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Author | Thread Statistics | Show CCP posts - 1 post(s) |
TomB |
Posted - 2004.04.17 12:48:00 -
[1] Info
Improvements
There were also few bugs with security status gain introduced with Castor but they should all be fixed now. 2004.07.06 19:30:45combatTomB strikes you critically with his Nerf Bat, pwning you for -100% everything. |
CCP TomB |
Posted - 2004.04.17 12:48:00 -
[2] Info
Improvements
There were also few bugs with security status gain introduced with Castor but they should all be fixed now. TomB Lead Designer EVE Online . |
zincol |
Posted - 2004.04.17 12:53:00 -
[3] Be nice to see the concord agents back in action :-) I miss them :-p w00t! |
zincol S.A.S |
Posted - 2004.04.17 12:53:00 -
[4] Be nice to see the concord agents back in action :-) I miss them :-p w00t! |
Joshua Calvert |
Posted - 2004.04.17 13:09:00 -
[5] I've gone from -1.1 to -0.7 in a week which, I thought, was pretty fast considering some of the complaints made. It'll be interesting to see how quickly it moves along after these changes. LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Joshua Calvert Caldari Celestial Horizon Corp. |
Posted - 2004.04.17 13:09:00 -
[6] I've gone from -1.1 to -0.7 in a week which, I thought, was pretty fast considering some of the complaints made. It'll be interesting to see how quickly it moves along after these changes. |
RagnarH |
Posted - 2004.04.17 13:27:00 -
[7]Quote: and ppl r saying it takes them weeks to get +0,1 This char is perm banned on forums :S |
RagnarH Reikoku Band of Brothers |
Posted - 2004.04.17 13:27:00 -
[8]Quote: and ppl r saying it takes them weeks to get +0,1 |
Jarjar |
Posted - 2004.04.17 13:30:00 -
[9]Quote: Haven't you been chaining high-level NPCs pretty much all day, though? |
Jarjar Celestial Apocalypse Insurgency |
Posted - 2004.04.17 13:30:00 -
[10]Quote: Haven't you been chaining high-level NPCs pretty much all day, though? |
Joshua Calvert |
Posted - 2004.04.17 13:46:00 -
[11]Quote:Quote: Not really - mostly 3 or 4hrs at night ( 8 to midnight GMT) because that's the only time I can find reliable NPc-hunting partners. Still, a gain of 0.4 per week is still a bit too slow. LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Joshua Calvert Caldari Celestial Horizon Corp. |
Posted - 2004.04.17 13:46:00 -
[12]Quote:Quote: Not really - mostly 3 or 4hrs at night ( 8 to midnight GMT) because that's the only time I can find reliable NPc-hunting partners. Still, a gain of 0.4 per week is still a bit too slow. |
Dianabolic |
Posted - 2004.04.17 14:01:00 -
[13] /strokes his level 3 concord agent. |
Dianabolic Reikoku Band of Brothers |
Posted - 2004.04.17 14:01:00 -
[14] /strokes his level 3 concord agent. Reikoku Diplomatic Forums |
Booky |
Posted - 2004.04.17 14:13:00 -
[15] great, now I can finally move past 4.5 I did get two increases from important missions but they were only 0.7% each. Spelling corrections welcome, but don't expect me to edit my post. |
Booky Caldari Caldari Provisions |
Posted - 2004.04.17 14:13:00 -
[16] great, now I can finally move past 4.5 I did get two increases from important missions but they were only 0.7% each. Spelling corrections welcome, but don't expect me to edit my post. |
Hellek |
Posted - 2004.04.17 14:39:00 -
[17] Edited by: Hellek on 17/04/2004 14:41:07 Quote: As far as I know, the higher the standings, the slower the increase. It works something like that: (10-yourstanding)*gain I.e. if you are 0.0 and kill a rat that is worth 0.5%, you get 0.05. If you are at 5.0 you only get 0.025. I am not sure if that is exactly how it works but I think it does work at least in a very similar way. This also explains why somebody with negative standings can improve it a lot faster than somebody with positive. PS: Booky, which corporation/faction gives sec.-rating increase for important missions??? |
Hellek Amarr Viziam |
Posted - 2004.04.17 14:39:00 -
[18] Edited by: Hellek on 17/04/2004 14:41:07 Quote: As far as I know, the higher the standings, the slower the increase. It works something like that: (10-yourstanding)*gain I.e. if you are 0.0 and kill a rat that is worth 0.5%, you get 0.05. If you are at 5.0 you only get 0.025. I am not sure if that is exactly how it works but I think it does work at least in a very similar way. This also explains why somebody with negative standings can improve it a lot faster than somebody with positive. PS: Booky, which corporation/faction gives sec.-rating increase for important missions??? |
AwiL |
Posted - 2004.04.17 15:06:00 -
[19] be prepared, AwiL's comin back to empire... "We gon' bring it to anyone that wants it...You want it? You gon' get it..." |
AwiL Brutor tribe |
Posted - 2004.04.17 15:06:00 -
[20] be prepared, AwiL's comin back to empire... "We gon' bring it to anyone that wants it...You want it? You gon' get it..." |
Hellspawn01 |
Posted - 2004.04.17 15:14:00 -
[21]Quote:Quote:Quote: Too slow?? It took me several months to get 0.4 after killing thousands of npc¦s. --------------------------------------------- Eve is not game, it¦s a way of life! |
Hellspawn01 Amarr Falcon Advanced Industries |
Posted - 2004.04.17 15:14:00 -
[22]Quote:Quote:Quote: Too slow?? It took me several months to get 0.4 after killing thousands of npc¦s. Ship lovers click here |
Hippey |
Posted - 2004.04.17 15:52:00 -
[23] When can we expect to see benefits from having a high positive rating? ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When victory's really a massacre. The final swing is not a drill It's how many people I can kill! |
Hippey Minmatar Brutor tribe |
Posted - 2004.04.17 15:52:00 -
[24] When can we expect to see benefits from having a high positive rating? -------------------------------------------------------------------------------- If you do nothing to stop slavery, you do everything to support it |
Viceroy |
Posted - 2004.04.17 16:55:00 -
[25] Yea, atm it just allows you to kill more people before going neg. |
Viceroy Evolution Band of Brothers |
Posted - 2004.04.17 16:55:00 -
[26] Yea, atm it just allows you to kill more people before going neg. |
S3VYN |
Posted - 2004.04.17 17:35:00 -
[27] Well if you goal is to get a positive security rating so you can kill people isn't having a higher security rating so you can kill more people enough of a benefit? ------------------------------------- // The views expressed by this poster are not the views of the poster's corporation, alliance, planet or television network... but they should be. |
S3VYN Gallente Imperium Technologies Firmus Ixion |
Posted - 2004.04.17 17:35:00 -
[28] Well if you goal is to get a positive security rating so you can kill people isn't having a higher security rating so you can kill more people enough of a benefit? .: DEAD AND LOVING IT :. |
McWatt |
Posted - 2004.04.17 18:04:00 -
[29] * we need the daily +0.1 back. or some agent service. * sec status increase should not be linear. please give noobs a chance to see a change beyond the 16th digit! * if negative sec status had any kind of positive sideeffect, players would be proud of it and pirates would be finally recogniseable. (benefits everyone, again) |
McWatt Caldari |
Posted - 2004.04.17 18:04:00 -
[30] * we need the daily +0.1 back. or some agent service. * sec status increase should not be linear. please give noobs a chance to see a change beyond the 16th digit! * if negative sec status had any kind of positive sideeffect, players would be proud of it and pirates would be finally recogniseable. (benefits everyone, again) |
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