|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Arcosian
Alien Ship Builders Caedite Eos
17
|
Posted - 2012.03.10 00:54:00 -
[1] - Quote
Well I think the best indication of how ME3 ended is best described by the now 600 page threadnought filled with tears, rage, and heartbreak over the endings. And if it was possible to shoot the Citadel with the Normandy in protest I have no doubt it would be ash by now.
Personally, I love the ME series and loved ME3 up until the last 5 mins of gameplay. Sure it had a few bugs here and there and some of the dialogue was pretty cheesy but overall it was a hell of an adventure not to mention an emotional roller coaster as many of the characters we come to love "go out in a blaze of glory for the greater good."
I do have a major problem with the Day 1 DLC. I mean sure the Prothean isn't essential to the game but without him you will be missing out on a lot of back-story dealing with the Reapers and the Protheans and not to mention one of the best weapons in the game. I think it was wrong of EA to charge an additional $10 on top of the game for the DLC when it came out at launch. I guess their executives need some new $1000 pants.
The main and only problem I had was with the endings. I almost feel like Bioware/EA either made 3 exactly the same crappy endings for the sole reason to **** off the playerbase enough to charge them $10-15 for an alternate ending DLC pack a few weeks down the line or the CEOs got together and were like "You know we should make the ME3 ending ourselves."
There are also a few other glaring plot holes, cannon errors, and general WTF moments in the game I have listed some major ones below.
[WARNING SPOILERS AHEAD]
What really irked me about the endings starts off with the Guardian.
1. The Guardian (aka General Reaper) "lives" on the Citadel yet the Reapers had no idea the Citadel and Crucible had to be combined until the illusive man told them.
2. The Guardian "protects" organics from developing synthetic life and causing their own (organics) destruction by killing them with synthetic life. Yeah that's logical.
3. The Guardian is millions of years old yet we can't ask him any questions or persuade him to stop the Reapers and give synthetic/organic cooperation a chance (Geth/Quarian).
4. Your choices throughout all the games really have no sway in your final decision and you were left to "pick a color" resulting in 3 greatly conflicting outcomes with the persona of your CMDR Shepard. I mean you can choose either renegade, paragon or "neutral" endings despite your affiliation with everyone and it would have no impact on the ending.
5. Most of the galaxy's military fleet is now stranded at a decimated Earth when the mass relays are destroyed. Where would everyone go now that they are at least XXX years from home if they traveled at FTL. Not to mention in the ME2 DLC "Arrival" the destruction of a mass relay would be supernova scale...maybe we could overlook this since they were destroyed by the Citadel?
6. Some of the characters in your party obviously get killed by the Reaper right before you get to the transport beam leading to the Citadel yet they somehow end up on the Normandy jumping through a mass relay and end up crashing into an unknown planet when the energy wave hits!?!?!
7. In the "secret" ending scene we see Shepard take a breath despite the room he was standing in getting vaporized...in space...
8. The Guardian says if you choose the ending where you destroy the Reapers and all synthetic life (Renegade) you would die too since you were part synthetic. This also means EDI, the recently saved Geth and anyone that had a cybernetic implant (which seems to be most everyone in the galaxy) would die. Awesome choice since I played paragon
[END of SPOILERS]
When I got to the end I felt cheated and trolled by Bioware and EA by the 3 half-assed endings. And some of their Devs have claimed "great stuff is coming for ME" which if I had to guess about the future plans for ME I would guess a ton of pay for DLC, a prequel since nothing can come of the now decimated present/future and possibly (god please no) a Mass Effect MMO |
Arcosian
Alien Ship Builders Caedite Eos
17
|
Posted - 2012.03.11 15:53:00 -
[2] - Quote
I have been following the "ending hallucination" thread on BSN and while they make some compelling arguments, I really don't think Bioware made fake endings. I think the fans are just trying to tie all the plot holes together into a fake ending as they can't grasp that Bioware just put a crappy ending on the series.
1. If they intended to make a fake ending why would they go through the trouble to make 3? With 3 somewhat different cut scenes? All ending with the whole goal of mass effect "Stop the Reapers." In all 3 Shepard sacrifices himself to stop the Reapers and protect organic life. Yes, the mass relays are destroyed and it would cause a lot of problems since the fleet would be stuck in the Sol system but life does go on as we see from the ending scene with the Stargazer telling to story to the kid.
2. Making a fake ending means everyone would have to download a DLC later so the people who don't have internet would be screwed. Not to mention they wouldn't be able to charge for it otherwise fans would be more outraged that Bioware sold them a game with the wrong ending just so you would have to pay more for the real one later. While an alternate DLC ending isn't out of the question since we saw this with Fallout I don't think it would be released specifically to replace the current ones.
3. The argument of Shepard being indoctrinated by Harbinger seems stupid to me. Why would he try to indoctrinate Shepard instead of just kill him? What purpose would it serve if the reapers hell bent on destroying all organic life? Also why try to indoctrinate him in the middle of the battle?
4. The argument that Shepard starts to turn into a husk in the synthesis and control endings because he is getting indoctrinated but not in the destroy ending doesn't make sense. He doesn't look like he turns into a husk but "burns" which makes total sense as he is "electrocuted" in one and in an energy beam in the other. In the destroy ending we don't see him die. All we see is the explosion engulf him so he could have survived.
This also makes the "secret" ending of him being alive only possible in the destroy ending as it's the only one we don't see him getting vaporized. I believe he is still on the Citadel as he is buried under rubble and it's quiet. People have been saying he woke up on the street after breaking Harbinger's hold but that doesn't make sense. He would have passed out in the middle of a warzone on the street yet it's quiet and he is buried under rubble?
5. The infinite ammo gun/dream feeling makes sense as the ending is supposed to be more cinematic and you aren't supposed to run out of ammo. And the slow motion seems to add more of a "I'm half dead and making a last stand mood."
6. People claim the Guardian tries to keep you from going to the destroy ending and killing the reapers but there is a youtube video where the player only gets the destroy ending and the Guardian says "you only have one choice." To me this shows the endings are in fact real since there is no way one can claim the reapers would indoctrinate Shepard and then get him to destroy them.
7. I really don't know what the scene with the Normandy crashing on the planet is other than bad writing. I guess it shows not everyone in your team died and is sort of an epilogue? However, it doesn't make sense that people in my team on Earth would magically appear on the Normandy flying away from battle; maybe it's just random.
All in all I think Bioware just put a bad ending on their game and people are grasping for straws to make sense of it. Granted Bioware could run with the indoctrination theory and spin the situation claiming it was their plan all along and offer a pay for DLC ending. But I hope it's not a "pony and sunshine" happy ending as I think the best way to end Mass Effect is for Shepard to sacrifice himself to save everyone not show him on a beach having a drink with his LI watching his kids run around like some people want.
As for Bioware they have been quiet since release probably due to everyone going on vacation and the major ****storm people have raised over the endings which can't be dealt with until their staff gets back. We saw something along the same lines with CCP when the NEX store hit and P2W fiasco. I bet we will hear something next week and it will either put the nail in the coffin for Mass Effect or be a "We got you so good" spin on the ending. |
Arcosian
Alien Ship Builders Caedite Eos
17
|
Posted - 2012.03.12 14:58:00 -
[3] - Quote
Reiisha wrote:If you did everything right and choose the right ending you get a scene where Shepard lives.
I don't see how that would be possible unless the endings were a hallucination.... ;p
Well just because we get a scene with Shepard taking a breath at the end doesn't mean it's all a hallucination. If you look closely at the video you will notice he is buried in a large amount of rubble. Some of this rubble looks rectangular implying it's part of the support structure of the Citadel. And unfortunately a good example of this is that the rubble looks a lot like what they showed on TV after the World Trade Centers fell.
If Shepard was waking up on the street after Harbinger almost killed him with the laser there wouldn't be that much rubble laying around him and it would look more like what we saw when Shepard is running toward the beam. It seems to me like it's a way to continue the story if Bioware chooses to like Halo 3 did when MC gets in the stasis pod. |
Arcosian
Alien Ship Builders Caedite Eos
18
|
Posted - 2012.03.13 01:28:00 -
[4] - Quote
Nuala Reece wrote:It's got some flaws, to be certain, but it's a bit like pointing out the scratches on a lightbulb - when it's shining you don't notice them at all Just be ready for when the light bulb burns out rather suddenly. But in all honesty I understand what Bioware was trying to do with the ending. They just didn't do a good job conveying the message.
|
|
|
|