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Kala Veijo
Veto Corp
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Posted - 2008.04.15 22:32:00 -
[1]
Hello, I¦d like to propose following change to sentry aggression rules.
"Sentries would fire only if combat started within their range."
Reasoning: Currently if you want to hit'n'run in lowsec, you need battleship or battlecruiser to do it because they¦re able to sustain damage from sentries until warp engine warms up. With this change small ships like frigates and T1 cruisers would be able to leave crime scene without waiting 15 minutes in station or safe spot. This would still protect people from small ships if they stick to stations or gates.
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Freya Selene
Delucian Defence Initiative The Church.
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Posted - 2008.04.16 00:36:00 -
[2]
Dont think it will happend but i would agree i'd like to see more variation in lowsec. Changes to make it more then a staging point for operations between 0.0 and highsec.
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ridik ulass
Cosa Nostra.
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Posted - 2008.04.16 09:24:00 -
[3]
i want variety in lo sec too, but i dont want 0.0 nano gangs ider.
Blood on my torp or isk in my wallet
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Zhula Guixgrixks
Increasing Success by Lowering Expectations Star Buccaneers
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Posted - 2008.04.16 12:44:00 -
[4]
"Due low danger from frigate sized vessels towards space travel between stars, CONCORD assembly decided to remove so called 'aggression countdown' for offensive acts far from NPC runned infrastructure (eg. gates, stations). Only frigate class vessels are affected."
Indeed very good idea. Give frigates some love in their struggle inside low-sec.
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Opertone
Caldari Simtech Productions
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Posted - 2008.04.16 13:14:00 -
[5]
Edited by: Opertone on 16/04/2008 13:14:38 low sec ---BS and hac only, Gates and stations only... because of the unjust sentries
low sec not allows bubbles, ships only pass from stations to gates, impossible to tackle fast moving ships... because you need to tank sentries
0.0 - fast movers only, many jumps to travel 10-15 gates, BS are tackled and ganked by nano blobs, BS can't go out in 0.0 because they can not catch the fast movers
it becomes obvious that slows tanks are for low sec fast movers are for 0.0
frigates are only for lvl 1,2 missions
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Opertone
Caldari Simtech Productions
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Posted - 2008.04.16 13:42:00 -
[6]
eve's PVP is called - spawn point camping in other MMOs spawn point camping - noob rush - noob (never seen rush in eve, other than nano ships, which are more like hit and run)
macro - cheat hack - cheat
EVE's PVE is mining in 0.0/hi sec ... and random loot from the rats with ultra rare faction and complex spawns
PVP aspect in EVE is very poor
character training and game mechanics (diversity) is brilliant
if eve's PVP can be fixed, it will be top popular in the world many people quit eve because of the suckky PVP
nano - lame blob - lame supercaps - lag log off - noob
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Kruel
Beyond Divinity Inc
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Posted - 2008.04.16 15:09:00 -
[7]
Sentry guns should be removed altogether, just like the good ole days. ----------------------------------- You're not a pirate unless your -10 |
Opertone
Caldari Simtech Productions
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Posted - 2008.04.16 15:27:00 -
[8]
Originally by: Kruel Sentry guns should be removed altogether, just like the good ole days.
yes, yes, sentry guns only promote pirate BS camps... they don't defend the industrials
sentry also protect the pirates from little frigate revenge fleets pirates hide behind the sentries, because they know that sentries can not hurt them
sentries suck... because they do no damage to big bad guys
sentries at least should force fire on one target and not switch around
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Alex Medvedov
Minmatar Soliders Of Eve The Church.
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Posted - 2008.04.16 15:44:00 -
[9]
Edited by: Alex Medvedov on 16/04/2008 15:44:34
Originally by: Opertone
Originally by: Kruel Sentry guns should be removed altogether, just like the good ole days.
yes, yes, sentry guns only promote pirate BS camps... they don't defend the industrials
sentry also protect the pirates from little frigate revenge fleets pirates hide behind the sentries, because they know that sentries can not hurt them
sentries suck... because they do no damage to big bad guys
sentries at least should force fire on one target and not switch around
Jeez pvp in Eve are not gate camping only! You can hunt in belts, probe ships during the missions or while running plexes, you can duel each other..hell you can fight as you want. If you dont wanna sentries go to 0.0 where is everything you missing in low sec alowed! Moreover Frigates are absolutely usable in low sec pvp - many respectful pirates started with Rifters or such ships. And you can tank Rifter to be able to withstand senty damage while moving throu the gates while aggroed of if you know mechanics of sentries properly you can hide your frig behind other larger ships and not be shooted by sentries at all.
One free advice for you Opertone - adapt or die - do not whine if you do not understand Eve pvp properly. Learn it, dont try to change it because of you:)
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Kala Veijo
Veto Corp
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Posted - 2008.04.16 18:24:00 -
[10]
Originally by: Opertone
sentry also protect the pirates from little frigate revenge fleets pirates hide behind the sentries, because they know that sentries can not hurt them
Last time i checked, sentries wont give a toss when -5 gets shot by frigate fleet.
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Rainsdon
Veto. Veto Corp
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Posted - 2008.04.16 18:54:00 -
[11]
Edited by: Rainsdon on 16/04/2008 18:54:56 /Signed
Decrease the damage and give them some sort of tracking similar to the large gun they are in comparison.
Ie, Large Minnie guns = Large Arty. ect.
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sicieler
Caldari Veto. Academy
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Posted - 2008.04.16 20:09:00 -
[12]
/signed
What I would really like to see though is a change to remote rep agro. IMO sentrys should only fire when you rep someone who is criminally FLAGGED. I also wouldn't mind if one of your alliance members (an Outlaw) is shot the person that aggressed them now has aggression to the entire alliance not just the person they aggressed. (or maybe just corp but I prefer alliance) |
LeToniarge
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Posted - 2008.04.16 21:28:00 -
[13]
Edited by: LeToniarge on 16/04/2008 21:30:45
Originally by: sicieler /signed
What I would really like to see though is a change to remote rep agro. IMO sentrys should only fire when you rep someone who is criminally FLAGGED. I also wouldn't mind if one of your alliance members (an Outlaw) is shot the person that aggressed them now has aggression to the entire alliance not just the person they aggressed. (or maybe just corp but I prefer alliance)
This tbfh.
It seems a bit odd that you cannot rep a fellow outlaw corp/alliance mate in low-sec without being criminally flagged, yet you can shoot and even pop a corpmate in high sec without being concorded...
The way I see it, if you logistiscally assist a fellow outlaw corp or alliance member that is not criminally flagged, you shouldn't become criminally flagged either. However, if said corpmate is criminally flagged, THEN you take criminal flag for remote repping him.
This makes a huge balance correction to logistics in low-sec, and opens up remote repping options on the gates for outlaw corps.
The above change would go hand in hand with the "Non-outlaw player A aggresses outlaw player B and becomes flagged to his corporation and alliance." (Which seems to make sense anyway)
I can see the idea behind a criminal flag, for remote repping any outlaw on the gates, and it's most likely to keep away from a hypothetical circumstance like : "Non-outlaw gang agresses Outlaw A. Outlaw A's gang flies in with logistics and remote reps him with no sentry penalty;" however, if the Non-outlaw corp becomes flagged to Outlaw A's corp/alliance, this and similar situations would become moot, as Outlaw A's corp would then freely be able to come to his aid on the gates without gate-gun aggro.
- Edit - And to what Kala proposed : Seems an interesting idea. It would open up low-sec a bit to flagged frigates...Even from an RP aspect, if you're not in visual range of Concord / Faction navy, how would they know you did anything? This however might further keep people out of low-sec as it removes that "Safety blanket" that still keeps it somewhat attractive. |
Kala Veijo
Veto Corp
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Posted - 2008.04.17 10:19:00 -
[14]
Bump for awesomeness
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.04.17 13:15:00 -
[15]
Edited by: Cpt Branko on 17/04/2008 13:18:48 Edited by: Cpt Branko on 17/04/2008 13:17:16
Originally by: Opertone
frigates are only for lvl 1,2 missions
Ahah... OK
Originally by: Opertone eve's PVP is called - spawn point camping in other MMOs
Interdicting travel routes has never ever happened in any form of warfare, ever. Oh, no...
Originally by: Opertone
PVP aspect in EVE is very poor
No, it's not. You might fail at it, and the 'let's blob some pirates camping to hell' kind of PvP which you obviously like judging from your whining you can't catch them might not be a lot of fun.
I find PvP very fun as a rule.
Basically, what you're trying to say is Opertone = lame.
Furthermore, you don't even understand EvE mechanics if you think you can't use frigates and such vs pirates.
Many many low-sec pirates I know started out in frigates and flew them as staple ships for quite a while; I know I have - I've got 238 kills with a Rifter to my name, flew it for a long time - I also fly the T2 variants at times (even with the AF's sadly lacking state, they can be fun to fly and the last Wolf which I got has been madly profitable so far).
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Rainsdon
Veto Corp
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Posted - 2008.04.22 12:07:00 -
[16]
Bump for more discussion.
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Spiderus
Gallente Heretic Army Heretic Nation
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Posted - 2008.04.22 19:10:00 -
[17]
hmmm well I do agree that something could be done...but I don't agree that gimping sentries is the answer (or changing the way the global criminal countdown should start). I know the sentries are there for consequences and not protection but it sounds like the OP wants low sec to be like 0.0. The reason why low sec pirating is fun is because there is a risk, if that risk is taken away then the fun is gone. "Hit and run" is completely possible in low sec in frigs and cruisers with out a gate gun gimp.
My 2 cents
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