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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.05.11 11:46:00 -
[31]
It will attract as many carebears as Lvl5 missions currently do. I.E Almost none.
However, it is aimed at small scale pvpers who cannot be bothered spending 2 hours roaming around space to finally catch some isk farmer who wcs's out or logoff to save their ship or find that the opponent has made a 100man blob because they lack the imagination to use smaller numbers.
It is there to bring 24/7 pvp to the people who want it. --
Billion Isk Mission |
techzer0
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.11 11:57:00 -
[32]
Originally by: LetsDoThis
3) Wardeccing costs too much.
Huh? I've never paid for a war in my eve life. Ever. ------------
Originally by: CCP Mitnal It's great being a puppetmaster
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PaddyPaddy Nihildarnik
Gallente aurorae pacificas
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Posted - 2008.05.11 12:02:00 -
[33]
Im hoping for two things with the idea of factional warfare...
1) a decentralisation (hopefully at the point of the sword/pewpew lazor!) of eve's economy away from Jita/ major trade hubs and onto the border systems of the upcoming wars.
2) In conjunction with 1) an increase in low security systems bordering each empire that will be fought over by the factional forces. Eve needs more regionalisation imo- not only because it adds variety, but also it will add more risk and therefore more loss- hopefully, to the bulging wallets of the eve community.
3)- I have a feeling neither will come from the new patch, and any talk of encouraging pve'ers to pvp will be watered down to irrelevance by patch day. CCP- please prove me wrong and kickstart the feelings of harshness, coldness, brutality and vastness that drew alot of your older playerbase into the game. Its faded alot in the last 6-12 mths (at least for myself and many ive talked to). This is a step in the right direction.
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mantium
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Posted - 2008.05.11 12:11:00 -
[34]
Im going to use a alt incase this sounds to stupid.
Is this patch thing optional? How will it affect me? I have a lowsec pvper, a highsec missionrunner and I run a couple posses in highsec for research.
Say my pos is anchored in a faction my faction is at war with. Does this any way affect my t2 production? If so we got a problem.
I also have 2 highsec mission runners who is in another corp, will there be any conflicts I can get involved in that I dont give a **** about? One of the good things about my missionrunners, when they need to pvp, they pvp. But they pvp for my corp, not if someone is stirring in the sandbox game eve hasnt been in a long time.
My simple questions will this factional warfare in any way affect my multi billion business?
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Sniggerdly Hater
Brutor tribe
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Posted - 2008.05.11 12:36:00 -
[35]
Edited by: S******dly Hater on 11/05/2008 12:37:24
optin? selloffs
getting past -5 to caldari? lol
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Grim Vandal
Burn Proof
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Posted - 2008.05.11 12:40:00 -
[36]
Factional Warfare done the right way could get me and some friends playing again. Well my account has ever since beta phase 4 been active but right now I am tired of each patch dumping down this game further and further.
I have nothing against carebears except that they play EVE. And that they are entitled to get their changes in a game which honestly in my opinion isnt made for them!
I for one hope think ccp should resurrect their cruel and harsh game/desing/world which I embraced with the greatest of expectations and the highest of hopes.
Although ever since Exodus so many things on the grand picture went wrong. This coming patch imo is one of our best chances to save eve. Yes I am afraid of carebears their powers can destroy whole games it seems.
Greetings Grim |
Drizit
Amarr
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Posted - 2008.05.11 12:50:00 -
[37]
I doubt it's going to do much more than create more griefing. Opting in or out is a great idea except when they've opted in, lost a few ships and now need to mine to buy some more. Pop goes their hulk and another whine on the forums will result.
Many will opt in to get soft targets like mining barges, freighters and other non-combat ships, these are the type that will avoid anything that can shoot back and run away when anything resembling a weapon is aimed at them.
CCP had better be ready for the deluge of petitions and forum whines that are going to result from this.
--
Freighters need a tank |
CrestoftheStars
Recreation Of The World
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Posted - 2008.05.11 12:56:00 -
[38]
Originally by: mantium Im going to use a alt incase this sounds to stupid.
Is this patch thing optional? How will it affect me? I have a lowsec pvper, a highsec missionrunner and I run a couple posses in highsec for research.
Say my pos is anchored in a faction my faction is at war with. Does this any way affect my t2 production? If so we got a problem.
I also have 2 highsec mission runners who is in another corp, will there be any conflicts I can get involved in that I dont give a **** about? One of the good things about my missionrunners, when they need to pvp, they pvp. But they pvp for my corp, not if someone is stirring in the sandbox game eve hasnt been in a long time.
My simple questions will this factional warfare in any way affect my multi billion business?
don't really know i would think that pos's are effected since they are a part of the factions "alliance" when you got the standing to have them. so hopefully they will be in "war".. would actually be good since there ain't much pos about the ones in high sec, it is just "free research" and nothing else they are used for (besides that, the mechanic to set them up are quite broken and exploited)
for the mission runners NO. you have to "sign in" with the faction to get to war so if you don't want to, you will be without ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |
Stakhanov
Metafarmers
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Posted - 2008.05.11 12:57:00 -
[39]
Originally by: N'irrti I predict massive whineage when the unorganized carebear fleets get wasted by organized and skilled pvp gangs
The mental image...
*large gang of mish runners in crap fitted battleship shows up in lowsec* "Fear not , residents of amamake , we will make this system secure once and for all !" *pirate nanogang proceeds to kill them one by one* "lololol gf"
Originally by: Bloody Puppy because it's a good game because it's a good game because it's a good gameeeeee ccp gonna nerf it
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DubanFP
Caldari Four Rings Phalanx Alliance
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Posted - 2008.05.11 15:06:00 -
[40]
I would rather not see a winning side overall get stronger, but you know what would be cool? If the killer gained loyalty points from it depending on what kind of ship was destroyed. PVP to profit. _______________
ReiAyanami> We bring you tidings of AARRRRRRRRR |
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Nvermind
United Quorum of Nine Kingdom of Redemption
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Posted - 2008.05.11 15:54:00 -
[41]
I think we can all agree that PvP is one of the best things about eve.
but alot of players are put off at the idea of spending months grinding isk for a ship then losing it against a 10-man nano gang in 2 seconds of PvP..
Factional warfare should pit players against others that are at generally the same level of SP and experience as themselves = more fun for all!
hey anything that makes more people lose their PvP cherry has got to be good yeah?
- Missioner - miner - all round nice guy -
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Cybele Lanier
Amarr The Graduates Brutally Clever Empire
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Posted - 2008.05.11 16:15:00 -
[42]
Edited by: Cybele Lanier on 11/05/2008 16:16:17
Originally by: Lord WarATron It will attract as many carebears as Lvl5 missions currently do. I.E Almost none.
However, it is aimed at small scale pvpers who cannot be bothered spending 2 hours roaming around space to finally catch some isk farmer who wcs's out or logoff to save their ship or find that the opponent has made a 100man blob because they lack the imagination to use smaller numbers.
It is there to bring 24/7 pvp to the people who want it.
Easily accessible PVP is a big hole in EVE as it stands. I know if someone announces a big op, my first thought isn't "Can I afford to do this? I might get killed!". It's "Do I have the time to spare for this before I need to go to sleep?". I think we've all had multi-hour sessions of staring at a stargate and then disbanding when the scout reports that the enemy turned back or docked up. Not much fun. :) --------------- ""Minimum collateral damage" and "Entire star system" do not belong in the same sentence." |
PaddyPaddy Nihildarnik
Gallente aurorae pacificas
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Posted - 2008.05.11 16:16:00 -
[43]
Originally by: Nvermind I think we can all agree that PvP is one of the best things about eve.
but alot of players are put off at the idea of spending months grinding isk for a ship then losing it against a 10-man nano gang in 2 seconds of PvP..
Factional warfare should pit players against others that are at generally the same level of SP and experience as themselves = more fun for all!
hey anything that makes more people lose their PvP cherry has got to be good yeah?
hmmmmm,
not to troll but interesting post from a guy whose sig says "missioner- miner- all round nice guy"
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Kvirie
Caldari Children of the Wind
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Posted - 2008.05.12 00:23:00 -
[44]
I'm curious to see what sort of business opportunities are presented for some of us.
Fontlines move forward? Someone's gotta be there to setup shop so the troops can rearm sooner.
If only there were a way to block enemy militia members from buying your goods on market.
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Oakrayven
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Posted - 2008.05.12 01:18:00 -
[45]
ok lets Review what the developers HAVE ALREADY TOLD US ABOUT FACTIONAL WARFARE
1 Factional warfare will be fiction heavy. There will be strong story leading up to it; there will be a strong fictional background around it. 2 It will be up to you if you choose to immerse yourself in fictional side or not, there will be no requirement to role-play. 3 It will not be instanced warfare; all of EVE is a battleground. 4 It will be centered around low security space, but not exclusively. 5 Opposing Faction navies will take a sudden dislike to you fighting for their enemies. 6 The pansies who currently take you on will most likely get fired and replaced with people who know how to shoot. 7 There will be no "PvP lite". 8 The first release will only involve the four Empires, but we have every intention of expanding this in the future so you can attack the pirate organizations or even declare war on the Empire factions. 9 You will not need to leave your corporation to join factional warfare. Individuals as well as corporations can join the cause. 10 It won't be restricted game play, it will still be EVE and EVE is a free form sandbox, this is just another type of sand. 11 Fighting for an faction will have negative consequences on the enemy faction.
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Apoctasy
The Python Cartel
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Posted - 2008.05.12 01:26:00 -
[46]
Originally by: Oakrayven
Originally by: Apoctasy Edited by: Apoctasy on 11/05/2008 04:26:56 IS there any way we can ignore the features of the expansion?
I don't want to constantly worry about my favorite places being "in enemy hands" and things. This should be confined to a specific area.
. . .
they have basicaly said elsewhere (old blogs) that the idea was it was "opt in"
http://myeve.eve-online.com/devblog.asp?a=blog&bid=502
their "Big list" of bullet points
1 Factional warfare will be fiction heavy. There will be strong story leading up to it; there will be a strong fictional background around it. 2 It will be up to you if you choose to immerse yourself in fictional side or not, there will be no requirement to role-play. 3 It will not be instanced warfare; all of EVE is a battleground. 4 It will be centered around low security space, but not exclusively. 5 Opposing Faction navies will take a sudden dislike to you fighting for their enemies. 6 The pansies who currently take you on will most likely get fired and replaced with people who know how to shoot. 7 There will be no "PvP lite". 8 The first release will only involve the four Empires, but we have every intention of expanding this in the future so you can attack the pirate organizations or even declare war on the Empire factions. 9 You will not need to leave your corporation to join factional warfare. Individuals as well as corporations can join the cause. 10 It won't be restricted game play, it will still be EVE and EVE is a free form sandbox, this is just another type of sand. 11 Fighting for an faction will have negative consequences on the enemy faction.
Basicaly from the sound of things its going to be "Missions Vs 2.0, THE BIG FIX to the Risk Vs Reward balance!!!! for low sec.
I basically pirate 23/7, and I honestly want nothing to with the empyrian age and its "factional warfare"
Heck, I don't even care about the races. I randomly picked Amaar when I started and play using Caldari skills.
As long as I am not forced to run around lowsec killing only people of the other races, then I am fine with this.
Basically, do I have the ability to choose whether or not I want to participate at all?
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Siege
Minmatar Siegecraft Bounty Hunting
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Posted - 2008.05.12 01:32:00 -
[47]
Originally by: Apoctasy
I basically pirate 23/7, and I honestly want nothing to with the empyrian age and its "factional warfare"
Heck, I don't even care about the races. I randomly picked Amaar when I started and play using Caldari skills.
As long as I am not forced to run around lowsec killing only people of the other races, then I am fine with this.
Basically, do I have the ability to choose whether or not I want to participate at all?
Almost every the Dev's have discussed it, they've been pretty repetitive that it's going to be optional. You can do it if you want, and get the extra results. Or you can not do it, and it won't change anything about what you do now.
------ begin signature -----
Little known Eve fact, The original race names were: Amarr Empire, Caldar Empire, Minmatar Republic, The Jovians, and The Remanaquie Federation. |
Oakrayven
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Posted - 2008.05.12 01:34:00 -
[48]
eh were going to find out this week
odds are you can keep shooting anyone doing thies "Level 6" missions,
Sorry I call them "level 6" Missions because frankly thats what it sounds like they have planned.
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Oakrayven
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Posted - 2008.05.12 01:36:00 -
[49]
I suspect that the down side to raiding someone elses "level 6" mission is you get the apropreate faction hits for doing so. (Ie you pop someone doing a Galant fleet mission, you take a faction hit with Galant for doing so.)
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Frug
Repo Industries R.E.P.O.
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Posted - 2008.05.12 02:16:00 -
[50]
Originally by: Apoctasy
I basically pirate 23/7, and I honestly want nothing to with the empyrian age and its "factional warfare"
Heck, I don't even care about the races. I randomly picked Amaar when I started and play using Caldari skills.
As long as I am not forced to run around lowsec killing only people of the other races, then I am fine with this.
Basically, do I have the ability to choose whether or not I want to participate at all?
It's like you didn't read the posts you quoted.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
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Mara Rinn
Minmatar
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Posted - 2008.05.12 06:15:00 -
[51]
Sounds to me as if "factional warfare" is going to be the equivalent of Aldor vs Scryer, done EVE-style (ie: with shooting involved).
Or maybe it'll be more like Shattered Galaxy done PvE style. In Shattered Galaxy, players would duke it out (team versus team) to control each of the 20-odd maps that make up the "world". Maps were controlled by capturing "Points of Contention", which for WoW players are equivalent to the Spirit Towers in the Bone Wastes, the graveyards in Zangarmarsh, or the fortifications in Hellfire Peninsula.
My expectation is that such a system will bridge PvE and PvP by having PvE players doing stuff to help gain sovereignty for their faction (and thus gain access to what reward?), with PvPers either joining in for some of the PvE, or inviting the PvE players along on PvP gangs.
Some PvE players will be joining in the fun simply to have something new and exciting to do. Only a small fraction of the PvE players currently living in hisec would need to try out factional warfare in order to significantly boost the losec population.
My only concern is how CCP will manage to balance numbers so that - for example - the Caldari State doesn't end up owning all of losec simply due to having more active players.
In "Shattered Galaxy", the game would restrict which of the four factions you could subscribe to by prompting you to join the faction with the lowest regular turnout.
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Drizit
Amarr
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Posted - 2008.05.12 09:12:00 -
[52]
Does this mean that opting out will stop the faction ships targetting you in enemy territory with that message "you have only seconds to leave before we open fire"?.
If players don't want to opt in, this warning is almost forcing them to participate.
--
Freighters need a tank |
Luh Windan
Minmatar Republic University
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Posted - 2008.05.12 09:45:00 -
[53]
What the Empyrean Age will really mean: Loads of Moaning on the forums!
There will of course be the usual suspects
1) uninformed dismissal (the current stage) - because lets face it CCP are rubbish right? and they can;t do anything right and I just pay my subscription out of charity (or because I am so uber I can pay with ISK) 2) Wah those Factional Warfare players are getting loads of rewards risk free 3) Eve is broken and the sky is falling
BUT if it is going to be based mostly in lowsec we have the possibility of an exciting new entry:
Wah - lowsec is full of tooled up carebears! it used to be really quiet and peaceful ..
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ShadowMaiden
Amarr The Light Of Other Days
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Posted - 2008.05.12 10:26:00 -
[54]
Warning: Side-effects of expansions and patches may include speculation, jumping to conclusions, over-analysis, misunderstandings, confusion, unwarranted assumptions, ten-page forum threads, baseless concerns, undue panic, virtual stampedes, threadnaughts, premature account cancellations, and hoarding of materials and isk. |
LetsDoThis
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Posted - 2008.05.12 11:43:00 -
[55]
Grandstanding on a message board.
Cause I have your autograph?
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Sharp Feather
Gallente Ministry of Natural Resources
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Posted - 2008.05.12 12:13:00 -
[56]
The problem, IMO, with the current EVE, is the gap between pvp area and non pvp. Its too big, theres no in between. You are either totaly safe ( rare exeption of suicide ganker that nobody really worry about ) and the low sec where you will be jumped every time you try to get out of a station or use a gate.
The REALLY big problem as well, is that at ''high SP'' you can still succed in high sec... which is IMO a huge flaw. Most of the time in other games, when you level up you get involved into more and more dangerous area slowly but certainly...in this game its not the case. You can either stay totaly safe mine ore all day or look at your drones clearing an instance. OR, you can go in 0.4 and get blow right away... let alone 0.0. The difference is huge.
And high sec is really...really lonely. I never felt so lonely in a game before.
PS: I didnt read the poasts... sorry
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