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Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.04.30 08:12:00 -
[1]
Ok people, let me introduce myself to you. I am a 33 year old Engineer, living in Munich, Germany. I enjoy crunching numbers in games just as much as IRL, which is quite helpful in the kind of games I favor (Strategy/Management).
I started playing EVE in August 2005, and my main occupation ever since then had been running missions. In highsec, lowsec and recently also 0.0. Since my other primary passion (besides killing evil people) involves the pimping of ships, my main focus regarding missions has always been on empire though. I also delve into trading occasionally as that is where the really big bucks are made, but I tend to find it too boring to occupy me for extended periods of time. Mining? Well I did it for maybe a week once. In my first month of play. Never again since then, just not my cup of tea. As far as killing people goes, I am a good guy I guess, as in I take great pleasure in dead pirates, but could never get myself to shoot neutrals in lowsec. Out in 0.0 though, I am a firm believer in NBSI, even while I consider that same doctrine in lowsec to be simple piracy and thus fight it there if I can. And even though I have been in player corporations for pretty much my entire EVE-life, I believe the ability to also achieve things solo is of utmost importance to the success of EVE as a game.
About my agenda:
Seeing how I am such a mission ***** at heart, my primary agenda would be to counter the 'move all L4s to lowesec' people that we will undoubtedly get on the council. As far as balance is concerned with missions, I would fight for the status quo, as I see it working out quite okay the way it is atm. No need to make it any worse by moving them to lowsec or nuking bounties, but neither any need to boost them by increasing bounties or improving loot quality. (Loot composition on the other hand definitely needs to be fixed, frigate ABs from BS wrecks always irk me). Lowsec itself (and also the low end 0.0) do need a boost imho, but this must not come at the expense of highsec dwellers. As far as piracy goes, I realize that we NEED pirates to keep the game exciting, but we also need some limits for them to keep them from spoiling the game too much for the more peaceful folks. So while I sometimes endorse boosts even for what is my chosen enemy, they must not always have their way. Moderation is the clue. Only if you are a suicide ganker, logontrapper, gang invite sploiter or any other such lowlife you definitely do not want me on the council, as I am vehemently opposed to such cheesy tactics that will yield maximum rewards for minimal risks at the expense of unsuspecting players.
Moving on towards ships and modules, which I consider my primary area of expertise, you will get total balance out of me. I never specialized in any races' ships, which means I can (and do) fly almost every subcapital ship and use all modules to good effect. Meaning I have no personal agenda to further 'my' race over the others simply because there is no 'my' race. Instead, I strive to achieve my idea of balance. Which basically is described by 'different but equally capable'.
As far as PvP mechanics go, I am a small gang fellow with very little care for long range fleet fights or POS sieges. I am quite opposed to the current nano trend, at least for cruisers and above. In my book, the line between big and small ships is drawn below cruisers. So frigs and dessies should be able to nano themselves to their hearts content and the speedtank should be a viable defense for them. For cruisers and above though (and that includes the Vagabond), I don't mind them going fast if they are made for that, but them using that speed as actual tank should not work anymore.
You want ME for the CSM!
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion |
Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.04.30 08:13:00 -
[2]
reserved
You want ME for the CSM!
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion |
Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.04.30 08:14:00 -
[3]
reserved
You want ME for the CSM!
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion |
Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.04.30 08:15:00 -
[4]
reserved
You want ME for the CSM!
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion |
Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
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Posted - 2008.04.30 14:21:00 -
[5]
Edited by: Spoon Thumb on 30/04/2008 14:23:00
Unfortunately I've already pledged my vote to another candidate, but I highly recommend considering this candidate for those still deciding who to vote for
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Talkuth Rel
Minmatar Republic Military School
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Posted - 2008.04.30 16:22:00 -
[6]
You have my attention.
I can't say I'm completely on board with all your ideas, particularly your proposed solution to the lofty scam, but in general I like the way you think. I'll be looking for more from you in the coming weeks.
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Venkul Mul
Gallente
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Posted - 2008.04.30 18:10:00 -
[7]
So far you are my best candidate, as I agree with most of your points and where I disagree your position don't seem unreasonable.
There is only a point I think you should reconsider
Originally by: Leandro Salazar
2. The lofty scam and gang mechanics in general
These two are intertwined, so I address them in one topic. Basically the current lofty scam exploits peoples' wrong belief that noone may fire on them in highsec. Iirc, in the past it used to be so that if you were in same gang it was like if you were in same corp, i.e. free pew-pew and concord doesn't care. This was abused I guess, and changed so that it wouldn't work anymore. Now that people found ways around that, I think it would be time to allow free pew pew among gang members again. No more false sense of security, no more accidents in highsec gangs, no more need for a complicated set of aggro rules applying to gangs. And the best protection against gang scams would still be to auto-reject invitations just like it is now. Actually it would be nice to be able to only autoreject gangs, but not chats.
I like the possibility to help some new player but at the same time I want some control on the situation to avoid to be the one scammed. It is true that if I am protected, with the current system, the other party is the one at risk, but if someone ask for help he should accept and consider the risk.
A possible solution could be a different kind of gang, one were any new member of the gang should be approved by all the member. A similar system would be useless for a PvP gang, but useful for a PvE gang, that usually is composed by a smaller number of people .
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Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.04.30 19:47:00 -
[8]
Actually for helping new players, I would prefer simply putting in a way to post clickable links to your position in chats (when you are not in any gang yourself anyway) so people can warp to you without being in your gang at all.
You want ME for the CSM!
There is no 'n' in turret There is no 'r' in faction
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Hamfast
Gallente
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Posted - 2008.05.02 14:38:00 -
[9]
I have several questions, and taking a page out of Talkuth RelĘs book, I decided to ask each candidate in their own threadą
1)Invention ū A good idea that still needs worką a.Have you ever tried invention? b.What ideas do you have to improve invention?
2)Pilot Security Level ū Should it be more important? a.(In High Sec) ū Should Concord react faster if the victim has a higher security level? If the attacker has a lower rating? b.Should the Security Level of a system affect changes to Pilot Security level changes? c.Should the Security Level of a Targeted Pilot have more of an effect on the security change of the attacker?
3)Industry ū The Creators of Eve a.Do you regularly build anything? b.Do you regularly mine? c.What do you think could be done to improve industry in Eve? d.You have been asked to help with new ships for industrial characters, describe a few ideasą
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Claire Voyant
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Posted - 2008.05.02 16:08:00 -
[10]
What would you think of the following proposal to address the problem of 0.01 isk undersellers and overbidders?
All real-life auction markets have minimum price increments. In eve you could implement this with a three significant digit limitation to all market orders. If the current low seller is 1000.00, you could sell for 999.00 or 998.00 but no fractional isk. If the current price is 100 million, you could sell for 99.9 or 99.8 million. If you don't want to sell at the next lowest increment, you would have to get in line behind all the sellers at the current price. |
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Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.05.02 16:40:00 -
[11]
Originally by: Hamfast
1)Invention ū A good idea that still needs worką a.Have you ever tried invention? b.What ideas do you have to improve invention?
Yes, I have done a little invention, not a lot of it though as I am more into combat than industry.
What irks me most about it is the chance factor in the success rate. This can be a major pain if you only do very little of it, only evens out when you to it a lot. Which might discourage part time inventors. I would rather see the chance factor moved towards the material and time requirements of the resulting BPs. Something that might be interesting would be to add some of the currently more or less worthless rig parts into the materials required by invented blueprints (maybe even replacing some of the T2 components, thus possibly giving those parts some value and spicing up invention a little.
Quote: 2)Pilot Security Level ū Should it be more important? a.(In High Sec) ū Should Concord react faster if the victim has a higher security level? If the attacker has a lower rating? b.Should the Security Level of a system affect changes to Pilot Security level changes? c.Should the Security Level of a Targeted Pilot have more of an effect on the security change of the attacker?
a. Seeing how some of the most evil sleazebags in EVE have high sec ratings due to the relative ease of coming back from -10, I do not think that should affect concord reaction times. If anything, it might be interesting to have factional forces spawn to help people that are attacked in lowsec, and the reaction time and force strength would be dependent on the victims faction standing. And obviously these forces would be much weaker than concord and destructible (no loot though).
b. and c.: No to both, imho the crime remains the same regardless of who it is committed upon and where.
Quote:
3)Industry ū The Creators of Eve a.Do you regularly build anything? b.Do you regularly mine? c.What do you think could be done to improve industry in Eve? d.You have been asked to help with new ships for industrial characters, describe a few ideasą
a. The only things I semi-regularly build are rigs, battleships and ammo/cap boosters. And that mainly to somehow use the low end mins that there are no good buy orders for and that I can't be arsed to haul.
b. I do not even mine irregularly. Shooting things that don't shoot back is just too boring for me ;)
c. The only thing that has often come to my mind that might spice up the industry a lot would be the ability to actually build named modules. Of course the mineral values would have to be scaled so that they are still worthwhile as rat loot, but this might create a whole new industry. Otherwise I am not delving into idustry enough to have killer ideas on how to improve it.
d. The first things that come to mind are the small freighter and a refinery ship. The immense gap between normal industrials and freighters definitly needs filling (and Jump freighters are not the fill in that is needed). And afaik industrials were at some point intended to fit some sort of factory module anyway (hence the huge CPU), so why not give us a whole new factory ship class. |
Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.05.02 16:49:00 -
[12]
Originally by: Claire Voyant What would you think of the following proposal to address the problem of 0.01 isk undersellers and overbidders?
All real-life auction markets have minimum price increments. In eve you could implement this with a three significant digit limitation to all market orders. If the current low seller is 1000.00, you could sell for 999.00 or 998.00 but no fractional isk. If the current price is 100 million, you could sell for 99.9 or 99.8 million. If you don't want to sell at the next lowest increment, you would have to get in line behind all the sellers at the current price.
I believe that first and foremost we need the ability to decide ourselves whether we buy/sell at Walmart or our local supermarket regardless of price, rather than having the game decided it for us based only on price. Beyond that, I think a minimum increment would be a good idea to implement though. |
Venkul Mul
Gallente
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Posted - 2008.05.02 19:21:00 -
[13]
Originally by: Leandro Salazar
Originally by: Claire Voyant What would you think of the following proposal to address the problem of 0.01 isk undersellers and overbidders?
All real-life auction markets have minimum price increments. In eve you could implement this with a three significant digit limitation to all market orders. If the current low seller is 1000.00, you could sell for 999.00 or 998.00 but no fractional isk. If the current price is 100 million, you could sell for 99.9 or 99.8 million. If you don't want to sell at the next lowest increment, you would have to get in line behind all the sellers at the current price.
I believe that first and foremost we need the ability to decide ourselves whether we buy/sell at Walmart or our local supermarket regardless of price, rather than having the game decided it for us based only on price. Beyond that, I think a minimum increment would be a good idea to implement though.
A minimum increment mean faster swing in prices (generally toward lower prices), maybe a positive thing for the buyer, but it will mean leaving the market in the hands of the people that think that "the minerals I mine are free".
Beside that the example done by Claire seem to put even a floor to the lower price as apparently her idea is that you can undersell another vendor by only 1 step.
To me it sound really as a bad idea. |
Hykke
Free Imperial Vikings
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Posted - 2008.05.03 20:59:00 -
[14]
Originally by: Venkul Mul
Originally by: Leandro Salazar
Originally by: Claire Voyant What would you think of the following proposal [...] All real-life auction markets have minimum price increments. In eve you could implement this with a three significant digit limitation to all market orders. [...]
I believe that first and foremost we need the ability to decide ourselves whether we buy/sell at Walmart or our local supermarket regardless of price [...].
A minimum increment mean faster swing in prices (generally toward lower prices), maybe a positive thing for the buyer, but it will mean leaving the market in the hands of the people that think that "the minerals I mine are free".
Beside that the example done by Claire seem to put even a floor to the lower price as apparently her idea is that you can undersell another vendor by only 1 step.
To me it sound really as a bad idea.
To tell you the truth I was getting ready to vote for you right until you started talking about changing the market. Being a trader, The market is something I feel strongly about, and there are only two changes I would like to see: 1. Round off all orders to the three most significant digits (exactly like Claire said) 2. When you enter an order to buy tritanium for 300 isk (forgot the decimal point) you will not buy all your trit at 300 isk a piece, instead you will buy at the prices already available at the market. (Every day someone buys something from me at a higher price than the price I set... this is bad for the buyer, especially if the higher price is simply a mistake)
Now for the counter arguments already given. 1. "This will cause the prices to swing more rapidly"... That is exactly the point, all prices in EVE move in increments of 0.01 isk. this is too little for the more expensive things. I often see cases where the buy and sell prices are more than 10% apart from each other, and even though there is obviously a lot of competition going on, they are closing in on each other very slowly First order: 10.000 next: 9999.99 Next 9999.98 and so on. the difference between buy and sell orders is actually called "market inefficiency" because it means that the market is unable to find the "correct" price, and the market in EVE needs to become more efficient. 2. It should of course be possible to set any price you like, it's just rounded off 3. In my mind this is the correct and only possible remedy for the 0.01 isk underbid situation |
Kali Burr
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Posted - 2008.05.04 17:09:00 -
[15]
I will be addressing each candidate with the same questions ableit it might be a little late:
1) What do you think about more PVE scenarios, ones which would incorporate a large section of the EVE universe. Perhaps like a war between the races, or a war against a different race. Perhaps it would be a war against a pirate corp where PCs are encouraged to come help out the fleet. This could allow players to get more of a feel in some way fleet battles as well.
2) Along the lines of the above statement, how would you feel if the EVE universe had a vote in how their races interacted. Perhaps in order to get users more involved the races would submit 'Resolutions' to the players on actions they take. Perhaps the Gallente Federation gives some offense to the Caldari State or vice versa, maybe the resolution to those that are members of the Caldari State would say something like, "Should the Caldari State retaliate with military force against system XYZ for said offense?". Then there could be some possible PVE event taken in that sector of space. The Caldari State can then give real-time missions to players who wish to participate be it material gathering, intelligence, combat missions, mercenary action, etc.
3) How would you feel about opening Invention to invent new items that they design, potentially completely new items to the EVE universe? I believe giving the players the ability to customize items and perhaps make something completely new would greatly increase their involvement and enjoyment of the game. This would introduce even more learning skills for those that want to do industry and allow them to decide how and what will improve ships. Perhaps even allowing researchers to invent totally new kinds of ships.
4) How would you feel if the EVE universe could start impacting in some way on 0.0? Pirates and alliances in 0.0 often have influence in Empire space and low sec, what if the tables were reversed? What if players in empire space could pass resolutions for the races to clear out temporarily portions of low sec, perhaps even attempt to clear out portions of 0.0? The idea here would not to attact home systems, but perhaps fringe systems. This could help introduce empire players to 0.0 and pvp, it could also help keep in check mega alliances and factions. In addition this could allow empire players the 'occasional' chance to get some resources in 0.0 if they aid the initiative.
5) Finally how would you feel about creating and opening events to all players and not just the wealthiest alliances in EVE? There could be many talented pilots out there that want to compete for fame and glory, but may not have the ISK to do it. Perhaps if EVE provided weekly/monthly tournaments around the EVE universe and then allowed the winners to compete in a bracket system up to a finale, it would encourage even more interaction. Instead of just giving some enormous prize once/twice a year, they could give smaller prizes for each stage of the contest leading up to the ultimage prize. These could also include side contests like 1v1/2v2/etc frigate/cruiser fights. Find out who the best 1v1 player is, or who the best tandem team is, etc. |
Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.05.04 17:24:00 -
[16]
Edited by: Leandro Salazar on 04/05/2008 17:27:00 1. I am all for more interesting PvE. Starting with more dynamic missions, and going towards what you suggest. PvE is a very important aspect of EVE, regrettably treated like an ugly stepchild by CCP most of the time. I would love to see this change, as long as that does not come at the detriment of other aspects.
2. I would not mind if Roleplayers could influence the big picture, as long as it does not impede the gameplay of people not interested in those aspects by means that go beyond current player interaction.
3. I don't believe custom items would add to the game. Usually custom stuff just creates a lot of uber things that end up being the only items used at all and totally killing variety and balance going out the window of a skyscraper penthouse. Making the best out of a huge number of balanced existing things makes for a much better game than total customization imho.
4. I don't think such a thing is needed, see point 2 about RPers affecting non-RPers.
5. Yes, I definitely agree that the events should be open to more people. The problem is probably that it would end up being a total mess to organize if there are no high limits though, so I can understand the limitations, even if I do not like them. |
Kenji Kikuta
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Posted - 2008.05.04 23:26:00 -
[17]
Originally by: Leandro Salazar
...
the solo play aspects of EVE need to be defended
...
You got my vote |
Vailandra Tekkinashi
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Posted - 2008.05.06 15:53:00 -
[18]
Good luck Leandro, you have my vote !
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John Edmunton
Provenance. Endless Horizon
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Posted - 2008.05.08 19:02:00 -
[19]
You have my vote
You seem to have a quite reasonable approach to the game. For the most part I like your agenda (the market is fine the way it is - the mechanics help limit scamming), but are willing to consider other points of view. You also have an understanding that EVE should include a variety of gaming styles.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.05.11 15:22:00 -
[20]
This candidate gets the official "Akita T seal of approval".
Well, one of two candidates to get it (LaVista Vista is the other), but then again, I'd have to say, the choice was tough enough even like this. Hey, good thing most people I know have more than just one account, no ?
__
CSM candidates - quick reference cards (NEW: spreadsheet) Or just vote for LaVista Vista or Leandro Salazar like I did.
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Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.05.11 21:05:00 -
[21]
Thanks for the support guys, greatly appreciated!
You want ME for the CSM!
There is no 'n' in turret There is no 'r' in faction
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Yakia TovilToba
Halliburton Inc.
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Posted - 2008.05.12 07:55:00 -
[22]
I appreciate your agenda and agree especially on issues no. 1, 2 and 4. You got my vote.
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Hanell Steel
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Posted - 2008.05.12 08:25:00 -
[23]
I apreciate your veiws on pve content and how the players should be able to choose their lot in life not having a few "hardcore pvpers" say that you have to come to low sec so I can get more padding to my kb. Im glad theres someone who sees it how I do and how much of my corp does, you have my vote as well as my recomendation to my corp.
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Qui Shon
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Posted - 2008.05.17 19:50:00 -
[24]
Allowing gang members to shoot at each other might not be so bad an idea after all, if you could indeed send bookmarks through chat, or at least allow non-ganged people to warp to you. Ways to help non-affiliated people on the spur of the moment must be possible, not carry an overwhelming risk, and not be too arduous. Bookmarks work, except for tractoring salvage, and a "warp to me" chat link would work even better.
Freely shootable gang members would allow 1vs1's in empire for those that wanted them, which I think would be good, much better then the can stealing method. However, it would also make traps, betrayals and ganks easier via "social engineering". Hmm.
Not sure how much CSMs will be able to actually do, but I think you've got my vote(s) in any case. Or perhaps that should be, just in case
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Doctor Blue
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Posted - 2008.05.17 22:29:00 -
[25]
For what it's worth, you just got my 2 votes.
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hodgebobble
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Posted - 2008.05.17 22:47:00 -
[26]
WTS: G95 Station
Starting Bid: 18b
Hit me up in game.
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Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.05.17 23:24:00 -
[27]
Originally by: hodgebobble WTS: G95 Station
Starting Bid: 18b
Hit me up in game.
Wrong forum, troll. You wanna go here
You want ME for the CSM!
There is no 'n' in turret There is no 'r' in faction
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Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.05.18 00:06:00 -
[28]
Originally by: Doctor Blue
3. You say solo play should be ok earlier, but if you nerf nano there will be nothing left but who has the biggest blob, and pvp will be dumbed down. 4. 'backup skill' - Whatever. I'd like it, but I guess ccp want people to keep in touch with the game and there mates. Log in to change skill, but end up in a gang and have a great time etc. 5. yup 6. No No Nnoo. What you are proposing in a load of seperate monopolies opperating through one exchange. not only will this totally destroy the market, but also make rmt childsplay. As to the 1 isk undercutting, there are plenty of other traders like myself. I trade in some of the most highly contested markets in eve. I update my orders (and buy/sell direct from the markets) once or maybe twice a day, and do very well thank you. It's a bit like nanos. Just because you haven't worked out how to counter it doesn't mean that it can't be done, and therefore has to be changed. Especially when the proposed changes are just dumbing down with a side effect of worse gameplay. 7. Yup
Well, I am sorry to have 'stolen' your votes, but I can assure you that I am openminded enough to consider other opinions than my own when they are actually backed by good arguments, and I realize that in many cases compromise is the way to go anyway. And especially in case of the market thing, I have seen good arguments against my position already, so nothing is set in stone here...
And seeing how it is the councils main function to 'filter' player concerns for CCP, the agendas presented here really should only serve to give the voters a general outlook on how the candidates will react to issues in certain game areas. Not something that the candidates are actually going to push onto CCP all by themselves, since that is not going to work anyway as all motions must be started and approved by a number of players.
You want ME for the CSM!
There is no 'n' in turret There is no 'r' in faction
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namelessclone01
Caldari blackbox ops
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Posted - 2008.05.18 02:32:00 -
[29]
/voted
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Leandro Salazar
The Blackguard Wolves
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Posted - 2008.05.22 07:59:00 -
[30]
Thank to all of you who voted for me. I am amazed that with no big corp/alliance backing, no 2003 ties and no fancy PR campaign I could round up almost 500 votes. For me, you are the silver lining on the cloud that is the awfully low overall turnout of the election. And still there is nothing separating the sig from the message body...
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