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Ava Santiago
AAC
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Posted - 2008.03.28 03:35:00 -
[1]
Who are the major industrialist corps/players/alliances that build the vast majority of goods in Eve?
Or do we have a large number of small independent operators? Concord doesn't provide consequences. Concord provides insurance payouts. |
Amarr Citizen 155
Alternative Methods Research Group
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Posted - 2008.03.28 03:56:00 -
[2]
Simple answer... look to your left, look to your right. It is everyone......and no one.
---------------------------------------------- Why do it the hard way when you can do it the AMARR way. |
Ishina Fel
Synergy. Imperial Republic Of the North
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Posted - 2008.03.28 10:39:00 -
[3]
Ever since invention was introduced, tech2 production has shifted from big BPO holder conglomerates to the broad masses. The tech 1 market has always been in this state.
There are of course still people who own tech 2 BPOs and crank out a large, steady volume of the stuff; and there are also whole corporations dedicated to building tech1 gear.
Which groups or individuals hold how much market share? - Since products in EVE are not watermarked, it's everyone's guess as much as yours.
Bored during Downtime? Why not try Billy Vs. SNAKEMAN! |
Andreask14
Raptus Regaliter Brutally Clever Empire
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Posted - 2008.03.28 11:10:00 -
[4]
In one of the EON magazines was a top 10 most productive corps. I remember "Mare Stellaris" eing one of them, they own a dozen tech II BPOs.
Sig offline |
Petter Sandstad
Taggart Transdimensional Virtue of Selfishness
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Posted - 2008.03.28 15:43:00 -
[5]
Go through your wallet. Depending on how big the market is, you should be able to have the data to get a decent understanding.
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Khatred
ReallyPissedOff Guinea Pigs
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Posted - 2008.03.28 20:50:00 -
[6]
Somebody should summon Gavin Kineli to tell you that FTEK is the uberest production corporation of them all.
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Leowen
Industrial Giants
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Posted - 2008.03.28 23:34:00 -
[7]
Originally by: Khatred Somebody should summon Gavin Kineli to tell you that FTEK is the uberest production corporation of them all.
Is he even still alive?
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Akira Miyatake
Garoun Investment Bank
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Posted - 2008.03.29 00:34:00 -
[8]
Really this would be difficult to find out through your wallet as you may just be identifying two or three major traders as opposed to the major industrialist. There might be a guy who is building and selling a wide array of T1 and T2 goods, but even then they would most likely have help and or an alt set-up to handle trade which could throw you off.
I for one would see great benefit in not conducting all my sales with one character as that might let a smart trader information on my market share and allow them to leech and/or steal my market share. Just a though...
Quote: Did you really intend to type that or did you just have a really long and complicated epileptic seizure and that was the result?
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Ava Santiago
AAC
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Posted - 2008.04.01 01:28:00 -
[9]
I was specifically looking for corporations/alliances that were producing 50+ ships a week.
If what is instead the case is a large number of small players making a few here/there then it would seem that the low barriers to entry have indeed created a comptitive market. Concord doesn't provide consequences. Concord provides insurance payouts. |
Mollie Black
Perkone
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Posted - 2008.04.01 02:42:00 -
[10]
I would not consider 50 ships a week to be a major producer. One Battleship BPO in constant production will accomplish that. From my experience most manufacturers are solo efforts. I often build 50+ ships a day and I'd assume there are many others out there that are also on that scale. So, there are not just a handful of large scale production outfits, but a great number of them that are not knowable to the general public.
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Rho'varo
Parvo Universalis
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Posted - 2008.04.01 02:49:00 -
[11]
Originally by: Mollie Black I would not consider 50 ships a week to be a major producer. One Battleship BPO in constant production will accomplish that. From my experience most manufacturers are solo efforts. I often build 50+ ships a day and I'd assume there are many others out there that are also on that scale.
I second this. It's not difficult to run 30 manufacturing slots near constantly as a solo operation (solo as in "one human, several 'pilots'").
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