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origamerpro
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Posted - 2008.04.05 04:52:00 -
[1]
This is only a suggestion, but there is little such a rule would friends in real life, just to enjoy to play in the game without fear of war. And just the players who became friends in the game. War on small and young for the corporation announced that it would play the Bat, some causes of the war called for "Fun". I think you have to input minor restrictions. 1. at the corporation and the corporation which is not less than 6 months to declare war. 2. If the corporation least 10 people, it is impossible to declare war. 3. If the number of members of the attacking corporations is several times more than the number of members of the defending corporation is not to declare war. 4. If young corporations themselves declared war on those who are older and stronger than them, then with a young corporation removed "sa***uard" restrictions. 5. The cost of war just funny ... I think it is necessary to establish isk 5 million a week from each member of the corporation, the alliance (if the alliance declare war) a week. This amount can easily pay any players who over three months in the game ...
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origamerpro
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Posted - 2008.04.05 04:52:00 -
[2]
This is only a suggestion, but there is little such a rule would friends in real life, just to enjoy to play in the game without fear of war. And just the players who became friends in the game. War on small and young for the corporation announced that it would play the Bat, some causes of the war called for "Fun". I think you have to input minor restrictions. 1. at the corporation and the corporation which is not less than 6 months to declare war. 2. If the corporation least 10 people, it is impossible to declare war. 3. If the number of members of the attacking corporations is several times more than the number of members of the defending corporation is not to declare war. 4. If young corporations themselves declared war on those who are older and stronger than them, then with a young corporation removed "sa***uard" restrictions. 5. The cost of war just funny ... I think it is necessary to establish isk 5 million a week from each member of the corporation, the alliance (if the alliance declare war) a week. This amount can easily pay any players who over three months in the game ...
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origamerpro
Shadows of Space
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Posted - 2008.04.05 07:20:00 -
[3]
Edited by: origamerpro on 05/04/2008 07:24:10 in WOW, I did not play times than =). If there is the protection of young players - read Empire, and it must be the protection of young and small corporations - such my opinion. In NPC corporations often have written and I do not know English ... The language barrier.
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origamerpro
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Posted - 2008.04.05 07:42:00 -
[4]
As I expected you look from the advanced players, and I try to make to protect young players.
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origamerpro
Shadows of Space
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Posted - 2008.04.05 11:39:00 -
[5]
Edited by: origamerpro on 05/04/2008 11:39:58 "a bad soldier, which is not to be dreaming General." Every little seek independence .... built a small empire and its small corporation ... Those who do not seek, at least dream. There is little chance that this will become a mighty corporation. Red Alliance is not perceived seriously at the time of formation, but at the moment he yavlyaetsya Alliance leading in the game. And the options are proposed as an alternative.
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origamerpro
Shadows of Space
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Posted - 2008.04.05 11:42:00 -
[6]
These are basic proposal and may vary, depending on the nuances of the game.
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origamerpro
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Posted - 2008.04.06 08:02:00 -
[7]
Originally by: MongWen Edited by: MongWen on 05/04/2008 14:40:37
Originally by: origamerpro Edited by: origamerpro on 05/04/2008 11:48:07 Edited by: origamerpro on 05/04/2008 11:47:26 These are basic proposal and may vary, depending on the nuances of the game. I understand the hard Eve online world, I wish that all small facilitate life for young corporations. 5 million isk for me it is 2-3 or 1-2 hours of her mission game. And my character just 3 months. I know a lot of players my age that make 20 million isk for 1 mission agent fourth level ...
And multiply that with 100 members off a corp (not all that rare in eve), thatĘs 500 mil for a decą and 200-300 or 100-200 hours off work for going by your numbers. Now does that sound fair? Remember not all corps are industrial/mission runners.
The war must be consistent with all members of corporations ... For one person it is really hard .... but I do not think that of the 100 members of the corporation did not find at least 10-20 miners / agentranners ..
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origamerpro
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Posted - 2008.04.06 08:07:00 -
[8]
Originally by: Euriti Edited by: Euriti on 05/04/2008 15:09:45 Buyerr and origamer pro. Quit EVE, this game ain't for you.
Second, sign up for http://www.hellokittyonline.com/us/. It's more your kinda game.
No seriously.
EVE is a hard, cruel, evil and cold world where predators, scammers, pirates, thiefs and the like await around every corner ready to steal every penny you have to their own benefit.
This is EVE, not WoW.
If you listen to it and do not need Empire .... If for example a week in Jita put CC 0.4 - how do you think that there will be? I am not against war as such, I for the introduction of rules to war.
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origamerpro
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Posted - 2008.04.06 08:14:00 -
[9]
Originally by: Lord WarATron Edited by: Lord WarATron on 05/04/2008 17:58:52
Originally by: origamerpro Edited by: origamerpro on 05/04/2008 11:48:07 Edited by: origamerpro on 05/04/2008 11:47:26 These are basic proposal and may vary, depending on the nuances of the game. I understand the hard Eve online world, I wish that all small facilitate life for young corporations. 5 million isk for me it is 2-3 or 1-2 hours of her mission game. And my character just 3 months. I know a lot of players my age that make 20 million isk for 1 mission agent fourth level ...
Did you miss the part I said about young corps making up a stockpile for war? Thats the first thing you guys should be doing. You should have a dozen battlecruisers and three times as many other ships ready for your inevitable wardecs. At least a hundred ships in total, ranging from frigs to cruisers and so on. A young corp with no stockpile is going to get squashed beneith the heel of anyone wanting a fight.
The reason why young corps die is because they act like a collection of solo players and not as a corporation. If you work as a corporation, then you deserve the benifits of one.
I think you missed the whole point of a player corporation. Thats why NPC corps exist.
ETO'O you do not listen to me .... What created small corporations? In order to get that pleasure from the game. NPC corporations because EVE not be possible without the corporation ... the player 2 exit from the corporation: 1. in another corporation and the fact that she did not like him. 2. create their corporations in their interests and to recruit people with the same interest. Taste and color comrades not.
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origamerpro
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Posted - 2008.04.06 14:40:00 -
[10]
Why are not constantly at war because the costs of the war are great. Why do Empire and CONCORD? To protect young players. And so it should be a war is not available to everyone under a row. Of course you can take an example from the African States, but in that case why empire? I am showing their arguments. So far I have not met any significant argument against limiting war between corporations and alliances.
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