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Ne nehn
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Posted - 2008.05.21 04:26:00 -
[1]
Edited by: Ne nehn on 21/05/2008 04:26:42 Beeing able to create the current interdictors out of T1 materials would mean we would see them commonly thuout the EVE universe.
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Derek Sigres
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Posted - 2008.05.21 04:32:00 -
[2]
Originally by: Ne nehn Edited by: Ne nehn on 21/05/2008 04:26:42 Beeing able to create the current interdictors out of T1 materials would mean we would see them commonly thuout the EVE universe.
Interdictors are actually quite common. Since bubbles can only be used in lowsec you'll find most of them there. A roving gatecamp can benefit greatly from an interdictor - no need to move around those silly anchorable bubbles. HICS are also fairly common these days, but thanks to that fancy infinite point warp disruptor you'll see them in lowsec almost as often as you'll see them in 0.0.
To be honest, I'd prefer seeing less interdictors - because if they aren't on my side I'm probably about to make a fast trip back to a medical lab.
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Inoue Zael
Sa'ju Kal
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Posted - 2008.05.21 04:50:00 -
[3]
Originally by: Derek Sigres
Since bubbles can only be used in 0.0 you'll find most of them there.
Fixed.
What does Jury rigging V do?
Originally by: Viqtoria make courtrooms swing in your favour more often.
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ceyriot
Induseng Enterprises R0ADKILL
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Posted - 2008.05.21 04:58:00 -
[4]
Originally by: Ne nehn Being able to create the current Interdictors out of T1 materials would mean we would see them commonly throughout the EVE universe.
Fixed for you....
I see one a fleet, IF NOT a Heavy Interdictor...so NO, NO, NO and NO! Interdictors are quite fine as T2 ships, and they are very common as they are already (as stated above)...
So if I'm thinking correctly, youre just a bit ****y that you have to train some support skills to get in Interdictors. Or you lost a valuable kill because you didnt have one in-gang.
Faction Store - Killboard |

Ne nehn
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Posted - 2008.05.21 14:48:00 -
[5]
Neither, I wouldnt be flying one myself even if they were T1.
T2 materials is the single thing keeping a lot of ships out of play. Simply because the price is raised too much by the need to use T2 mats.
Interdictors were just the best example as theyre great ships but I personally never see them used due to the price.
The price of several ships should be reduced, thruout the range. In order to see more varied play. They can be reduced thru changing the materials needed to build. Many ships are not broken, theyre just not economical enough to fly.
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Persephone Roch
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Posted - 2008.05.21 14:51:00 -
[6]
Originally by: Ne nehn Many ships are not broken, theyre just not economical enough to fly.
I'd suggest gathering more isk or losing fewer ships. |

Erotic Irony
0bsession
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Posted - 2008.05.21 14:59:00 -
[7]
Originally by: Ne nehn Edited by: Ne nehn on 21/05/2008 04:26:42 Beeing able to create the current interdictors out of T1 materials would mean we would see them commonly thuout the EVE universe.
no, the veteran monopoly on newbs shall never be broken
internet spaceship andrew carnegie all up in this ***** ___ Eve Players are not very smart. Support Killmail Overhaul
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Naomi Wildfire
Stardust Heavy Industries Majesta Empire
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Posted - 2008.05.21 14:59:00 -
[8]
Edited by: Naomi Wildfire on 21/05/2008 14:59:24 So lets take a flycatcher and make them T1 ...
- 2 Boni (T1 has max 2, exept some Cap Ships) - Role bonus (no more Bubbles) - T2 Resistances and maybe CPU/Grid
You'll have a Cormorant with rockets, damage bonus and maybe resistance bonus.
Move your A** to 0.0 and you'll see them much more that you'd like
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Crusix Bargoth
Contraband Inc.
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Posted - 2008.05.21 15:00:00 -
[9]
Originally by: Ne nehn Neither, I wouldnt be flying one myself even if they were T1.
T2 materials is the single thing keeping a lot of ships out of play. Simply because the price is raised too much by the need to use T2 mats.
Interdictors were just the best example as theyre great ships but I personally never see them used due to the price.
The price of several ships should be reduced, thruout the range. In order to see more varied play. They can be reduced thru changing the materials needed to build. Many ships are not broken, theyre just not economical enough to fly.
Um, 13 mil for a dictor is not economical? losing one of these actually takes work to do. I don't even know why you used this as an example...something like Ewar frigs maybe? but not dictors they are cheap as hell already.
Originally by: Kaathar Rielspar nerf ponies!!1one
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Ne nehn
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Posted - 2008.05.21 15:01:00 -
[10]
Some ships are easier to loose then others, hence why nanoships are so popular.
There is no reason to fly a T2 ship in medium\large gangs unless it's either very survivable or extremely good at a particular EWAR type.
If you got a ship where there is a high loss upon death that is not too hard to kill. You will be called primary.
EVE is a war of economy.
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Ne nehn
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Posted - 2008.05.21 15:02:00 -
[11]
Originally by: Crusix Bargoth
Originally by: Ne nehn Neither, I wouldnt be flying one myself even if they were T1.
T2 materials is the single thinghttp://myeve.eve-online.com/bitmaps/interface/header_cloud_slogan.jpg The World's Largest Game Universe keeping a lot of ships out of play. Simply because the price is raised too much by the need to use T2 mats.
Interdictors were just the best example as theyre great ships but I personally never see them used due to the price.
The price of several ships should be reduced, thruout the range. In order to see more varied play. They can be reduced thru changing the materials needed to build. Many ships are not broken, theyre just not economical enough to fly.
Um, 13 mil for a dictor is not economical? losing one of these actually takes work to do. I don't even know why you used this as an example...something like Ewar frigs maybe? but not dictors they are cheap as hell already.
I used them because of the survivability I've heard from dictor pilots. Unless snakes your dead most of the time.
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Derek Sigres
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Posted - 2008.05.21 15:05:00 -
[12]
Originally by: Inoue Zael
Originally by: Derek Sigres
Since bubbles can only be used in 0.0 you'll find most of them there.
Fixed.
Whoops. Quite the glaring error.
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Bronson Hughes
The. Conspiracy
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Posted - 2008.05.21 16:17:00 -
[13]
Edited by: Bronson Hughes on 21/05/2008 16:17:47 Interdictors being 'rare' is a result of two things:
1. They only have a real purpose in 0.0. Unlike Heavy Interdictors, they have no real role in LoSec/Empire wars because without their bubbles, they become fragile, expensive weapons platforms.
2. The Heavy Interdictor does the Interdictor's job better most of the time. The Heavy Interdictor is a lot harder to kill and can toggle it's bubble on and off. Interdictors are still very useful for dropping a bubble on a gate to slow down a gang following you, but they're just too fragile and slow to survive in a lot of fleet situations that a Heavy Interdictor would laugh at.
-------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Aegis Osiris
Demonic Retribution Un-Natural Selection
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Posted - 2008.05.21 16:23:00 -
[14]
I've flown dictors since they came out, almost exclusively for a considerable portion of that. I've lost 5, and I've flown them in all sorts of combat.
They are easy to survive in if you know what you are doing. They are also very cheap, pretty easy to fit, and fun to fly.
And I disagree with people saying that the HIC does the job better. Dictor's have better survivability in many situations due to speed and getting out of range of hostiles when HIC's die, and they are more flexible tactically then HIC's are. They both do the job of putting up a warp bubble, but other then that they are very unrelated.
Basically, they are fine as T2 ships. I see them all over the place. If you don't see them, then you don't fly in 0.0, and you can't expect to see them in Empire often, since you can't use deployed bubbles there. ________________________________________________ I went to CAOD and all I got was this lousy brain tumor...
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Ortos
Abyssus Incendia THORN Alliance
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Posted - 2008.05.21 17:11:00 -
[15]
OPost was a bit off. But OPoster has a point on many ships beeing good ships but simply not cost effective.
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Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.05.21 17:33:00 -
[16]
Originally by: Ne nehn I used them because of the survivability I've heard from dictor pilots. Unless snakes your dead most of the time.
Nah. Dictors are nearly always primary but they're not hard to keep alive. An Eris can do about 4km/s with standard t2 fittings. With overloading/gang bonuses/cheap implants 7-8km/s isn't uncommon.
All they must do is drop a bubble and get out of dodge for 2 minutes. Avoid Rapiers/Huginns. Have multiple on grid slings and use that to shake a lock.
That isn't to say they don't die often. The pilot needs to be somewhat suicidal to fly them in the first place. But considering their cost and utility they're a great value for the isk.
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Crusix Bargoth
Contraband Inc.
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Posted - 2008.05.21 19:24:00 -
[17]
Dictors also have one giant advantage over HIC's.
Their mobility, if you have friends deep in enemy territory and they need a Dictor to come join the gang, which are you going to take:
The Heavy Dictor that moves like a cruiser with bricks on the wings, takes time to align and is such a hot target right now people will break locks on a dying titan to kill it.
OR
The fast nimble, interceptor-esque Dictor "Classic", aligns in less time then a cruiser can lock it. Warps at 9 AU, and can drop a bubble to delay pursuers.
Thats one thing people seem to forget, while the Dictor class is the best at erecting gate camps and catching people, the little ones are some of the BEST ships at escaping them.
I love flying dictors, everything about them appeals to me...plus I used to HATE getting caught in bubbles, its frustrating and you know your dead when you hit a bubble. So now I am the one that drops them.
Meh, Dictors rule, keep them selective and semi-rare, only crazed people train for them, glad I am one.
Originally by: Kaathar Rielspar nerf ponies!!1one
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Guvante
GALAXIAN
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Posted - 2008.05.21 19:35:00 -
[18]
Originally by: Crusix Bargoth The Heavy Dictor that moves like a cruiser with bricks on the wings, takes time to align and is such a hot target right now people will break locks on a dying titan to kill it.
Awesome quote 
T2 ships are fine, with Invention they are very economical compared to their power (They aren't supposed to be the same price as T1 as they are more specialized and therefore potent) 13m is what, half of a BS insurance policy, and while it won't be doing as much DPS, it is has a great purpose and is pretty hard to kill if you know what you are doing.
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Forty Three
Masuat'aa Matari Ushra'Khan
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Posted - 2008.05.21 21:56:00 -
[19]
Originally by: Ne nehn Neither, I wouldnt be flying one myself even if they were T1.
T2 materials is the single thing keeping a lot of ships out of play. Simply because the price is raised too much by the need to use T2 mats.
Interdictors were just the best example as theyre great ships but I personally never see them used due to the price.
The price of several ships should be reduced, thruout the range. In order to see more varied play. They can be reduced thru changing the materials needed to build. Many ships are not broken, theyre just not economical enough to fly.
T2 is cheaper than ever, go back a year and a half ago and you had 250 mil vagas and cerbs, not to mention 25 mil 1400mm IIs and 10 mil eanm IIs
13 mil for a dictor is peanuts |
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