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Cygnus Scott
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Posted - 2008.03.13 14:53:00 -
[1]
http://oldforums.eveonline.com/?a=topic&threadID=724213
Not sure this is true since I haven't played since the patch, but this means trouble for those who run missions in the more dangerous areas of EVE if it is. In fact its only going to further clog the high sec missioning areas as the risk for missioning in low sec goes up while the rewards stay static. Low sec will become even more empty as the few brave (or foolhardy) mission runners who choose to frequent low sec for their are more easily found. Personally I don't see why the Pirates in the linked thread are so happy, yeah they will gorge themselves on targets for a little while but I hope that is enough for them to survive the famine that will follow.
What was the reasoning for this completely idiotic move CCP? Less people in Low sec, or perhaps more crowding and lag in the high sec missions hubs? This is a lose-lose situation for everyone, even if pirates are too short sighted to see the end result.
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Everyone Dies
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Posted - 2008.03.13 15:00:00 -
[2]
BEST part of the BOOST patch IMO WOOT!!!!!!!!!!
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Animin Mannja
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Posted - 2008.03.13 15:01:00 -
[3]
Originally by: Cygnus Scott
What was the reasoning for this completely idiotic move CCP? Less people in Low sec, or perhaps more crowding and lag in the high sec missions hubs? This is a lose-lose situation for everyone, even if pirates are too short sighted to see the end result.
Or perhaps the flag which hides wrecks and containers from the scanner fell off during the database doohickery.
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Tchell Dahhn
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Posted - 2008.03.13 15:02:00 -
[4]
Originally by: Cygnus Scott What was the reasoning for this completely idiotic move CCP? Less people in Low sec, or perhaps more crowding and lag in the high sec missions hubs? This is a lose-lose situation for everyone, even if pirates are too short sighted to see the end result.
Hello. Troll much?
Seriously, do you think you'll get an answer from CCP by calling them idiots?
If, in fact, it is true that they have put the Jetcans back onto the scanner, they have offset this by giving Secure Containers an 'expiry date', if they are not accessed within 30 days, so they have taken into account the amount of lag it might cause.
I'm sure that your distaste for this possibility is because you work for Deep Core Mining, who are famous for being targetted by Pirates, but please, use a little tact when posting in the future. Not everybody shares your narrow vision.

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Minerva Vulcan
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Posted - 2008.03.13 15:05:00 -
[5]
Between this and the undocking changes I think we'll see even less people missioning in low sec for sure.
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Karr Meyn
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Posted - 2008.03.13 15:05:00 -
[6]
Originally by: Tchell Dahhn
Originally by: Cygnus Scott
Seriously, do you think you'll get an answer from CCP by calling them idiots?
Well, you wont get answer from CCP anyways, no matter what you call them :)
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Exlegion
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Posted - 2008.03.13 15:10:00 -
[7]
It was hard for PVP'ers to gank missioners before. Atleast now pirates get a small advantage by knowing what to tank and gank mission-runners with. It gives them a better chance of survival against carebears. A much needed change indeed .
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Rhaegor Stormborn
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Posted - 2008.03.13 15:16:00 -
[8]
I am sure it is just another mistake by CCP.
Volition Cult Recruitment Post |

Danzig256k
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Posted - 2008.03.13 15:23:00 -
[9]
i think it's a great idea if it was on purpose, dunno bout you, but i can't how many times i forgot to BM my mission loot before going to close out. now i can go find those tech 1 nos's
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Cygnus Scott
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Posted - 2008.03.13 15:36:00 -
[10]
Originally by: Tchell Dahhn
Originally by: Cygnus Scott What was the reasoning for this completely idiotic move CCP? Less people in Low sec, or perhaps more crowding and lag in the high sec missions hubs? This is a lose-lose situation for everyone, even if pirates are too short sighted to see the end result.
Hello. Troll much?
Seriously, do you think you'll get an answer from CCP by calling them idiots?
If, in fact, it is true that they have put the Jetcans back onto the scanner, they have offset this by giving Secure Containers an 'expiry date', if they are not accessed within 30 days, so they have taken into account the amount of lag it might cause.
I'm sure that your distaste for this possibility is because you work for Deep Core Mining, who are famous for being targetted by Pirates, but please, use a little tact when posting in the future. Not everybody shares your narrow vision.

Hello. Comprehend what you read much? Perhaps English is not your first language or you're a product of the American public school system?
The question, "What was the reasoning for this completely idiotic move CCP?" calls the inclusion of wrecks on the scanner completely idiotic. People can and often do idiotic things without actually being idiots themselves. Now if the question has read "You're a bunch of idiots CCP, why would you include wrecks on the scanner?" then you would be correct, but since I did not phrase it that way you fail.
Next, what does jetcans and secure cans having an expiry date have to do with wrecks showing up on the scanner? Where in my post do I mention jetcans or secure containers? No where, that's where. I address the issue from a purely mission running and mission busting stand point, mining was never mentioned. Then again you probably were only able to puzzle out the NPC corp name, one short small paragraph, and then when you were done with that you hit "reply to topic" with little clue as to the full content of the post, sounds like trolling to me.
Troll much yourself?
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Ki An
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Posted - 2008.03.13 15:42:00 -
[11]
This is a good thing. Low sec won't be more empty than before. The sky isn't falling.
Since they removed cans and wrecks from scanner many pirates have adapted. Now we get a small bone thrown to us and we're quite happy about it. If you really think this will force people out of low sec and into high sec you're not thinking it through.
Filiolus of Bellum is recruiting
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Judgement Dave
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Posted - 2008.03.13 15:49:00 -
[12]
I would really appreciate a comment from CCP as to wether this is intended or just a missed issue.
Either way i'm fine I would just rather know so I can start adapting or not :)
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Gradinger
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Posted - 2008.03.13 15:51:00 -
[13]
so you think lo-sec got more populated when they took they wrecks from scanner? - i don't think so - and it wont be the other way round either - cuz pirates will kill you anyway, no matter how much protection ccp grants you.
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The Geoman
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Posted - 2008.03.13 15:58:00 -
[14]
Just had to go check to see if this was true. It is 
Wrecks and jetcans, both, are back on the scanner.
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Bloody Rabbit
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Posted - 2008.03.13 16:04:00 -
[15]
Originally by: The Geoman
Just had to go check to see if this was true. It is 
Wrecks and jetcans, both, are back on the scanner.
I'm very happy to hear this, doesn't matter as my alt has great probing skills but still
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Marcus TheMartin
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Posted - 2008.03.13 16:07:00 -
[16]
1.Why would you cross post this if the question is answered in the OP
2.Nothing has changed in lowsec you will still fin the same amount of people as before (3)
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Cygnus Scott
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Posted - 2008.03.13 16:09:00 -
[17]
Originally by: Ki An This is a good thing. Low sec won't be more empty than before. The sky isn't falling.
Since they removed cans and wrecks from scanner many pirates have adapted. Now we get a small bone thrown to us and we're quite happy about it. If you really think this will force people out of low sec and into high sec you're not thinking it through.
I believe you're the one not thinking it through, the risk of mission running in low sec just went up with no balancing boost to the rewards of those missions. If a mission runner losses more ships or cannot complete more missions due to pirates being able to scan them out via wrecks, or they have to pop their wrecks just to protect themselves which means less loot and no salvage for them why wouldn't they pack up shop and move to high sec? The lower ISK and LP of High sec missions will be offset by the fact that they can salvage at their leisure since they don't have to pop wrecks and won't have to replace as many ships.
If you believe most of them won't you're living in denial.
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Marcus TheMartin
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Posted - 2008.03.13 16:13:00 -
[18]
Originally by: Cygnus Scott
Originally by: Ki An This is a good thing. Low sec won't be more empty than before. The sky isn't falling.
Since they removed cans and wrecks from scanner many pirates have adapted. Now we get a small bone thrown to us and we're quite happy about it. If you really think this will force people out of low sec and into high sec you're not thinking it through.
I believe you're the one not thinking it through, the risk of mission running in low sec just went up with no balancing boost to the rewards of those missions. If a mission runner losses more ships or cannot complete more missions due to pirates being able to scan them out via wrecks, or they have to pop their wrecks just to protect themselves which means less loot and no salvage for them why wouldn't they pack up shop and move to high sec? The lower ISK and LP of High sec missions will be offset by the fact that they can salvage at their leisure since they don't have to pop wrecks and won't have to replace as many ships.
If you believe most of them won't you're living in denial.
if the majority already mission runs in highsec then what has changed?
No one went welp wrecks are back on scanner better get out of here
wrecks being on scanner dosen't mean your ship suddenly shows up on the scanner (you can't even probe out wrecks) wrecks being on scanner just means that some one was there. If your ship is within 14.4au and not cloaked then some one will find it with wrecks or not.
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Ki An
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Posted - 2008.03.13 16:13:00 -
[19]
Originally by: Cygnus Scott
I believe you're the one not thinking it through, the risk of mission running in low sec just went up with no balancing boost to the rewards of those missions. If a mission runner losses more ships or cannot complete more missions due to pirates being able to scan them out via wrecks, or they have to pop their wrecks just to protect themselves which means less loot and no salvage for them why wouldn't they pack up shop and move to high sec? The lower ISK and LP of High sec missions will be offset by the fact that they can salvage at their leisure since they don't have to pop wrecks and won't have to replace as many ships.
If you believe most of them won't you're living in denial.
How long have you been playing? You do know that wrecks and cans used to be on scanner, right? Think they got nerfed come Rev II last summer. When they where on scanner there was about the same amount of people in low sec as there is now.
Low sec is not what's touched by this change (return to status quo), as in low sec you don't have time to sit around scouting for wrecks, and you don't scan for cans all that much either. Of course, it will make it a bit easier to find a mining op, but if you manage to find one of those in low sec, with or without this change, you'd better buy a lottery ticket, 'cause it's your lucky day.
Fact is, high sec pirates are the real beneficiaries of this change. Not the low sec ones.
Filiolus of Bellum is recruiting
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Exlegion
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Posted - 2008.03.13 16:14:00 -
[20]
Well, Cygnus Scott,
To be fair this nerf won't really change much. It won't make low any more dangerous or safer. It's just that now pirates have less risk when confronting carebears missioning. But really, was there any risk to them to begin with? A minute risk became even smaller. They get to tank your damage output. And instead of killing you in 1 minute, now they'll take only 30 seconds because they can deduct what you're probably tanking. But either way, if they found you, you're dead anyway.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Iomar Uisdean
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Posted - 2008.03.13 16:37:00 -
[21]
Edited by: Iomar Uisdean on 13/03/2008 16:37:25 Doesn't change a thing for me.
I will adapt to the extra clutter from wrecks on my directional.
I will still mission in low sec when I wish to do so. I'll still take all the appropiate precautions to avoid getting ganked while missioning.
If I fail to take those precautions, I deserve to get ganked.
If you gank me despite my precautions, you deserve my stuff.
Hasn't happened yet, though I am pretty sure it may happen at some point. I don't feel my wrecks showing up on directional really altered the chances dramatically.
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Cygnus Scott
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Posted - 2008.03.13 16:38:00 -
[22]
Originally by: Marcus TheMartin
if the majority already mission runs in highsec then what has changed?
No one went welp wrecks are back on scanner better get out of here
wrecks being on scanner dosen't mean your ship suddenly shows up on the scanner (you can't even probe out wrecks) wrecks being on scanner just means that some one was there. If your ship is within 14.4au and not cloaked then some one will find it with wrecks or not.
Lots of wrecks are an indicator, if you can narrow down where to drop your probe using the scanner by the presence of wrecks it makes it much easier to find the mission runner and in less time. Many pirates who don't have the skills for probing are quite proficient with the scanner, so figuring out where to have a friend or alt drop that probe gets pretty easy. Also most missions are within 14.3 AU of a celestial object, there are a few that are not but the majority are. Gated missions only warp you so far from the last location, so leaving behind wrecks in the last location is a sure way to get yourself popped.
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Ki An
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Posted - 2008.03.13 16:39:00 -
[23]
Originally by: Iomar Uisdean Edited by: Iomar Uisdean on 13/03/2008 16:37:25 Doesn't change a thing for me.
I will adapt to the extra clutter from wrecks on my directional.
I will still mission in low sec when I wish to do so. I'll still take all the appropiate precautions to avoid getting ganked while missioning.
If I fail to take those precautions, I deserve to get ganked.
If you gank me despite my precautions, you deserve my stuff.
Hasn't happened yet, though I am pretty sure it may happen at some point. I don't feel my wrecks showing up on directional really altered the chances dramatically.
You can always turn them off if they're bothering you at all. It's nice to have a choice.
Filiolus of Bellum is recruiting
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Ki An
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Posted - 2008.03.13 16:41:00 -
[24]
Originally by: Cygnus Scott Lots of wrecks are an indicator, if you can narrow down where to drop your probe using the scanner by the presence of wrecks it makes it much easier to find the mission runner and in less time. Many pirates who don't have the skills for probing are quite proficient with the scanner, so figuring out where to have a friend or alt drop that probe gets pretty easy. Also most missions are within 14.3 AU of a celestial object, there are a few that are not but the majority are. Gated missions only warp you so far from the last location, so leaving behind wrecks in the last location is a sure way to get yourself popped.
Seriously though, if you can see the wrecks of a mission runner you can see the mission runner. If you can't see him it's because he's docked or cloaked, and unless he's really stupid he won't be back in his mission until you're gone. If he IS really stupid there's no problem, as he deserves to get ganked.
Filiolus of Bellum is recruiting
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General Coochie
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Posted - 2008.03.13 16:44:00 -
[25]
Originally by: Cygnus Scott http://oldforums.eveonline.com/?a=topic&threadID=724213
Not sure this is true since I haven't played since the patch, but this means trouble for those who run missions in the more dangerous areas of EVE if it is.
Now it doesn't which makes this thread pointless. Make sure you know how busting missions work before making posts like this.
The Vigil and The Caracal (duo PvP movie) |

Marcus TheMartin
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Posted - 2008.03.13 16:50:00 -
[26]
Originally by: Cygnus Scott
Originally by: Marcus TheMartin
if the majority already mission runs in highsec then what has changed?
No one went welp wrecks are back on scanner better get out of here
wrecks being on scanner dosen't mean your ship suddenly shows up on the scanner (you can't even probe out wrecks) wrecks being on scanner just means that some one was there. If your ship is within 14.4au and not cloaked then some one will find it with wrecks or not.
Lots of wrecks are an indicator, if you can narrow down where to drop your probe using the scanner by the presence of wrecks it makes it much easier to find the mission runner and in less time. Many pirates who don't have the skills for probing are quite proficient with the scanner, so figuring out where to have a friend or alt drop that probe gets pretty easy. Also most missions are within 14.3 AU of a celestial object, there are a few that are not but the majority are. Gated missions only warp you so far from the last location, so leaving behind wrecks in the last location is a sure way to get yourself popped.
1.Being undocked is a sure way to get yourself popped 2.Being in lowsec adds to the chances of you getting popped 3.What percentage of missions happen within 14.3AU of a celestial? If you don't have the number you are talking out of your ass. 4.Being in Local and not docked in a station is an indicator that you may be running missions.
I say nothing much has changed
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Ethen Bejorn
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Posted - 2008.03.13 16:50:00 -
[27]
I am not sure why people are discussing this change. CCP removed wrecks and cans from the overview a few weeks ago on purpose. This change was a mistake and will be corrected next Tuesday.
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Ki An
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Posted - 2008.03.13 16:52:00 -
[28]
Originally by: Ethen Bejorn I am not sure why people are discussing this change. CCP removed wrecks and cans from the overview a few weeks ago on purpose. This change was a mistake and will be corrected next Tuesday.
Wait, are you saying cans and wrecks will be removed from scanner again? If so, source plz. Oh, and 
Filiolus of Bellum is recruiting
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The Geoman
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Posted - 2008.03.13 17:01:00 -
[29]
Originally by: Ki An
Wait, are you saying cans and wrecks will be removed from scanner again? If so, source plz. Oh, and 
I couldn't cite you a source that warned us that they were going to be added to the scanner again, but it happened anyway. That said, I do hope for a word or two from them about this.
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Cygnus Scott
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Posted - 2008.03.13 17:27:00 -
[30]
Originally by: Marcus TheMartin
1.Being undocked is a sure way to get yourself popped 2.Being in lowsec adds to the chances of you getting popped 3.What percentage of missions happen within 14.3AU of a celestial? If you don't have the number you are talking out of your ass. 4.Being in Local and not docked in a station is an indicator that you may be running missions.
I say nothing much has changed
1) Not exactly a sure way but it certainly is greater than the 0% chance of being in station, then again 0.000001% > 0% right? 2) Adds? That's an understatement, I'd say guarantees it. Maybe not this time, maybe not even the next 3 or 4 times you visit low sec but eventually they are going to get lucky or you're going to get unlucky and you'll get popped. 3) oh PLEASE! You know nobody has that exact number besides CCP, but my experience so far have been that most missions are within 14.3 AU of a celestial object that you can warp to. I check often because I'm always hoping to get a nice deep safe spot, and I've gotten 2 out of hundreds of missions. 4) Yes it is an indicator, but it only indicates you aren't in station. Wrecks however point to someone at least spending some time in a spot. If they haven't been looted it also indicates that they might be back or are still nearby.
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