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Auron Shadowbane
Pelennor Swarm UnNatural Selection.
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Posted - 2008.02.26 11:51:00 -
[31]
Originally by: Kagura Nikon For las time! Nano vagas don 't exist!! All vagas are speed setup. So speaking nano vaga is completely dumb and make you soudn like you never flown one.
never heard of the drone-domi? 
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Xofii
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Posted - 2008.02.26 13:03:00 -
[32]
It's rather stupid saying that no competent pvper flies the nano-Zealot as someone here did. Is a vaga often the better ship in a nano gang? sure! Does that render the zealot useless? No!
As amarr using lasers you have a rather limited arsenal if you wanna partake in a nano gang, the cap battery zealot works fine. You'll get close to 6kms in speed having a competent leadership char in gang with a plain vanilla t2 setup. You have a 30k optimal with scorch, and if you have tacklers you can fit a lseII on there as well granting you ca 20k hp buffer.
This is a ship that can also be fitted as a sniping hac. Only issue with the nano-zealot atm is that it doesnt have high enough dps advantage over the vaga given the drawbacks. With the new 5 turret zealot it will have.
Amarr are a gang race. In a gang:* 5 HP II with 2 HS II and 30k optimal, as well as good speed, maneuverability and some ehp * is a good ship.
//Xofii
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Riho
Mercenary Forces
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Posted - 2008.02.26 13:22:00 -
[33]
i want to point out that the new 5 turret zealot is going to be plain evil in nano gangs :)
for the reason that its OPTIMAL range is going to be at 30 km where as vaga is fighting well into falloff at those ranges.
i have never said zealot is better than a vaga speed fitted. vaga is better as it has 4 mids, better tank (well buffer) and 6 weapons + 5 light drones.
like the poster above me said.... 5 turrets whit 2 HS i going to be evil :) ---------------------------------- This is Me, fighting stupidity one post at a time. PS: There are no computer BUGs, there is stuff called "Random Features"
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Xofii
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Posted - 2008.02.26 14:01:00 -
[34]
I'd just like to add that versatility in a ship is a fine thing, as long as the ship can actually fill the funciton well enough to be considered for the task at hand. The nano-zealot can be varied in many shapes and forms, you can get it tankier/speedier/deadlier etc. You can also get it fairly good at sniping.
Is there drawbacks to this? ofc there are, thats called balance. Jack of all trade ships arent supposed to outshine the contenders specialized for the task, but they are supposed to compete.
Zealot is one of those ships that at first glance, especially in EFT, looks extremely meek. Only issue that the zealot has is the comparatively low dps which as stated is beeing fixed.
I'm saying that the zealot is not a ship so weak thats its unflyable in its current incarnation either. The zealot can be made to break 4kms in spead while maintaining a 28k ehp buffer tank while having ca 350 dps. If you want more dps, you get ca 22k ehp and ca 400dps. These are plain vanilla t2 no implant fittings.
Given the extreme speed situation today 4kms is a tad slow for a pure nano hac, but still I like my zealot and its pure fun flying it :)
//Xofii
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Kruel
Beyond Divinity Inc
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Posted - 2008.02.26 18:09:00 -
[35]
There's not much a nanozealot has over a vaga. Only thing I can think of is being able to kill ratting battleships easier, but you'd need a faction scram to stay out of heavy neut range.
A tank zealot will make a vaga run though.
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Liang Nuren
The Avalon Foundation
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Posted - 2008.02.26 18:16:00 -
[36]
Originally by: Kruel There's not much a nanozealot has over a vaga. Only thing I can think of is being able to kill ratting battleships easier, but you'd need a faction scram to stay out of heavy neut range.
A tank zealot will make a vaga run though.
That really kinda makes sense though, because you're shoehorning the Zealot into a role for which it wasn't really designed.
It still performs (and reasonably well), but a ship 100% geared to that kind of fighting probably *SHOULD* have the advantage there.
-Liang -- My new keyboard is awesome... I can type again (beware Eve-O spreaders of misinformation!) |

0raven0
Point-Zero SMASH Alliance
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Posted - 2008.02.27 02:45:00 -
[37]
Another question. If you have every skill trained for lasers missiles ect is there any advantage in using a nano zealot vs a nano sac? ------
Quote: tuxford: AT LEAST ITS SPEELED CORRECTLY tuxford: spelled* Oveur: rofl
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Liang Nuren
The Avalon Foundation
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Posted - 2008.02.27 02:50:00 -
[38]
Originally by: 0raven0 Another question. If you have every skill trained for lasers missiles ect is there any advantage in using a nano zealot vs a nano sac?
IIRC, the Zealot has alot higher range than the Sac.
-Liang -- My new keyboard is awesome... I can type again (beware Eve-O spreaders of misinformation!) |

0raven0
Point-Zero SMASH Alliance
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Posted - 2008.02.27 03:02:00 -
[39]
Originally by: Liang Nuren
Originally by: 0raven0 Another question. If you have every skill trained for lasers missiles ect is there any advantage in using a nano zealot vs a nano sac?
IIRC, the Zealot has alot higher range than the Sac.
-Liang
Can sac hit to t2 warp disruptor range?
------
Quote: tuxford: AT LEAST ITS SPEELED CORRECTLY tuxford: spelled* Oveur: rofl
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Liang Nuren
The Avalon Foundation
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Posted - 2008.02.27 04:05:00 -
[40]
Edited by: Liang Nuren on 27/02/2008 04:06:33
Originally by: 0raven0
Originally by: Liang Nuren
Originally by: 0raven0 Another question. If you have every skill trained for lasers missiles ect is there any advantage in using a nano zealot vs a nano sac?
IIRC, the Zealot has alot higher range than the Sac.
-Liang
Can sac hit to t2 warp disruptor range?
Not without rigs/implants. More importantly, can the Sac hit beyond heavy neut range? No.
-Liang
Ed: It occured to me that you can use Javs, but that kinda defeats the purpose of a nano ship. -- My new keyboard is awesome... I can type again (beware Eve-O spreaders of misinformation!) |

Kruel
Beyond Divinity Inc
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Posted - 2008.02.27 05:07:00 -
[41]
Edited by: Kruel on 27/02/2008 05:14:04
Originally by: Liang Nuren Edited by: Liang Nuren on 27/02/2008 04:06:33
Originally by: 0raven0
Originally by: Liang Nuren
Originally by: 0raven0 Another question. If you have every skill trained for lasers missiles ect is there any advantage in using a nano zealot vs a nano sac?
IIRC, the Zealot has alot higher range than the Sac.
-Liang
Can sac hit to t2 warp disruptor range?
Not without rigs/implants. More importantly, can the Sac hit beyond heavy neut range? No.
-Liang
Yup, you can kill ratting battleships with inpunity in the zealot. I used to use a nano zealot with a faction disruptor for just that. Couldn't hit cruisers worth a damn without dive bombing though.
Edit: Using a Sac with 2x hydraulic bay thruster rigs and top skills for missiles, you can *barely* stay out of heavy neut range. Probably wouldn't work well in a realistic situation though where orbits are hard to keep steady.
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Norris Packard
Wings of Redemption Black Flag Alliance
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Posted - 2008.02.27 08:44:00 -
[42]
Zealots are faster lol. It is true, just not practical.
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Bobbeh
Celestial Frontier Inc Celestial Frontier
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Posted - 2008.02.27 09:02:00 -
[43]
Have a friend in a rapier cloaked somewhere near, I find that helps alot 
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