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Thread Statistics | Show CCP posts - 0 post(s) |
Haraldhardrade
Pax Amarr
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Posted - 2008.05.21 16:42:00 -
[1]
Just curious. Been trying to wrap my brain around this one for some time now, cant come up with a logical answer. Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2008.05.21 16:43:00 -
[2]
because the empires have banned them because they see them as a security risk Join The Fight With Promo Today View The North Star! |
Haraldhardrade
Pax Amarr
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Posted - 2008.05.21 16:46:00 -
[3]
I take it battleships were once a security risk as well? concord is suber buffed compared to years ago so I dont see the risk Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
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Kaito Rei
TAWD Research and Building Corporation TALIONIS ALLIANCE
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Posted - 2008.05.21 16:46:00 -
[4]
Originally by: Haraldhardrade Just curious. Been trying to wrap my brain around this one for some time now, cant come up with a logical answer.
you're joking? _________________________________________________________
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Gealbhan
Deep Core Mining Inc.
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Posted - 2008.05.21 16:46:00 -
[5]
Would you want one of those, controlled by a 3rd party not under your direct command floating around in your space?
There you go then.
"Concentrate all your fire on one target, when it is destroyed, move on to the next. That is how you secure victory". - Tactica Imperium. |
Kaito Rei
TAWD Research and Building Corporation TALIONIS ALLIANCE
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Posted - 2008.05.21 16:47:00 -
[6]
Originally by: Haraldhardrade I take it battleships were once a security risk as well? concord is suber buffed compared to years ago so I dont see the risk
yeah^^ good old times when you could smartbomb the concord-blob for quite some nice time^^ now, - no fun at all.^^ _________________________________________________________
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Siigari Kitawa
The Aduro Protocol
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Posted - 2008.05.21 16:48:00 -
[7]
:eve101:
Empire = 1.0 - 0.1 Badlands (nosec, nullsec) = 0.0
Any questions?
www.siigarikitawa.com |
Tyria Sharken
TalCorp Enterprises Einherjar Alliance
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Posted - 2008.05.21 16:48:00 -
[8]
As someoen said.. the Empires dont want a ship capable of mass distruction floatign around in their 'claimed' space.. + titans, motherships and dreads can basicaly 'tank' concord for a goodly ammount of time. --------------------------------------------- "Only two great species on this planet take part in massive, organized warfare. Men, and ants." |
sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2008.05.21 16:52:00 -
[9]
Originally by: Haraldhardrade I take it battleships were once a security risk as well? concord is suber buffed compared to years ago so I dont see the risk
a mothership just blew up a station by crashing into it I am certain the empires don;nt want to see this everytime some capsuler wanst to have a laugh. Join The Fight With Promo Today View The North Star! |
Erotic Irony
0bsession
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Posted - 2008.05.21 16:54:00 -
[10]
because only newfags pos siege ___ Eve Players are not very smart. Support Killmail Overhaul
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Haraldhardrade
Pax Amarr
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Posted - 2008.05.21 17:00:00 -
[11]
Edited by: Haraldhardrade on 21/05/2008 17:00:44
Originally by: sableye
Originally by: Haraldhardrade I take it battleships were once a security risk as well? concord is suber buffed compared to years ago so I dont see the risk
a mothership just blew up a station by crashing into it I am certain the empires don;nt want to see this everytime some capsuler wanst to have a laugh.
Im not talking about motherships, I'm talking about carriers and dreads. Corporations still have pos in empire so why not dreads too? Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
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Fofalus
Garoun Investment Bank
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Posted - 2008.05.21 17:11:00 -
[12]
Its a relic of a time before concord could easily destroy a dread. Now with concord nos and jamming there is no 'good' reason to forbid capitals from coming to highsec.
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Faife
Noctiscion Twilight Trade Cartel
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Posted - 2008.05.21 17:12:00 -
[13]
eve has an issue where the scale of power between the richest and poorest is huge
this is to make it possible for small corps to live and not be random wardecc+station camped by a moros and dozens of flights of hobgoblins IIs
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MuffinsRevenger
EmpiresMod Arcane Alliance
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Posted - 2008.05.21 17:14:00 -
[14]
To give carebears a reason to go to lowsec, it's a "endgame carrot" of sorts |
Valkazm
Eve Defence Force Insurgency
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Posted - 2008.05.21 17:15:00 -
[15]
Think your forgetting some things here which will make you understand ... lets say goons are wardecced by privateers happily camping jita .. then zomg cyno up 60 capitals jump into jita creating major lagg and then camping the station or gate .. hell even support ship with one carrier support in jita would be a new tactic .. .......................................
Quote: CCP Navigator mail at [email protected] for isk
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Haraldhardrade
Pax Amarr
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Posted - 2008.05.21 17:15:00 -
[16]
Originally by: MuffinsRevenger To give carebears a reason to go to lowsec, it's a "endgame carrot" of sorts
I completely agree. However I dont think caps are a big enough carrot. Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
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Haraldhardrade
Pax Amarr
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Posted - 2008.05.21 17:16:00 -
[17]
Originally by: Valkazm Think your forgetting some things here which will make you understand ... lets say goons are wardecced by privateers happily camping jita .. then zomg cyno up 60 capitals jump into jita creating major lagg and then camping the station or gate .. hell even support ship with one carrier support in jita would be a new tactic ..
True true, but I doubt any part would try to fight in Jita. Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
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Faife
Noctiscion Twilight Trade Cartel
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Posted - 2008.05.21 17:26:00 -
[18]
Originally by: Haraldhardrade True true, but I doubt any part would try to fight in Jita.
right. if there's anything goonswarm is known for is restraint and care to not damage metagame server infrastructure
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Haakon Jarl
direkte
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Posted - 2008.05.21 17:28:00 -
[19]
Originally by: Faife
Originally by: Haraldhardrade True true, but I doubt any part would try to fight in Jita.
right. if there's anything goonswarm is known for is restraint and care to not damage metagame server infrastructure
Surely, ganking freighters and risking an entire capital fleet is two different matters?
In it for the state |
Erotic Irony
0bsession
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Posted - 2008.05.21 17:29:00 -
[20]
Originally by: Faife metagame server infrastructure
Originally by: Faife metagame server infrastructure
Originally by: Faife metagame server infrastructure
does not compute ___ Eve Players are not very smart. Support Killmail Overhaul
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Soporo
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Posted - 2008.05.21 17:29:00 -
[21]
There was some fiction wayyy back in the day about how a Dread? Mothership? approached a planet a bit to close and it actually began to affect the tides and weather. Buncha people drowned.
Coulda sworn I read this a while back, any help?
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baltec1
Antares Shipyards
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Posted - 2008.05.21 17:30:00 -
[22]
Originally by: Haraldhardrade Just curious. Been trying to wrap my brain around this one for some time now, cant come up with a logical answer.
Look what happened the last time they let a cap ship into high sec
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Erotic Irony
0bsession
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Posted - 2008.05.21 17:30:00 -
[23]
Originally by: Soporo There was some fiction wayyy back in the day about how a Dread? Mothership? approached a planet a bit to close and it actually began to affect the tides and weather. Buncha people drowned.
Coulda sworn I read this a while back, any help?
titan ___ Eve Players are not very smart. Support Killmail Overhaul
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Soporo
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Posted - 2008.05.21 17:35:00 -
[24]
Ahh, ty.
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baltec1
Antares Shipyards
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Posted - 2008.05.21 17:52:00 -
[25]
Originally by: Sidus Yes but my point is Capitals ships ARE allowed in high sec....
Not anymore, the veldnought is one of the last of a dieing breed of caps that are in high sec.
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MineralOel Steuer
OP EC
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Posted - 2008.05.21 17:54:00 -
[26]
sure they are allowed, but you can't build them in Empire nor can you open a cyno (Capitals don't use stargates) in Hi sec. simple |
Alski
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.21 18:03:00 -
[27]
Originally by: Jakus Cemendur
Originally by: Sidus Yes but my point is Capitals ships ARE allowed in high sec....
Correction: capital ships that were built in high sec before that was changed are allowed in high sec. No other way for capital ships to be in high sec, so it means there is alimited number of them stuck there.
I believe its also petitionable if you use them in combat in 0.5 or above, so I think that makes it fairly clear that CCPs reasoning for capitals being kept out of highsec is that they are overpowered for highsec combat. -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom.
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Karlemgne
Tides Of War
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Posted - 2008.05.21 18:16:00 -
[28]
Its a game balancing issue. Empire is meant to be safer space where newer players learn the game. Allowing older players to have capital ships in high-sec seriously unbalances war decs, etc in this context.
There is also the issue of logistics. CCP wants you to have to move your stuff, say from Jita, to low-sec before you use you carrier/dread to jump stuff safely to 0.0 (or your little section of low-sec).
Lastly, carriers and dreads unbalance hi-sec poses. While it may seem lame to you that hi-sec poses have to taken down by BS gangs, the people who have ground their faction standing high enough to put these up would disagree. Allowing dreads into high sec would pretty much take away one of the strongest advantages of having ground up your faction standing to put up that POS in high sec.
If you really need a roleplay justification for this, then think about it like this. Companies like Black Water operate their own private merc armies in rather lawless parts of the world (like Iraq) and the United States pays them to do so. Having said that, Black Water cannot walk around Washington DC with assault rifles and armored cars. Its a no brainer. Capital ships present a clear threat to faction sovereignty and peace in high security empire.
-Karlemgne
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Haraldhardrade
Pax Amarr
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Posted - 2008.05.21 18:38:00 -
[29]
Originally by: Alski [ I think that makes it fairly clear that CCPs reasoning for capitals being kept out of highsec is that they are overpowered for highsec combat.
Well, I would argue that faction fitted ships of various classes are equally powerful as a carrier. Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
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Alyth
Corp 1 Allstars Insurgency
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Posted - 2008.05.21 18:45:00 -
[30]
Originally by: Haraldhardrade
Originally by: Alski [ I think that makes it fairly clear that CCPs reasoning for capitals being kept out of highsec is that they are overpowered for highsec combat.
Well, I would argue that faction fitted ships of various classes are equally powerful as a carrier.
I would argue that you are talking out of your backside because you never deploy just one carrier. When carriers are used it's 5 or more for spider tanking and a support fleet for cover. Then the other side brings 10 carriers, support ships and sniper BS. Then your guys bring another 20 carriers, some dreads, a 100 man BS fleet and a sizeable support fleet, ad nauseum or more likely ad nodecrahseum. Do you really want to be bringing 0.0 warfare to empire space?
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