Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jan Peter Degekste
Republic Military School Minmatar Republic
1
|
Posted - 2012.02.29 14:33:00 -
[1] - Quote
Recently im running complexes in a certain region. Good fun! Untill you get escalations across 2 regions. Idiotic to have a final escalation 35 jumps and 2 0.0 regions futher than were it escalates from.
Is anyone running these this? For me its confirmed that its useless to run any fortresses, militaries & HQ's. Some stats below:
plex results of 2 weeks epic plexing:
https://docs.google.com/spreadsheet/ccc?key=0Ah5LrUU_r_rIdGdQXzVXSlBzRGxDSzdwdWdVM2VETnc |
mxzf
Shovel Bros
810
|
Posted - 2012.02.29 14:42:00 -
[2] - Quote
37 data points is nowhere near enough data to conclude anything about exploring. And it's well known that escalations rarely make it all the way. If they're not worth it to you, don't run them, I doubt your competition will mind. |
Cyniac
Twilight Star Rangers Black Thorne Alliance
150
|
Posted - 2012.02.29 14:49:00 -
[3] - Quote
I've had highsec agents send me to missions 42 jumps away through null...
So if you don't want to run them, don't!
As mxzf pointed out, others will |
Dielax
Aliastra Gallente Federation
34
|
Posted - 2012.02.29 19:05:00 -
[4] - Quote
I wish I were so lucky to get the drops you did..... |
Jan Peter Degekste
Republic Military School Minmatar Republic
1
|
Posted - 2012.02.29 21:51:00 -
[5] - Quote
10 militairy's only 2 escalated to full. 1 gave 400 mil and 1 is in the middle of hostile staging point. Doing these 10 is on avarage much much lower than the 120 mil income on incursions in high sec. 0.0 is much more unsafe than high sec.
9 fortresses, 2 escalated to full and drop nothing. These escalations are going through 2 regions ending 35 jumps from original staging. This does not includes back tracking your jumps. Estemate amount of jump i would say 50 to 60 jumps. Each of this fortress and militairy takes about 45-60 minuts with 1 char tanking and 2 x 850 dps ships.
So yeah not rly worth the effort. |
mxzf
Shovel Bros
817
|
Posted - 2012.02.29 22:56:00 -
[6] - Quote
Jan Peter Degekste wrote:So yeah not rly worth the effort to me.
Fixed that for you.
If that's the case, then cool. No one is forcing you to run them. |
FuzzBuzz
Perkone Caldari State
0
|
Posted - 2012.02.29 23:13:00 -
[7] - Quote
really... Reading these forums can be a bore some times, too many numpties with too much time, are those posts helpful?
Should he not of asked the question to begin with and shut his mouth? |
Mnemosyne Gloob
Teshnology Inc. Stealth Wear Inc.
43
|
Posted - 2012.02.29 23:19:00 -
[8] - Quote
Now imagine you wouldn't have DEDs where you can get those shiny modules, but need to do escalations. In lowsec some factions still have missing DED sites and i am actually somewhat thankful for that. (even if i could make more isk somewhere else probably). |
Raisa Mole
School of Applied Knowledge Caldari State
0
|
Posted - 2012.03.01 02:20:00 -
[9] - Quote
Jan Peter Degekste wrote:10 militairy's only 2 escalated to full. 1 gave 400 mil and 1 is in the middle of hostile staging point. Doing these 10 is on avarage much much lower than the 120 mil income on incursions in high sec. 0.0 is much more unsafe than high sec.
9 fortresses, 2 escalated to full and drop nothing. These escalations are going through 2 regions ending 35 jumps from original staging. This does not includes back tracking your jumps. Estemate amount of jump i would say 50 to 60 jumps. Each of this fortress and militairy takes about 45-60 minuts with 1 char tanking and 2 x 850 dps ships.
So yeah not rly worth the effort.
Ahh, there we go. You're not actually saying this isn't worth doing, because, well, that would be wrong. Looking at your loot in two weeks of plexing you made a LOT of money, though to be fair you don't say how long each day you spent plexing. What you're actually doing is complaining about incursions. Be a man, say that up front. |
Ajita al Tchar
Republic Military School Minmatar Republic
89
|
Posted - 2012.03.01 04:29:00 -
[10] - Quote
IDK, I think that it's more fun to run plexes in hostile territory where people want to eat you than Incursions in high sec. The funtimes are worth more than whatever ISK they might result in. I did a grand total of 2 evenings' worth of Incursions a while back and no thanks, someone else can take my spot as a webby Loki. The overuse of the word "shiny" alone almost made me want to vomit after a couple hours. ISK is just ISK, it's easy to come by and you should do it in a way that's fun. For some, running sites in dangerous locations is fun, and there's the thrill of getting that really awesome drop every once in a while. For others, activities that generate a lot of ISK are fun in themselves. I guess that's why there's different stuff out there, rather than a single Common PvE Activity that everyone is forced to do due to the lack of options. |
|
Juris Ethos
The Suicide Kings Test Alliance Please Ignore
0
|
Posted - 2012.03.01 05:10:00 -
[11] - Quote
To be honest, I'm inclined to agree.
DED Rated complexes are nice little, self-enclosed sites that give faction spawns, an overseer, and a chance at deadspace loot. In my region, they're easy to run. No neuts, few webs, and not alot of scramming frigates.
Unrated sites like Fortresses, Bases, Staging Points, and Provincial HQ sites only sometimes escalate. While you may get faction rats, you have no hope of getting an overseer until the final escalation segment, and to be honest, its frustrating. An unrated site might send you into a logistical nightmare, only to drop junk with no escalation. Random is random, though. I've gotten unrated escalations that send me south of where I live, and I'll delete them without a second thought, as I know the risks.
In the end, as I am an explorer by profession, I prefer rated DED over unrated. Quick gratification at lower risk for shiny rewards.
Not saying unrated can't pay off, but it certainly hasn't in my experience.
|
Jan Peter Degekste
Republic Military School Minmatar Republic
1
|
Posted - 2012.03.01 10:49:00 -
[12] - Quote
Raisa Mole wrote:Jan Peter Degekste wrote:10 militairy's only 2 escalated to full. 1 gave 400 mil and 1 is in the middle of hostile staging point. Doing these 10 is on avarage much much lower than the 120 mil income on incursions in high sec. 0.0 is much more unsafe than high sec.
9 fortresses, 2 escalated to full and drop nothing. These escalations are going through 2 regions ending 35 jumps from original staging. This does not includes back tracking your jumps. Estemate amount of jump i would say 50 to 60 jumps. Each of this fortress and militairy takes about 45-60 minuts with 1 char tanking and 2 x 850 dps ships.
So yeah not rly worth the effort. Ahh, there we go. You're not actually saying this isn't worth doing, because, well, that would be wrong. Looking at your loot in two weeks of plexing you made a LOT of money, though to be fair you don't say how long each day you spent plexing. What you're actually doing is complaining about incursions. Be a man, say that up front.
at 45 mins probing for each combat site (37 total) at 45 mins for running a militairy, 45 mins fortress, 60 mins for HQ, 50 min for 7-10 & 8-10, 120 min at 10-10 plus 30 mins for each escalations and a 45 min probing time before running a site i come out on 59,4 million isk per hour at 4,6b isk loot value. Fact is that only 700 mil comes from the militairies, hq's and fortresses. That brings it down to 9 million isk per hour. at 34 escalations avaring 9 jumps its 306 jumps to 0.0 in plexing ships for 9 mil per hour
So yes, ded are worth it, militairies, fortresses and HQ's in 0.0 are not balanced risk vs reward. Certainly not compared to 120 mil isk per hour incursions in high sec. |
Mnemosyne Gloob
Teshnology Inc. Stealth Wear Inc.
43
|
Posted - 2012.03.01 11:45:00 -
[13] - Quote
He said ISK/hr. |
Emperor Salazar
Dreddit Test Alliance Please Ignore
463
|
Posted - 2012.03.01 17:34:00 -
[14] - Quote
Mnemosyne Gloob wrote:He said ISK/hr.
not empty quoting
also, I actually prefer unrated sites to most DEDs
escalations mean more times that you can get to roll the dice (faction spawn at each step + chance at deadspace at the end of the run)
granted that's assuming you get a full escalation, but the point states...there's more potential...escalations also give you clear routes to explore (probe as you make your way to the next stage) |
Emperor Salazar
Dreddit Test Alliance Please Ignore
463
|
Posted - 2012.03.01 17:36:00 -
[15] - Quote
Jan Peter Degekste wrote: at 45 mins probing for each combat site (37 total) at 45 mins for running a militairy, 45 mins fortress, 60 mins for HQ, 50 min for 7-10 & 8-10, 120 min at 10-10 plus 30 mins for each escalations and a 45 min probing time before running a site i come out on 59,4 million isk per hour at 4,6b isk loot value. Fact is that only 700 mil comes from the militairies, hq's and fortresses. That brings it down to 9 million isk per hour. at 34 escalations avaring 9 jumps its 306 jumps to 0.0 in plexing ships for 9 mil per hour
So yes, ded are worth it, militairies, fortresses and HQ's in 0.0 are not balanced risk vs reward. Certainly not compared to 120 mil isk per hour incursions in high sec.
good god you are trying to apply concrete times and rewards to exploration
this is why your logic is fail
you are literally terrible at exploration |
MisterNick
The Sagan Clan Pax Romana Alliance
40
|
Posted - 2012.03.01 18:00:00 -
[16] - Quote
Stealth incursion whine thread.
You can't compare an income source based in part on luck to one that is almost universally accepted as unbalanced.
"Fools! I'll show them all!"
What do you mean that one's already taken? |
Cyniac
Twilight Star Rangers Black Thorne Alliance
157
|
Posted - 2012.03.01 18:19:00 -
[17] - Quote
Exploration is not about isk/hour.
In fact that's exactly why I like it. If I wanted isk/hour I'd only do PI (250 million ISK/hour is hard to beat) |
JitaPriceChecker2
State War Academy Caldari State
23
|
Posted - 2012.03.02 08:07:00 -
[18] - Quote
Cyniac wrote:Exploration is not about isk/hour.
In fact that's exactly why I like it. If I wanted isk/hour I'd only do PI (250 million ISK/hour is hard to beat)
But traveling 15 jumps for a single escalation step that is stupid especially in null-sec.
Unless you are in a NAP-FEST of course. NAPs shouldn't be encouraged even more
|
Cyniac
Twilight Star Rangers Black Thorne Alliance
159
|
Posted - 2012.03.02 11:40:00 -
[19] - Quote
JitaPriceChecker2 wrote:But traveling 15 jumps for a single escalation step that is stupid especially in null-sec.
You call it stupid, I call it fun (and potentially challenging, though often null is pretty empty)
Fun beats ISK in my book every day.
|
Brynhilda
Massive PVPness EntroPraetorian Aegis
83
|
Posted - 2012.03.02 15:06:00 -
[20] - Quote
http://img.photobucket.com/albums/v11/Ameph11111/Bhaalgorns.png
Confirming that sites other than DEDs are useless. How may I drug you with drugs? |
|
JitaPriceChecker2
State War Academy Caldari State
24
|
Posted - 2012.03.02 16:26:00 -
[21] - Quote
Brynhilda wrote:http://img.photobucket.com/albums/v11/Ameph11111/Bhaalgorns.png
Confirming that sites other than DEDs are useless.
So you are using a loophole and you are proud of yourself ??
|
Jenn aSide
Smokin Aces.
40
|
Posted - 2012.03.02 18:34:00 -
[22] - Quote
Juris Ethos wrote:To be honest, I'm inclined to agree.
DED Rated complexes are nice little, self-enclosed sites that give faction spawns, an overseer, and a chance at deadspace loot. In my region, they're easy to run. No neuts, few webs, and not alot of scramming frigates.
Unrated sites like Fortresses, Bases, Staging Points, and Provincial HQ sites only sometimes escalate. While you may get faction rats, you have no hope of getting an overseer until the final escalation segment, and to be honest, its frustrating. An unrated site might send you into a logistical nightmare, only to drop junk with no escalation. Random is random, though. I've gotten unrated escalations that send me south of where I live, and I'll delete them without a second thought, as I know the risks.
In the end, as I am an explorer by profession, I prefer rated DED over unrated. Quick gratification at lower risk for shiny rewards.
Not saying unrated can't pay off, but it certainly hasn't in my experience.
Perfectly said.
I don't explore much any more, I mainly farm anomalies and only do a plex if it's an escalation (or if a buddy scans on down).
The ONE beef I have with the way of things is the fact that Named (Forlorn, Forsaken, hidden) Hubs escalate to that crappy Fleet Staging Point, which could take you all over hell and back. A-type loot is cool, but it's annoying. no other null-sec anomalies I know of escalates to a non-DED plex, and it seems fleet staging point was put in that slot because of no real 9/10s.
If a corp mate needs help with the last phase of one of those multi escaltion nightmares and it's close, sure, otherwise screw those things. |
Fish Hunter
Blacksteel Mining and Manufacturing Renaissance Federation
6
|
Posted - 2012.03.02 21:40:00 -
[23] - Quote
I agree escalations if you're not in the mood are bad. Lowsec escalations seem perfect with most being 5-8 jumps away from the last and travel is relatively easy even with people hunting you since there's stations and no bubbles. Null on the other hand throws curve balls, out of the last 3 I got 2 were fleet staging points 15 jumps away in a different region and 1 was 22 jumps which led across empire and back into null. I didn't try to travel for the first two, the third one I checked the area out but the gates were being camped. My beef is it takes a huge amount of time just to travel for these, they are not quick for the most part, and the busier nullsec gets the harder it becomes to even travel to the spot that these spawn. |
Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
304
|
Posted - 2012.03.04 00:21:00 -
[24] - Quote
Fish Hunter wrote:I agree escalations if you're not in the mood are bad. Lowsec escalations seem perfect with most being 5-8 jumps away from the last and travel is relatively easy even with people hunting you since there's stations and no bubbles. Null on the other hand throws curve balls, out of the last 3 I got 2 were fleet staging points 15 jumps away in a different region and 1 was 22 jumps which led across empire and back into null. I didn't try to travel for the first two, the third one I checked the area out but the gates were being camped. My beef is it takes a huge amount of time just to travel for these, they are not quick for the most part, and the busier nullsec gets the harder it becomes to even travel to the spot that these spawn.
if you ran enough plexes i gues you luck is not random and it is possible to put percentages to plexes. the fleet stages escalates to same certain constalations and go in 90% of the time over 3 regions. you create it in region A that starts in B and end in region C. A ***** to run, usualy dont bother cause its too far trough 0.0 CCP FIX BLACK OPS FFS |
Omron Farr
305th LOST TRIBE
0
|
Posted - 2012.03.04 00:41:00 -
[25] - Quote
It beats me how you find DED sites tbh.
I have all scanning skills to 5, have a helios with scanning rigs, sisters launchers and probes (DS probes to save time too) and after 2 weeks of searching caldari low sec have not found one DED site. This is getting depressing.
I know what signal strengths indicate the sites I'm looking for, have read thread after thread and yet can I find the suckers...not a one. I have no trouble scanning, I can probe down all the sigs easy enough, they are just never DED :(
Any tips to improve my sucess? I must have scanned 100+ sigs down now so surely there should be a hgher chance than this? |
Emperor Salazar
Dreddit Test Alliance Please Ignore
465
|
Posted - 2012.03.04 18:00:00 -
[26] - Quote
Omron Farr wrote:
Any tips to improve my sucess? I must have scanned 100+ sigs down now so surely there should be a hgher chance than this?
Scan faster. |
Kusum Fawn
State War Academy Caldari State
2
|
Posted - 2012.03.08 20:56:00 -
[27] - Quote
Omron Farr wrote: It beats me how you find DED sites tbh.
I have all scanning skills to 5, have a helios with scanning rigs, sisters launchers and probes (DS probes to save time too) and after 2 weeks of searching caldari low sec have not found one DED site. This is getting depressing.
I know what signal strengths indicate the sites I'm looking for, have read thread after thread and yet can I find the suckers...not a one. I have no trouble scanning, I can probe down all the sigs easy enough, they are just never DED :(
Any tips to improve my sucess? I must have scanned 100+ sigs down now so surely there should be a hgher chance than this?
you and how many others are scanning caldari lowsec? try another region/rat faction to scan for, many of the other lowsecs are much emptier then caldari,
of course, their loot isnt worth neary as much as guristas stuff. chalk that up to tengu/golem spam.
try scanning gallente lowsec, even .5's and you will find a ded fairly quickly. figure a loot drop of 20-150 mil isk, (.5 has energized c-types)
or go to amarr lowsec, sanshas/blood raiders are a bit more challenging in some ways but their loot is also fairly worthwhile.
Your biggest problem is over saturation of scanners in your area, scan earlier, and faster, also keep an eye on taht d-scan for other peoples probes. try scanning at different times then you normaly do, and you should see quite a few others come through.
oh and more to the point, you know all the ded site names? |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |