
its been a witch hunt since they told us he hasnt actually tested proposed changes or existing game features... _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Seeing EyeDog
|
Posted - 2008.02.01 18:20:00 -
[50]
Originally by: Jakus Cemendur Did everyone miss the point in the dev blog that the changes to resistances were'nt just an Amarr boost but helped fix problems with all EM dealing weapons.
i think you missed the point that amarr deal ONLY EM and thermal damage. Thus why most people will widely regard this change as an "Amarr" buff... _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Seeing EyeDog
|
Posted - 2008.02.01 18:24:00 -
[51]
Originally by: Jonny JoJo Hyperion will need its apoc sized cap removed by 20% and abaddon reduced by 5% to be on a par with mael and rokh. Recharge times need to be balanced as well. You did know that CCP gave Hyperion 20% more cap than rokh/mael etc?
wow ur kidding right? 20% reduction in cap on the hyp??? gtfo of here... _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
|
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CCP Prism X
C C P

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Posted - 2008.02.01 18:26:00 -
[52]
Edited by: CCP Prism X on 01/02/2008 18:25:59 Edited by: CCP Prism X on 01/02/2008 18:25:52 No first prizes for biggest consecutive post count y'know. 
~ Prism X EvE Database Developer, Relocating your character to a cozy, giant secure container since 2006. |
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2008.02.01 18:26:00 -
[53]
Originally by: Seeing EyeDog
Originally by: Jonny JoJo Hyperion will need its apoc sized cap removed by 20% and abaddon reduced by 5% to be on a par with mael and rokh. Recharge times need to be balanced as well. You did know that CCP gave Hyperion 20% more cap than rokh/mael etc?
wow ur kidding right? 20% reduction in cap on the hyp??? gtfo of here...
Yeah, imagine what else he's suggested in the countless other threads he's derailed.
Welcome to EvE |

Ranger 1
Amarr Shiva Morsus Mihi
|
Posted - 2008.02.01 18:30:00 -
[54]
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 17:20:14
Originally by: Westly Synpa ******* CHRIST YOU DONT BUFF SHIPS BY NERFING OTHERS.
Meh, it's friday and I've got some hours to kill before my mates show up.
Please explain where I failed to point out that the currently discussed change was NOT the only change. Please point out where I unequivocally stated that the only buff the Amarr would get would be the nerf of other races (and I sure hope you're not implying you thought I was saying we'd buff Amarr by nerfing their own ships).
If you're trying to tell me you object to the proposed changes to EM you epically fail at communication to the point where I doubt you understand their purpose. So I'm just going to go with you misreading what I said or just wanting to flex your caps button.
Also, please note that the title "EVE Database Developer" does not translate to "EVE WhateverYou, dearPoster, want!". Now stop your trolling, it forwards a stereotype of both your corp and alliance which I don't like.
This post is a thing of beauty. Perhaps common sense is not completely dead on these forums yet.
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Westly Synpa
GoonFleet GoonSwarm
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Posted - 2008.02.01 18:36:00 -
[55]
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 17:20:14
Originally by: Westly Synpa ******* CHRIST YOU DONT BUFF SHIPS BY NERFING OTHERS.
Meh, it's friday and I've got some hours to kill before my mates show up.
Please explain where I failed to point out that the currently discussed change was NOT the only change. Please point out where I unequivocally stated that the only buff the Amarr would get would be the nerf of other races (and I sure hope you're not implying you thought I was saying we'd buff Amarr by nerfing their own ships).
If you're trying to tell me you object to the proposed changes to EM you epically fail at communication to the point where I doubt you understand their purpose. So I'm just going to go with you misreading what I said or just wanting to flex your caps button.
Also, please note that the title "EVE Database Developer" does not translate to "EVE WhateverYou, dearPoster, want!". Now stop your trolling, it forwards a stereotype of both your corp and alliance which I don't like.
your right caps lock did need a test.
Originally by: Blane Xero
I say you relocate all his worthwhile possesions into a secure container and then relocate that into my hanger....
i dont think rifters will fit into a GSC.
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Julius Romanus
Amarr
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Posted - 2008.02.01 18:37:00 -
[56]
CCP Prism gets a giant amarr thank you cookie.
And jonny, EFT doesnt actually use cap. So all your weapons, regardless of what you're babbling about are already capless.
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Silas Vitalia
Khanid Provincial Vanguard
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Posted - 2008.02.01 18:37:00 -
[57]
Originally by: N1fty
*COUGH* Like 'Khanidify' the Apoc *COUGH* 
Precisely! We want our jet-black Khanid Apoc firing Cruise Missles! That will finish out the Khanid ship line and tide us over until the rest of the amarr lineup is adjusted.
Also: Amarr absolutely need a battleship with a different role than laser gunboat. Aside from the Khanid Apoc, give the regular one a neut bonus and keep the cap amount bonus. Easy change, and we finally get a BS with a different role than 'inexpensive laser battleship' or 'expensive laser battleship' Every other race has multi-role battleships...
Silas Vitalia
CEO Khanid Provincial Vanguard
Public Comm "KhanidPublic"
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Gryffindor
Trinity Nova
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Posted - 2008.02.01 18:39:00 -
[58]
I honestly think Amarr need a nerf:
Evidence: Proof
P.s im joking :D
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Grimpak
Gallente Trinity Nova
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Posted - 2008.02.01 18:42:00 -
[59]
Originally by: Gryffindor I honestly think Amarr need a nerf:
Evidence: Proof
P.s im joking :D
 ---
planetary interaction idea! |

Seeing EyeDog
|
Posted - 2008.02.01 18:45:00 -
[60]
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 18:25:59 Edited by: CCP Prism X on 01/02/2008 18:25:52 No first prizes for biggest consecutive post count y'know. 
wow, someones taking the liberty to be a complete **** to their customer base _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Westly Synpa
GoonFleet GoonSwarm
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Posted - 2008.02.01 18:53:00 -
[61]
Originally by: Seeing EyeDog
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 18:25:59 Edited by: CCP Prism X on 01/02/2008 18:25:52 No first prizes for biggest consecutive post count y'know. 
wow, someones taking the liberty to be a complete **** to their customer base
as if they have ever done anything else.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.02.01 18:54:00 -
[62]
Originally by: Westly Synpa
Originally by: Seeing EyeDog
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 18:25:59 Edited by: CCP Prism X on 01/02/2008 18:25:52 No first prizes for biggest consecutive post count y'know. 
wow, someones taking the liberty to be a complete **** to their customer base
as if they have ever done anything else.
They brought you eve now quit complaining, if it was any other player you'd have ignored it and moved on.
Welcome to EvE |
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CCP Prism X
C C P

|
Posted - 2008.02.01 19:00:00 -
[63]
Edited by: CCP Prism X on 01/02/2008 19:00:28 Edited by: CCP Prism X on 01/02/2008 19:00:11 Edited by: CCP Prism X on 01/02/2008 19:00:03
Originally by: Seeing EyeDog wow, someones taking the liberty to be a complete **** to their customer base
If I offend I'm sorry, please, please forgive. I'll rephrase for you: Would you please stop doing redundant inserts into the database which our entire customer base plays on. If everyone acted like you it would degrade performance for the rest of our customer base. I know I'm being a **** towards your person, and if you were the only one doing this we'd be quite cool, but I'm thinking about the big picture.
~ Prism X EvE Database Developer, Relocating your character to a cozy, giant secure container since 2006. |
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Jonny JoJo
Amarr The Imperial Guards
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Posted - 2008.02.01 19:04:00 -
[64]
Originally by: Julius Romanus CCP Prism gets a giant amarr thank you cookie.
And jonny, EFT doesnt actually use cap. So all your weapons, regardless of what you're babbling about are already capless.
Since I dont use EFt, I could not say. What would you suggest as being a capless pvp combat BS that is competitive in todays pvp? Sig locked, lack of Eve content |

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2008.02.01 19:07:00 -
[65]
Originally by: Jonny JoJo
Originally by: Julius Romanus CCP Prism gets a giant amarr thank you cookie.
And jonny, EFT doesnt actually use cap. So all your weapons, regardless of what you're babbling about are already capless.
Since I dont use EFt, I could not say. What would you suggest as being a capless pvp combat BS that is competitive in todays pvp?
Autocapoc.
Welcome to EvE |

Mark Lucius
The Vinlanders SMASH Alliance
|
Posted - 2008.02.01 19:07:00 -
[66]
Originally by: Seeing EyeDog wow, someones taking the liberty to be a complete **** to their customer base
His reply was similar to the replies you post to others. Your last 15 post are almost all non-constructive oneliners. Maybe you should change your posts to reflect how you would like to see others post on these forums. ---
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.02.01 19:12:00 -
[67]
Originally by: Westly Synpa as if they have ever done anything else.
Yeah, you should probably just quit.
I'd ask for your stuff, but sadly I can't fly rifters. ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Alski
Gallente Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2008.02.01 19:23:00 -
[68]
/me <3 CCP Prism X
We need more devs who speak their minds  -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.02.01 20:24:00 -
[69]
Edited by: Blane Xero on 01/02/2008 20:28:54 Latest On Sisi
Apocalypse has had its 5% Cap / level bonus removed for a base cap increase of 1500, this is replaced with a 7.5% optimal bonus, it has also gained 1000 grid
More : Sorry was in a rush posting this as i had to edit another post i made a rather large error on..
Zealot AND Omen have gained 1 more turret (no more highs on the omen though)
Welcome to EvE |

Ryan Scouse'UK
omen. Triumvirate.
|
Posted - 2008.02.01 20:27:00 -
[70]
Originally by: Blane Xero Latest On Sisi
Apocalypse has had its 5% Cap / level bonus removed for a base cap increase of 1500, this is replaced with a 7.5% optimal bonus, it has also gained 1000 grid
Apoc prices will rise !! =P nano apoc!!
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Liam Liam
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Posted - 2008.02.01 21:54:00 -
[71]
Orgional poster pretty much has it all worked out.
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Ulstan
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Posted - 2008.02.01 22:36:00 -
[72]
Quote: wow, someones taking the liberty to be a complete **** to their customer base
Nope, just you.
And I hardly need to point out that one forum whiner does not equate to the 'customer base'.
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Xanos Blackpaw
Amarr The Firestorm Cartel
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Posted - 2008.02.01 23:16:00 -
[73]
the apocs cap right now is OVER 9000!1!!!
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

Sleepkevert
Rionnag Alba
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Posted - 2008.02.01 23:42:00 -
[74]
Originally by: CCP Prism X Ofcourse, after saying that I must admit that I'm a lore-professional-seamstress and Amarr > Alles. This makes me biased so I haven't really touched these topics too much.
You Dutch by any chance? 
Anyway, I must say I'm relieved to hear that Amarr is finally getting a boost. Might give me a reason to buy any of those ships again . Changed proposed in this topic also sound good, specificly PvE needs to be watched at when changing resistances, might make some mission / deadspaces too hard? Though I agree on the not everything part. Maybe they need to introduce these changes gradually instead of all at once? _______
Sign my sig! |

Siona S'kar
Amarr Galactic Confederation ICARUS Alliance
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Posted - 2008.02.02 00:00:00 -
[75]
Arg, the goon and Jonny can goto hell for trolling.
On topic, I think the suggestions are all good but executing all of them would overpower Amarr probably. Even tho I am Amarr, I don't really want to be nerfed into oblivion 6 months after this extreme buff.
I think a 15-20% buff to all Amarr ships capacitor capacity is a very good adjustment, besides that just give us a Khanid battleship and I'll be happy. Leave the cap usage bonus alone, its nice to have differences between the races.
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Seeing EyeDog
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Posted - 2008.02.02 19:18:00 -
[76]
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 19:07:42 Edited by: CCP Prism X on 01/02/2008 19:06:42 Edited by: CCP Prism X on 01/02/2008 19:00:28 Edited by: CCP Prism X on 01/02/2008 19:00:11 Edited by: CCP Prism X on 01/02/2008 19:00:03
Originally by: Seeing EyeDog wow, someones taking the liberty to be a complete **** to their customer base
If I offend I'm sorry, please, please forgive. I'll rephrase for you: Would you please stop doing redundant inserts into the database which our entire customer base plays on. If everyone acted like you it would degrade performance for the rest of our customer base. I know I'm being a **** towards your person, and if you were the only one doing this we'd be quite cool, but I'm thinking about the big picture.
Edit: Alright in all fairness you're not going to hurt performance much. If everyone did this it would but I could just as well turn off the forums access to the DB rather than be passive aggressive.
However, I like to treat the players as equals. I talk to you like I would talk to my mates. I saw alot of posts and I thought "Hey, here's a funny comment". I'll leave my earlier defensive comment for you to rip into at your own leisure and ensure that I treat you as a customer, rather than a mate, in the future... through customer service.
And I admitted I smack in another topic earlier, as well as many before that, so this is no big victory. 
hows about moving the forums off the same server cluster as the game for a start....errrr ever occur to you? or you too busy flinging insults at paying subscribers to actually do any real work? _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Rikeka
Amarr Eye of God Intrepid Crossing
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Posted - 2008.02.02 20:07:00 -
[77]
Just me... or the Zealot will need more CPU/PG if you ever wanna fit the 5th turret and a Booster?
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.02.02 20:22:00 -
[78]
Originally by: Seeing EyeDog
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 18:25:59 Edited by: CCP Prism X on 01/02/2008 18:25:52 No first prizes for biggest consecutive post count y'know. 
wow, someones taking the liberty to be a complete **** to their customer base
You asked for it.
CONCORD provide consequences, not safety; only you can do that. |

Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.02.02 20:42:00 -
[79]
Originally by: Seeing EyeDog
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 18:25:59 Edited by: CCP Prism X on 01/02/2008 18:25:52 No first prizes for biggest consecutive post count y'know. 
wow, someones taking the liberty to be a complete **** to their customer base
Just cause he works at CCP he's not allowed to talk like a normal person? People like you think of Devs as higher beings, tend to totally distort reality. He didn't say anything that would justify calling him a complete ****. But the way you post, you can be called a complete ****. Get a freaken life
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Aeo IV
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Posted - 2008.02.02 21:41:00 -
[80]
Seeing as many people here prefer Khanid style amarrian ships, perhaps CCP should just forget this small fixes and reprocess the whole of the Amarrian fleet to follow this design style.
Just a suggestion.
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Terianna Eri
Amarr
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Posted - 2008.02.02 21:46:00 -
[81]
Originally by: Rikeka Just me... or the Zealot will need more CPU/PG if you ever wanna fit the 5th turret and a Booster?
Also more cap to fire that fifth gun, especially if it can't fit a booster. Zealot actually benefits from large cap batteries a lot, but have you SEEN the fitting requirements on that thing!? __________________________________
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BeastKiller
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Posted - 2008.02.04 11:36:00 -
[82]
I am an amarr player i optimaze all my skills to get the max benefit out of the amarrian ships, but i need to say that still way out on what other people flying minmatar ships or gallente can do.
A minmatar or gallente player with half my skill point can do more damage then i do to him.
I always loved amarr ships but after more then 3 years of ups and downs i am training other race becouse flying Abaddon just need a stupid ammont of caps to fire the guns and try to rep at the same time, use cap booster you say, well i do I MUST, if not i wont survive but see what a rokh can do make me wonder why the amarr ships always been the underdog.
I saw the new Dev blog and finially see some bonus on the apoc but there are a lot of amarr ships out there that are broken and not even worth flying.
All good and well give another turret hardpoint to the Zelot but to fit the extra weapon need more CPU and PWG.
So I do hope this is the beginning of a wide range of "fix" for the amarr ships because i love flying this ships but we do need some edge( like any other race got) while we are in combat.
Thank you Devs that after long time finally something is moving in the right direction, and please dont stop here.
regards
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Jonny JoJo
Amarr The Imperial Guards
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Posted - 2008.02.04 11:51:00 -
[83]
Edited by: Jonny JoJo on 04/02/2008 11:51:22 Another thing to note is that most amarr players have maxed skills, so that they can compete with someone with a bunch of lvl3 or lvl4 skills.
So people may perceive that its overpowered when its really not. Its the players with maxed skills that can compete with other maxout players in amarr. If oyu dont have maxout skills, then you cannot complain if a maxout player kills you of any race. Sig locked, lack of Eve content |

BeastKiller
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Posted - 2008.02.04 12:06:00 -
[84]
Edited by: BeastKiller on 04/02/2008 12:06:57
Originally by: Jonny JoJo Edited by: Jonny JoJo on 04/02/2008 11:51:22 Another thing to note is that most amarr players have maxed skills, so that they can compete with someone with a bunch of lvl3 or lvl4 skills.
So people may perceive that its overpowered when its really not. Its the players with maxed skills that can compete with other maxout players in amarr. If oyu dont have maxout skills, then you cannot complain if a maxout player kills you of any race.
Well you see if I spend months to get my skill to lvl5 and if i cant get an edge on some other player of a different race that all he got is lvl3 and 4 then something is not right is it??
So the amarr player not only get penilase in using the race ships but they get penilise on trainig skill as well, because the ammount of time take for a lvl5 to complite i could train another 5 skills on lvl 3 for esample.
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Tadius Rhain
Amarr Kalear Fleet Systems
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Posted - 2008.02.04 13:50:00 -
[85]
EM should be a viable damage type. Theory says low EM resists in shields makes this damage type useful, especially with shields starting at 0% combined with stacking penalties.
I think the problem is in the ratio of shield tankers to armour tankers. All Amarr ships armour tank and as I understand it most Gallente and Minmatar ships also armour tank though I admit I don't know other (lesser) races so well. 
I suspect the (proposed?) changes will make EANMs even more favourable. They are enormously powerful modules. And the end result will be proportionally harder for Amarr. I hope I'm proved wrong on this...
I'm not too concerned about T2 Minmatar resists since they are hit pretty hard by stacking penalties when looking at armour tanking. This makes the 90% EM resist irrelevant when they struggle to counter the other damage types. Min-maxing is the opposite to omni tanking and there's a penalty for it!
Comparatively, T2 Amarr armour tanks well because the bonuses boost the weakest types, reducing the affect of stacking penalties and improving the balance for omni tank setups. That and the massive number of low slots, allowing flexibility to chose between resist tank (specific hardeners/membranes) or HP regen tank (omnis, multiple reppers & CPRs). But the issue at hand is the amarr damage type...
In my ideal Eve world Amarr would armour tank, Gallente would shield tank (weakly against EM), Caldari would tank by EW and Minmatar would tank with speed. I think that would mean changing a lot of game rules though. Introduce new forms of EW such as chance based 'break locks on me' which Caldari were skilled with (or something?) and all the MWD and webber rules would have to change for speed tanking to become viable.
One last consideration: Caldari is Amarr's biggest Ally and yet with their shield tanking, they are the most opportune targets for Amarr . I realise this is not too important today but thinking ahead to if/when faction warfare comes in.. it's clear something needs to change. ____________________________________________
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Jonny JoJo
Amarr The Imperial Guards
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Posted - 2008.02.04 16:50:00 -
[86]
Originally by: BeastKiller Edited by: BeastKiller on 04/02/2008 12:06:57
Originally by: Jonny JoJo Edited by: Jonny JoJo on 04/02/2008 11:51:22 Another thing to note is that most amarr players have maxed skills, so that they can compete with someone with a bunch of lvl3 or lvl4 skills.
So people may perceive that its overpowered when its really not. Its the players with maxed skills that can compete with other maxout players in amarr. If oyu dont have maxout skills, then you cannot complain if a maxout player kills you of any race.
Well you see if I spend months to get my skill to lvl5 and if i cant get an edge on some other player of a different race that all he got is lvl3 and 4 then something is not right is it??
So the amarr player not only get penilase in using the race ships but they get penilise on trainig skill as well, because the ammount of time take for a lvl5 to complite i could train another 5 skills on lvl 3 for esample.
Exactly. Currently it is
Non-Amarr With lvl3/4 sskils vs Amarr Maxout lvl5 - Both competitive with edge on non-amarr. Non-Amarr Maxout lvl5 vs Non-amarr lvl3/4 - Non-Amarr Maxout lvl5 wipes the floor with lvl3/4ers
So Amarr curently are only competitive with peopel who dont max out skills like pulse laser spec, people who dont have hac 5 etc etc. When Amarr are balanced, people will falsely think amarr are overpowered when they are not - it is because amarr piltos have maxout skills thats why.
Sig locked, lack of Eve content |

Taedrin
Gallente Royal Hiigaran Navy
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Posted - 2008.02.04 17:34:00 -
[87]
Originally by: CCP Prism X
Oh and a pre-emptive answer: Yes, I've ignored the billion pages thread. Yes this is obviously me showing favourites to one topic over the other. Last time I did that it hurt someones feelings. If you're feeling hurt right now just remember I'm a human being and am allowed control over my actions. I choose who I associate with and who I give the cold shoulder and I do it on my terms. Sorry, but I reckon you do the same.
What happened the last time CCP Prism X played favorites? If I were the OP, I would be very scared
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M00dy
Killed In Action The Crimson Federation
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Posted - 2008.02.04 18:42:00 -
[88]
Edited by: M00dy on 04/02/2008 18:42:33 CCP Prisim X, I ♥ so much. I agree with everything you've ever said. You're a great Dev. Please don't ever change.
Amarr are fine stop winning.
Killed In Action The Crimson Federation
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Seeing EyeDog
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Posted - 2008.02.04 18:54:00 -
[89]
Originally by: Ephemeron
Originally by: Seeing EyeDog
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 18:25:59 Edited by: CCP Prism X on 01/02/2008 18:25:52 No first prizes for biggest consecutive post count y'know. 
Trolling removed. Please be constructive and stay on topic
Just cause he works at CCP he's not allowed to talk like a normal person? People like you think of Devs as higher beings, tend to totally distort reality. He didn't say anything that would justify calling him a complete ****. But the way you post, you can be called a complete ****. Get a freaken life
you do realize that working for a company and carrying responsibility within that company that ANY interaction you have with the customer base of that company is a reflection of the company itself right? _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.02.04 19:07:00 -
[90]
Originally by: Seeing EyeDog you do realize that working for a company and carrying responsibility within that company that ANY interaction you have with the customer base of that company is a reflection of the company itself right?
If part of the customer base acts like an ass, I think it's perfectly reasonable that they tell them to buzz off. If the customer doesn't like it, they can take their business elsewhere.  ---------------- Tarminic - 31 Million SP in Forum Warfare Play EVE: Downtime Madness v0.78.2 |

Gort
Storm Guard Elite
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Posted - 2008.02.04 22:11:00 -
[91]
Originally by: BeastKiller Edited by: BeastKiller on 04/02/2008 12:06:57
Originally by: Jonny JoJo Edited by: Jonny JoJo on 04/02/2008 11:51:22 Another thing to note is that most amarr players have maxed skills, so that they can compete with someone with a bunch of lvl3 or lvl4 skills.
So people may perceive that its overpowered when its really not. Its the players with maxed skills that can compete with other maxout players in amarr. If oyu dont have maxout skills, then you cannot complain if a maxout player kills you of any race.
Well you see if I spend months to get my skill to lvl5 and if i cant get an edge on some other player of a different race that all he got is lvl3 and 4 then something is not right is it??
So the amarr player not only get penilase in using the race ships but they get penilise on trainig skill as well, because the ammount of time take for a lvl5 to complite i could train another 5 skills on lvl 3 for esample.
I wouldn't complain about skill level requirements. You're liable to have a bunch of Matari pilots sneering at you....
G
-- When in doubt, empty the magazine. |

SiJira
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Posted - 2008.02.06 21:09:00 -
[92]
please ccp i want to remain the underdog in eve and i dont want to find out that you need to nerf me or buff every other race against me to balance things again
dont overboost me please - giving the omen a new turret slot with the proposed resistance changes makes it too powerful and thats more apparent with the zealot Trashed sig, Shark was here |

Bellum Eternus
Gallente Death of Virtue Sex Panthers
|
Posted - 2008.02.06 21:27:00 -
[93]
Originally by: CCP Prism X Edited by: CCP Prism X on 01/02/2008 19:07:42 Edited by: CCP Prism X on 01/02/2008 19:06:42 Edited by: CCP Prism X on 01/02/2008 19:00:28 Edited by: CCP Prism X on 01/02/2008 19:00:11 Edited by: CCP Prism X on 01/02/2008 19:00:03
Originally by: Seeing EyeDog wow, someones taking the liberty to be a complete **** to their customer base
If I offend I'm sorry, please, please forgive. I'll rephrase for you: Would you please stop doing redundant inserts into the database which our entire customer base plays on. If everyone acted like you it would degrade performance for the rest of our customer base. I know I'm being a **** towards your person, and if you were the only one doing this we'd be quite cool, but I'm thinking about the big picture.
Edit: Alright in all fairness you're not going to hurt performance much. If everyone did this it would but I could just as well turn off the forums access to the DB rather than be passive aggressive.
However, I like to treat the players as equals. I talk to you like I would talk to my mates. I saw alot of posts and I thought "Hey, here's a funny comment". I'll leave my earlier defensive comment for you to rip into at your own leisure and ensure that I treat you as a customer, rather than a mate, in the future... through customer service.
And I admitted I smack in another topic earlier, as well as many before that, so this is no big victory. 
When database devs attack!
LOL.
Keep fighting the good fight Prism. 
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

SiJira
|
Posted - 2008.02.10 21:41:00 -
[94]
Originally by: SiJira please ccp i want to remain the underdog in eve and i dont want to find out that you need to nerf me or buff every other race against me to balance things again
dont overboost me please - giving the omen a new turret slot with the proposed resistance changes makes it too powerful and thats more apparent with the zealot
i really dont want to see an amarr nerf  Trashed sig, Shark was here |

Steve Clone
Amarr Imperial Academy
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Posted - 2008.02.10 22:46:00 -
[95]
SiJira, dont be a fool
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Steve Clone
Amarr Imperial Academy
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Posted - 2008.02.10 22:46:00 -
[96]
Originally by: Steve Clone SiJira, dont be a fool
I concur
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CCP Navigator
C C P

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Posted - 2008.02.11 10:38:00 -
[97]
Thread locked.
Please do not bump a thread by quoting your own last post.
Navigator, Community Representative EVE Online, CCP Games Email/Netfang |
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