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Maor Raor
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Posted - 2008.03.07 13:23:00 -
[61]
Originally by: Orion Eridanus
Originally by: Maor Raor Make 0.4 behave this way and you fix 2 problems.
You get carbears into lowsec (Via concord protection) and spread out the empire population a bit. And you get you outlaw accessable market hubs in 0.4
much better idea
yes a much better idea to make non consensual pvp even more difficult
I cant see how this would make non consensual PvP more difficult. You would get acces to a fully stocked Market in 0.4 systems that you can access with your mains so it makes it easyer for you.
I mean i realy like the idea suggested but for 0.4 rather than 0.5
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Frug
Repo Industries R.E.P.O.
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Posted - 2008.03.07 13:25:00 -
[62]
Originally by: RuleoftheBone I'd rather see:
-Option to buy a "day pass" for travel through hisec. I can still be attacked by anyone (me being outlaw) and can only return fire if engaged without insta-pop by Concord. This is mainly for quick movement through empire.
-A use for that stupid hack skill beyond NPC exploration. Let me turn off sentries....or plot a route through hisec and disable Concord for x period of time.
Yeah .
I'd also like a pony please.
Awesome idea for the hacking
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
Brainless Bimbo
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Posted - 2008.03.07 13:32:00 -
[63]
Originally by: SleepingBuddah I think it would be fun it the outlaws could live in 0.5 It means CONCORD will response on criminal agression, but Navy should not KOS the outlaw.
0.6 and higher works fine now, but 0.5 is like 'border' security between lowsec and highsec and outlaws should be allowed there.
I hate to point out that the LOW SEC systems are the Border where the law is not so in your face, they are in Empire controlled space, you have to pay the empire for your POS to stay there. Some people understand what they play, others can't comprehend simple concepts and try to mold the game because they don't understand it. All the OP poster and his supporters want are easy kills gained through baiting etc as they have killed out their current locations, the politics of low and null sec suck so much very few people really want to go there anymore unless part of a gang for a short time to mine/rat, so the OP is trying to invent ways to stay on the spree on the unwary. ... continued overleaf |
Hamfast
Gallente
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Posted - 2008.03.07 13:35:00 -
[64]
How about make this a function of Faction Warfare...
Allow Missions, trade, Construction and what ever else to be used to raise or lower the relitive security of a system...
The more "Lawless" a system gets, the less effective Concord is...
Allow people to use the game mechanics to affect the universe... sounds like a sandbox feature to me... granted, when a .4 system ticks up to .5 the pirates will whine and cry just like the I will when that .5 system in my way turns red... but I will adapt...
--------*****-------- It takes 43 muscles to frown and 17 to smile, but it doesn't take any to just sit there with a dumb look on your face.
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Inertial
The Python Cartel
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Posted - 2008.03.07 13:40:00 -
[65]
I think this is a really good idea. I am moving down to only 1 account now, and I hate switching characters, sending them the nearest hub, buying stuff and then contracting it to my main in low-sec.
I think the best things with this would be:
1. A alternative "pirate" market where we can resupply with the goods that we need.
2. Less people in Jita.
3. Fewer annoyances for pirates. Some will say that pirates will get Eve on easy mode with this, but I disagree. Shopping will actually become HARDER (anti pie gatecamps), but you don't have to use metagaming to achieve this.
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Inertial
The Python Cartel
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Posted - 2008.03.07 13:47:00 -
[66]
Originally by: Brainless Bimbo
Originally by: SleepingBuddah I think it would be fun it the outlaws could live in 0.5 It means CONCORD will response on criminal agression, but Navy should not KOS the outlaw.
0.6 and higher works fine now, but 0.5 is like 'border' security between lowsec and highsec and outlaws should be allowed there.
I hate to point out that the LOW SEC systems are the Border where the law is not so in your face, they are in Empire controlled space, you have to pay the empire for your POS to stay there. Some people understand what they play, others can't comprehend simple concepts and try to mold the game because they don't understand it. All the OP poster and his supporters want are easy kills gained through baiting etc as they have killed out their current locations, the politics of low and null sec suck so much very few people really want to go there anymore unless part of a gang for a short time to mine/rat, so the OP is trying to invent ways to stay on the spree on the unwary.
Your name suits you. Fact is that even if Low-sec is the border systems, there are no markets in low-sec. Some items are simply IPOSSIBLE to come by. I wanted a simple Warp Distruptor T1 a few days back, and there was not a single one available in Placid low-sec. The result was that I had to log on my alt, send him to the next system over, fetch the warp distruptor, bring it back, contract it to my main, etc. This gets tedious really quick, belive me.
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Venkul Mul
Gallente
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Posted - 2008.03.07 13:50:00 -
[67]
No.
It is very simple, the OP and his supporter want to dodge the consequences of the act they do. I have no doubt that people would find some very creative trick to use a rule change like this to gank people in 0.5 systems, but that is not the problem.
The problem is that the red and flashing people want a "out of jail free" card. You have chose a lifestyle, knowing the consequences, now you want to remove the consequences.
If that was the rule I want to be capable of using the pirate faction agents even if I am at -8 to them and so on. Being -5 or lower has already very little effect, thanks to alts, removing even that last limit is making a mockery of the whole security status concept.
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Roy Gordon
Caldari Caldari Advanced Response Division G Thanks Alliance
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Posted - 2008.03.07 14:03:00 -
[68]
Originally by: Inertial
Originally by: Brainless Bimbo
Originally by: SleepingBuddah I think it would be fun it the outlaws could live in 0.5 It means CONCORD will response on criminal agression, but Navy should not KOS the outlaw.
0.6 and higher works fine now, but 0.5 is like 'border' security between lowsec and highsec and outlaws should be allowed there.
I hate to point out that the LOW SEC systems are the Border where the law is not so in your face, they are in Empire controlled space, you have to pay the empire for your POS to stay there. Some people understand what they play, others can't comprehend simple concepts and try to mold the game because they don't understand it. All the OP poster and his supporters want are easy kills gained through baiting etc as they have killed out their current locations, the politics of low and null sec suck so much very few people really want to go there anymore unless part of a gang for a short time to mine/rat, so the OP is trying to invent ways to stay on the spree on the unwary.
Your name suits you. Fact is that even if Low-sec is the border systems, there are no markets in low-sec. Some items are simply IPOSSIBLE to come by. I wanted a simple Warp Distruptor T1 a few days back, and there was not a single one available in Placid low-sec. The result was that I had to log on my alt, send him to the next system over, fetch the warp distruptor, bring it back, contract it to my main, etc. This gets tedious really quick, belive me.
I have no sympathy for you, if you cannot do the time, dont do the crime! In other words, a pirating career was your choice, hence the terrible standing pirates have. Pirates have to accept the consequences of their actions i.e. practically no access to markets, being generally loathed etc. And how about doing what most intelligent players do and buy blue prints, do belt ratting and turn the looted mods into mins so you can build the items for yourself? And the same applies to the looted mods from your victims. 0.5 is not low sec, it is fully patrolled Empire space and does not need tinkering with. That which does not kill us makes us stronger. The Universe is ruled by three basic principles- Matter, Energy and Enlightened Self-Interest! |
Hasak Rain
Amarr
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Posted - 2008.03.07 14:09:00 -
[69]
Edited by: Hasak Rain on 07/03/2008 14:10:40
Originally by: Venkul Mul No.
It is very simple, the OP and his supporter want to dodge the consequences of the act they do. I have no doubt that people would find some very creative trick to use a rule change like this to gank people in 0.5 systems, but that is not the problem.
The problem is that the red and flashing people want a "out of jail free" card. You have chose a lifestyle, knowing the consequences, now you want to remove the consequences.
If that was the rule I want to be capable of using the pirate faction agents even if I am at -8 to them and so on. Being -5 or lower has already very little effect, thanks to alts, removing even that last limit is making a mockery of the whole security status concept.
Yep that is what i have been saying as well. It is also hypocritical when you know the same people will come onto the boards next week and tell some carebear about the "dark, harsh EvE" and how "this isn't Wow" when they whine about something.
On the other hand, it is still an interesting idea. I think it could breathe some more life into Empire and allow more combat to happen there.
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Orion Eridanus
Dark Nova Crisis Chain of Chaos
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Posted - 2008.03.07 14:21:00 -
[70]
So creating market hubs in areas other than Jita, rens, ours, and amarr is bad idea then?
Originally by: Paulo Damarr That is a most Excellent Drake fitting, you are lucky to have survived.
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Wet Ferret
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Posted - 2008.03.07 14:33:00 -
[71]
Edited by: Wet Ferret on 07/03/2008 14:33:28
Originally by: Orion Eridanus So creating market hubs in areas other than Jita, rens, ours, and amarr is bad idea then?
If they're going to be populated by high skilled criminals in suicide gank-ravens, I think so yeah.
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Brainless Bimbo
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Posted - 2008.03.07 14:34:00 -
[72]
Originally by: Inertial
Originally by: Brainless Bimbo
Originally by: SleepingBuddah I think it would be fun it the outlaws could live in 0.5 It means CONCORD will response on criminal agression, but Navy should not KOS the outlaw.
0.6 and higher works fine now, but 0.5 is like 'border' security between lowsec and highsec and outlaws should be allowed there.
I hate to point out that the LOW SEC systems are the Border where the law is not so in your face, they are in Empire controlled space, you have to pay the empire for your POS to stay there. Some people understand what they play, others can't comprehend simple concepts and try to mold the game because they don't understand it. All the OP poster and his supporters want are easy kills gained through baiting etc as they have killed out their current locations, the politics of low and null sec suck so much very few people really want to go there anymore unless part of a gang for a short time to mine/rat, so the OP is trying to invent ways to stay on the spree on the unwary.
Your name suits you. Fact is that even if Low-sec is the border systems, there are no markets in low-sec. Some items are simply IPOSSIBLE to come by. I wanted a simple Warp Distruptor T1 a few days back, and there was not a single one available in Placid low-sec. The result was that I had to log on my alt, send him to the next system over, fetch the warp distruptor, bring it back, contract it to my main, etc. This gets tedious really quick, belive me.
Markets are Player Driven everywhere in eve, if low sec players just pew-pew and not make/buy/sell locally its totally thier own fault they have to go elsewhere to buy stuff. I'm 8 weeks old in the game, i make my own WD-I's, why don't you? ... continued overleaf |
sxndy
Gallente
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Posted - 2008.03.07 14:37:00 -
[73]
Sounds like fun.
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Orion Eridanus
Dark Nova Crisis Chain of Chaos
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Posted - 2008.03.07 14:50:00 -
[74]
Originally by: Wet Ferret Edited by: Wet Ferret on 07/03/2008 14:33:28
Originally by: Orion Eridanus So creating market hubs in areas other than Jita, rens, ours, and amarr is bad idea then?
If they're going to be populated by high skilled criminals in suicide gank-ravens, I think so yeah.
Yeah except you can kill the high skilled criminal suicide gank ravens before they can gank your haulers and freighters.
Originally by: Paulo Damarr That is a most Excellent Drake fitting, you are lucky to have survived.
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Bohoba
Caldari dragons nest imPure.
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Posted - 2008.03.07 14:51:00 -
[75]
won't work people will just leave 0.5 for the same reason they don't go to 0.4 or lower they don't want to be around that environment, and pirates are pirates they won't care about getting concord and will gank all they see.
sorry nice thought just won't work
Windows VistaÖ Ultimate x64-based PC Gigabyte X38-DQ6 Processor Intel(R) Core(TM)2 Extreme CPU Q6850 Memory 4,093.69 MB 2X Crossfire ASUS EAH3870/G/HTDI/512M Radeon HD 3870 512MB
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Venkul Mul
Gallente
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Posted - 2008.03.07 15:06:00 -
[76]
Originally by: Orion Eridanus So creating market hubs in areas other than Jita, rens, ours, and amarr is bad idea then?
And why this would create new market hubs? No one will move freighters in 0.5 system regularly to get module there them as 0.5 systems have the slowest Concord response time.
Being tagged as the "guy that do regular freighter runs in [insert 0.5 system name here]" is a perfect system to lose freighter and cargo.
So you would get the standard trader using an industrial and selling some items, not a big trade hub. You simply would delete the profession of blockade runner to move modules to refuel low sec stations.
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Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.03.07 15:21:00 -
[77]
I LOVE THIS IDEA!
For me the reason would be to be able to move large combat ships between low sec regions.
Sometimes 2 low-sec regions are separated by 0.5 space which limits low sec roaming (up in the North when I lived in Lonetrek I wanted to go to the Forge via Hakonen - Obe - Ohkunen - Mastakamon <- oh wait that's a 0.5 - frown face).
Sure I could use a friend in a carrier but that's damn expensive in fuel. __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Vasile Ion
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Posted - 2008.03.07 15:37:00 -
[78]
This is nonsense, it removes the single consequence piracy has in the game (consequence is saying a lot, more like a minor inconvinience for the majority that just use an alt instead).
The only reason you can't find modules is you shoot the people who would sell them to you ! . There's nothing that's buyable in a 0.5 sytem and not in a 0.4 one.
In fact the game should introduce more ways for industrial people to do "market PvP". At least make it so that you can choose not to sell to wartargets, people with low security rating, people you have set to low standings, people you have killrights on.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.03.07 15:56:00 -
[79]
Originally by: Bohoba won't work people will just leave 0.5 for the same reason they don't go to 0.4 or lower they don't want to be around that environment, and pirates are pirates they won't care about getting concord and will gank all they see.
sorry nice thought just won't work
I find that kind of a bogus arguement against it. If outlaws are allowed into .5 and they are treated just like everyone else in terms of CONCORDOKKEN, but with the added risk of everyone else able to attack them whenever the whim takes, I don't see that inherently increasing the risk for Joe Hisec guy.
I do see it's potential of being a rather overt reminder to people that 0.5 systems can be dangerous. Something that people evidently need since there are suicide ganks occuring daily in .5s as it is. And the suicide gankers of today aren't flashy red...
The irony of the situation is that having some flashy reds about just might make people more aware of the dangers even though the threat from them would be no different from what we have today.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |
Orion Eridanus
Dark Nova Crisis Chain of Chaos
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Posted - 2008.03.07 16:10:00 -
[80]
Originally by: Vasile Ion This is nonsense, it removes the single consequence piracy has in the game (consequence is saying a lot, more like a minor inconvinience for the majority that just use an alt instead).
The only reason you can't find modules is you shoot the people who would sell them to you ! . There's nothing that's buyable in a 0.5 sytem and not in a 0.4 one.
There is more than one consequence for becoming an outlaw, the restriction of travel is one, the ability to be shot at by anyone anywhere even in your pod at any time is another. Don't forget that the outlaw will never ever have the advantage of the sentry guns, nor will any of his corpmates or friends if they come to bail him out.
The reason why you can't find modules in 0.4 systems is because people who never leave high sec have this strange thought that every single system in the game that is 0.4 or below is permacamped 23/7 by 800 ships that will instanly pop their ship as soon as it enters the system.
Originally by: Paulo Damarr That is a most Excellent Drake fitting, you are lucky to have survived.
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Ridley Tree
The Black Rabbits
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Posted - 2008.03.07 16:32:00 -
[81]
It'd make my life easier and I could war-dec some certain annoying corporations and be able to chase their asses into hi-sec systems / use small ships and all sorts of fun stuff against them. It'd make suicide ganking haulers in .5, or miners, or what-have-you, much easier in general. I'd quite enjoy it I'm sure.
Its not going to happen and it'd reduce the penalty for a criminal life-style far too much.
Indeed in the past it was possible for any criminal in a Domi to get all the way up to .9, if not 1.0 by blowing up the cops. That got shut down right quick after a few war-targets got blown up. I don't see the OP's plan happening. ____
Black Rabbits Recruitment |
RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2008.03.07 16:39:00 -
[82]
Edited by: RuleoftheBone on 07/03/2008 16:41:02
Originally by: Frug
Originally by: RuleoftheBone I'd rather see:
-Option to buy a "day pass" for travel through hisec. I can still be attacked by anyone (me being outlaw) and can only return fire if engaged without insta-pop by Concord. This is mainly for quick movement through empire.
-A use for that stupid hack skill beyond NPC exploration. Let me turn off sentries....or plot a route through hisec and disable Concord for x period of time.
Yeah .
I'd also like a pony please.
Awesome idea for the hacking
Pssssst...don't tell anyone but this would also eliminate the need for OOG spies (for offlining POS's and such...ya know...keep it sort of immersive?). Could even reduce some of the sillyness requiring massive blobs....no...I should stop there. Shhhhhhhhh and tell no one..
Sorry...please return to hisec-v-losec tail chasing. Enjoy and bon appetit
**EDIT**I would really like just to cut through hisec (and not bother anyone who didnt hassle me). Just easier access to other losec/0.0 without logistics eh?
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.03.07 17:25:00 -
[83]
well right now its essentially a cliff in terms of risk, you have your high sec which is "safe" aside from wars and suicide ganks, and then the lowsec where there is just gank. 0.0 is variable depending on where you are.
what i am really wondering is what does changing .5 (or .4 as some suggested) to a "buffer" zone really affect. why? because i live in a string of .4s, and used to run missions in a .5. changing .4s to the "buffer" would kill how many lowsec systems? although in the .5s sucicide ganking is already occurring (see irjunen). then again along jita pipelines ganks also occur at varying sec statues, and also hulks in various belts. essentially suicide ganks are going to happen regardless of sec status.
who is doing the ganking? mainly from what i see its people from 0.0 alliances (goon/tri), how hard do you think it is to keep a sec status above -2.0 when you have deep 0.0 to rat in? or even -4.5 or w/e it is to go into .5s
anyone have data on how many systems are of what sec aka: x 1.0 systems, y 0.9 systems, z 0.8 systems, ... , n 0.1 systems, and m 0.0 systems?
the way i see it changing .5 to allow pirates would be a fun change, would let me get ships and stuff much easier. it also gives newer corps/players chances to gang up on solo pirates. even if the pirate has other pirates with him he is still "solo" as his friends cant remote rep or shoot his aggressors. one of the common questions in rookie chat is i see a flashy red guy can i shoot him? lots of times i saw yes but its a bad idea because he will probably blow you up before you can blow him up.
oh and as someone else said if you see a few guys warp into your belt what do you do? if they have positive sec status probably nothing, negative sec status you will either check their ship and align/warp out. or if its a group of flashy red ships hit the warp button
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Wet Ferret
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Posted - 2008.03.07 17:25:00 -
[84]
Originally by: Roy Batty68
I find that kind of a bogus arguement against it. If outlaws are allowed into .5 and they are treated just like everyone else in terms of CONCORDOKKEN, but with the added risk of everyone else able to attack them whenever the whim takes, I don't see that inherently increasing the risk for Joe Hisec guy.
I do see it's potential of being a rather overt reminder to people that 0.5 systems can be dangerous. Something that people evidently need since there are suicide ganks occuring daily in .5s as it is. And the suicide gankers of today aren't flashy red...
The irony of the situation is that having some flashy reds about just might make people more aware of the dangers even though the threat from them would be no different from what we have today.
The difference between the gankers of today and the hypothetical gankers of tomorrow (if this idea was real) is that today's gankers are suffering security loss. It's already been proven that you can put together a suicide gank BS that literally costs you nothing at all after insurance. That's why the idea isn't viable.
Quote: The reason why you can't find modules in 0.4 systems is because people who never leave high sec have this strange thought that every single system in the game that is 0.4 or below is permacamped 23/7 by 800 ships that will instanly pop their ship as soon as it enters the system.
I just have to comment on this because it's so funny whenever somebody says it. Yes, it's a bit paranoid to believe every low-sec system is a pirate infested hellhole that blows you up, pods you, pods your dog and your sister the moment you jump in. But you know who are the ones who die everyday in low-sec? The foolish ones who don't believe it
Quite frankly, it pays to be ignorant about low-sec.
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AleRiperKilt
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Posted - 2008.03.07 17:29:00 -
[85]
Originally by: SleepingBuddah
I think it would be fun if the outlaws could live in 0.5 It means CONCORD will response on criminal agression, but Navy should not KOS the outlaw.
As a carebear I would rather have it back guards: Faction navies patrol lowsec depending aggression/kills. The more kills/hour in a lowsec system (prorated to its security level) the most likely faction Navy will be camping at its gates/bases/belts. I think it would be a win-win situation. Lowsec would feel "safer" so more carebears would go there and they still would be easy targets to scan down.
Never mind, this could be too easy to exploit: pirates would whack each other in rookie ships until navy pops up to attract carebears
--- 1. Mine Ice in T1 Barge 2. Get suicide ganked by goons 3. ???? 4. PROFIT! |
Anaalys Fluuterby
Caldari
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Posted - 2008.03.07 17:47:00 -
[86]
Originally by: SleepingBuddah
Originally by: Dirk Magnum But you still wouldn't be allowed to pewpew anyone yourself so what's the point? Oh I get it, you want somewhere to hide where you can go AFK without getting wasted by another pirate.
The point is to get more pew-pew. Everyone can shoot outlaw, and it should be more fun!
All that would happen is a lot of the .5 systems would be empty like lowsec and everyone would move to .6
If people wanted to pew pew with the pirates they would be in lowsec already
Originally by: Audri Fisher On the other, the emo tears being cryed in this thread tell me that just because you shoot somebody for a living, does not mean you aren't a carebear
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.03.07 17:48:00 -
[87]
Originally by: Wet Ferret
The difference between the gankers of today and the hypothetical gankers of tomorrow (if this idea was real) is that today's gankers are suffering security loss. It's already been proven that you can put together a suicide gank BS that literally costs you nothing at all after insurance. That's why the idea isn't viable.
True, and really the only compeling arguement against the suggestion. Suicide gankers would never be "shown the door" due to their eventual low security status and could setup permanant shop.
My main point was that the assumption people would avoid .5s due to the appearance of lowsec type things might actually have the opposite effect. In my experience most suicide gank victims die due to "head up ass" syndrome more than anything else. Having a bunch of flashy reds around might cure that to some degree. People might actually treat .5s as they should, with a degree more caution, rather than thinking of .5 to .4 as the black and white border between "I'm safe" and "I'm not safe".
Doesn't really matter. It's all theory-crafting anyway.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |
searess
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Posted - 2008.03.07 18:06:00 -
[88]
So the pirates are starting to find it a pain to get modules and ships because the carebares wont goto 0.4 and below to sell their wares. Pirate has an alt and friends to haul his stuff for him but its either a pain for him to log off and log his alt in haul his stuff to station X, Or wait for his friends to log in to haul his stuff to and from him.
I say NO, you have your sec status through your own actions you decided to pew pew people in low sec and generally gank people for your own pleasure, Now that things are a little hard for you, you call foul I want into 0.5, where after a while you will get bored and start ganking in 0.5 after you get bored of the 0.5 what 0.6 and all the way up to 1 dont you think their is enough ganking in empire as it is ?
When you have ganked every player be it industrialist or miner who is goijng to make your modules / ships, You going use your alt perchance ? you mean the one that got ganked in a belt mining the ore you needed for your ship / module by another ebbil piwate.
So again I say NO to your idea the sec of the systems is fine seeing as it goes from 0.0 to 1 giving a total of 11 diffrent security levels you get 0.0 to 0.4 which is 5 types of system the the rest get all of them with 6 that you cant really enter where they are relativly safe which TBH is fare enough ganking still happens in the high sec systems but not as much as would happen once you pirates get into them. Hijackzorzzzz
Sig removed, lacks Eve-related content. If you would like further details please mail [email protected] - Cortes |
SleepingBuddah
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Posted - 2008.03.07 18:31:00 -
[89]
Originally by: searess So the pirates are starting to find it a pain to get modules and ships because the carebares wont goto 0.4 and below to sell their wares. Pirate has an alt and friends to haul his stuff for him but its either a pain for him to log off and log his alt in haul his stuff to station X, Or wait for his friends to log in to haul his stuff to and from him.
I say NO, you have your sec status through your own actions you decided to pew pew people in low sec and generally gank people for your own pleasure, Now that things are a little hard for you, you call foul I want into 0.5, where after a while you will get bored and start ganking in 0.5 after you get bored of the 0.5 what 0.6 and all the way up to 1 dont you think their is enough ganking in empire as it is ?
I am not a pirate. I just want to pew-pew flashy reds in highsec.
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searess
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Posted - 2008.03.07 18:36:00 -
[90]
Goto low sec then. Hijackzorzzzz
Sig removed, lacks Eve-related content. If you would like further details please mail [email protected] - Cortes |
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