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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.07 10:00:00 -
[1]
Id be interested in what setups ppl would use for solo pvp in a drake. I already have one drake which is setup entirely for shield tanking and would be completely useless in 1vs1 pvp (as it has 3 shield purger rigs fitted which im not willing to have to replace), so i thinking ill buy another drake for pvp....cheaper to replace than my cerb...off the top of my head id think something like: highs: 7 t2 heavy launchers mids: 2 x t2 extenders 1 x named web 1 x named jammer 1 x mwd 1 x t2 LSB lows: 2 x t2 pdu's 2 x t2 bcu's
thoughts?
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Viscount Hood
UK Corp Rare Faction
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Posted - 2008.02.07 10:11:00 -
[2]
Looks ok to me. What about your final high slot?
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Pinky Denmark
The Cursed Navy
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Posted - 2008.02.07 10:16:00 -
[3]
Cerbs and Drakes have this issue in pvp regarding the last hi-slot It's just empty to balance the sheer overpowerdness of shield tanks
Setup looks decent - skip SB for Hardener though - I'm a nice guy!!
But hook me up with some pew pew, because I'm really bored... |
Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.07 10:17:00 -
[4]
well i doubt ill have much grid left i sometimes fit a salvager i guess i might squeeze a medium neut in there maybe....i forgot to add id also have 5 light drones as well...(i dont have very good drone skills so no t2 <insert name here>
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Viscount Hood
UK Corp Rare Faction
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Posted - 2008.02.07 10:18:00 -
[5]
I like to fit a neutraliser in my drakes, but that would be hard to fit with t2 heavy's.
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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.07 10:21:00 -
[6]
1 medium neut i presume?
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Pinky Denmark
The Cursed Navy
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Posted - 2008.02.07 11:24:00 -
[7]
If you can fit a medium energy neutralizer it's good, but to be honest it usually requires some fitting modules/rigs... - I'm a nice guy!!
But hook me up with some pew pew, because I'm really bored... |
Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.07 11:46:00 -
[8]
Edited by: Xsag on 07/02/2008 11:54:06 so essentially the setup ive suggested is looking relatively ok - i guess i could fit rigs to it tooo....but which would you go for - im thinking missile rigs...
-edit- u could either focus it in one area or spread it across missiles, shields and cap maybe....but generally better to focus...
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Derek Sigres
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Posted - 2008.02.07 14:14:00 -
[9]
Originally by: Xsag Id be interested in what setups ppl would use for solo pvp in a drake. I already have one drake which is setup entirely for shield tanking and would be completely useless in 1vs1 pvp (as it has 3 shield purger rigs fitted which im not willing to have to replace), so i thinking ill buy another drake for pvp....cheaper to replace than my cerb...off the top of my head id think something like: highs: 7 t2 heavy launchers mids: 2 x t2 extenders 1 x named web 1 x named jammer 1 x mwd 1 x t2 LSB lows: 2 x t2 pdu's 2 x t2 bcu's
thoughts?
I Think it all depends on what you plan to target with this setup really. I have almost maxed heavy missile and light drone skills and my drake puts out just over 300 DPS (with the same number of BCU's as you) - hardly impressive BUT more than enough to punch through most cruiser tanks. If you want to have any real chance against anything with a thicker skin and pointer teeth you pretty much HAVE to use HAMS (since you'll be fighting near HAM range with the jammer anyway you might as well). Using HAM's the Drake can deliver respectable DPS numbers but unless you have really good fitting skills you won't have more than a buffer tank (which luckily is pretty sturdy if you have BC 4 or 5).
As far as rigs go, I don't know what you'd use really. Maybe shield extenders for more buffer or something?
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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.07 14:24:00 -
[10]
Originally by: Derek Sigres
Originally by: Xsag Id be interested in what setups ppl would use for solo pvp in a drake. I already have one drake which is setup entirely for shield tanking and would be completely useless in 1vs1 pvp (as it has 3 shield purger rigs fitted which im not willing to have to replace), so i thinking ill buy another drake for pvp....cheaper to replace than my cerb...off the top of my head id think something like: highs: 7 t2 heavy launchers mids: 2 x t2 extenders 1 x named web 1 x named jammer 1 x mwd 1 x t2 LSB lows: 2 x t2 pdu's 2 x t2 bcu's
thoughts?
I Think it all depends on what you plan to target with this setup really. I have almost maxed heavy missile and light drone skills and my drake puts out just over 300 DPS (with the same number of BCU's as you) - hardly impressive BUT more than enough to punch through most cruiser tanks. If you want to have any real chance against anything with a thicker skin and pointer teeth you pretty much HAVE to use HAMS (since you'll be fighting near HAM range with the jammer anyway you might as well). Using HAM's the Drake can deliver respectable DPS numbers but unless you have really good fitting skills you won't have more than a buffer tank (which luckily is pretty sturdy if you have BC 4 or 5).
As far as rigs go, I don't know what you'd use really. Maybe shield extenders for more buffer or something?
well the build is quite geared to need cap - with the mwd/webber/jammer and shield booster running maybe cap rigs would be better than missile rigs...idea being that u can deal more damage before your tank runs out.
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Derek Sigres
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Posted - 2008.02.07 14:26:00 -
[11]
Originally by: Xsag
Originally by: Derek Sigres
Originally by: Xsag Id be interested in what setups ppl would use for solo pvp in a drake. I already have one drake which is setup entirely for shield tanking and would be completely useless in 1vs1 pvp (as it has 3 shield purger rigs fitted which im not willing to have to replace), so i thinking ill buy another drake for pvp....cheaper to replace than my cerb...off the top of my head id think something like: highs: 7 t2 heavy launchers mids: 2 x t2 extenders 1 x named web 1 x named jammer 1 x mwd 1 x t2 LSB lows: 2 x t2 pdu's 2 x t2 bcu's
thoughts?
I Think it all depends on what you plan to target with this setup really. I have almost maxed heavy missile and light drone skills and my drake puts out just over 300 DPS (with the same number of BCU's as you) - hardly impressive BUT more than enough to punch through most cruiser tanks. If you want to have any real chance against anything with a thicker skin and pointer teeth you pretty much HAVE to use HAMS (since you'll be fighting near HAM range with the jammer anyway you might as well). Using HAM's the Drake can deliver respectable DPS numbers but unless you have really good fitting skills you won't have more than a buffer tank (which luckily is pretty sturdy if you have BC 4 or 5).
As far as rigs go, I don't know what you'd use really. Maybe shield extenders for more buffer or something?
well the build is quite geared to need cap - with the mwd/webber/jammer and shield booster running maybe cap rigs would be better than missile rigs...idea being that u can deal more damage before your tank runs out.
Not to mention missile rigs make fitting more difficult I know when I first jammed in my Heavy II's I could BARELY fit them in (I had an arby in the 7th slot for awhile even)
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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.07 16:06:00 -
[12]
Originally by: Derek Sigres
Originally by: Xsag
Originally by: Derek Sigres
Originally by: Xsag Id be interested in what setups ppl would use for solo pvp in a drake. I already have one drake which is setup entirely for shield tanking and would be completely useless in 1vs1 pvp (as it has 3 shield purger rigs fitted which im not willing to have to replace), so i thinking ill buy another drake for pvp....cheaper to replace than my cerb...off the top of my head id think something like: highs: 7 t2 heavy launchers mids: 2 x t2 extenders 1 x named web 1 x named jammer 1 x mwd 1 x t2 LSB lows: 2 x t2 pdu's 2 x t2 bcu's
thoughts?
I Think it all depends on what you plan to target with this setup really. I have almost maxed heavy missile and light drone skills and my drake puts out just over 300 DPS (with the same number of BCU's as you) - hardly impressive BUT more than enough to punch through most cruiser tanks. If you want to have any real chance against anything with a thicker skin and pointer teeth you pretty much HAVE to use HAMS (since you'll be fighting near HAM range with the jammer anyway you might as well). Using HAM's the Drake can deliver respectable DPS numbers but unless you have really good fitting skills you won't have more than a buffer tank (which luckily is pretty sturdy if you have BC 4 or 5).
As far as rigs go, I don't know what you'd use really. Maybe shield extenders for more buffer or something?
well the build is quite geared to need cap - with the mwd/webber/jammer and shield booster running maybe cap rigs would be better than missile rigs...idea being that u can deal more damage before your tank runs out.
Not to mention missile rigs make fitting more difficult I know when I first jammed in my Heavy II's I could BARELY fit them in (I had an arby in the 7th slot for awhile even)
So may be better to spread perhaps?
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Roy Gordon
Caldari The Star Wolves Aunni Ti Tsuun Consortium
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Posted - 2008.02.07 16:20:00 -
[13]
IÆd be tempted to get rid of the shield booster and the mwd and put on a T2 shield recharger and T2 Invul field or a damper. Or why not swop the booster and mwd for two T2 invuls?. IÆd also be tempted to swop out one of the T2 PDUÆs for a T2 DCU. You could also swop out one of the BCUÆs for a T2 Shield Power Relay. That way you you would have a much better tank as your shield reg will be that much greater, as will your resists. That which does not kill us makes us stronger. The Universe is ruled by three basic principles- Matter, Energy and Enlightened Self-Interest! |
Evil Frenchman
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Posted - 2008.02.07 16:31:00 -
[14]
7x HAML IIs
1x 10mn MWD II 1x Stasis Web II 1x Warp Disruptor II 2x Invul IIs 1x LSE II
2x BCU II 1x DCU II 1x PDU II
3x Extender Rigs
5x Light ECM drones
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Theron Gyrow
Gradient Electus Matari
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Posted - 2008.02.07 17:11:00 -
[15]
Originally by: Evil Frenchman 7x HAML IIs
1x 10mn MWD II 1x Stasis Web II 1x Warp Disruptor II 2x Invul IIs 1x LSE II
2x BCU II 1x DCU II 1x PDU II
3x Extender Rigs
5x Light ECM drones
This. If you have the 3% grid implant and AWU5, you can replace the PDU with a third BCU2, too - may require named MWD. And you can reach to 70+km with Javelins, too (82km theoretical max). -- Gradient forum |
Isonkon Serikain
Gallente 0utbreak
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Posted - 2008.02.07 18:33:00 -
[16]
Definitely HAMS, and pack precisions for when people stay out of your web range...
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Cpt Cosmic
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Posted - 2008.02.07 20:12:00 -
[17]
Edited by: Cpt Cosmic on 07/02/2008 20:15:06 [Drake, PvP] Reactor Control Unit II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Faint Warp Prohibitor I Large Shield Extender II Large Shield Extender II V-M15 Braced Multispectral Shield Matrix Invulnerability Field II
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile [empty high slot]
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hornet EC-300 x5
if you like take a cpu implant and switch named invul against a t2.
web is useless most of the time, because if someone wants (or is fast enough) to stay out of webrange it will do it and you wont catch him.
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Evil Frenchman
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Posted - 2008.02.07 20:16:00 -
[18]
Originally by: Cpt Cosmic web is useless most of the time, because if someone wants (or is fast enough) to stay out of webrange it will do it and you wont catch him.
You'd be surprised how many vagabonds assume your drake doesn't have a web fitted...
Webs are invaluable
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Cpt Cosmic
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Posted - 2008.02.07 20:18:00 -
[19]
Originally by: Evil Frenchman
Originally by: Cpt Cosmic web is useless most of the time, because if someone wants (or is fast enough) to stay out of webrange it will do it and you wont catch him.
You'd be surprised how many vagabonds assume your drake doesn't have a web fitted...
Webs are invaluable
piloting error/dumbness is not included in this tactics ;)
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Evil Frenchman
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Posted - 2008.02.07 20:21:00 -
[20]
Vagabonds dont tend to stray into my drake's web range due to a mistake, they actively do it to try and increase their DPS.
Thats one of the great things about caldari - we shield tank so people assume we cant tackle
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Gypsio III
Darkness Inc. Blood Blind
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Posted - 2008.02.07 20:21:00 -
[21]
Originally by: Evil Frenchman
Originally by: Cpt Cosmic web is useless most of the time, because if someone wants (or is fast enough) to stay out of webrange it will do it and you wont catch him.
You'd be surprised how many vagabonds assume your drake doesn't have a web fitted...
Webs are invaluable
QFT, web is essential, and soloing Vagas in a Drake is very fun.
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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.08 08:23:00 -
[22]
Originally by: Gypsio III
Originally by: Evil Frenchman
Originally by: Cpt Cosmic web is useless most of the time, because if someone wants (or is fast enough) to stay out of webrange it will do it and you wont catch him.
You'd be surprised how many vagabonds assume your drake doesn't have a web fitted...
Webs are invaluable
fitted up drake this morning before work managed to fit 7 t2 heavies 2 t2 large extenders LSB / web / 1pt scram / t2 mwd and 2 t2 bcus / 2 t2 pdus
cant get much in that last hi slot tho lol i have a whole 18 grid left (lol) the only thing left really is which rigs to fit, im leaning towards resists although the other option would be missile rigs not sure off the top of my head how much cpu i had left but it was about 100 so the increased cpu requirement with missile rigs shouldnt cause too much of a problem, just a matter of whether its going to be better going for improved gank or improved tank...any thoughts...
QFT, web is essential, and soloing Vagas in a Drake is very fun.
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.08 08:25:00 -
[23]
Originally by: Roy Gordon IÆd be tempted to get rid of the shield booster and the mwd and put on a T2 shield recharger and T2 Invul field or a damper. Or why not swop the booster and mwd for two T2 invuls?. IÆd also be tempted to swop out one of the T2 PDUÆs for a T2 DCU. You could also swop out one of the BCUÆs for a T2 Shield Power Relay. That way you you would have a much better tank as your shield reg will be that much greater, as will your resists.
i dunno i think the mwd has 2 benefits, 1) you can engage targets quicker 2) if ur getting ur ass handed to u, you have a better chance of escape.
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Viscount Hood
UK Corp Rare Faction
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Posted - 2008.02.08 08:53:00 -
[24]
Edited by: Viscount Hood on 08/02/2008 08:53:30
Originally by: Xsag
Originally by: Roy Gordon IÆd be tempted to get rid of the shield booster and the mwd and put on a T2 shield recharger and T2 Invul field or a damper. Or why not swop the booster and mwd for two T2 invuls?. IÆd also be tempted to swop out one of the T2 PDUÆs for a T2 DCU. You could also swop out one of the BCUÆs for a T2 Shield Power Relay. That way you you would have a much better tank as your shield reg will be that much greater, as will your resists.
i dunno i think the mwd has 2 benefits, 1) you can engage targets quicker 2) if ur getting ur ass handed to u, you have a better chance of escape.
Exactly. Who doesn't fit a mwd in pvp?
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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.08 09:00:00 -
[25]
Originally by: Viscount Hood Edited by: Viscount Hood on 08/02/2008 08:53:30
Originally by: Xsag
Originally by: Roy Gordon IÆd be tempted to get rid of the shield booster and the mwd and put on a T2 shield recharger and T2 Invul field or a damper. Or why not swop the booster and mwd for two T2 invuls?. IÆd also be tempted to swop out one of the T2 PDUÆs for a T2 DCU. You could also swop out one of the BCUÆs for a T2 Shield Power Relay. That way you you would have a much better tank as your shield reg will be that much greater, as will your resists.
i dunno i think the mwd has 2 benefits, 1) you can engage targets quicker 2) if ur getting ur ass handed to u, you have a better chance of escape.
Exactly. Who doesn't fit a mwd in pvp?
well exactly, beside with the 2 pduII's in the lows the effect on the cap isnt THAT bad, i think the key is what i put in the rig slots, im thinking there are 3 areas that these rig slots may be of use, improving cap (amount or recharge rate), improving missile performance(damage/rate of fire/explosion radius), improving tank (recharge time, shield hp, shield resists), of course if i had 9 rig slots i wouldnt have much to think about (LOL) sadly i only have 3.....
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.08 11:36:00 -
[26]
any suggestions...?
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Gypsio III
Darkness Inc. Blood Blind
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Posted - 2008.02.08 12:03:00 -
[27]
Rigs - go for shield hardener rigs (cheap) or extender rigs (less cheap).
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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.08 12:25:00 -
[28]
Edited by: Xsag on 08/02/2008 12:25:10
Originally by: Gypsio III Edited by: Gypsio III on 08/02/2008 12:07:27
Rigs - go for shield hardener rigs (cheap) or extender rigs (less cheap). Do not fit Shield Rechargers under any circumstances. Do not fit SPRs unless you're specifically fitting to be bait - and imo the Drake is a very poor bait ship (lack of mids and PG for essential bait mods such as MWD, web, scram, cap booster, ECCM).
well as my drake has both web scram and mwd and not forgetting sb..fitted perhaps cap rigs would be a good move then?
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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Gypsio III
Darkness Inc. Blood Blind
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Posted - 2008.02.08 12:40:00 -
[29]
Cap rigs? Well... you only really need cap for the MWD, which is mainly only needed in bursts. Cap rigs won't help you against neuts, unlike a cap booster. CCCs are fairly expensive also.
Maybe the MWD-cap-need reduction rigs are cheaper, and could be useful. But the hardener rigs are cheap and useful, especially with the Drake's decent resists.
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Xsag
Caldari SPECTRE Ops
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Posted - 2008.02.08 12:50:00 -
[30]
Originally by: Gypsio III Cap rigs? Well... you only really need cap for the MWD, which is mainly only needed in bursts. Cap rigs won't help you against neuts, unlike a cap booster. CCCs are fairly expensive also.
Maybe the MWD-cap-need reduction rigs are cheaper, and could be useful. But the hardener rigs are cheap and useful, especially with the Drake's decent resists.
well drakes weakest resist is em...a bit quicker recharge on cap would be useful...u think 2 t2 bcu's be enough to make the dps decent?
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
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