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Anglo
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Posted - 2008.04.08 07:50:00 -
[1]
i see it often..
im tired of seing it:)
all the time people write about the fact that oldplayers have more SP than new players and that new players should be able to catch up--
WHY????
i havent played this game for basicly 5 years for some neewbie to kill me after 2 month of playing.. and that is actualy how it is atm.. enough newbies can EASILY kill a old schooler.. and to b hounest thats insane.. i sugest that ccp makes a few regions where only old players can enter.. say players with 40 mill sp +
this area had ofc to be very damn lethal.. but also worth the hazzle..
thx.
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Ushatuhkwa Kaeshe
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Posted - 2008.04.08 07:52:00 -
[2]
Originally by: Anglo i see it often..
im tired of seing it:)
all the time people write about the fact that oldplayers have more SP than new players and that new players should be able to catch up--
WHY????
i havent played this game for basicly 5 years for some neewbie to kill me after 2 month of playing.. and that is actualy how it is atm.. enough newbies can EASILY kill a old schooler.. and to b hounest thats insane.. i sugest that ccp makes a few regions where only old players can enter.. say players with 40 mill sp +
this area had ofc to be very damn lethal.. but also worth the hazzle..
thx.
I find it amazing that after 5 years of playing you still haven't understood the way eve works. If you want instanced epic regions, go back to WoW, tbh.
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Anglo
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Posted - 2008.04.08 07:58:00 -
[3]
ive never played wow, nore would o want to why ?? i have eve my friend... but stop saying that new players dont have a chance etc.. thats just bull.. they have more than that!!! any random n00b can go kill an old schooler with eass... we see it every day..
the region idea is to eass the presure on every one!!! and why even compaire wow with eve... its 2 difrent games... i dont see anything wrong in making a region for old schoolers.. atm the only stuff old players can do is pvp. and that gets borring too fromtime to time..
a region where the npc is twice as hard as anywhere else, but with a slightly bigger bounty aint bad.. the loot drop could maybe be a few items more... nothing major.. and maybe we could see cariers and dreads in belts...
not only in stupid complexes..
if it where to some certain people new players had atributes +10000 to old players... that discusion has to end..
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Ioci
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Posted - 2008.04.08 08:01:00 -
[4]
A level 10 toon should be able to own a level 80? Show me a game where that works. Eve is more noob friendly than most games. Unsaid but true, Eve is not solo friendly. Noob isn't a factor. |
AKULA UrQuan
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Posted - 2008.04.08 08:05:00 -
[5]
At around the 4-8 month mark (maybe sooner) total skillpoints is surpassed by personal skill. Ever see what happens when a new player to eve uses GTC sales to buy a old toon? I have and it's doesn't end well for said toon. Please visit your user settings to re-enable images. |
Paeniteo
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Posted - 2008.04.08 08:08:00 -
[6]
But new players can catch up to vets It takes a fixed number of SP to make any given ship as good as it ever can be, and you can only fly one ship at a time. If you focus your skill training on one ship class, with a bit of time you'll be able to fly it as well as any veteran out there, SP wise.
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Ushatuhkwa Kaeshe
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Posted - 2008.04.08 08:08:00 -
[7]
Originally by: Anglo the region idea is to eass the presure on every one!!!
...i dont see anything wrong in making a region for old schoolers..
It limits where people can go based on an artificial SP threshhold. Carriers and dreads in belts? And you don't think those will get ganked?
There is nothing wrong with new players being able to "pwn veterans" as you put it, if they are organized. It's one of the things I enjoy in Eve. There is no "invulnerability" of the older classes simply because they have a higher class/level/armor class/whatever.
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Anglo
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Posted - 2008.04.08 08:14:00 -
[8]
im talking npc dread etc.....
player owend stations atacked by npc etc.....
im not saying new players shouldent be able to kill old players.. im just tired of hearing that they should be able to catch up SP wise.. ofcause they should never be able to do that... never..
making a region for old players isent bad. it would challenge them and make em stay with eve longer :) ALOT of the old players i know have left or are maybe loggin on 10 minuts pr day to check whats up. simply because they are boored etc....
making something wich old players could enjoy aint bad..
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Willow Whisp
Sadist Faction
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Posted - 2008.04.08 08:23:00 -
[9]
Originally by: Anglo im talking npc dread etc.....
player owend stations atacked by npc etc.....
You don't need new regions un-enterable by new players for this. New regions with tougher NPC's? By all means. New regions inaccessible to players under %arbitrary SP%, no. Never.
Quote: im not saying new players shouldent be able to kill old players.. im just tired of hearing that they should be able to catch up SP wise.. ofcause they should never be able to do that... never..
I agree, they won't catch up to new players SP wise. A new player that starts today will probably not catch up SP wise to an old player. But he can fly a Raven just as well as the old player can. I don't think people are arguing that they should catch up SP wise, nobody is on that bandwagon that I am aware.
Quote: making a region for old players isent bad. it would challenge them and make em stay with eve longer :) ALOT of the old players i know have left or are maybe loggin on 10 minuts pr day to check whats up. simply because they are boored etc.... making something wich old players could enjoy aint bad..
Making something old players could enjoy: Good. Making something only old players could enjoy: Bad.
They already have supercaps, high end complexes, deep 0.0 content, level 5 missions (where NPC capitals attack PC's - check them out), marauders/blackops BSes, etc. Making a region exclusive to this players, without the possibility of anyone under a certain threshhold entering it is not what eve is about. -- My Sig got pwnt by Cortes :( |
Anglo
Astral Mexicans
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Posted - 2008.04.08 08:31:00 -
[10]
why is it bad to make something u have to earn up for ??? something u could strive to aim for... lets face it moms and **** aint what all wants... more challenge is...
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Willow Whisp
Sadist Faction
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Posted - 2008.04.08 08:52:00 -
[11]
Originally by: Anglo why is it bad to make something u have to earn up for ??? something u could strive to aim for... lets face it moms and **** aint what all wants... more challenge is...
Because you already have level 5 missions, (which almost nobody does, maybe CCP needs to look into these more), and 0.0 is a huge vet. playground. Making a new region of 0.0 that is only accessible to those with more than an arbitrary number of skillpoints is not good. Make it based on faction standings, or some other sort of system, yes. Skillpoints, no. It introduces an artificial limiter that is
1) Bypassed by veterans 2) bypassed by those with RL cash they can spend on GTCs to buy a "veteran" character 3) "magic" - there is no way to know how many SP's a character has, other than a rough guesstimation based on age. A gate that suddenly went "I'm sorry, you don't have 50 million skillpoints, i can't let you through" is immersion breaking, unrealistic, and quite honestly, doesn't sit well with me.
As I said, there is nothing wrong with content you have to earn up for. However, sitting in a station for "X" number of years, gaining skillpoints, is not "earning" anything. It's simply a reward based on time, and on an artificial limiter (skillpoints). -- My Sig got pwnt by Cortes :( |
Ecky X
Universal Securities
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Posted - 2008.04.08 08:54:00 -
[12]
Originally by: Anglo why is it bad to make something u have to earn up for ??? something u could strive to aim for... lets face it moms and **** aint what all wants... more challenge is...
"Earn up for" eh? What did you earn, and how did you earn it? How can you strive for having played longer?
How about a Titan then? You've been playing for 5 years, you can get a Titan. Don't have one? You obviously haven't been doing anything these past 5 years, eh?
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Anglo
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Posted - 2008.04.08 09:07:00 -
[13]
lol i could get a titan if i wanted to mann... but not all wants to sit in a titan... i do however agree to the post a lil up... looking into making lvl 5 agents good would maybe work.. but then again, not all wants to do agent misions---
making somethingspeciel for oldplayers isent bad.. it would make the new players have somethingto look farward too.. atm everyone can do whatever they want wihtin 6 months roughly.. and that is a shame..
1 year is all it take to get in a titan.. perhaps even less..
all i really request is something for the old players to do, not only the same stuff they allready did for 4/5 years..... new ships ??? njaaaa a ship is a ship.. new content YES.. something totaly new within the universe.. discover black holes... make jump gates etc.. something wich would require a LOT of sp... so that they are actually used..
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Cadela Fria
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Posted - 2008.04.08 09:17:00 -
[14]
Originally by: Anglo lol i could get a titan if i wanted to mann... but not all wants to sit in a titan... i do however agree to the post a lil up... looking into making lvl 5 agents good would maybe work.. but then again, not all wants to do agent misions---
making somethingspeciel for oldplayers isent bad.. it would make the new players have somethingto look farward too.. atm everyone can do whatever they want wihtin 6 months roughly.. and that is a shame..
1 year is all it take to get in a titan.. perhaps even less..
all i really request is something for the old players to do, not only the same stuff they allready did for 4/5 years..... new ships ??? njaaaa a ship is a ship.. new content YES.. something totaly new within the universe.. discover black holes... make jump gates etc.. something wich would require a LOT of sp... so that they are actually used..
That's great that you could get a titan, but nobody really cares and it's hardly relevant.
Frankly, as an old player myself (2004), I think the very idea that there would be areas or things for very old players specifically, is just simply a very bad idea. While very old players have spent ages on their skillpoints, that's no reason for further reward..that's just giving the finger to the new players, and thus dividing us even more. Not to mention those who purchase old characters, and thus skip past the queue...
No frankly I think you need to pack up your idea here, and go think about this again before you make such a suggestion. Please visit your user settings to re-enable images.
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Ka Jolo
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Posted - 2008.04.08 09:20:00 -
[15]
Originally by: Anglo all the time people write about the fact that oldplayers have more SP than new players and that new players should be able to catch up--
WHY????
i havent played this game for basicly 5 years for some neewbie to kill me after 2 month of playing.. and that is actualy how it is atm.. enough newbies can EASILY kill a old schooler.. and to b hounest thats insane..
It makes perfect sense to me, a much better system than WoW (or EQ, the one I played before EVE assimilated me).
In RL, a highly-trained special forces soldier should have no problem one-on-one against some punk high schooler; however, it is completely feasible for some high-schooler to gank a Navy SEAL in certain circumstances--the SEAL is on leave, partied hard, and is passed out in a hotel room, where a deranged high-schooler works housekeeping....
Furthermore, some teenagers live and breathe Tae Kwon Do or Kung Fu or play with their uncle's MAC 10, while some 35-year-olds have specialized in academic research or publicly traded securities or fast-food franchising. While the 35-year-old can buy a house and a car the teenager can't afford, and take lengthy vacations abroad, there's no special reason why the teenager couldn't mug him in some back alley.
Not only that, the Navy SEAL is eventually going to get bumped up to a desk job, retire, have gall bladder surgery, and end not being able to find his teeth (forgetting that he doesn't keep his teeth at the post office). Then, when some postal employee's disgruntled six-year-old daughter....OK, maybe that one's going too far.
I never got why a clever level one rogue couldn't manage--ever, under any circumstances--to slit a level 80 Paladin's throat while he was sleeping.
Of course, even in EVE no 40M sp character can get ganked by a noob--if that's his guiding priority (he'll have pursued training and fitted ships and developed a play strategy that really could make it impossible). In practice, however, few 40M sp characters have been developed with this in mind; most have trained in PvP "enough" to handle themselves in certain common situations, have fitted ships well "enough" to get the job done in the most common scenarios, and are cautious "enough" not to get ganked by some casual noob tanking sentries in his Thorax just long enough to pop shuttles and T1 indies and scoop the loot before running for a safespot.
Your Money or Your Life! The journal of a space pirate
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Alski
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Posted - 2008.04.08 09:30:00 -
[16]
Friend of mine started playing Eve about 1 year and 1 month after i did...
A year and a half later, and thanks to better starting attribute choices and +4 implants, he now has about 70% of the total SP i have, in a couple of years or less... perhaps a lot less, he'll overtake me - Please visit your user settings to re-enable images. (combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom.
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Wendat Huron
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Posted - 2008.04.08 09:36:00 -
[17]
Is it that time of the week already?
Why is it that if you don't like seeing it you felt compelled to post the very same tired subject?
These forums are FUBAR, upgrade this decade! |
Danui
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Posted - 2008.04.08 10:20:00 -
[18]
I agree with OP. I'm a beginner, only have 1.1m SP and i don't understand why new players want to catch up with the years old players... I mean, i find it fun to plan my skilltree, find what items i can use, what i need to learn for specific items,... I have severall goals, from frigate to cruiser to BS,... That's fun. it would take a lot of fun out of the game if we beginners had advantages.
Eve-online guide collection Web based version |
Benco97
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Posted - 2008.04.08 10:26:00 -
[19]
Man, If you're getting killed by someone who's only played for two months then I'd say YOU have the problem, not the game. It's YOUR responsibility to see that you survive. Your ideas would only damage the game.
Originally by: Kirjava This man speaks the truth, when he farts we count the length in seconds and make squillions buying winning lottery tickets.
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Fuazzole
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Posted - 2008.04.08 10:46:00 -
[20]
New players can "compete" training for an EW frigate doesn't take much but is formidable potential.
When it comes down to slug fests say BS vs BS the Skill Points come into play even when outnumbered
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Ryoji Tanakama
Daikoku Fleet Shipyards
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Posted - 2008.04.08 12:54:00 -
[21]
Originally by: Anglo i see it often..
im tired of seing it:)
all the time people write about the fact that oldplayers have more SP than new players and that new players should be able to catch up--
WHY????
i havent played this game for basicly 5 years for some neewbie to kill me after 2 month of playing.. and that is actualy how it is atm.. enough newbies can EASILY kill a old schooler.. and to b hounest thats insane.. i sugest that ccp makes a few regions where only old players can enter.. say players with 40 mill sp +
this area had ofc to be very damn lethal.. but also worth the hazzle..
thx.
So right but so wrong.
Having played for 5 years should always put you ahead of an upstart whipper-snapper. It does.
A moderately old character (1 to 2 years) however is going to be about as good at you in any single field as they've had time to train up and specialise if they so choose.
HOWEVER.
Restricted areas for 'high levelz tewnz wif epix' is totally against the philosophy of eve where even the lowliest of noobs can at least have a damned good attempt at anything they choose to.
And of course a team of nubz can kill you. Sucks to be you I guess. A team of t1 frigates can take down a battleship... this is the cornerstone of eve combat. You are never safe from anyone.
~Ryoji Tanakama
Daikoku Fleet Shipyards |
Armoured C
Globaltech Industries The ENTITY.
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Posted - 2008.04.08 13:17:00 -
[22]
skills can only go to level 5 if a newbie concentrates hard enough he can most proficent enough in that ship with support skills like guns it possible for eve with anything
this is the way of eve older player have the advantage of having more skills in alot of areas like uber tanking skills, gun , missile , drones
and EXPERIENCE
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Gabriel Karade
Nulli-Secundus
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Posted - 2008.04.08 13:23:00 -
[23]
I believe the phrase honour tanking sums it (skill/skillpoints) up nicely --------------
Video - 'War-Machine' |
Trojanman190
The Conflagration New Age Solutions Amalgamated
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Posted - 2008.04.08 13:37:00 -
[24]
Originally by: Anglo i see it often..
im tired of seing it:)
all the time people write about the fact that oldplayers have more SP than new players and that new players should be able to catch up--
WHY????
i havent played this game for basicly 5 years for some neewbie to kill me after 2 month of playing.. and that is actualy how it is atm.. enough newbies can EASILY kill a old schooler.. and to b hounest thats insane.. i sugest that ccp makes a few regions where only old players can enter.. say players with 40 mill sp +
this area had ofc to be very damn lethal.. but also worth the hazzle.. thx.
Wtf thats awful! A place where only experienced players can go hang out? I don't mean to be cliche, but go play wow if you want a bonus just for being a higher level. The fact that new players stand a chance and can help out the older players is fantastic and should absolutely not be done away with. Also, the effect is not nearly as pronounced as you think it is.
Maxed out nav skills make you go a LOT faster. Maxed out gunnery skills give you a LOT more dps, a LOT better tracking, and a LOT better range. It's extremely significant, not to mention you will usually be flying better ships.
The other day I was camped by a pretty noobish gang, some younger players in a blackbird, rifter, omen, and manticore. About an hour prior some buddies of mine spotted a rapier and a pilgrim from their corp. To make a long story short, they baited me with the blacbird (which was very silly,even sillier was that 10 minutes before that they tried the rifter) and I warped in just to see if my guesses at their ship types were correct. As soon as I landed at the gate they all jumped in and I zoomed back to my safe, 100% correct at guessing the ship types. If they had actually gotten me, would I have died to noobs? Of course not! Noobs were on the killmail, but it would have been the rapier that made sure I didn't get away and the pilgrim that finally finished me off. The blackbird, rifter, omen, and manticore on their own are easy targets for an ishtar, and I would have gladly taken the fight if the rapier had no been there. Also, even if the rapier had caught me and I had gone down, I most likely would have taken some of the noob ships with me.
It's the experienced player's fault for flying in blobs of noobs. The mass of noobs in cruddy ships only means the loot gets split amongst pilots that don't deserve it + gives the good pilots the blobber reputation.
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Matrixcvd
Rionnag Alba Triumvirate.
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Posted - 2008.04.08 14:20:00 -
[25]
1v1 in same ships High SP beats Low SP char, but how many times does this ever happen.
The experience of the FC is what matters most, He has to judge what is possible with his ships and pilots. Only game experience is required for that not char SP. FC's determine by their actions who lives and who dies.
The only thing different is the level of whining between young and old, and since there are more 2-15mil sp chars than ever before the incredbile whining is really reaching a deafening level. There are too many other people to commiserate with on the forums, chat channels, and in game, and not enough learning.
The balance between understanding how to play, and whining to make it easier may have tipped.
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Savage Creampuff
Privateers Privateer Alliance
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Posted - 2008.04.08 14:24:00 -
[26]
I kill noobs with my birthdate If that doesn't work, I use my bio.
Uhhh, ya I die a lot
But at least the universe is a non-discriminatory free for all creatures great and small to leave their wreck. Or was it mark?
Quote: I've sent in plenty of petitions but it seems that CCP just doesn't care about me. Without knowledge of market dynamics theres no way I can compete with these griefers
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Ralara
D00M. Triumvirate.
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Posted - 2008.04.08 14:28:00 -
[27]
Dr Caymus has over 100m skill points
a 2m skillpoint pvp-orientated character would kill him.
Why? Because it's all in industry and science. -- Ralara / Ralarina |
Ordon Gundar
Science and Trade Institute
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Posted - 2008.04.08 14:43:00 -
[28]
Originally by: Anglo i see it often..
im tired of seing it:)
all the time people write about the fact that oldplayers have more SP than new players and that new players should be able to catch up--
WHY????
i havent played this game for basicly 5 years for some neewbie to kill me after 2 month of playing.. and that is actualy how it is atm.. enough newbies can EASILY kill a old schooler.. and to b hounest thats insane.. i sugest that ccp makes a few regions where only old players can enter.. say players with 40 mill sp +
this area had ofc to be very damn lethal.. but also worth the hazzle..
thx.
Do you want your own server, so you can play by yourself?
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Venkul Mul
Vikramaditya DO JAJA Alliance
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Posted - 2008.04.08 14:49:00 -
[29]
Originally by: Ioci A level 10 toon should be able to own a level 80? Show me a game where that works. Eve is more noob friendly than most games. Unsaid but true, Eve is not solo friendly. Noob isn't a factor.
Ever heard of Rolemaster? Vampire or Werevolf by Withe Wolf? Plenty of RPG where multiple low level character can kill a high level character.
It is only that most computer games player have bad habits and think that level is anything. And that is more a habit from single player games than from multiple players.
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Sir Drake
State War Academy
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Posted - 2008.04.08 15:20:00 -
[30]
I would certainly love to get a few new regions with hyper-aggressiv npcs that are a real threat and make the officer spawns in the other regions look easy. Preferably with the option that they auto-attack any blob/capital/POS concordoken style. Something for the solo/small gang comunity. ------------------------------------------------------- Sig was removed due to derogatory comments towards a group of people. -Karl Chroimcer
I like that.
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