
Gauss
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Posted - 2003.06.12 16:08:00 -
[1]
This is a momentous day for eve players. It's like the death star being destroyed in star wars IV (the first one!)... well, prepare for empire strikes back! And no return of the jedi! no!
Hahah
Anyway I hear the (valid) point being made that weapons are much stronger than armor. I made a point in an earlier thread that yeah, this is historically how it's always been. A modern tank can destroy another modern tank with a single well aimed shot. An aircraft carrier can be sunk with a single torpedo.
If you add armor/nerf weapons (essentially the same thing) you're only going to shift the advantage to larger ships. As someone mentioned, right now frigates are capable of mounting some pretty damaging weapons. Right now, a well piloted frigate can be scary to a cruiser, and 3-4 well piloted frigates can be scary to a battleship, especially if they make a surprise attack. If you nerf it the advantage shifts to large ships, because they are no longer vulnerable to suprise attacks. Then there really are no effective tactics available to smaller forces.
I think it's kind of silly that cruisers can can go faster than any frigate, because they can mount mwd's (yeah a frigate can mount a mwd if that's all they mount). I'd like to see a low-power mwd that works only on frigates to make them the fast/lightly armored/very manueverable ships they were probably meant to be. Then they'd have a real place in combat (get in under the range of the guns of the larger ships, etc.) In star wars, they sent in fighter ships against the death star, right? And the most skilled pilots were flying fighter ships, not the cruisers and battleships. (Sorry if I take star wars as an authoritative source on this, it's all we've got.)
I'd like to see better "keep at distance" and "orbit" controls. Who wants to orbit at 50m? Put a lot more options in there. Also, making some weapons directional/fixed would add alot to combat. There's alot of strategy in keeping your opponent at the right range for your weapons, but right now that's the only consideration in combat.
So in conclusion: No nerf weapons. Nerf weapons bad. Me want crush nerf weapons!
Nerfed weapons mean more effective large ships and less effective small ships.
gauss moo
ps. where's the powerful mines? mines that do serious damage would be awesome! |